Atoll/DynamicIsland/menu/StatusBarMenu.swift
2026-01-29 12:26:04 +05:30

57 lines
1.7 KiB
Swift

/*
* Atoll (DynamicIsland)
* Copyright (C) 2024-2026 Atoll Contributors
*
* Originally from boring.notch project
* Modified and adapted for Atoll (DynamicIsland)
* See NOTICE for details.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import Cocoa
class StatusBarMenu: NSMenu {
var statusItem: NSStatusItem!
override init(title: String) {
super.init(title: title)
setupStatusItem()
}
convenience init() {
self.init(title: "DynamicIsland")
}
required init(coder: NSCoder) {
super.init(coder: coder)
setupStatusItem()
}
private func setupStatusItem() {
// Initialize the status item
statusItem = NSStatusBar.system.statusItem(withLength: NSStatusItem.variableLength)
// Set the menu bar icon
if let button = statusItem.button {
button.image = NSImage(named: "logo")
}
// Set up the menu
self.addItem(NSMenuItem(title: "Quit", action: #selector(NSApp.terminate(_:)), keyEquivalent: "q"))
statusItem.menu = self
}
}