mirror of
https://github.com/FBukovina/Atoll.git
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51 lines
1.8 KiB
Swift
51 lines
1.8 KiB
Swift
/*
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* Atoll (DynamicIsland)
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* Copyright (C) 2024-2026 Atoll Contributors
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*
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* Originally from boring.notch project
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* Modified and adapted for Atoll (DynamicIsland)
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* See NOTICE for details.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import SwiftUI
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import Defaults
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struct BouncingButtonStyle: ButtonStyle {
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let vm: DynamicIslandViewModel
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@State private var isPressed = false
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func makeBody(configuration: Configuration) -> some View {
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configuration.label
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.padding(12)
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.background(
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RoundedRectangle(cornerRadius: Defaults[.cornerRadiusScaling] ? 10 : MusicPlayerImageSizes.cornerRadiusInset.closed)
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.fill(Color(red: 20/255, green: 20/255, blue: 20/255))
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.strokeBorder(.white.opacity(0.04), lineWidth: 1)
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)
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.scaleEffect(isPressed ? 0.9 : 1.0)
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.onChange(of: configuration.isPressed) { _, _ in
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withAnimation(.spring(response: 0.3, dampingFraction: 0.3, blendDuration: 0.3)) {
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isPressed.toggle()
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}
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}
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}
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}
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extension Button {
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func bouncingStyle(vm: DynamicIslandViewModel) -> some View {
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self.buttonStyle(BouncingButtonStyle(vm: vm))
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}
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}
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