/*
* Atoll (DynamicIsland)
* Copyright (C) 2024-2026 Atoll Contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
import Combine
import CoreAudio
import Foundation
struct AudioOutputDevice: Identifiable, Equatable {
let id: AudioDeviceID
let name: String
let transportType: UInt32
var iconName: String {
let normalizedName = name.lowercased()
if normalizedName.contains("airpods") {
return "airpodspro"
}
if normalizedName.contains("macbook") {
return "laptopcomputer"
}
if normalizedName.contains("headphone") || normalizedName.contains("headset") {
return "headphones"
}
if normalizedName.contains("beats") {
return "headphones"
}
if normalizedName.contains("homepod") {
return "hifispeaker.2"
}
switch transportType {
case kAudioDeviceTransportTypeBluetooth:
if normalizedName.contains("speaker") {
return "speaker.wave.2"
}
return "headphones"
case kAudioDeviceTransportTypeAirPlay:
return "airplayaudio"
case kAudioDeviceTransportTypeDisplayPort, kAudioDeviceTransportTypeHDMI:
return "tv"
case kAudioDeviceTransportTypeUSB, kAudioDeviceTransportTypeFireWire:
return "hifispeaker.2"
case kAudioDeviceTransportTypePCI, kAudioDeviceTransportTypeVirtual:
return "speaker.wave.2"
case kAudioDeviceTransportTypeBuiltIn:
return normalizedName.contains("display") ? "tv" : "speaker.wave.2"
default:
return "speaker.wave.2"
}
}
}
final class AudioRouteManager: ObservableObject {
static let shared = AudioRouteManager()
@Published private(set) var devices: [AudioOutputDevice] = []
@Published private(set) var activeDeviceID: AudioDeviceID = 0
private let queue = DispatchQueue(label: "com.dynamicisland.audio-route", qos: .userInitiated)
private init() {
refreshDevices()
NotificationCenter.default.addObserver(
self,
selector: #selector(handleRouteChange),
name: .systemAudioRouteDidChange,
object: nil
)
}
deinit {
NotificationCenter.default.removeObserver(self)
}
var activeDevice: AudioOutputDevice? {
devices.first { $0.id == activeDeviceID }
}
func refreshDevices() {
queue.async { [weak self] in
guard let self else { return }
let defaultID = self.fetchDefaultOutputDevice()
let deviceInfos = self.fetchOutputDeviceIDs().compactMap(self.makeDeviceInfo)
let sortedDevices = deviceInfos.sorted { lhs, rhs in
if lhs.id == defaultID { return true }
if rhs.id == defaultID { return false }
return lhs.name.localizedCaseInsensitiveCompare(rhs.name) == .orderedAscending
}
DispatchQueue.main.async {
self.activeDeviceID = defaultID
self.devices = sortedDevices
}
}
}
func select(device: AudioOutputDevice) {
queue.async { [weak self] in
guard let self else { return }
self.setDefaultOutputDevice(device.id)
}
}
// MARK: - Private
@objc private func handleRouteChange() {
refreshDevices()
}
private func fetchOutputDeviceIDs() -> [AudioDeviceID] {
var address = AudioObjectPropertyAddress(
mSelector: kAudioHardwarePropertyDevices,
mScope: kAudioObjectPropertyScopeGlobal,
mElement: kAudioObjectPropertyElementMain
)
var dataSize: UInt32 = 0
guard AudioObjectGetPropertyDataSize(
AudioObjectID(kAudioObjectSystemObject),
&address,
0,
nil,
&dataSize
) == noErr else {
return []
}
let deviceCount = Int(dataSize) / MemoryLayout.size
var deviceIDs = [AudioDeviceID](repeating: 0, count: deviceCount)
let status = AudioObjectGetPropertyData(
AudioObjectID(kAudioObjectSystemObject),
&address,
0,
nil,
&dataSize,
&deviceIDs
)
if status != noErr {
return []
}
return deviceIDs
}
private func makeDeviceInfo(for deviceID: AudioDeviceID) -> AudioOutputDevice? {
guard deviceHasOutputChannels(deviceID) else { return nil }
let name = deviceName(for: deviceID) ?? "Unknown Device"
let transport = transportType(for: deviceID)
return AudioOutputDevice(id: deviceID, name: name, transportType: transport)
}
private func deviceHasOutputChannels(_ deviceID: AudioDeviceID) -> Bool {
var address = AudioObjectPropertyAddress(
mSelector: kAudioDevicePropertyStreamConfiguration,
mScope: kAudioDevicePropertyScopeOutput,
mElement: kAudioObjectPropertyElementMain
)
var dataSize: UInt32 = 0
guard AudioObjectGetPropertyDataSize(deviceID, &address, 0, nil, &dataSize) == noErr else {
return false
}
let buffer = UnsafeMutableRawPointer.allocate(byteCount: Int(dataSize), alignment: MemoryLayout.alignment)
defer { buffer.deallocate() }
guard AudioObjectGetPropertyData(deviceID, &address, 0, nil, &dataSize, buffer) == noErr else {
return false
}
let audioBufferListPointer = buffer.assumingMemoryBound(to: AudioBufferList.self)
let audioBuffers = UnsafeMutableAudioBufferListPointer(audioBufferListPointer)
let channelCount = audioBuffers.reduce(0) { $0 + Int($1.mNumberChannels) }
return channelCount > 0
}
private func deviceName(for deviceID: AudioDeviceID) -> String? {
var address = AudioObjectPropertyAddress(
mSelector: kAudioObjectPropertyName,
mScope: kAudioObjectPropertyScopeGlobal,
mElement: kAudioObjectPropertyElementMain
)
var name: CFString = "" as CFString
var dataSize = UInt32(MemoryLayout.size)
let status = AudioObjectGetPropertyData(deviceID, &address, 0, nil, &dataSize, &name)
guard status == noErr else { return nil }
return name as String
}
private func transportType(for deviceID: AudioDeviceID) -> UInt32 {
var address = AudioObjectPropertyAddress(
mSelector: kAudioDevicePropertyTransportType,
mScope: kAudioObjectPropertyScopeGlobal,
mElement: kAudioObjectPropertyElementMain
)
var type: UInt32 = kAudioDeviceTransportTypeUnknown
var dataSize = UInt32(MemoryLayout.size)
let status = AudioObjectGetPropertyData(deviceID, &address, 0, nil, &dataSize, &type)
return status == noErr ? type : kAudioDeviceTransportTypeUnknown
}
private func fetchDefaultOutputDevice() -> AudioDeviceID {
var deviceID = AudioDeviceID()
var dataSize = UInt32(MemoryLayout.size)
var address = AudioObjectPropertyAddress(
mSelector: kAudioHardwarePropertyDefaultOutputDevice,
mScope: kAudioObjectPropertyScopeGlobal,
mElement: kAudioObjectPropertyElementMain
)
let status = AudioObjectGetPropertyData(
AudioObjectID(kAudioObjectSystemObject),
&address,
0,
nil,
&dataSize,
&deviceID
)
return status == noErr ? deviceID : 0
}
private func setDefaultOutputDevice(_ deviceID: AudioDeviceID) {
var target = deviceID
var address = AudioObjectPropertyAddress(
mSelector: kAudioHardwarePropertyDefaultOutputDevice,
mScope: kAudioObjectPropertyScopeGlobal,
mElement: kAudioObjectPropertyElementMain
)
let status = AudioObjectSetPropertyData(
AudioObjectID(kAudioObjectSystemObject),
&address,
0,
nil,
UInt32(MemoryLayout.size),
&target
)
if status == noErr {
DispatchQueue.main.async { [weak self] in
self?.activeDeviceID = deviceID
}
refreshDevices()
}
}
}