/* * Atoll (DynamicIsland) * Original work Copyright (C) 2026 ZephyrCodesStuff (https://github.com/ZephyrCodesStuff/rtaudio) * Modified work Copyright (C) 2026 Atoll Contributors * * Real-time audio processor using Accelerate framework for efficient RMS * and biquad filtering. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This file is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef AUDIOPROCESSOR_HPP #define AUDIOPROCESSOR_HPP #include #include class AudioProcessor { private: static constexpr int kBlockSize = 512; static constexpr int kBands = 4; static constexpr float kAttack = 0.85f; // fast rise static constexpr float kRelease = 0.40f; // slower fall — more musical static constexpr float kGains[kBands] = { 3.5f, 6.0f, 9.0f, 20.0f }; float sampleRate; int writePos = 0; float mono[kBlockSize] = {}; float filtered[kBlockSize] = {}; vDSP_biquad_Setup setups[kBands]; alignas( 16 ) float delays[kBands][4] = {}; float envelopes[kBands] = {}; // Lock-free: audio thread writes, render thread reads // One atomic per band — fits in a cache line alignas( 64 ) std::atomic< float > bandParams[kBands] = {}; public: explicit AudioProcessor( float sr = 48000.0f ); ~AudioProcessor(); // Called by CoreAudio — must be real-time safe (no alloc, no locks) void process( const float* __restrict__ buffer, int totalSamples ); // Called by render thread — lock-free read float getBand( int i ) const; private: enum class FilterType { LowPass, BandPass, HighPass }; void processBlock(); void setupBiquad( int idx, FilterType type, float freq, float q ); }; #endif // AUDIOPROCESSOR_HPP