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working - trying to fix cpu graphs
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5603ce4c1e
commit
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4 changed files with 227 additions and 104 deletions
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@ -31,15 +31,15 @@ struct GPUStatsDetailView: View {
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)
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}
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StatsCard(title: "Top Processes", padding: 16, background: cardBackground, cornerRadius: 12) {
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CPUProcessList(processes: topProcesses, accentColor: accentColor, displayLimit: processDisplayLimit)
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}
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if !statsManager.gpuDevices.isEmpty {
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StatsCard(title: "Devices", padding: 16, background: cardBackground, cornerRadius: 12) {
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GPUDeviceList(devices: statsManager.gpuDevices, accentColor: accentColor)
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}
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}
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StatsCard(title: "Top Processes", padding: 16, background: cardBackground, cornerRadius: 12) {
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CPUProcessList(processes: topProcesses, accentColor: accentColor, displayLimit: processDisplayLimit)
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}
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}
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.padding(16)
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}
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@ -65,49 +65,15 @@ private struct GPUUsageDashboard: View {
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let primaryDevice: GPUDeviceMetrics?
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var body: some View {
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HStack(alignment: .center, spacing: 24) {
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ZStack {
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Circle()
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.stroke(accentColor.opacity(0.25), lineWidth: 14)
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.frame(width: 120, height: 120)
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RingArc(start: 0, end: CGFloat(min(max(usage / 100, 0), 1)), color: accentColor, lineWidth: 14)
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.frame(width: 120, height: 120)
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VStack(spacing: 4) {
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Text(StatsFormatting.percentage(usage))
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.font(.system(size: 28, weight: .bold, design: .rounded))
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Text("Active")
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.font(.footnote)
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.foregroundColor(.secondary)
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}
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ViewThatFits(in: .horizontal) {
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HStack(alignment: .top, spacing: 20) {
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leftColumn
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breakdownAndMeta
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}
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VStack(alignment: .leading, spacing: 12) {
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DetailRow(color: accentColor.opacity(0.9), label: "Render", value: StatsFormatting.percentage(breakdown.render))
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DetailRow(color: accentColor.opacity(0.7), label: "Compute", value: StatsFormatting.percentage(breakdown.compute))
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DetailRow(color: accentColor.opacity(0.55), label: "Video", value: StatsFormatting.percentage(breakdown.video))
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DetailRow(color: accentColor.opacity(0.45), label: "Other", value: StatsFormatting.percentage(breakdown.other))
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VStack(alignment: .leading, spacing: 20) {
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leftColumn
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breakdownAndMeta
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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VStack(alignment: .leading, spacing: 8) {
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Text("Averages")
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.font(.caption)
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.foregroundColor(.secondary)
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DetailRow(color: nil, label: "Session Avg", value: StatsFormatting.percentage(averageUsage))
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DetailRow(color: nil, label: "Last Update", value: formattedTimestamp(lastUpdated))
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if let device = primaryDevice {
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Divider().padding(.vertical, 4)
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DetailRow(color: nil, label: "Active GPU", value: device.formattedVendorModel)
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DetailRow(color: nil, label: "Status", value: device.isActive ? "Active" : "Idle")
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DetailRow(color: nil, label: "Temperature", value: device.temperatureText)
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if let cores = device.cores {
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DetailRow(color: nil, label: "Cores", value: "\(cores)")
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}
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}
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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}
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}
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@ -117,6 +83,143 @@ private struct GPUUsageDashboard: View {
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formatter.timeStyle = .medium
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return formatter.string(from: date)
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}
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private var leftColumn: some View {
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VStack(alignment: .center, spacing: 16) {
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usageRing
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GPUEngineGauges(render: renderEngineUtilization, tiler: tilerUtilization, accentColor: accentColor)
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}
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}
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private var breakdownAndMeta: some View {
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ViewThatFits(in: .horizontal) {
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HStack(alignment: .top, spacing: 20) {
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breakdownSection
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metaSection
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}
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VStack(alignment: .leading, spacing: 16) {
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breakdownSection
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Divider().padding(.vertical, 4)
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metaSection
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}
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}
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}
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private var usageRing: some View {
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ZStack {
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Circle()
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.stroke(accentColor.opacity(0.25), lineWidth: 12)
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.frame(width: 108, height: 108)
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RingArc(start: 0, end: CGFloat(min(max(usage / 100, 0), 1)), color: accentColor, lineWidth: 12)
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.frame(width: 108, height: 108)
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VStack(spacing: 4) {
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Text(StatsFormatting.percentage(usage))
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.font(.system(size: 28, weight: .bold, design: .rounded))
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Text("Active")
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.font(.footnote)
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.foregroundColor(.secondary)
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}
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}
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}
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private var breakdownSection: some View {
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VStack(alignment: .leading, spacing: 12) {
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DetailRow(color: accentColor.opacity(0.9), label: "Render", value: StatsFormatting.percentage(breakdown.render))
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DetailRow(color: accentColor.opacity(0.7), label: "Compute", value: StatsFormatting.percentage(breakdown.compute))
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DetailRow(color: accentColor.opacity(0.55), label: "Video", value: StatsFormatting.percentage(breakdown.video))
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DetailRow(color: accentColor.opacity(0.45), label: "Other", value: StatsFormatting.percentage(breakdown.other))
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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}
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private var metaSection: some View {
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VStack(alignment: .leading, spacing: 8) {
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Text("Averages")
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.font(.caption)
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.foregroundColor(.secondary)
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DetailRow(color: nil, label: "Session Avg", value: StatsFormatting.percentage(averageUsage))
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DetailRow(color: nil, label: "Last Update", value: formattedTimestamp(lastUpdated))
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if let device = primaryDevice {
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Divider().padding(.vertical, 4)
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DetailRow(color: nil, label: "Active GPU", value: device.formattedVendorModel)
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DetailRow(color: nil, label: "Status", value: device.isActive ? "Active" : "Idle")
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DetailRow(color: nil, label: "Temperature", value: device.temperatureText)
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if let cores = device.cores {
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DetailRow(color: nil, label: "Cores", value: "\(cores)")
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}
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}
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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}
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private var renderEngineUtilization: Double? {
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primaryDevice?.renderUtilization ?? breakdown.render
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}
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private var tilerUtilization: Double? {
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primaryDevice?.tilerUtilization
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}
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}
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private struct GPUEngineGauges: View {
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let render: Double?
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let tiler: Double?
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let accentColor: Color
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var body: some View {
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VStack(alignment: .leading, spacing: 10) {
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Text("Engines")
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.font(.caption)
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.foregroundColor(.secondary)
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HStack(alignment: .center, spacing: 16) {
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EngineGaugeView(title: "Render", value: render, tint: accentColor)
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EngineGaugeView(title: "Tiler", value: tiler, tint: accentColor.opacity(0.75))
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}
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}
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}
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}
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private struct EngineGaugeView: View {
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let title: String
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let value: Double?
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let tint: Color
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private let size: CGFloat = 68
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var body: some View {
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if let value {
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CircularGaugeView(
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title: title,
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value: min(max(value / 100, 0), 1),
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tint: tint,
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centerPrimaryText: StatsFormatting.percentage(value),
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centerSecondaryText: nil,
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subtitle: nil,
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size: size,
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lineWidth: 7,
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backgroundTint: tint.opacity(0.18)
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)
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} else {
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placeholder
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}
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}
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private var placeholder: some View {
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VStack(spacing: 8) {
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ZStack {
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Circle()
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.stroke(Color.primary.opacity(0.08), lineWidth: 7)
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.frame(width: size, height: size)
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Text("—")
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.font(.system(size: 18, weight: .semibold))
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.foregroundColor(.secondary)
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}
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Text(title)
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.font(.caption)
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.foregroundColor(.secondary)
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}
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}
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}
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private struct GPUDeviceList: View {
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