Working LIVE indicator

This commit is contained in:
Hariharan Mudaliar 2025-11-07 15:14:14 +05:30
commit fa1bd97d84
5 changed files with 255 additions and 58 deletions

View file

@ -44,11 +44,17 @@ class MusicManager: ObservableObject {
@Published var playbackRate: Double = 1
@Published var isShuffled: Bool = false
@Published var repeatMode: RepeatMode = .off
@Published var isLiveStream: Bool = false
@ObservedObject var coordinator = DynamicIslandViewCoordinator.shared
@Published var usingAppIconForArtwork: Bool = false
private var artworkData: Data? = nil
private var liveStreamUnknownDurationCount: Int = 0
private var liveStreamEdgeObservationCount: Int = 0
private var liveStreamCompletionObservationCount: Int = 0
private var liveStreamCompletionReleaseCount: Int = 0
// Store last values at the time artwork was changed
private var lastArtworkTitle: String = "I'm Handsome"
private var lastArtworkArtist: String = "Me"
@ -262,6 +268,7 @@ class MusicManager: ObservableObject {
self.repeatMode = state.repeatMode
}
updateLiveStreamState(with: state)
self.timestampDate = state.lastUpdated
}
@ -271,6 +278,76 @@ class MusicManager: ObservableObject {
}
}
private func updateLiveStreamState(with state: PlaybackState) {
let duration = state.duration
let current = max(state.currentTime, elapsedTime)
let hasKnownDuration = duration.isFinite && duration > 0
let isPlaying = state.isPlaying
if hasKnownDuration {
liveStreamUnknownDurationCount = 0
let remaining = duration - current
let clampedDuration = max(duration, 0)
let clampedCurrent = clampedDuration > 0
? max(0, min(current, clampedDuration))
: max(0, current)
let progress = clampedDuration > 0 ? clampedCurrent / clampedDuration : 0
let sliderAppearsComplete = isPlaying && clampedDuration > 0 && progress >= 0.999
let nearDurationEdge = isPlaying && remaining.isFinite && remaining <= 1.0 && clampedCurrent >= 10
if sliderAppearsComplete {
liveStreamCompletionObservationCount = min(liveStreamCompletionObservationCount + 1, 8)
liveStreamCompletionReleaseCount = 0
} else {
liveStreamCompletionReleaseCount = min(liveStreamCompletionReleaseCount + 1, 8)
if liveStreamCompletionObservationCount > 0 {
liveStreamCompletionObservationCount = max(liveStreamCompletionObservationCount - 1, 0)
}
}
if nearDurationEdge || sliderAppearsComplete {
liveStreamEdgeObservationCount = min(liveStreamEdgeObservationCount + 1, 12)
} else if liveStreamEdgeObservationCount > 0 {
liveStreamEdgeObservationCount = max(liveStreamEdgeObservationCount - 1, 0)
}
if !isLiveStream {
if liveStreamCompletionObservationCount >= 3 || liveStreamEdgeObservationCount >= 5 {
isLiveStream = true
}
} else {
let shouldClearForKnownDuration =
!isPlaying
|| (duration > 10 && remaining > 5)
|| (liveStreamCompletionObservationCount == 0
&& liveStreamEdgeObservationCount == 0
&& liveStreamCompletionReleaseCount >= 4)
if shouldClearForKnownDuration {
isLiveStream = false
}
}
} else if isPlaying {
liveStreamEdgeObservationCount = max(liveStreamEdgeObservationCount - 1, 0)
liveStreamCompletionObservationCount = max(liveStreamCompletionObservationCount - 1, 0)
liveStreamCompletionReleaseCount = 0
liveStreamUnknownDurationCount = min(liveStreamUnknownDurationCount + 1, 8)
if liveStreamUnknownDurationCount >= 3 && !isLiveStream {
isLiveStream = true
}
} else {
liveStreamUnknownDurationCount = 0
liveStreamEdgeObservationCount = 0
liveStreamCompletionObservationCount = 0
liveStreamCompletionReleaseCount = 0
if !hasKnownDuration && isLiveStream {
isLiveStream = false
}
}
}
private func updateArtwork(_ artworkData: Data) {
DispatchQueue.global(qos: .userInitiated).async { [weak self] in
guard let self = self else { return }