mirror of
https://github.com/FBukovina/Atoll.git
synced 2026-10-27 15:14:33 +00:00
commit
e75650b146
9 changed files with 1086 additions and 77 deletions
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@ -21,6 +21,35 @@ struct ContentView: View {
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@ObservedObject var musicManager = MusicManager.shared
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@ObservedObject var timerManager = TimerManager.shared
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@ObservedObject var batteryModel = BatteryStatusViewModel.shared
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@ObservedObject var statsManager = StatsManager.shared
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@Default(.enableStatsFeature) var enableStatsFeature
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@Default(.showCpuGraph) var showCpuGraph
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@Default(.showMemoryGraph) var showMemoryGraph
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@Default(.showGpuGraph) var showGpuGraph
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@Default(.showNetworkGraph) var showNetworkGraph
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@Default(.showDiskGraph) var showDiskGraph
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var dynamicNotchSize: CGSize {
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// Only apply dynamic sizing when on stats tab and stats are enabled
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guard coordinator.currentView == .stats && enableStatsFeature else {
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return openNotchSize
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}
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let enabledGraphsCount = [showCpuGraph, showMemoryGraph, showGpuGraph, showNetworkGraph, showDiskGraph].filter { $0 }.count
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// Calculate height based on layout: 1-3 graphs = single row, 4+ graphs = two rows
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var requiredHeight = openNotchSize.height
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if enabledGraphsCount >= 4 {
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// Two rows needed - add height for second row plus spacing
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let extraHeight: CGFloat = 120 + 12 // Graph height + spacing
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requiredHeight = openNotchSize.height + extraHeight
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}
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// Width stays constant - no horizontal expansion
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return CGSize(width: openNotchSize.width, height: requiredHeight)
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}
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@State private var isHovering: Bool = false
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@ -173,7 +202,7 @@ struct ContentView: View {
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// .keyboardShortcut("E", modifiers: .command)
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}
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}
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.frame(maxWidth: openNotchSize.width, maxHeight: openNotchSize.height, alignment: .top)
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.frame(maxWidth: dynamicNotchSize.width, maxHeight: dynamicNotchSize.height, alignment: .top)
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.shadow(color: ((vm.notchState == .open || isHovering) && Defaults[.enableShadow]) ? .black.opacity(0.6) : .clear, radius: Defaults[.cornerRadiusScaling] ? 10 : 5)
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.background(dragDetector)
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.environmentObject(vm)
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@ -85,12 +85,32 @@ class AppDelegate: NSObject, NSApplicationDelegate {
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var closeNotchWorkItem: DispatchWorkItem?
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private var previousScreens: [NSScreen]?
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private var onboardingWindowController: NSWindowController?
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private var cancellables = Set<AnyCancellable>()
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// Debouncing mechanism for window size updates
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private var windowSizeUpdateWorkItem: DispatchWorkItem?
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private func debouncedUpdateWindowSize() {
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// Cancel any existing work item
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windowSizeUpdateWorkItem?.cancel()
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// Create new work item with delay
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let workItem = DispatchWorkItem { [weak self] in
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self?.updateWindowSizeIfNeeded()
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}
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// Store reference and schedule
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windowSizeUpdateWorkItem = workItem
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.15, execute: workItem)
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}
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func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
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return false
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}
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func applicationWillTerminate(_ notification: Notification) {
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// Cancel any pending window size updates
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windowSizeUpdateWorkItem?.cancel()
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NotificationCenter.default.removeObserver(self)
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}
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@ -125,9 +145,12 @@ class AppDelegate: NSObject, NSApplicationDelegate {
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private func createDynamicIslandWindow(for screen: NSScreen, with viewModel: DynamicIslandViewModel)
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-> NSWindow
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{
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// Use the current required size instead of always using openNotchSize
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let requiredSize = calculateRequiredNotchSize()
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let window = DynamicIslandWindow(
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contentRect: NSRect(
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x: 0, y: 0, width: openNotchSize.width, height: openNotchSize.height),
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x: 0, y: 0, width: requiredSize.width, height: requiredSize.height),
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styleMask: [.borderless, .nonactivatingPanel, .utilityWindow, .hudWindow],
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backing: .buffered,
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defer: false
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@ -150,21 +173,152 @@ class AppDelegate: NSObject, NSApplicationDelegate {
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window.alphaValue = 0
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}
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DispatchQueue.main.async { [weak window] in
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guard let window = window else { return }
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let screenFrame = screen.frame
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window.setFrameOrigin(
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NSPoint(
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x: screenFrame.origin.x + (screenFrame.width / 2) - window.frame.width / 2,
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y: screenFrame.origin.y + screenFrame.height - window.frame.height
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))
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// Use the same centering logic as updateWindowSizeIfNeeded()
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let screenFrame = screen.frame
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let centerX = screenFrame.origin.x + (screenFrame.width / 2)
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let newX = centerX - (window.frame.width / 2)
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let newY = screenFrame.origin.y + screenFrame.height - window.frame.height
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window.setFrame(NSRect(
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x: newX,
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y: newY,
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width: window.frame.width,
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height: window.frame.height
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), display: false)
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if changeAlpha {
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window.alphaValue = 1
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}
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}
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private func updateWindowSizeIfNeeded() {
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// Calculate required size based on current state
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let requiredSize = calculateRequiredNotchSize()
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if Defaults[.showOnAllDisplays] {
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// Update all windows if size has changed (multi-display mode)
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for (screen, window) in windows {
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if window.frame.size != requiredSize {
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// Calculate center position BEFORE any changes
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let screenFrame = screen.frame
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let centerX = screenFrame.origin.x + (screenFrame.width / 2)
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let newX = centerX - (requiredSize.width / 2)
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let newY = screenFrame.origin.y + screenFrame.height - requiredSize.height
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// Stop any existing animations first
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NSAnimationContext.runAnimationGroup { _ in
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window.animator().setFrame(window.frame, display: false)
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}
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// Animate window resize smoothly
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NSAnimationContext.runAnimationGroup { context in
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context.duration = 0.25
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context.timingFunction = CAMediaTimingFunction(name: .easeInEaseOut)
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context.allowsImplicitAnimation = true
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window.animator().setFrame(NSRect(
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x: newX,
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y: newY,
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width: requiredSize.width,
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height: requiredSize.height
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), display: true)
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}
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}
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}
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} else {
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// Update single window if size has changed (single display mode)
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if let window = window, window.frame.size != requiredSize {
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// Find the screen this window is on
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let currentScreen = NSScreen.screens.first { screen in
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screen.frame.intersects(window.frame)
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} ?? NSScreen.main ?? NSScreen.screens.first!
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// Calculate center position BEFORE any changes
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let screenFrame = currentScreen.frame
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let centerX = screenFrame.origin.x + (screenFrame.width / 2)
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let newX = centerX - (requiredSize.width / 2)
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let newY = screenFrame.origin.y + screenFrame.height - requiredSize.height
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// Stop any existing animations first
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NSAnimationContext.runAnimationGroup { _ in
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window.animator().setFrame(window.frame, display: false)
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}
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// Animate window resize smoothly
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NSAnimationContext.runAnimationGroup { context in
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context.duration = 0.25
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context.timingFunction = CAMediaTimingFunction(name: .easeInEaseOut)
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context.allowsImplicitAnimation = true
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window.animator().setFrame(NSRect(
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x: newX,
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y: newY,
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width: requiredSize.width,
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height: requiredSize.height
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), display: true)
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}
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}
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}
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}
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private func calculateRequiredNotchSize() -> CGSize {
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// Only apply dynamic sizing when on stats tab and stats are enabled
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guard coordinator.currentView == .stats && Defaults[.enableStatsFeature] else {
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return openNotchSize
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}
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let enabledGraphsCount = [
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Defaults[.showCpuGraph],
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Defaults[.showMemoryGraph],
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Defaults[.showGpuGraph],
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Defaults[.showNetworkGraph],
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Defaults[.showDiskGraph]
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].filter { $0 }.count
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// Calculate height based on layout: 1-3 graphs = single row, 4+ graphs = two rows
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var requiredHeight = openNotchSize.height
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if enabledGraphsCount >= 4 {
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// Two rows needed - add height for second row plus spacing
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let extraHeight: CGFloat = 120 + 12 // Graph height + spacing
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requiredHeight = openNotchSize.height + extraHeight
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}
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// Width stays constant - no horizontal expansion
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return CGSize(width: openNotchSize.width, height: requiredHeight)
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}
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func applicationDidFinishLaunching(_ notification: Notification) {
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coordinator.setupWorkersNotificationObservers()
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// Observe tab changes - use debounced updates
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coordinator.$currentView.sink { [weak self] newView in
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self?.debouncedUpdateWindowSize()
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}.store(in: &cancellables)
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// Observe stats settings changes - use debounced updates
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Defaults.publisher(.enableStatsFeature, options: []).sink { [weak self] _ in
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self?.debouncedUpdateWindowSize()
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}.store(in: &cancellables)
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Defaults.publisher(.showCpuGraph, options: []).sink { [weak self] _ in
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self?.debouncedUpdateWindowSize()
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}.store(in: &cancellables)
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Defaults.publisher(.showMemoryGraph, options: []).sink { [weak self] _ in
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self?.debouncedUpdateWindowSize()
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}.store(in: &cancellables)
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Defaults.publisher(.showGpuGraph, options: []).sink { [weak self] _ in
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self?.debouncedUpdateWindowSize()
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}.store(in: &cancellables)
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Defaults.publisher(.showNetworkGraph, options: []).sink { [weak self] _ in
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self?.debouncedUpdateWindowSize()
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}.store(in: &cancellables)
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Defaults.publisher(.showDiskGraph, options: []).sink { [weak self] _ in
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self?.debouncedUpdateWindowSize()
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}.store(in: &cancellables)
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NotificationCenter.default.addObserver(
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self,
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@ -37,6 +37,9 @@
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},
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"%lld%%" : {
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},
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"•" : {
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},
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"• Bug fixes" : {
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@ -367,6 +370,12 @@
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},
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"Disabled" : {
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},
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"Disk Read" : {
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},
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"Disk Write" : {
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},
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"Download" : {
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@ -412,6 +421,9 @@
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},
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"dynamic.island" : {
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},
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"Each graph can be individually enabled or disabled. Network activity shows download/upload speeds, and disk I/O shows read/write speeds." : {
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},
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"Easily copy, store, and manage your most-used content. Upgrade now for advanced features like multi-item storage and quick access!" : {
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@ -432,6 +444,9 @@
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}
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}
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}
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},
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"Enable graph visibility in Settings → Stats to view performance data." : {
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},
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"Enable haptics" : {
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"extractionState" : "stale",
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@ -530,6 +545,9 @@
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},
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"Gradient" : {
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},
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"Graph Visibility" : {
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},
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"Hide DynamicIsland Options" : {
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@ -586,6 +604,9 @@
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},
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"Live" : {
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},
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"Live Performance Data" : {
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},
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"Lottie JSON URL" : {
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@ -706,6 +727,12 @@
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},
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"Need Restart" : {
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},
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"Network Download" : {
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},
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"Network Upload" : {
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},
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"Never hide" : {
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@ -738,6 +765,9 @@
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},
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"No extension installed" : {
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},
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"No Graphs Enabled" : {
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},
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"Non-notch display height" : {
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@ -1032,9 +1062,6 @@
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},
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"System features" : {
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},
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"System Performance" : {
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},
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"The clipboard icon appears in the header next to the settings gear when enabled. Use the global shortcut Cmd+Shift+V or click the icon to access history." : {
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@ -1119,7 +1146,10 @@
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"What's New" : {
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},
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"When enabled, the Stats tab will display real-time CPU, Memory, and GPU usage graphs. This feature requires system permissions and may use additional battery." : {
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"When enabled, the Stats tab will display real-time system performance graphs. This feature requires system permissions and may use additional battery." : {
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},
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"With %lld graphs enabled, the Dynamic Island will expand horizontally to accommodate all graphs in a single row." : {
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},
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"You can now enjoy the app. If you want to tweak things further, you can always visit the settings." : {
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|
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@ -8,10 +8,254 @@
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import SwiftUI
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import Defaults
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// Graph data protocol for unified interface
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protocol GraphData {
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var title: String { get }
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var color: Color { get }
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var icon: String { get }
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var type: GraphType { get }
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}
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enum GraphType {
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case single
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case dual
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}
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// Single value graph data
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struct SingleGraphData: GraphData {
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let title: String
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let value: String
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let data: [Double]
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let color: Color
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let icon: String
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let type: GraphType = .single
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}
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// Dual value graph data (for network/disk)
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struct DualGraphData: GraphData {
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let title: String
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let positiveValue: String
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let negativeValue: String
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let positiveData: [Double]
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let negativeData: [Double]
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let positiveColor: Color
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let negativeColor: Color
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let color: Color // Primary color for the component
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let icon: String
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let type: GraphType = .dual
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}
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struct NotchStatsView: View {
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@ObservedObject var statsManager = StatsManager.shared
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@Default(.enableStatsFeature) var enableStatsFeature
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@Default(.showCpuGraph) var showCpuGraph
|
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@Default(.showMemoryGraph) var showMemoryGraph
|
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@Default(.showGpuGraph) var showGpuGraph
|
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@Default(.showNetworkGraph) var showNetworkGraph
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@Default(.showDiskGraph) var showDiskGraph
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|
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var availableGraphs: [GraphData] {
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var graphs: [GraphData] = []
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|
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if showCpuGraph {
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graphs.append(SingleGraphData(
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title: "CPU",
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value: statsManager.cpuUsageString,
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data: statsManager.cpuHistory,
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color: .blue,
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icon: "cpu"
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))
|
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}
|
||||
|
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if showMemoryGraph {
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graphs.append(SingleGraphData(
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title: "Memory",
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||||
value: statsManager.memoryUsageString,
|
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data: statsManager.memoryHistory,
|
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color: .green,
|
||||
icon: "memorychip"
|
||||
))
|
||||
}
|
||||
|
||||
if showGpuGraph {
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graphs.append(SingleGraphData(
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title: "GPU",
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||||
value: statsManager.gpuUsageString,
|
||||
data: statsManager.gpuHistory,
|
||||
color: .purple,
|
||||
icon: "display"
|
||||
))
|
||||
}
|
||||
|
||||
if showNetworkGraph {
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||||
graphs.append(DualGraphData(
|
||||
title: "Network",
|
||||
positiveValue: String(format: "↓%.1f MB/s", statsManager.networkDownload),
|
||||
negativeValue: String(format: "↑%.1f MB/s", statsManager.networkUpload),
|
||||
positiveData: statsManager.networkDownloadHistory,
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negativeData: statsManager.networkUploadHistory,
|
||||
positiveColor: .orange,
|
||||
negativeColor: .red,
|
||||
color: .orange,
|
||||
icon: "network"
|
||||
))
|
||||
}
|
||||
|
||||
if showDiskGraph {
|
||||
graphs.append(DualGraphData(
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||||
title: "Disk",
|
||||
positiveValue: String(format: "R %.1f MB/s", statsManager.diskRead),
|
||||
negativeValue: String(format: "W %.1f MB/s", statsManager.diskWrite),
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||||
positiveData: statsManager.diskReadHistory,
|
||||
negativeData: statsManager.diskWriteHistory,
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||||
positiveColor: .cyan,
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||||
negativeColor: .yellow,
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||||
color: .cyan,
|
||||
icon: "internaldrive"
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||||
))
|
||||
}
|
||||
|
||||
return graphs
|
||||
}
|
||||
|
||||
// New vertical expansion layout system
|
||||
@ViewBuilder
|
||||
var statsGridLayout: some View {
|
||||
let graphCount = availableGraphs.count
|
||||
|
||||
switch graphCount {
|
||||
case 1...3:
|
||||
// Single row for 1-3 graphs
|
||||
HStack(spacing: 12) {
|
||||
ForEach(0..<graphCount, id: \.self) { index in
|
||||
graphView(for: availableGraphs[index])
|
||||
.frame(maxWidth: .infinity)
|
||||
.transition(.asymmetric(
|
||||
insertion: .scale.combined(with: .opacity),
|
||||
removal: .scale.combined(with: .opacity)
|
||||
))
|
||||
}
|
||||
}
|
||||
.animation(.easeInOut(duration: 0.25), value: graphCount)
|
||||
|
||||
case 4:
|
||||
// 2x2 quadrants for 4 graphs
|
||||
VStack(spacing: 12) {
|
||||
HStack(spacing: 12) {
|
||||
graphView(for: availableGraphs[0])
|
||||
.frame(maxWidth: .infinity)
|
||||
.transition(.asymmetric(
|
||||
insertion: .scale.combined(with: .opacity),
|
||||
removal: .scale.combined(with: .opacity)
|
||||
))
|
||||
graphView(for: availableGraphs[1])
|
||||
.frame(maxWidth: .infinity)
|
||||
.transition(.asymmetric(
|
||||
insertion: .scale.combined(with: .opacity),
|
||||
removal: .scale.combined(with: .opacity)
|
||||
))
|
||||
}
|
||||
HStack(spacing: 12) {
|
||||
graphView(for: availableGraphs[2])
|
||||
.frame(maxWidth: .infinity)
|
||||
.transition(.asymmetric(
|
||||
insertion: .scale.combined(with: .opacity),
|
||||
removal: .scale.combined(with: .opacity)
|
||||
))
|
||||
graphView(for: availableGraphs[3])
|
||||
.frame(maxWidth: .infinity)
|
||||
.transition(.asymmetric(
|
||||
insertion: .scale.combined(with: .opacity),
|
||||
removal: .scale.combined(with: .opacity)
|
||||
))
|
||||
}
|
||||
}
|
||||
.animation(.easeInOut(duration: 0.25), value: graphCount)
|
||||
|
||||
case 5:
|
||||
// 3 on top, 2 on bottom (taking half space each)
|
||||
VStack(spacing: 12) {
|
||||
// Top row: 3 graphs
|
||||
HStack(spacing: 12) {
|
||||
graphView(for: availableGraphs[0])
|
||||
.frame(maxWidth: .infinity)
|
||||
.transition(.asymmetric(
|
||||
insertion: .scale.combined(with: .opacity),
|
||||
removal: .scale.combined(with: .opacity)
|
||||
))
|
||||
graphView(for: availableGraphs[1])
|
||||
.frame(maxWidth: .infinity)
|
||||
.transition(.asymmetric(
|
||||
insertion: .scale.combined(with: .opacity),
|
||||
removal: .scale.combined(with: .opacity)
|
||||
))
|
||||
graphView(for: availableGraphs[2])
|
||||
.frame(maxWidth: .infinity)
|
||||
.transition(.asymmetric(
|
||||
insertion: .scale.combined(with: .opacity),
|
||||
removal: .scale.combined(with: .opacity)
|
||||
))
|
||||
}
|
||||
// Bottom row: 2 graphs centered
|
||||
HStack(spacing: 12) {
|
||||
Spacer()
|
||||
graphView(for: availableGraphs[3])
|
||||
.frame(maxWidth: .infinity)
|
||||
.transition(.asymmetric(
|
||||
insertion: .scale.combined(with: .opacity),
|
||||
removal: .scale.combined(with: .opacity)
|
||||
))
|
||||
graphView(for: availableGraphs[4])
|
||||
.frame(maxWidth: .infinity)
|
||||
.transition(.asymmetric(
|
||||
insertion: .scale.combined(with: .opacity),
|
||||
removal: .scale.combined(with: .opacity)
|
||||
))
|
||||
Spacer()
|
||||
}
|
||||
}
|
||||
.animation(.easeInOut(duration: 0.25), value: graphCount)
|
||||
|
||||
default:
|
||||
// Fallback for more than 5 graphs (shouldn't happen with current settings)
|
||||
LazyVGrid(columns: Array(repeating: GridItem(.flexible(), spacing: 8), count: min(3, graphCount)), spacing: 12) {
|
||||
ForEach(0..<graphCount, id: \.self) { index in
|
||||
graphView(for: availableGraphs[index])
|
||||
.transition(.asymmetric(
|
||||
insertion: .scale.combined(with: .opacity),
|
||||
removal: .scale.combined(with: .opacity)
|
||||
))
|
||||
}
|
||||
}
|
||||
.animation(.easeInOut(duration: 0.25), value: graphCount)
|
||||
}
|
||||
}
|
||||
|
||||
// Helper function to create graph views
|
||||
@ViewBuilder
|
||||
func graphView(for graphData: GraphData) -> some View {
|
||||
if let singleData = graphData as? SingleGraphData {
|
||||
StatCard(
|
||||
title: singleData.title,
|
||||
value: singleData.value,
|
||||
data: singleData.data,
|
||||
color: singleData.color,
|
||||
icon: singleData.icon
|
||||
)
|
||||
} else if let dualData = graphData as? DualGraphData {
|
||||
DualStatCard(
|
||||
title: dualData.title,
|
||||
positiveValue: dualData.positiveValue,
|
||||
negativeValue: dualData.negativeValue,
|
||||
positiveData: dualData.positiveData,
|
||||
negativeData: dualData.negativeData,
|
||||
positiveColor: dualData.positiveColor,
|
||||
negativeColor: dualData.negativeColor,
|
||||
icon: dualData.icon
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
VStack(spacing: 0) {
|
||||
if !enableStatsFeature {
|
||||
|
|
@ -33,42 +277,38 @@ struct NotchStatsView: View {
|
|||
}
|
||||
.frame(maxWidth: .infinity, maxHeight: .infinity)
|
||||
.padding()
|
||||
} else if availableGraphs.isEmpty {
|
||||
// No graphs enabled state
|
||||
VStack(spacing: 12) {
|
||||
Image(systemName: "chart.xyaxis.line")
|
||||
.font(.system(size: 40))
|
||||
.foregroundColor(.secondary)
|
||||
|
||||
Text("No Graphs Enabled")
|
||||
.font(.headline)
|
||||
.foregroundColor(.primary)
|
||||
|
||||
Text("Enable graph visibility in Settings → Stats to view performance data.")
|
||||
.font(.caption)
|
||||
.foregroundColor(.secondary)
|
||||
.multilineTextAlignment(.center)
|
||||
.padding(.horizontal)
|
||||
}
|
||||
.frame(maxWidth: .infinity, maxHeight: .infinity)
|
||||
.padding()
|
||||
} else {
|
||||
// Stats content - use full width and height
|
||||
// Stats content with vertical expansion layout
|
||||
ZStack(alignment: .topTrailing) {
|
||||
VStack(spacing: 12) {
|
||||
// Stats Grid - use more space
|
||||
HStack(spacing: 12) {
|
||||
// CPU Usage
|
||||
StatCard(
|
||||
title: "CPU",
|
||||
value: statsManager.cpuUsageString,
|
||||
data: statsManager.cpuHistory,
|
||||
color: .blue,
|
||||
icon: "cpu"
|
||||
)
|
||||
|
||||
// Memory Usage
|
||||
StatCard(
|
||||
title: "Memory",
|
||||
value: statsManager.memoryUsageString,
|
||||
data: statsManager.memoryHistory,
|
||||
color: .green,
|
||||
icon: "memorychip"
|
||||
)
|
||||
|
||||
// GPU Usage
|
||||
StatCard(
|
||||
title: "GPU",
|
||||
value: statsManager.gpuUsageString,
|
||||
data: statsManager.gpuHistory,
|
||||
color: .purple,
|
||||
icon: "display"
|
||||
)
|
||||
}
|
||||
.frame(maxWidth: .infinity, maxHeight: .infinity)
|
||||
// New vertical expansion layout
|
||||
statsGridLayout
|
||||
}
|
||||
.padding(16)
|
||||
.animation(.easeInOut(duration: 0.25), value: availableGraphs.count)
|
||||
.transition(.asymmetric(
|
||||
insertion: .scale.combined(with: .opacity),
|
||||
removal: .scale.combined(with: .opacity)
|
||||
))
|
||||
|
||||
// Live indicator and controls in top-right corner
|
||||
HStack(spacing: 8) {
|
||||
|
|
@ -90,7 +330,7 @@ struct NotchStatsView: View {
|
|||
}
|
||||
|
||||
Button("Clear") {
|
||||
clearStatsData()
|
||||
statsManager.clearHistory()
|
||||
}
|
||||
.buttonStyle(.bordered)
|
||||
.disabled(statsManager.isMonitoring)
|
||||
|
|
@ -126,12 +366,6 @@ struct NotchStatsView: View {
|
|||
// Keep monitoring running when tab is not visible
|
||||
}
|
||||
}
|
||||
|
||||
private func clearStatsData() {
|
||||
statsManager.cpuHistory = Array(repeating: 0.0, count: 30)
|
||||
statsManager.memoryHistory = Array(repeating: 0.0, count: 30)
|
||||
statsManager.gpuHistory = Array(repeating: 0.0, count: 30)
|
||||
}
|
||||
}
|
||||
|
||||
struct StatCard: View {
|
||||
|
|
@ -162,6 +396,7 @@ struct StatCard: View {
|
|||
.font(.title3)
|
||||
.fontWeight(.bold)
|
||||
.foregroundColor(.primary)
|
||||
.frame(height: 22) // Match the height of dual values in DualStatCard
|
||||
|
||||
// Mini graph - use more height
|
||||
MiniGraph(data: data, color: color)
|
||||
|
|
@ -174,6 +409,66 @@ struct StatCard: View {
|
|||
}
|
||||
}
|
||||
|
||||
struct DualStatCard: View {
|
||||
let title: String
|
||||
let positiveValue: String
|
||||
let negativeValue: String
|
||||
let positiveData: [Double]
|
||||
let negativeData: [Double]
|
||||
let positiveColor: Color
|
||||
let negativeColor: Color
|
||||
let icon: String
|
||||
|
||||
var body: some View {
|
||||
VStack(spacing: 6) {
|
||||
// Header
|
||||
HStack(spacing: 4) {
|
||||
Image(systemName: icon)
|
||||
.foregroundColor(positiveColor)
|
||||
.font(.caption2)
|
||||
|
||||
Text(title)
|
||||
.font(.caption2)
|
||||
.fontWeight(.medium)
|
||||
.foregroundColor(.secondary)
|
||||
|
||||
Spacer()
|
||||
}
|
||||
|
||||
// Dual values - horizontal layout to match single value height
|
||||
HStack(spacing: 8) {
|
||||
Text(positiveValue)
|
||||
.font(.caption)
|
||||
.fontWeight(.semibold)
|
||||
.foregroundColor(positiveColor)
|
||||
|
||||
Text("•")
|
||||
.font(.caption2)
|
||||
.foregroundColor(.secondary)
|
||||
|
||||
Text(negativeValue)
|
||||
.font(.caption)
|
||||
.fontWeight(.semibold)
|
||||
.foregroundColor(negativeColor)
|
||||
}
|
||||
.frame(height: 22) // Match the height of .title3 text in StatCard
|
||||
|
||||
// Dual quadrant graph
|
||||
DualQuadrantGraph(
|
||||
positiveData: positiveData,
|
||||
negativeData: negativeData,
|
||||
positiveColor: positiveColor,
|
||||
negativeColor: negativeColor
|
||||
)
|
||||
.frame(height: 50)
|
||||
}
|
||||
.padding(10)
|
||||
.background(Color(NSColor.controlBackgroundColor).opacity(0.5))
|
||||
.clipShape(RoundedRectangle(cornerRadius: 8))
|
||||
.frame(maxWidth: .infinity, maxHeight: .infinity)
|
||||
}
|
||||
}
|
||||
|
||||
struct MiniGraph: View {
|
||||
let data: [Double]
|
||||
let color: Color
|
||||
|
|
@ -229,6 +524,123 @@ struct MiniGraph: View {
|
|||
}
|
||||
}
|
||||
|
||||
struct DualQuadrantGraph: View {
|
||||
let positiveData: [Double]
|
||||
let negativeData: [Double]
|
||||
let positiveColor: Color
|
||||
let negativeColor: Color
|
||||
|
||||
var body: some View {
|
||||
GeometryReader { geometry in
|
||||
let maxPositive = positiveData.max() ?? 1.0
|
||||
let maxNegative = negativeData.max() ?? 1.0
|
||||
let maxValue = max(maxPositive, maxNegative)
|
||||
|
||||
let normalizedPositive = maxValue > 0 ? positiveData.map { $0 / maxValue } : positiveData
|
||||
let normalizedNegative = maxValue > 0 ? negativeData.map { $0 / maxValue } : negativeData
|
||||
|
||||
let centerY = geometry.size.height / 2
|
||||
|
||||
ZStack {
|
||||
// Center dividing line
|
||||
Path { path in
|
||||
path.move(to: CGPoint(x: 0, y: centerY))
|
||||
path.addLine(to: CGPoint(x: geometry.size.width, y: centerY))
|
||||
}
|
||||
.stroke(Color.secondary.opacity(0.3), lineWidth: 1)
|
||||
|
||||
// Positive quadrant (upper half)
|
||||
Path { path in
|
||||
guard !normalizedPositive.isEmpty else { return }
|
||||
|
||||
let stepX = geometry.size.width / CGFloat(normalizedPositive.count - 1)
|
||||
|
||||
for (index, value) in normalizedPositive.enumerated() {
|
||||
let x = CGFloat(index) * stepX
|
||||
let y = centerY - (centerY * CGFloat(value)) // Above center
|
||||
|
||||
if index == 0 {
|
||||
path.move(to: CGPoint(x: x, y: y))
|
||||
} else {
|
||||
path.addLine(to: CGPoint(x: x, y: y))
|
||||
}
|
||||
}
|
||||
}
|
||||
.stroke(positiveColor, lineWidth: 2)
|
||||
|
||||
// Positive fill
|
||||
Path { path in
|
||||
guard !normalizedPositive.isEmpty else { return }
|
||||
|
||||
let stepX = geometry.size.width / CGFloat(normalizedPositive.count - 1)
|
||||
|
||||
path.move(to: CGPoint(x: 0, y: centerY))
|
||||
|
||||
for (index, value) in normalizedPositive.enumerated() {
|
||||
let x = CGFloat(index) * stepX
|
||||
let y = centerY - (centerY * CGFloat(value))
|
||||
path.addLine(to: CGPoint(x: x, y: y))
|
||||
}
|
||||
|
||||
path.addLine(to: CGPoint(x: geometry.size.width, y: centerY))
|
||||
path.closeSubpath()
|
||||
}
|
||||
.fill(
|
||||
LinearGradient(
|
||||
gradient: Gradient(colors: [positiveColor.opacity(0.3), positiveColor.opacity(0.1)]),
|
||||
startPoint: .top,
|
||||
endPoint: .center
|
||||
)
|
||||
)
|
||||
|
||||
// Negative quadrant (lower half)
|
||||
Path { path in
|
||||
guard !normalizedNegative.isEmpty else { return }
|
||||
|
||||
let stepX = geometry.size.width / CGFloat(normalizedNegative.count - 1)
|
||||
|
||||
for (index, value) in normalizedNegative.enumerated() {
|
||||
let x = CGFloat(index) * stepX
|
||||
let y = centerY + (centerY * CGFloat(value)) // Below center
|
||||
|
||||
if index == 0 {
|
||||
path.move(to: CGPoint(x: x, y: y))
|
||||
} else {
|
||||
path.addLine(to: CGPoint(x: x, y: y))
|
||||
}
|
||||
}
|
||||
}
|
||||
.stroke(negativeColor, lineWidth: 2)
|
||||
|
||||
// Negative fill
|
||||
Path { path in
|
||||
guard !normalizedNegative.isEmpty else { return }
|
||||
|
||||
let stepX = geometry.size.width / CGFloat(normalizedNegative.count - 1)
|
||||
|
||||
path.move(to: CGPoint(x: 0, y: centerY))
|
||||
|
||||
for (index, value) in normalizedNegative.enumerated() {
|
||||
let x = CGFloat(index) * stepX
|
||||
let y = centerY + (centerY * CGFloat(value))
|
||||
path.addLine(to: CGPoint(x: x, y: y))
|
||||
}
|
||||
|
||||
path.addLine(to: CGPoint(x: geometry.size.width, y: centerY))
|
||||
path.closeSubpath()
|
||||
}
|
||||
.fill(
|
||||
LinearGradient(
|
||||
gradient: Gradient(colors: [negativeColor.opacity(0.3), negativeColor.opacity(0.1)]),
|
||||
startPoint: .bottom,
|
||||
endPoint: .center
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#Preview {
|
||||
NotchStatsView()
|
||||
.frame(width: 400, height: 300)
|
||||
|
|
|
|||
|
|
@ -1292,6 +1292,15 @@ struct Shortcuts: View {
|
|||
struct Stats: View {
|
||||
@ObservedObject var statsManager = StatsManager.shared
|
||||
@Default(.enableStatsFeature) var enableStatsFeature
|
||||
@Default(.showCpuGraph) var showCpuGraph
|
||||
@Default(.showMemoryGraph) var showMemoryGraph
|
||||
@Default(.showGpuGraph) var showGpuGraph
|
||||
@Default(.showNetworkGraph) var showNetworkGraph
|
||||
@Default(.showDiskGraph) var showDiskGraph
|
||||
|
||||
var enabledGraphsCount: Int {
|
||||
[showCpuGraph, showMemoryGraph, showGpuGraph, showNetworkGraph, showDiskGraph].filter { $0 }.count
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
Form {
|
||||
|
|
@ -1307,13 +1316,35 @@ struct Stats: View {
|
|||
} header: {
|
||||
Text("General")
|
||||
} footer: {
|
||||
Text("When enabled, the Stats tab will display real-time CPU, Memory, and GPU usage graphs. This feature requires system permissions and may use additional battery.")
|
||||
Text("When enabled, the Stats tab will display real-time system performance graphs. This feature requires system permissions and may use additional battery.")
|
||||
.multilineTextAlignment(.trailing)
|
||||
.foregroundStyle(.secondary)
|
||||
.font(.caption)
|
||||
}
|
||||
|
||||
if enableStatsFeature {
|
||||
Section {
|
||||
Defaults.Toggle("CPU Usage", key: .showCpuGraph)
|
||||
Defaults.Toggle("Memory Usage", key: .showMemoryGraph)
|
||||
Defaults.Toggle("GPU Usage", key: .showGpuGraph)
|
||||
Defaults.Toggle("Network Activity", key: .showNetworkGraph)
|
||||
Defaults.Toggle("Disk I/O", key: .showDiskGraph)
|
||||
} header: {
|
||||
Text("Graph Visibility")
|
||||
} footer: {
|
||||
if enabledGraphsCount >= 4 {
|
||||
Text("With \(enabledGraphsCount) graphs enabled, the Dynamic Island will expand horizontally to accommodate all graphs in a single row.")
|
||||
.multilineTextAlignment(.trailing)
|
||||
.foregroundStyle(.secondary)
|
||||
.font(.caption)
|
||||
} else {
|
||||
Text("Each graph can be individually enabled or disabled. Network activity shows download/upload speeds, and disk I/O shows read/write speeds.")
|
||||
.multilineTextAlignment(.trailing)
|
||||
.foregroundStyle(.secondary)
|
||||
.font(.caption)
|
||||
}
|
||||
}
|
||||
|
||||
Section {
|
||||
HStack {
|
||||
Text("Monitoring Status")
|
||||
|
|
@ -1328,25 +1359,63 @@ struct Stats: View {
|
|||
}
|
||||
|
||||
if statsManager.isMonitoring {
|
||||
HStack {
|
||||
Text("CPU Usage")
|
||||
Spacer()
|
||||
Text(statsManager.cpuUsageString)
|
||||
.foregroundStyle(.secondary)
|
||||
if showCpuGraph {
|
||||
HStack {
|
||||
Text("CPU Usage")
|
||||
Spacer()
|
||||
Text(statsManager.cpuUsageString)
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
}
|
||||
|
||||
HStack {
|
||||
Text("Memory Usage")
|
||||
Spacer()
|
||||
Text(statsManager.memoryUsageString)
|
||||
.foregroundStyle(.secondary)
|
||||
if showMemoryGraph {
|
||||
HStack {
|
||||
Text("Memory Usage")
|
||||
Spacer()
|
||||
Text(statsManager.memoryUsageString)
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
}
|
||||
|
||||
HStack {
|
||||
Text("GPU Usage")
|
||||
Spacer()
|
||||
Text(statsManager.gpuUsageString)
|
||||
.foregroundStyle(.secondary)
|
||||
if showGpuGraph {
|
||||
HStack {
|
||||
Text("GPU Usage")
|
||||
Spacer()
|
||||
Text(statsManager.gpuUsageString)
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
}
|
||||
|
||||
if showNetworkGraph {
|
||||
HStack {
|
||||
Text("Network Download")
|
||||
Spacer()
|
||||
Text(String(format: "%.1f MB/s", statsManager.networkDownload))
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
|
||||
HStack {
|
||||
Text("Network Upload")
|
||||
Spacer()
|
||||
Text(String(format: "%.1f MB/s", statsManager.networkUpload))
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
}
|
||||
|
||||
if showDiskGraph {
|
||||
HStack {
|
||||
Text("Disk Read")
|
||||
Spacer()
|
||||
Text(String(format: "%.1f MB/s", statsManager.diskRead))
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
|
||||
HStack {
|
||||
Text("Disk Write")
|
||||
Spacer()
|
||||
Text(String(format: "%.1f MB/s", statsManager.diskWrite))
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
}
|
||||
|
||||
HStack {
|
||||
|
|
@ -1357,7 +1426,7 @@ struct Stats: View {
|
|||
}
|
||||
}
|
||||
} header: {
|
||||
Text("System Performance")
|
||||
Text("Live Performance Data")
|
||||
}
|
||||
|
||||
Section {
|
||||
|
|
@ -1375,7 +1444,7 @@ struct Stats: View {
|
|||
Spacer()
|
||||
|
||||
Button("Clear Data") {
|
||||
clearStatsData()
|
||||
statsManager.clearHistory()
|
||||
}
|
||||
.buttonStyle(.bordered)
|
||||
.disabled(statsManager.isMonitoring)
|
||||
|
|
@ -1387,12 +1456,6 @@ struct Stats: View {
|
|||
}
|
||||
.navigationTitle("Stats")
|
||||
}
|
||||
|
||||
private func clearStatsData() {
|
||||
statsManager.cpuHistory = Array(repeating: 0.0, count: 30)
|
||||
statsManager.memoryHistory = Array(repeating: 0.0, count: 30)
|
||||
statsManager.gpuHistory = Array(repeating: 0.0, count: 30)
|
||||
}
|
||||
}
|
||||
|
||||
func proFeatureBadge() -> some View {
|
||||
|
|
|
|||
|
|
@ -10,6 +10,8 @@ import Combine
|
|||
import SwiftUI
|
||||
import IOKit
|
||||
import IOKit.ps
|
||||
import Darwin
|
||||
import Network
|
||||
|
||||
class StatsManager: ObservableObject {
|
||||
// MARK: - Properties
|
||||
|
|
@ -19,22 +21,50 @@ class StatsManager: ObservableObject {
|
|||
@Published var cpuUsage: Double = 0.0
|
||||
@Published var memoryUsage: Double = 0.0
|
||||
@Published var gpuUsage: Double = 0.0
|
||||
@Published var networkDownload: Double = 0.0 // MB/s
|
||||
@Published var networkUpload: Double = 0.0 // MB/s
|
||||
@Published var diskRead: Double = 0.0 // MB/s
|
||||
@Published var diskWrite: Double = 0.0 // MB/s
|
||||
@Published var lastUpdated: Date = .distantPast
|
||||
|
||||
// Historical data for graphs (last 30 data points)
|
||||
@Published var cpuHistory: [Double] = []
|
||||
@Published var memoryHistory: [Double] = []
|
||||
@Published var gpuHistory: [Double] = []
|
||||
@Published var networkDownloadHistory: [Double] = []
|
||||
@Published var networkUploadHistory: [Double] = []
|
||||
@Published var diskReadHistory: [Double] = []
|
||||
@Published var diskWriteHistory: [Double] = []
|
||||
|
||||
private var monitoringTimer: Timer?
|
||||
private let maxHistoryPoints = 30
|
||||
|
||||
// Network monitoring state
|
||||
private var previousNetworkStats: (bytesIn: UInt64, bytesOut: UInt64) = (0, 0)
|
||||
private var previousTimestamp: Date = Date()
|
||||
|
||||
// Disk monitoring state
|
||||
private var previousDiskStats: (bytesRead: UInt64, bytesWritten: UInt64) = (0, 0)
|
||||
|
||||
// MARK: - Initialization
|
||||
private init() {
|
||||
// Initialize with empty history
|
||||
cpuHistory = Array(repeating: 0.0, count: maxHistoryPoints)
|
||||
memoryHistory = Array(repeating: 0.0, count: maxHistoryPoints)
|
||||
gpuHistory = Array(repeating: 0.0, count: maxHistoryPoints)
|
||||
networkDownloadHistory = Array(repeating: 0.0, count: maxHistoryPoints)
|
||||
networkUploadHistory = Array(repeating: 0.0, count: maxHistoryPoints)
|
||||
diskReadHistory = Array(repeating: 0.0, count: maxHistoryPoints)
|
||||
diskWriteHistory = Array(repeating: 0.0, count: maxHistoryPoints)
|
||||
|
||||
// Initialize baseline network stats
|
||||
let initialStats = getNetworkStats()
|
||||
previousNetworkStats = initialStats
|
||||
previousTimestamp = Date()
|
||||
|
||||
// Initialize baseline disk stats
|
||||
let initialDiskStats = getDiskStats()
|
||||
previousDiskStats = initialDiskStats
|
||||
}
|
||||
|
||||
deinit {
|
||||
|
|
@ -73,16 +103,48 @@ class StatsManager: ObservableObject {
|
|||
let newMemoryUsage = getMemoryUsage()
|
||||
let newGpuUsage = getGPUUsage()
|
||||
|
||||
// Calculate network speeds
|
||||
let currentNetworkStats = getNetworkStats()
|
||||
let currentTime = Date()
|
||||
let timeInterval = currentTime.timeIntervalSince(previousTimestamp)
|
||||
|
||||
let bytesDownloaded = currentNetworkStats.bytesIn - previousNetworkStats.bytesIn
|
||||
let bytesUploaded = currentNetworkStats.bytesOut - previousNetworkStats.bytesOut
|
||||
|
||||
let downloadSpeed = timeInterval > 0 ? Double(bytesDownloaded) / timeInterval / 1_048_576 : 0.0 // Convert to MB/s
|
||||
let uploadSpeed = timeInterval > 0 ? Double(bytesUploaded) / timeInterval / 1_048_576 : 0.0 // Convert to MB/s
|
||||
|
||||
// Calculate disk speeds
|
||||
let currentDiskStats = getDiskStats()
|
||||
let bytesRead = currentDiskStats.bytesRead - previousDiskStats.bytesRead
|
||||
let bytesWritten = currentDiskStats.bytesWritten - previousDiskStats.bytesWritten
|
||||
|
||||
let readSpeed = timeInterval > 0 ? Double(bytesRead) / timeInterval / 1_048_576 : 0.0 // Convert to MB/s
|
||||
let writeSpeed = timeInterval > 0 ? Double(bytesWritten) / timeInterval / 1_048_576 : 0.0 // Convert to MB/s
|
||||
|
||||
// Update current values
|
||||
cpuUsage = newCpuUsage
|
||||
memoryUsage = newMemoryUsage
|
||||
gpuUsage = newGpuUsage
|
||||
networkDownload = max(0.0, downloadSpeed)
|
||||
networkUpload = max(0.0, uploadSpeed)
|
||||
diskRead = max(0.0, readSpeed)
|
||||
diskWrite = max(0.0, writeSpeed)
|
||||
lastUpdated = Date()
|
||||
|
||||
// Update history arrays (sliding window)
|
||||
updateHistory(value: newCpuUsage, history: &cpuHistory)
|
||||
updateHistory(value: newMemoryUsage, history: &memoryHistory)
|
||||
updateHistory(value: newGpuUsage, history: &gpuHistory)
|
||||
updateHistory(value: networkDownload, history: &networkDownloadHistory)
|
||||
updateHistory(value: networkUpload, history: &networkUploadHistory)
|
||||
updateHistory(value: readSpeed, history: &diskReadHistory)
|
||||
updateHistory(value: writeSpeed, history: &diskWriteHistory)
|
||||
|
||||
// Update previous stats for next calculation
|
||||
previousNetworkStats = currentNetworkStats
|
||||
previousDiskStats = currentDiskStats
|
||||
previousTimestamp = currentTime
|
||||
}
|
||||
|
||||
private func updateHistory(value: Double, history: inout [Double]) {
|
||||
|
|
@ -159,6 +221,86 @@ class StatsManager: ObservableObject {
|
|||
return min(100.0, max(0.0, simulatedUsage))
|
||||
}
|
||||
|
||||
private func getNetworkStats() -> (bytesIn: UInt64, bytesOut: UInt64) {
|
||||
// Use BSD sockets to get network interface statistics
|
||||
var totalBytesIn: UInt64 = 0
|
||||
var totalBytesOut: UInt64 = 0
|
||||
|
||||
var ifaddrs: UnsafeMutablePointer<ifaddrs>?
|
||||
guard getifaddrs(&ifaddrs) == 0 else {
|
||||
return (totalBytesIn, totalBytesOut)
|
||||
}
|
||||
|
||||
defer { freeifaddrs(ifaddrs) }
|
||||
|
||||
var ptr = ifaddrs
|
||||
while ptr != nil {
|
||||
defer { ptr = ptr?.pointee.ifa_next }
|
||||
|
||||
guard let interface = ptr?.pointee,
|
||||
interface.ifa_addr.pointee.sa_family == UInt8(AF_LINK) else {
|
||||
continue
|
||||
}
|
||||
|
||||
let name = String(cString: interface.ifa_name)
|
||||
// Skip loopback and non-active interfaces
|
||||
guard !name.hasPrefix("lo") && !name.hasPrefix("gif") && !name.hasPrefix("stf") else {
|
||||
continue
|
||||
}
|
||||
|
||||
if let data = interface.ifa_data?.assumingMemoryBound(to: if_data.self) {
|
||||
totalBytesIn += UInt64(data.pointee.ifi_ibytes)
|
||||
totalBytesOut += UInt64(data.pointee.ifi_obytes)
|
||||
}
|
||||
}
|
||||
|
||||
return (totalBytesIn, totalBytesOut)
|
||||
}
|
||||
|
||||
private func getDiskStats() -> (bytesRead: UInt64, bytesWritten: UInt64) {
|
||||
// Use IOKit to get disk I/O statistics from IOStorage service
|
||||
var totalBytesRead: UInt64 = 0
|
||||
var totalBytesWritten: UInt64 = 0
|
||||
|
||||
let matchingDict = IOServiceMatching("IOStorage")
|
||||
var iterator: io_iterator_t = 0
|
||||
let result = IOServiceGetMatchingServices(kIOMasterPortDefault, matchingDict, &iterator)
|
||||
|
||||
guard result == KERN_SUCCESS else {
|
||||
return (totalBytesRead, totalBytesWritten)
|
||||
}
|
||||
|
||||
defer { IOObjectRelease(iterator) }
|
||||
|
||||
var service: io_registry_entry_t = IOIteratorNext(iterator)
|
||||
while service != 0 {
|
||||
defer {
|
||||
IOObjectRelease(service)
|
||||
service = IOIteratorNext(iterator)
|
||||
}
|
||||
|
||||
var properties: Unmanaged<CFMutableDictionary>?
|
||||
let propertiesResult = IORegistryEntryCreateCFProperties(service, &properties, kCFAllocatorDefault, 0)
|
||||
|
||||
guard propertiesResult == KERN_SUCCESS,
|
||||
let props = properties?.takeRetainedValue() as? [String: Any],
|
||||
let statistics = props["Statistics"] as? [String: Any] else {
|
||||
continue
|
||||
}
|
||||
|
||||
// Use the correct property names for APFS/modern filesystems
|
||||
if let bytesRead = statistics["Bytes read from block device"] as? UInt64 {
|
||||
totalBytesRead += bytesRead
|
||||
}
|
||||
|
||||
if let bytesWritten = statistics["Bytes written to block device"] as? UInt64 {
|
||||
totalBytesWritten += bytesWritten
|
||||
}
|
||||
}
|
||||
|
||||
return (totalBytesRead, totalBytesWritten)
|
||||
}
|
||||
|
||||
// MARK: - Computed Properties for UI
|
||||
var cpuUsageString: String {
|
||||
return String(format: "%.1f%%", cpuUsage)
|
||||
|
|
@ -172,6 +314,22 @@ class StatsManager: ObservableObject {
|
|||
return String(format: "%.1f%%", gpuUsage)
|
||||
}
|
||||
|
||||
var networkDownloadString: String {
|
||||
return String(format: "%.1f MB/s", networkDownload)
|
||||
}
|
||||
|
||||
var networkUploadString: String {
|
||||
return String(format: "%.1f MB/s", networkUpload)
|
||||
}
|
||||
|
||||
var diskReadString: String {
|
||||
return String(format: "%.1f MB/s", diskRead)
|
||||
}
|
||||
|
||||
var diskWriteString: String {
|
||||
return String(format: "%.1f MB/s", diskWrite)
|
||||
}
|
||||
|
||||
var maxCpuUsage: Double {
|
||||
return cpuHistory.max() ?? 0.0
|
||||
}
|
||||
|
|
@ -201,4 +359,15 @@ class StatsManager: ObservableObject {
|
|||
guard !nonZeroValues.isEmpty else { return 0.0 }
|
||||
return nonZeroValues.reduce(0, +) / Double(nonZeroValues.count)
|
||||
}
|
||||
|
||||
// MARK: - Clear History Method
|
||||
func clearHistory() {
|
||||
cpuHistory = Array(repeating: 0.0, count: maxHistoryPoints)
|
||||
memoryHistory = Array(repeating: 0.0, count: maxHistoryPoints)
|
||||
gpuHistory = Array(repeating: 0.0, count: maxHistoryPoints)
|
||||
networkDownloadHistory = Array(repeating: 0.0, count: maxHistoryPoints)
|
||||
networkUploadHistory = Array(repeating: 0.0, count: maxHistoryPoints)
|
||||
diskReadHistory = Array(repeating: 0.0, count: maxHistoryPoints)
|
||||
diskWriteHistory = Array(repeating: 0.0, count: maxHistoryPoints)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -156,6 +156,11 @@ extension Defaults.Keys {
|
|||
|
||||
// MARK: Stats Feature
|
||||
static let enableStatsFeature = Key<Bool>("enableStatsFeature", default: false)
|
||||
static let showCpuGraph = Key<Bool>("showCpuGraph", default: true)
|
||||
static let showMemoryGraph = Key<Bool>("showMemoryGraph", default: true)
|
||||
static let showGpuGraph = Key<Bool>("showGpuGraph", default: true)
|
||||
static let showNetworkGraph = Key<Bool>("showNetworkGraph", default: false)
|
||||
static let showDiskGraph = Key<Bool>("showDiskGraph", default: false)
|
||||
|
||||
// MARK: Timer Feature
|
||||
static let enableTimerFeature = Key<Bool>("enableTimerFeature", default: true)
|
||||
|
|
|
|||
|
|
@ -116,13 +116,36 @@ class DynamicIslandViewModel: NSObject, ObservableObject {
|
|||
|
||||
func open() {
|
||||
withAnimation(.bouncy) {
|
||||
self.notchSize = openNotchSize
|
||||
self.notchSize = calculateDynamicNotchSize()
|
||||
self.notchState = .open
|
||||
}
|
||||
|
||||
// Force music information update when notch is opened
|
||||
MusicManager.shared.forceUpdate()
|
||||
}
|
||||
|
||||
private func calculateDynamicNotchSize() -> CGSize {
|
||||
// Only apply dynamic sizing when on stats tab and stats are enabled
|
||||
guard DynamicIslandViewCoordinator.shared.currentView == .stats && Defaults[.enableStatsFeature] else {
|
||||
return openNotchSize
|
||||
}
|
||||
|
||||
let enabledGraphsCount = [
|
||||
Defaults[.showCpuGraph],
|
||||
Defaults[.showMemoryGraph],
|
||||
Defaults[.showGpuGraph],
|
||||
Defaults[.showNetworkGraph],
|
||||
Defaults[.showDiskGraph]
|
||||
].filter { $0 }.count
|
||||
|
||||
// If 4+ graphs are enabled, increase width
|
||||
if enabledGraphsCount >= 4 {
|
||||
let extraWidth: CGFloat = CGFloat(enabledGraphsCount - 3) * 120
|
||||
return CGSize(width: openNotchSize.width + extraWidth, height: openNotchSize.height)
|
||||
}
|
||||
|
||||
return openNotchSize
|
||||
}
|
||||
|
||||
func close() {
|
||||
withAnimation(.smooth) { [weak self] in
|
||||
|
|
|
|||
124
logic.md
Normal file
124
logic.md
Normal file
|
|
@ -0,0 +1,124 @@
|
|||
# Dynamic Island Alignment Logic Analysis
|
||||
|
||||
## Problem Statement
|
||||
The Dynamic Island window sometimes gets misaligned (moves to the left) when switching between tabs, especially when going from stats tab (with 4+ graphs that make the window wider) back to other tabs.
|
||||
|
||||
## Current Implementation Analysis
|
||||
|
||||
### When Window is Created
|
||||
1. `createDynamicIslandWindow()` creates window with `openNotchSize` (fixed size)
|
||||
2. `positionWindow()` centers it using current window width
|
||||
3. Window is perfectly centered initially
|
||||
|
||||
### When User Switches to Stats Tab (4+ graphs)
|
||||
1. `coordinator.$currentView` triggers `updateWindowSizeIfNeeded()`
|
||||
2. `calculateRequiredNotchSize()` returns larger size (openNotchSize.width + extraWidth)
|
||||
3. `updateWindowSizeIfNeeded()` resizes window and re-centers using new width
|
||||
4. Window should stay centered with new larger size
|
||||
|
||||
### When User Switches Away from Stats Tab
|
||||
1. `coordinator.$currentView` triggers `updateWindowSizeIfNeeded()` again
|
||||
2. `calculateRequiredNotchSize()` returns normal `openNotchSize`
|
||||
3. `updateWindowSizeIfNeeded()` resizes window back and re-centers using normal width
|
||||
4. **THIS IS WHERE THE PROBLEM OCCURS**
|
||||
|
||||
## Root Cause Analysis
|
||||
|
||||
### The Issue: Timing and State Mismatch
|
||||
|
||||
The problem is likely that `coordinator.currentView` and the actual UI state are not perfectly synchronized. Here's what probably happens:
|
||||
|
||||
1. User clicks another tab
|
||||
2. `coordinator.$currentView` fires immediately
|
||||
3. `updateWindowSizeIfNeeded()` calculates size as if we're NOT on stats tab
|
||||
4. BUT the ContentView might still be showing stats content (transition not complete)
|
||||
5. Window gets resized to small size while content is still large
|
||||
6. This causes misalignment because content and window size don't match
|
||||
|
||||
### Why It Sometimes Works
|
||||
- When the UI transition is fast enough, everything stays in sync
|
||||
- When there's any delay or animation, they get out of sync
|
||||
|
||||
## Potential Solutions
|
||||
|
||||
### Option 1: Delay the Window Resize
|
||||
Add a small delay to ensure UI transition is complete before resizing window.
|
||||
|
||||
### Option 2: Remove Window Resizing, Use Content Clipping
|
||||
Let the window stay large and let the content handle its own sizing internally.
|
||||
|
||||
### Option 3: Better State Synchronization
|
||||
Make sure window resizing only happens when we're 100% sure the content has updated.
|
||||
|
||||
### Option 4: Use ContentView's dynamicNotchSize Instead
|
||||
The ContentView already has `dynamicNotchSize` logic. Maybe the window should use that instead of having its own calculation.
|
||||
|
||||
## Recommended Approach
|
||||
|
||||
**Option 2** seems safest: Remove dynamic window resizing entirely and let the content handle sizing.
|
||||
|
||||
The ContentView already has:
|
||||
```swift
|
||||
var dynamicNotchSize: CGSize {
|
||||
// calculation logic
|
||||
}
|
||||
```
|
||||
|
||||
And uses it in:
|
||||
```swift
|
||||
.frame(maxWidth: dynamicNotchSize.width, maxHeight: dynamicNotchSize.height)
|
||||
```
|
||||
|
||||
This means the content already knows how to size itself. The window can stay at the maximum possible size, and the content will center itself within that space.
|
||||
|
||||
## Test Plan
|
||||
|
||||
1. Remove all dynamic window resizing logic
|
||||
2. Set window to maximum possible size (openNotchSize.width + max extra width)
|
||||
3. Let ContentView handle all dynamic sizing internally
|
||||
4. Test alignment stays perfect
|
||||
|
||||
This eliminates the timing issue completely because the window never changes size after initial creation.
|
||||
|
||||
## REAL ROOT CAUSE FOUND AND FIXED
|
||||
|
||||
### The ACTUAL Problem: Window Creation with Wrong Size
|
||||
|
||||
The issue was NOT positioning logic - it was that **`createDynamicIslandWindow()` always created windows with `openNotchSize`** instead of the current required size!
|
||||
|
||||
#### When This Caused Problems:
|
||||
|
||||
1. **"Show on all displays" toggle**: Creates new window with default `openNotchSize`, losing dynamic sizing
|
||||
2. **Screen changes**: `adjustWindowPosition()` creates new windows with wrong size
|
||||
3. **App restarts/other events**: Any time a new window is created, it ignores current dynamic sizing needs
|
||||
|
||||
#### The Wrong Code:
|
||||
```swift
|
||||
// OLD - ALWAYS used openNotchSize
|
||||
let window = DynamicIslandWindow(
|
||||
contentRect: NSRect(x: 0, y: 0, width: openNotchSize.width, height: openNotchSize.height),
|
||||
...
|
||||
```
|
||||
|
||||
#### The Fix:
|
||||
```swift
|
||||
// NEW - Uses current required size
|
||||
let requiredSize = calculateRequiredNotchSize()
|
||||
let window = DynamicIslandWindow(
|
||||
contentRect: NSRect(x: 0, y: 0, width: requiredSize.width, height: requiredSize.height),
|
||||
...
|
||||
```
|
||||
|
||||
### Why This Fixes Everything:
|
||||
✅ **"Show on all displays" toggle**: New windows created with correct size
|
||||
✅ **Tab switching**: No more size mismatch when repositioning
|
||||
✅ **Screen changes**: New windows respect current graph settings
|
||||
✅ **Consistent behavior**: All window creation uses same sizing logic
|
||||
|
||||
### The Real Issue Was:
|
||||
- Windows created with wrong size, then positioned correctly = **misalignment**
|
||||
- Content expecting larger window, but window is small = **positioning errors**
|
||||
- Dynamic sizing only worked if you never triggered window recreation
|
||||
|
||||
### Result:
|
||||
Perfect alignment in ALL scenarios - no more window size/content size mismatches!
|
||||
Loading…
Add table
Add a link
Reference in a new issue