diff --git a/DynamicIsland/audio/AudioBridge.h b/DynamicIsland/audio/AudioBridge.h
index 2f17375..0134d0d 100644
--- a/DynamicIsland/audio/AudioBridge.h
+++ b/DynamicIsland/audio/AudioBridge.h
@@ -1,14 +1,22 @@
/*
* Atoll (DynamicIsland)
- * Copyright (C) 2024-2026 Atoll Contributors and zeph
- * Adapted from rtaudio (https://github.com/ZephyrCodesStuff/rtaudio)
+ * Original work Copyright (C) 2026 ZephyrCodesStuff (https://github.com/ZephyrCodesStuff/rtaudio)
+ * Modified work Copyright (C) 2026 Atoll Contributors
*
* Objective-C bridge to expose C++ AudioProcessor to Swift.
*
* This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
+ * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
+ *
+ * This file is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
*/
#import
@@ -19,8 +27,6 @@ NS_ASSUME_NONNULL_BEGIN
@interface AudioBridge : NSObject
- (void)processBuffer:(const float *)buffer count:(int)count;
-
-// Reads atomically from the processor — safe to call from any thread
- (simd_float4)getSmoothedMagnitudes;
@end
diff --git a/DynamicIsland/audio/AudioBridge.mm b/DynamicIsland/audio/AudioBridge.mm
index e3456f9..6998f5c 100644
--- a/DynamicIsland/audio/AudioBridge.mm
+++ b/DynamicIsland/audio/AudioBridge.mm
@@ -1,14 +1,22 @@
/*
* Atoll (DynamicIsland)
- * Copyright (C) 2024-2026 Atoll Contributors and zeph
- * Adapted from rtaudio (https://github.com/ZephyrCodesStuff/rtaudio)
+ * Original work Copyright (C) 2026 ZephyrCodesStuff (https://github.com/ZephyrCodesStuff/rtaudio)
+ * Modified work Copyright (C) 2026 Atoll Contributors
*
* Objective-C++ implementation bridging AudioProcessor to Swift.
*
* This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
+ * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
+ *
+ * This file is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
*/
#import "AudioBridge.h"
@@ -31,8 +39,6 @@
}
- (simd_float4)getSmoothedMagnitudes {
- // Calls getBand() which does memory_order_relaxed atomic loads —
- // no heap allocation, safe to call from the render thread
return simd_make_float4(
processor->getBand(0),
processor->getBand(1),
diff --git a/DynamicIsland/audio/AudioProcessor.cpp b/DynamicIsland/audio/AudioProcessor.cpp
index 0f9f9d0..eaf3ce2 100644
--- a/DynamicIsland/audio/AudioProcessor.cpp
+++ b/DynamicIsland/audio/AudioProcessor.cpp
@@ -1,11 +1,141 @@
/*
* Atoll (DynamicIsland)
- * Copyright (C) 2024-2026 Atoll Contributors
+ * Original work Copyright (C) 2026 ZephyrCodesStuff (https://github.com/ZephyrCodesStuff/rtaudio)
+ * Modified work Copyright (C) 2026 Atoll Contributors
+ *
+ * Real-time audio processor using Accelerate framework for efficient RMS
+ * and biquad filtering.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
+ *
+ * This file is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
*/
#include "AudioProcessor.hpp"
+
+#include
+#include
+#include
+#include
+
+AudioProcessor::AudioProcessor( float sr ) : sampleRate( sr )
+{
+ // Single biquad per band
+ setupBiquad( 0, FilterType::LowPass, 250.0f, 0.707f );
+ setupBiquad( 1, FilterType::BandPass, 707.0f, 0.40f );
+ setupBiquad( 2, FilterType::BandPass, 3464.0f, 0.85f );
+ setupBiquad( 3, FilterType::HighPass, 6000.0f, 0.707f );
+}
+
+AudioProcessor::~AudioProcessor()
+{
+ for ( int i = 0; i < kBands; ++i )
+ {
+ vDSP_biquad_DestroySetup( setups[i] );
+ }
+}
+
+void AudioProcessor::process( const float* __restrict__ buffer,
+ int totalSamples )
+{
+ if ( __builtin_expect( totalSamples <= 0, 0 ) )
+ {
+ return;
+ }
+
+ const float* src = buffer;
+ int remaining = totalSamples;
+
+ while ( remaining > 0 )
+ {
+ int toCopy = std::min( remaining, kBlockSize - writePos );
+ memcpy( mono + writePos, src, toCopy * sizeof( float ) );
+ writePos += toCopy;
+ src += toCopy;
+ remaining -= toCopy;
+
+ if ( writePos >= kBlockSize )
+ {
+ processBlock();
+ writePos = 0;
+ }
+ }
+}
+
+float AudioProcessor::getBand( int i ) const
+{
+ return bandParams[i].load( std::memory_order_relaxed );
+}
+
+void AudioProcessor::processBlock()
+{
+ for ( int i = 0; i < kBands; ++i )
+ {
+ vDSP_biquad( setups[i], delays[i], mono, 1, filtered, 1, kBlockSize );
+
+ // RMS over the block — more stable than peak for driving animation
+ float rms = 0.0f;
+ vDSP_rmsqv( filtered, 1, &rms, kBlockSize );
+
+ if ( __builtin_expect( !std::isfinite( rms ), 0 ) )
+ {
+ rms = 0.0f;
+ }
+
+ float boostedRms = rms * kGains[i];
+ boostedRms = std::min( boostedRms, 1.0f );
+
+ // Asymmetric envelope: attack fast, release slow
+ float prev = envelopes[i];
+ envelopes[i] = ( boostedRms > prev )
+ ? prev * ( 1.0f - kAttack ) + boostedRms * kAttack
+ : prev * ( 1.0f - kRelease ) + boostedRms * kRelease;
+
+ bandParams[i].store( envelopes[i], std::memory_order_relaxed );
+ }
+}
+
+void AudioProcessor::setupBiquad( int idx, FilterType type, float freq,
+ float q )
+{
+ const double w0 = 2.0 * M_PI * freq / sampleRate;
+ const double sinw = std::sin( w0 );
+ const double cosw = std::cos( w0 );
+ const double alpha = sinw / ( 2.0 * q );
+
+ double b0, b1, b2;
+ const double a0 = 1.0 + alpha;
+ const double a1 = -2.0 * cosw;
+ const double a2 = 1.0 - alpha;
+
+ switch ( type )
+ {
+ case FilterType::LowPass:
+ b0 = ( 1.0 - cosw ) * 0.5;
+ b1 = 1.0 - cosw;
+ b2 = b0;
+ break;
+ case FilterType::HighPass:
+ b0 = ( 1.0 + cosw ) * 0.5;
+ b1 = -( 1.0 + cosw );
+ b2 = b0;
+ break;
+ case FilterType::BandPass:
+ b0 = alpha;
+ b1 = 0.0;
+ b2 = -alpha;
+ break;
+ }
+
+ const double coeffs[5] = { b0 / a0, b1 / a0, b2 / a0, a1 / a0, a2 / a0 };
+ setups[idx] = vDSP_biquad_CreateSetup( coeffs, 1 );
+}
diff --git a/DynamicIsland/audio/AudioProcessor.hpp b/DynamicIsland/audio/AudioProcessor.hpp
index 72d40f1..a429613 100644
--- a/DynamicIsland/audio/AudioProcessor.hpp
+++ b/DynamicIsland/audio/AudioProcessor.hpp
@@ -1,134 +1,68 @@
/*
* Atoll (DynamicIsland)
- * Copyright (C) 2024-2026 Atoll Contributors and zeph
+ * Original work Copyright (C) 2026 ZephyrCodesStuff (https://github.com/ZephyrCodesStuff/rtaudio)
+ * Modified work Copyright (C) 2026 Atoll Contributors
*
- * Real-time audio processor using Accelerate framework for efficient FFT
- * and band filtering. Adapted from rtaudio project (https://github.com/ZephyrCodesStuff/rtaudio)
+ * Real-time audio processor using Accelerate framework for efficient RMS
+ * and biquad filtering.
*
* This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
+ * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
+ *
+ * This file is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
*/
-#ifndef AudioProcessor_hpp
-#define AudioProcessor_hpp
+#ifndef AUDIOPROCESSOR_HPP
+#define AUDIOPROCESSOR_HPP
#include
#include
-#include
class AudioProcessor {
-private:
- static constexpr int kBlockSize = 512; // lower latency than 1024
- static constexpr int kBands = 4;
- static constexpr float kAttack = 0.85f; // fast rise
- static constexpr float kRelease = 0.40f; // slower fall — more musical
- static constexpr float kGains[kBands] = {3.5f, 6.0f, 9.0f, 20.0f};
+ private:
+ static constexpr int kBlockSize = 512;
+ static constexpr int kBands = 4;
+ static constexpr float kAttack = 0.85f; // fast rise
+ static constexpr float kRelease = 0.40f; // slower fall — more musical
+ static constexpr float kGains[kBands] = { 3.5f, 6.0f, 9.0f, 20.0f };
- float sampleRate;
- int writePos = 0;
- float mono[kBlockSize] = {};
- float filtered[kBlockSize] = {};
+ float sampleRate;
+ int writePos = 0;
+ float mono[kBlockSize] = {};
+ float filtered[kBlockSize] = {};
vDSP_biquad_Setup setups[kBands];
- alignas(16) float delays[kBands][4] = {};
+ alignas( 16 ) float delays[kBands][4] = {};
float envelopes[kBands] = {};
// Lock-free: audio thread writes, render thread reads
// One atomic per band — fits in a cache line
- alignas(64) std::atomic bandParams[kBands] = {};
+ alignas( 64 ) std::atomic< float > bandParams[kBands] = {};
-public:
- explicit AudioProcessor(float sr = 48000.0f) : sampleRate(sr) {
- // Single biquad per band — just enough separation, minimal CPU
- setupBiquad(0, FilterType::LowPass, 250.0f, 0.707f);
- setupBiquad(1, FilterType::BandPass, 707.0f, 0.40f);
- setupBiquad(2, FilterType::BandPass, 3464.0f, 0.85f);
- setupBiquad(3, FilterType::HighPass, 6000.0f, 0.707f);
- }
-
- ~AudioProcessor() {
- for (int i = 0; i < kBands; ++i)
- vDSP_biquad_DestroySetup(setups[i]);
- }
+ public:
+ explicit AudioProcessor( float sr = 48000.0f );
+ ~AudioProcessor();
// Called by CoreAudio — must be real-time safe (no alloc, no locks)
- void process(const float* __restrict__ buffer, int totalSamples) {
- if (__builtin_expect(totalSamples <= 0, 0)) return;
-
- const float* src = buffer;
- int remaining = totalSamples;
-
- while (remaining > 0) {
- int toCopy = std::min(remaining, kBlockSize - writePos);
- memcpy(mono + writePos, src, toCopy * sizeof(float));
- writePos += toCopy;
- src += toCopy;
- remaining -= toCopy;
-
- if (writePos >= kBlockSize) {
- processBlock();
- writePos = 0;
- }
- }
- }
+ void process( const float* __restrict__ buffer, int totalSamples );
// Called by render thread — lock-free read
- float getBand(int i) const {
- return bandParams[i].load(std::memory_order_relaxed);
- }
+ float getBand( int i ) const;
-private:
+ private:
enum class FilterType { LowPass, BandPass, HighPass };
- void processBlock() {
- for (int i = 0; i < kBands; ++i) {
- vDSP_biquad(setups[i], delays[i], mono, 1, filtered, 1, kBlockSize);
-
- // RMS over the block — more stable than peak for driving animation
- float rms = 0.0f;
- vDSP_rmsqv(filtered, 1, &rms, kBlockSize);
-
- if (__builtin_expect(!std::isfinite(rms), 0)) rms = 0.0f;
-
- float boostedRms = rms * kGains[i];
- boostedRms = std::min(boostedRms, 1.0f);
-
- // Asymmetric envelope: attack fast, release slow
- float prev = envelopes[i];
- envelopes[i] = (boostedRms > prev)
- ? prev * (1.0f - kAttack) + boostedRms * kAttack
- : prev * (1.0f - kRelease) + boostedRms * kRelease;
-
- bandParams[i].store(envelopes[i], std::memory_order_relaxed);
- }
- }
-
- void setupBiquad(int idx, FilterType type, float freq, float q) {
- const double w0 = 2.0 * M_PI * freq / sampleRate;
- const double sinw = std::sin(w0);
- const double cosw = std::cos(w0);
- const double alpha = sinw / (2.0 * q);
-
- double b0, b1, b2;
- const double a0 = 1.0 + alpha;
- const double a1 = -2.0 * cosw;
- const double a2 = 1.0 - alpha;
-
- switch (type) {
- case FilterType::LowPass:
- b0 = (1.0 - cosw) * 0.5; b1 = 1.0 - cosw; b2 = b0; break;
- case FilterType::HighPass:
- b0 = (1.0 + cosw) * 0.5; b1 = -(1.0 + cosw); b2 = b0; break;
- case FilterType::BandPass:
- b0 = alpha; b1 = 0.0; b2 = -alpha; break;
- }
-
- const double coeffs[5] = { b0/a0, b1/a0, b2/a0, a1/a0, a2/a0 };
- setups[idx] = vDSP_biquad_CreateSetup(coeffs, 1);
- }
+ void processBlock();
+ void setupBiquad( int idx, FilterType type, float freq, float q );
};
-#endif // !AudioProcessor_hpp
+#endif // AUDIOPROCESSOR_HPP
diff --git a/DynamicIsland/audio/AudioTap.swift b/DynamicIsland/audio/AudioTap.swift
index 60613d4..7d4f2e3 100644
--- a/DynamicIsland/audio/AudioTap.swift
+++ b/DynamicIsland/audio/AudioTap.swift
@@ -1,15 +1,23 @@
/*
* Atoll (DynamicIsland)
- * Copyright (C) 2024-2026 Atoll Contributors and zeph
+ * Original work Copyright (C) 2026 ZephyrCodesStuff (https://github.com/ZephyrCodesStuff/rtaudio)
+ * Modified work Copyright (C) 2026 Atoll Contributors
*
* CoreAudio tap for capturing real-time audio from music applications.
* Uses macOS 14.2+ Process Tap API for efficient audio capture.
- * Adapted from rtaudio project (https://github.com/ZephyrCodesStuff/rtaudio)
*
* This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
+ * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
+ *
+ * This file is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
*/
import AppKit
diff --git a/DynamicIsland/audio/AudioVisualizerView.swift b/DynamicIsland/audio/AudioVisualizerView.swift
index 48fa1f1..3433382 100644
--- a/DynamicIsland/audio/AudioVisualizerView.swift
+++ b/DynamicIsland/audio/AudioVisualizerView.swift
@@ -9,6 +9,9 @@
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
*/
import SwiftUI
diff --git a/DynamicIsland/audio/RealTimeAudioSpectrum.swift b/DynamicIsland/audio/RealTimeAudioSpectrum.swift
index fb6688f..407bc4e 100644
--- a/DynamicIsland/audio/RealTimeAudioSpectrum.swift
+++ b/DynamicIsland/audio/RealTimeAudioSpectrum.swift
@@ -1,14 +1,22 @@
/*
* Atoll (DynamicIsland)
- * Copyright (C) 2024-2026 Atoll Contributors and zeph
+ * Original work Copyright (C) 2026 ZephyrCodesStuff (https://github.com/ZephyrCodesStuff/rtaudio)
+ * Modified work Copyright (C) 2026 Atoll Contributors
*
* Real-time audio spectrum visualization using CoreAudio tap data.
- * Adapted from rtaudio project (https://github.com/ZephyrCodesStuff/rtaudio)
*
* This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
+ * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
+ *
+ * This file is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
*/
import AppKit