mirror of
https://github.com/FBukovina/Atoll.git
synced 2026-10-27 15:14:33 +00:00
Working Animations
This commit is contained in:
parent
56cb69d856
commit
b7959b78fc
6 changed files with 126 additions and 69 deletions
1
.gitignore
vendored
1
.gitignore
vendored
|
|
@ -82,3 +82,4 @@ PrivateWorks
|
|||
*.sh
|
||||
comparison_report.json
|
||||
*.txt
|
||||
ANIMATION_DEBUG_GUIDE.md
|
||||
|
|
@ -13,12 +13,13 @@ import Defaults
|
|||
|
||||
struct IdleAnimationView: View {
|
||||
@Default(.selectedIdleAnimation) var selectedAnimation
|
||||
@Default(.animationTransformOverrides) var overrides
|
||||
|
||||
var body: some View {
|
||||
Group {
|
||||
if let animation = selectedAnimation {
|
||||
AnimationContentView(animation: animation)
|
||||
.id("\(animation.id)-\(animation.hashValue)") // Force complete recreation when ANY property changes
|
||||
.id("\(animation.id)-\(overrides[animation.id.uuidString]?.hashValue ?? 0)") // Force recreation when override changes
|
||||
} else {
|
||||
// Fallback to original face if nothing selected
|
||||
MinimalFaceFeatures(height: 20, width: 30)
|
||||
|
|
@ -32,7 +33,11 @@ private struct AnimationContentView: View {
|
|||
let animation: CustomIdleAnimation
|
||||
|
||||
var body: some View {
|
||||
let config = animation.transformConfig
|
||||
let config = animation.getTransformConfig()
|
||||
|
||||
// Debug logging
|
||||
let _ = print("🎨 [IdleAnimationView] Rendering animation: \(animation.name)")
|
||||
let _ = print("🎨 [IdleAnimationView] Config: scale=\(config.scale), offset=(\(config.offsetX), \(config.offsetY)), opacity=\(config.opacity)")
|
||||
|
||||
switch animation.source {
|
||||
case .lottieFile(let url):
|
||||
|
|
@ -72,7 +77,18 @@ private struct AnimationContentView: View {
|
|||
.clipped()
|
||||
|
||||
case .builtInFace:
|
||||
// Apply transforms to built-in face too!
|
||||
MinimalFaceFeatures(height: 20, width: 30)
|
||||
.frame(
|
||||
width: config.cropWidth * config.scale,
|
||||
height: config.cropHeight * config.scale
|
||||
)
|
||||
.offset(x: config.offsetX, y: config.offsetY)
|
||||
.rotationEffect(.degrees(config.rotation))
|
||||
.opacity(config.opacity)
|
||||
.padding(.bottom, config.paddingBottom)
|
||||
.frame(width: config.expandWithAnimation ? nil : 30, height: 20)
|
||||
.clipped()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -48,7 +48,9 @@ struct AnimationEditorView: View {
|
|||
if let existing = existingAnimation {
|
||||
_name = State(initialValue: existing.name)
|
||||
_speed = State(initialValue: existing.speed)
|
||||
let config = existing.transformConfig
|
||||
|
||||
// Load from overrides if they exist
|
||||
let config = Defaults[.animationTransformOverrides][existing.id.uuidString] ?? .default
|
||||
_scale = State(initialValue: config.scale)
|
||||
_offsetX = State(initialValue: config.offsetX)
|
||||
_offsetY = State(initialValue: config.offsetY)
|
||||
|
|
@ -106,17 +108,30 @@ struct AnimationEditorView: View {
|
|||
.frame(width: 30 * previewScale, height: 20 * previewScale)
|
||||
|
||||
// Animation preview with transformations
|
||||
LottieView(state: LUStateData(
|
||||
type: .loadedFrom(sourceURL),
|
||||
speed: speed,
|
||||
loopMode: loopMode.lottieLoopMode
|
||||
))
|
||||
.frame(width: cropWidth * scale * previewScale, height: cropHeight * scale * previewScale)
|
||||
.offset(x: offsetX * previewScale, y: offsetY * previewScale)
|
||||
.rotationEffect(.degrees(rotation))
|
||||
.opacity(opacity)
|
||||
.padding(.bottom, paddingBottom * previewScale)
|
||||
.clipped()
|
||||
if let existing = existingAnimation, case .builtInFace = existing.source {
|
||||
// Show built-in face
|
||||
MinimalFaceFeatures(height: 20, width: 30)
|
||||
.scaleEffect(previewScale)
|
||||
.frame(width: cropWidth * scale * previewScale, height: cropHeight * scale * previewScale)
|
||||
.offset(x: offsetX * previewScale, y: offsetY * previewScale)
|
||||
.rotationEffect(.degrees(rotation))
|
||||
.opacity(opacity)
|
||||
.padding(.bottom, paddingBottom * previewScale)
|
||||
.clipped()
|
||||
} else {
|
||||
// Show Lottie animation
|
||||
LottieView(state: LUStateData(
|
||||
type: .loadedFrom(sourceURL),
|
||||
speed: speed,
|
||||
loopMode: loopMode.lottieLoopMode
|
||||
))
|
||||
.frame(width: cropWidth * scale * previewScale, height: cropHeight * scale * previewScale)
|
||||
.offset(x: offsetX * previewScale, y: offsetY * previewScale)
|
||||
.rotationEffect(.degrees(rotation))
|
||||
.opacity(opacity)
|
||||
.padding(.bottom, paddingBottom * previewScale)
|
||||
.clipped()
|
||||
}
|
||||
}
|
||||
.frame(maxWidth: .infinity, maxHeight: .infinity)
|
||||
.padding()
|
||||
|
|
@ -475,18 +490,26 @@ struct AnimationEditorView: View {
|
|||
loopMode: loopMode
|
||||
)
|
||||
|
||||
// If editing existing animation, create a NEW animation object with updated values
|
||||
// If editing existing animation, save transform config to overrides
|
||||
if let existing = existingAnimation {
|
||||
// Create completely new animation to force view refresh
|
||||
let updatedAnimation = CustomIdleAnimation(
|
||||
id: existing.id, // Keep same ID so it replaces the right one
|
||||
name: name,
|
||||
source: existing.source,
|
||||
speed: speed,
|
||||
isBuiltIn: existing.isBuiltIn,
|
||||
transformConfig: config
|
||||
)
|
||||
animation = updatedAnimation
|
||||
// Store only the transform config override
|
||||
var overrides = Defaults[.animationTransformOverrides]
|
||||
overrides[existing.id.uuidString] = config
|
||||
Defaults[.animationTransformOverrides] = overrides
|
||||
|
||||
print("✅ [AnimationEditor] Saved transform override for: \(existing.name)")
|
||||
print("✅ [AnimationEditor] Override: \(config)")
|
||||
|
||||
// Force view refresh by updating selectedIdleAnimation if this is the selected one
|
||||
if Defaults[.selectedIdleAnimation]?.id == existing.id {
|
||||
// Trigger refresh by re-setting the same animation
|
||||
let current = Defaults[.selectedIdleAnimation]
|
||||
Defaults[.selectedIdleAnimation] = nil
|
||||
DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) {
|
||||
Defaults[.selectedIdleAnimation] = current
|
||||
}
|
||||
}
|
||||
|
||||
dismiss()
|
||||
return
|
||||
}
|
||||
|
|
@ -495,8 +518,7 @@ struct AnimationEditorView: View {
|
|||
let result = IdleAnimationManager.shared.importLottieFile(
|
||||
from: sourceURL,
|
||||
name: name,
|
||||
speed: speed,
|
||||
transformConfig: config
|
||||
speed: speed
|
||||
)
|
||||
|
||||
switch result {
|
||||
|
|
|
|||
|
|
@ -51,16 +51,31 @@ struct IdleAnimationsSettingsSection: View {
|
|||
selectedForDeletion = animation
|
||||
showingDeleteAlert = true
|
||||
},
|
||||
onEdit: animation.isBuiltIn ? nil : {
|
||||
onEdit: {
|
||||
print("🔧 [Edit] Attempting to edit animation: \(animation.name)")
|
||||
print("🔧 [Edit] Animation source: \(animation.source)")
|
||||
editingExistingAnimation = animation
|
||||
if case .lottieFile(let url) = animation.source {
|
||||
|
||||
switch animation.source {
|
||||
case .lottieFile(let url):
|
||||
print("🔧 [Edit] Lottie file URL: \(url)")
|
||||
print("🔧 [Edit] File exists: \(FileManager.default.fileExists(atPath: url.path))")
|
||||
editorSourceURL = url
|
||||
editorIsRemote = false
|
||||
showingEditor = true
|
||||
} else if case .lottieURL(let url) = animation.source {
|
||||
|
||||
case .lottieURL(let url):
|
||||
print("🔧 [Edit] Lottie URL: \(url)")
|
||||
editorSourceURL = url
|
||||
editorIsRemote = true
|
||||
showingEditor = true
|
||||
|
||||
case .builtInFace:
|
||||
print("🔧 [Edit] Built-in face - using dummy URL")
|
||||
// Use a dummy URL for built-in face (editor only needs URL for preview)
|
||||
editorSourceURL = URL(string: "builtin://face")!
|
||||
editorIsRemote = false
|
||||
showingEditor = true
|
||||
}
|
||||
}
|
||||
)
|
||||
|
|
|
|||
|
|
@ -77,39 +77,34 @@ class IdleAnimationManager {
|
|||
|
||||
/// Load animations from the LottieAnimations folder in the bundle
|
||||
private func loadBundledAnimations() -> [CustomIdleAnimation]? {
|
||||
guard let bundlePath = Bundle.main.resourcePath else {
|
||||
print("⚠️ [IdleAnimationManager] Could not find bundle resource path")
|
||||
return nil
|
||||
}
|
||||
print("📦 [IdleAnimationManager] Loading bundled animations...")
|
||||
|
||||
let lottieFolder = URL(fileURLWithPath: bundlePath).appendingPathComponent("LottieAnimations")
|
||||
// The JSON files are added as individual resources, not in a folder
|
||||
let bundledFiles = ["Dog waiting", "Moody Dog", "Orange Cat Peeping"]
|
||||
var animations: [CustomIdleAnimation] = []
|
||||
|
||||
guard FileManager.default.fileExists(atPath: lottieFolder.path) else {
|
||||
print("⚠️ [IdleAnimationManager] LottieAnimations folder not found at: \(lottieFolder.path)")
|
||||
return nil
|
||||
}
|
||||
|
||||
do {
|
||||
let files = try FileManager.default.contentsOfDirectory(at: lottieFolder, includingPropertiesForKeys: nil)
|
||||
let jsonFiles = files.filter { $0.pathExtension.lowercased() == "json" }
|
||||
|
||||
let animations = jsonFiles.map { url -> CustomIdleAnimation in
|
||||
let name = url.deletingPathExtension().lastPathComponent
|
||||
return CustomIdleAnimation(
|
||||
name: name,
|
||||
for filename in bundledFiles {
|
||||
if let url = Bundle.main.url(forResource: filename, withExtension: "json") {
|
||||
let animation = CustomIdleAnimation(
|
||||
name: filename,
|
||||
source: .lottieFile(url),
|
||||
speed: 1.0,
|
||||
isBuiltIn: true
|
||||
)
|
||||
animations.append(animation)
|
||||
print("✅ [IdleAnimationManager] Loaded bundled animation: \(filename)")
|
||||
} else {
|
||||
print("⚠️ [IdleAnimationManager] Could not find bundled animation: \(filename).json")
|
||||
}
|
||||
}
|
||||
|
||||
print("📦 [IdleAnimationManager] Loaded \(animations.count) bundled animations")
|
||||
return animations
|
||||
|
||||
} catch {
|
||||
print("❌ [IdleAnimationManager] Error loading bundled animations: \(error)")
|
||||
guard !animations.isEmpty else {
|
||||
print("⚠️ [IdleAnimationManager] No bundled animations found")
|
||||
return nil
|
||||
}
|
||||
|
||||
print("📦 [IdleAnimationManager] Loaded \(animations.count) bundled animations")
|
||||
return animations
|
||||
}
|
||||
|
||||
// MARK: - User Animations
|
||||
|
|
@ -144,20 +139,20 @@ class IdleAnimationManager {
|
|||
// MARK: - Import & Export
|
||||
|
||||
/// Import a Lottie JSON file from URL (either local file or download from remote)
|
||||
func importLottieFile(from url: URL, name: String? = nil, speed: CGFloat = 1.0, transformConfig: AnimationTransformConfig = .default) -> Result<CustomIdleAnimation, Error> {
|
||||
func importLottieFile(from url: URL, name: String? = nil, speed: CGFloat = 1.0) -> Result<CustomIdleAnimation, Error> {
|
||||
let fileName = name ?? url.deletingPathExtension().lastPathComponent
|
||||
|
||||
// If it's a remote URL, download it first
|
||||
if url.scheme == "http" || url.scheme == "https" {
|
||||
return importRemoteAnimation(from: url, name: fileName, speed: speed, transformConfig: transformConfig)
|
||||
return importRemoteAnimation(from: url, name: fileName, speed: speed)
|
||||
}
|
||||
|
||||
// Local file import
|
||||
return importLocalFile(from: url, name: fileName, speed: speed, transformConfig: transformConfig)
|
||||
return importLocalFile(from: url, name: fileName, speed: speed)
|
||||
}
|
||||
|
||||
/// Import a local Lottie JSON file
|
||||
private func importLocalFile(from sourceURL: URL, name: String, speed: CGFloat, transformConfig: AnimationTransformConfig) -> Result<CustomIdleAnimation, Error> {
|
||||
private func importLocalFile(from sourceURL: URL, name: String, speed: CGFloat) -> Result<CustomIdleAnimation, Error> {
|
||||
do {
|
||||
// Validate it's a JSON file
|
||||
guard sourceURL.pathExtension.lowercased() == "json" else {
|
||||
|
|
@ -177,13 +172,12 @@ class IdleAnimationManager {
|
|||
// Copy file to storage
|
||||
try FileManager.default.copyItem(at: sourceURL, to: destinationURL)
|
||||
|
||||
// Create animation object
|
||||
// Create animation object (transforms will be stored separately)
|
||||
let animation = CustomIdleAnimation(
|
||||
name: name,
|
||||
source: .lottieFile(destinationURL),
|
||||
speed: speed,
|
||||
isBuiltIn: false,
|
||||
transformConfig: transformConfig
|
||||
isBuiltIn: false
|
||||
)
|
||||
|
||||
// Add to defaults
|
||||
|
|
@ -201,7 +195,7 @@ class IdleAnimationManager {
|
|||
}
|
||||
|
||||
/// Import animation from remote URL
|
||||
private func importRemoteAnimation(from url: URL, name: String, speed: CGFloat, transformConfig: AnimationTransformConfig) -> Result<CustomIdleAnimation, Error> {
|
||||
private func importRemoteAnimation(from url: URL, name: String, speed: CGFloat) -> Result<CustomIdleAnimation, Error> {
|
||||
// For remote URLs, we store the URL directly (no download)
|
||||
// The LottieView will handle downloading when needed
|
||||
|
||||
|
|
@ -209,8 +203,7 @@ class IdleAnimationManager {
|
|||
name: name,
|
||||
source: .lottieURL(url),
|
||||
speed: speed,
|
||||
isBuiltIn: false,
|
||||
transformConfig: transformConfig
|
||||
isBuiltIn: false
|
||||
)
|
||||
|
||||
// Add to defaults
|
||||
|
|
|
|||
|
|
@ -33,19 +33,28 @@ struct CustomIdleAnimation: Codable, Hashable, Equatable, Defaults.Serializable,
|
|||
var source: AnimationSource
|
||||
var speed: CGFloat = 1.0
|
||||
var isBuiltIn: Bool = false // Track if it's bundled vs user-added
|
||||
var transformConfig: AnimationTransformConfig = .default // Transform settings
|
||||
|
||||
init(id: UUID = UUID(), name: String, source: AnimationSource, speed: CGFloat = 1.0, isBuiltIn: Bool = false, transformConfig: AnimationTransformConfig = .default) {
|
||||
init(id: UUID = UUID(), name: String, source: AnimationSource, speed: CGFloat = 1.0, isBuiltIn: Bool = false) {
|
||||
self.id = id
|
||||
self.name = name
|
||||
self.source = source
|
||||
self.speed = speed
|
||||
self.isBuiltIn = isBuiltIn
|
||||
self.transformConfig = transformConfig
|
||||
}
|
||||
|
||||
/// Get the effective transform config (override or default)
|
||||
func getTransformConfig() -> AnimationTransformConfig {
|
||||
let override = Defaults[.animationTransformOverrides][id.uuidString]
|
||||
if let override = override {
|
||||
print("📋 [CustomIdleAnimation] Found override for '\(name)': \(override)")
|
||||
} else {
|
||||
print("📋 [CustomIdleAnimation] No override for '\(name)', using default")
|
||||
}
|
||||
return override ?? .default
|
||||
}
|
||||
}
|
||||
|
||||
struct AnimationTransformConfig: Codable, Hashable, Equatable {
|
||||
struct AnimationTransformConfig: Codable, Hashable, Equatable, Defaults.Serializable {
|
||||
var scale: CGFloat = 1.0
|
||||
var offsetX: CGFloat = 0
|
||||
var offsetY: CGFloat = 0
|
||||
|
|
@ -299,6 +308,7 @@ extension Defaults.Keys {
|
|||
static let showNotHumanFace = Key<Bool>("showNotHumanFace", default: false)
|
||||
static let customIdleAnimations = Key<[CustomIdleAnimation]>("customIdleAnimations", default: [])
|
||||
static let selectedIdleAnimation = Key<CustomIdleAnimation?>("selectedIdleAnimation", default: nil)
|
||||
static let animationTransformOverrides = Key<[String: AnimationTransformConfig]>("animationTransformOverrides", default: [:])
|
||||
static let tileShowLabels = Key<Bool>("tileShowLabels", default: false)
|
||||
static let showCalendar = Key<Bool>("showCalendar", default: false)
|
||||
static let hideCompletedReminders = Key<Bool>("hideCompletedReminders", default: true)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue