From e500f5a5b2db4e209213f843155c2bd2cc10a1c3 Mon Sep 17 00:00:00 2001 From: Hariharan Mudaliar Date: Sat, 11 Oct 2025 12:41:47 +0530 Subject: [PATCH 1/6] Working LottieAnimations with Scaling and stuff --- DynamicIsland.xcodeproj/project.pbxproj | 20 + DynamicIsland/ContentView.swift | 2 +- DynamicIsland/DynamicIslandApp.swift | 4 + DynamicIsland/Localizable.xcstrings | 154 +++++++ .../components/IdleAnimationView.swift | 74 +++ .../Settings/AnimationEditorView.swift | 427 ++++++++++++++++++ .../IdleAnimationsSettingsSection.swift | 417 +++++++++++++++++ .../components/Settings/SettingsView.swift | 3 + .../managers/IdleAnimationManager.swift | 301 ++++++++++++ DynamicIsland/models/Constants.swift | 47 ++ LottieAnimations/Dog waiting.json | 1 + LottieAnimations/Moody Dog.json | 1 + LottieAnimations/Orange Cat Peeping.json | 1 + 13 files changed, 1451 insertions(+), 1 deletion(-) create mode 100644 DynamicIsland/components/IdleAnimationView.swift create mode 100644 DynamicIsland/components/Settings/AnimationEditorView.swift create mode 100644 DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift create mode 100644 DynamicIsland/managers/IdleAnimationManager.swift create mode 100644 LottieAnimations/Dog waiting.json create mode 100644 LottieAnimations/Moody Dog.json create mode 100644 LottieAnimations/Orange Cat Peeping.json diff --git a/DynamicIsland.xcodeproj/project.pbxproj b/DynamicIsland.xcodeproj/project.pbxproj index c517033..66af6e1 100644 --- a/DynamicIsland.xcodeproj/project.pbxproj +++ b/DynamicIsland.xcodeproj/project.pbxproj @@ -21,6 +21,9 @@ 7E61181C2E24071E0050006C /* MacroVisionKit in Frameworks */ = {isa = PBXBuildFile; productRef = 146BC4362D366E9B0047C66A /* MacroVisionKit */; }; 7E8130402E3FB40500E08F3F /* mediaremote-adapter.pl in Resources */ = {isa = PBXBuildFile; fileRef = 7E81303D2E3FB40500E08F3F /* mediaremote-adapter.pl */; }; 7E8130412E3FB40500E08F3F /* NowPlayingTestClient in Resources */ = {isa = PBXBuildFile; fileRef = 7E81303E2E3FB40500E08F3F /* NowPlayingTestClient */; }; + 7E8840D72E9A346700C5CB8C /* Dog waiting.json in Resources */ = {isa = PBXBuildFile; fileRef = 7E8840D62E9A346700C5CB8C /* Dog waiting.json */; }; + 7E8840D92E9A347000C5CB8C /* Moody Dog.json in Resources */ = {isa = PBXBuildFile; fileRef = 7E8840D82E9A347000C5CB8C /* Moody Dog.json */; }; + 7E8840DB2E9A347800C5CB8C /* Orange Cat Peeping.json in Resources */ = {isa = PBXBuildFile; fileRef = 7E8840DA2E9A347800C5CB8C /* Orange Cat Peeping.json */; }; 7EE1D73D2E6B1E0B00997219 /* ApplicationServices.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 7EE1D73C2E6B1E0B00997219 /* ApplicationServices.framework */; }; 7EE1D73F2E6B1E1200997219 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 7EE1D73E2E6B1E1200997219 /* IOKit.framework */; }; BA90505C953246D0AB206451 /* MediaRemoteAdapter.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = F4C1DD09EC134302938E84F6 /* MediaRemoteAdapter.framework */; }; @@ -47,6 +50,9 @@ 7E25ECA42E6C6E7800700E72 /* DisplayServices.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = DisplayServices.framework; path = /System/Library/PrivateFrameworks/DisplayServices.framework; sourceTree = ""; }; 7E81303D2E3FB40500E08F3F /* mediaremote-adapter.pl */ = {isa = PBXFileReference; lastKnownFileType = text.script.perl; path = "mediaremote-adapter.pl"; sourceTree = ""; }; 7E81303E2E3FB40500E08F3F /* NowPlayingTestClient */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.executable"; path = NowPlayingTestClient; sourceTree = ""; }; + 7E8840D62E9A346700C5CB8C /* Dog waiting.json */ = {isa = PBXFileReference; lastKnownFileType = text.json; path = "Dog waiting.json"; sourceTree = ""; }; + 7E8840D82E9A347000C5CB8C /* Moody Dog.json */ = {isa = PBXFileReference; lastKnownFileType = text.json; path = "Moody Dog.json"; sourceTree = ""; }; + 7E8840DA2E9A347800C5CB8C /* Orange Cat Peeping.json */ = {isa = PBXFileReference; lastKnownFileType = text.json; path = "Orange Cat Peeping.json"; sourceTree = ""; }; 7EE1D73C2E6B1E0B00997219 /* ApplicationServices.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = ApplicationServices.framework; path = System/Library/Frameworks/ApplicationServices.framework; sourceTree = SDKROOT; }; 7EE1D73E2E6B1E1200997219 /* IOKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = IOKit.framework; path = System/Library/Frameworks/IOKit.framework; sourceTree = SDKROOT; }; F4C1DD09EC134302938E84F6 /* MediaRemoteAdapter.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = MediaRemoteAdapter.framework; path = Frameworks/MediaRemoteAdapter.framework; sourceTree = SOURCE_ROOT; }; @@ -109,9 +115,20 @@ name = Frameworks; sourceTree = ""; }; + 7E8840D52E9A341F00C5CB8C /* LottieAnimations */ = { + isa = PBXGroup; + children = ( + 7E8840D62E9A346700C5CB8C /* Dog waiting.json */, + 7E8840D82E9A347000C5CB8C /* Moody Dog.json */, + 7E8840DA2E9A347800C5CB8C /* Orange Cat Peeping.json */, + ); + path = LottieAnimations; + sourceTree = ""; + }; F54406DE2CD4987A00C7AFD9 = { isa = PBXGroup; children = ( + 7E8840D52E9A341F00C5CB8C /* LottieAnimations */, 7E81304F2E3FB42700E08F3F /* Frameworks */, 7E81303F2E3FB40500E08F3F /* mediaremote-adapter */, F54406E92CD4987A00C7AFD9 /* DynamicIsland */, @@ -215,6 +232,9 @@ files = ( 7E8130402E3FB40500E08F3F /* mediaremote-adapter.pl in Resources */, 7E8130412E3FB40500E08F3F /* NowPlayingTestClient in Resources */, + 7E8840D92E9A347000C5CB8C /* Moody Dog.json in Resources */, + 7E8840D72E9A346700C5CB8C /* Dog waiting.json in Resources */, + 7E8840DB2E9A347800C5CB8C /* Orange Cat Peeping.json in Resources */, ); runOnlyForDeploymentPostprocessing = 0; }; diff --git a/DynamicIsland/ContentView.swift b/DynamicIsland/ContentView.swift index 1250f41..2e67b87 100644 --- a/DynamicIsland/ContentView.swift +++ b/DynamicIsland/ContentView.swift @@ -516,7 +516,7 @@ struct ContentView: View { Rectangle() .fill(.black) .frame(width: vm.closedNotchSize.width - 20) - MinimalFaceFeatures() + IdleAnimationView() } }.frame(height: vm.effectiveClosedNotchHeight + (isHovering ? 8 : 0), alignment: .center) } diff --git a/DynamicIsland/DynamicIslandApp.swift b/DynamicIsland/DynamicIslandApp.swift index 4473779..b7e3544 100644 --- a/DynamicIsland/DynamicIslandApp.swift +++ b/DynamicIsland/DynamicIslandApp.swift @@ -84,6 +84,7 @@ class AppDelegate: NSObject, NSApplicationDelegate { let webcamManager = WebcamManager.shared let dndManager = DoNotDisturbManager.shared // NEW: DND detection let bluetoothAudioManager = BluetoothAudioManager.shared // NEW: Bluetooth audio detection + let idleAnimationManager = IdleAnimationManager.shared // NEW: Custom idle animations var closeNotchWorkItem: DispatchWorkItem? private var previousScreens: [NSScreen]? private var onboardingWindowController: NSWindowController? @@ -402,6 +403,9 @@ class AppDelegate: NSObject, NSApplicationDelegate { // Migrate legacy progress bar settings Defaults.Keys.migrateProgressBarStyle() + // Initialize idle animations (load bundled + built-in face) + idleAnimationManager.initializeDefaultAnimations() + // Setup SystemHUD Manager SystemHUDManager.shared.setup(coordinator: coordinator) diff --git a/DynamicIsland/Localizable.xcstrings b/DynamicIsland/Localizable.xcstrings index ed59e4a..c86753a 100644 --- a/DynamicIsland/Localizable.xcstrings +++ b/DynamicIsland/Localizable.xcstrings @@ -810,6 +810,10 @@ }, "%lld" : { + }, + "%lld animations" : { + "comment" : "A label displaying the number of custom animations available. The argument is the count of custom animations.", + "isCommentAutoGenerated" : true }, "%lld colors" : { @@ -917,6 +921,9 @@ } } } + }, + "%lldx" : { + }, "β€’" : { "comment" : "A period used to separate two related items.", @@ -1233,6 +1240,9 @@ }, "+%lld more" : { + }, + "1x" : { + }, "3 items" : { @@ -1254,9 +1264,18 @@ }, "15 colors" : { + }, + "20" : { + }, "20 colors" : { + }, + "30" : { + + }, + "100%" : { + }, "About" : { "localizations" : { @@ -1678,8 +1697,16 @@ } } }, + "Add Animation from URL" : { + "comment" : "A title for the sheet that allows users to add animations from a URL.", + "isCommentAutoGenerated" : true + }, "Add files" : { + }, + "Add from URL..." : { + "comment" : "A button label that prompts the user to add a Lottie animation from a URL.", + "isCommentAutoGenerated" : true }, "Add manually" : { "localizations" : { @@ -1781,6 +1808,10 @@ } } }, + "Add New" : { + "comment" : "A label displayed below the button to add a new idle animation.", + "isCommentAutoGenerated" : true + }, "Add new visualizer" : { "localizations" : { "ar" : { @@ -2596,6 +2627,13 @@ } } }, + "Animation" : { + + }, + "Animation Name" : { + "comment" : "A label for the name input field in the URL import sheet.", + "isCommentAutoGenerated" : true + }, "API Configuration" : { }, @@ -2802,6 +2840,10 @@ } } }, + "Are you sure you want to delete \"%@\"?" : { + "comment" : "A confirmation prompt asking the user to confirm the deletion of a custom idle animation. The placeholder text inside the quotation marks should be replaced with the name of the animation.", + "isCommentAutoGenerated" : true + }, "Are you sure you want to delete this color from your history?" : { }, @@ -3410,6 +3452,9 @@ } } } + }, + "Blue dashed box shows actual size in Dynamic Island" : { + }, "Bluetooth Audio Devices" : { "comment" : "A section header that lists Bluetooth audio devices.", @@ -3527,6 +3572,10 @@ }, "Brightness HUD" : { + }, + "Built-in" : { + "comment" : "A label indicating that an animation is a built-in one.", + "isCommentAutoGenerated" : true }, "Built-in System Monitoring" : { @@ -3836,6 +3885,9 @@ } } } + }, + "Center" : { + }, "Change" : { @@ -4245,6 +4297,10 @@ }, "Choose AI model" : { + }, + "Choose animation to display when Dynamic Island is idle. Tap to select, hold to delete custom animations." : { + "comment" : "A footer label under the section that lists their idle animations.", + "isCommentAutoGenerated" : true }, "Choose File" : { @@ -5188,6 +5244,9 @@ }, "Custom: %@" : { + }, + "Customize Animation" : { + }, "Customize in Settings" : { "localizations" : { @@ -5394,6 +5453,10 @@ }, "Delete" : { + }, + "Delete Animation" : { + "comment" : "The title of an alert that appears when trying to delete a custom animation.", + "isCommentAutoGenerated" : true }, "Delete Color" : { @@ -6253,6 +6316,10 @@ }, "Email address" : { + }, + "Enable \"Show cool face animation while inactivity\" to customize animations" : { + "comment" : "A message displayed below the section header in the IdleAnimationsSettingsSection, explaining that users can customize animations by enabling this feature.", + "isCommentAutoGenerated" : true }, "Enable Built-in System HUD" : { @@ -7208,6 +7275,9 @@ } } } + }, + "Fill Notch" : { + }, "Finish" : { "localizations" : { @@ -7308,6 +7378,9 @@ } } } + }, + "Fit to Notch" : { + }, "Gemini API Key" : { @@ -8020,6 +8093,9 @@ }, "Graph Visibility" : { + }, + "Height:" : { + }, "Hide" : { @@ -8329,6 +8405,13 @@ }, "History Size" : { + }, + "Horizontal:" : { + + }, + "https://example.com/animation.json" : { + "comment" : "A placeholder text for a Lottie JSON URL input field.", + "isCommentAutoGenerated" : true }, "https://github.com/th-ch/youtube-music" : { "localizations" : { @@ -8630,6 +8713,21 @@ } } }, + "Idle Animation Style" : { + "comment" : "The header label for the section that lets users choose the style of idle animation.", + "isCommentAutoGenerated" : true + }, + "Import" : { + + }, + "Import Error" : { + "comment" : "The title of an alert that appears when there is an error importing a Lottie animation.", + "isCommentAutoGenerated" : true + }, + "Import File..." : { + "comment" : "A menu option to import a Lottie animation from a file.", + "isCommentAutoGenerated" : true + }, "In progress" : { "localizations" : { "ar" : { @@ -11290,6 +11388,10 @@ } } }, + "My Animation" : { + "comment" : "A default name for a new animation added via a URL.", + "isCommentAutoGenerated" : true + }, "Name" : { "localizations" : { "ar" : { @@ -12760,6 +12862,9 @@ } } } + }, + "Opacity:" : { + }, "Open Google AI Studio" : { @@ -12949,6 +13054,15 @@ }, "Popover mode shows the assistant as a dropdown attached to the AI button. Panel mode shows the assistant in a floating window near the notch." : { + }, + "Position" : { + + }, + "Preview" : { + + }, + "Preview Zoom:" : { + }, "Privacy & Security" : { "comment" : "The title of the privacy and security settings screen.", @@ -13070,6 +13184,9 @@ }, "Quick Actions" : { + }, + "Quick Presets" : { + }, "Quit" : { "localizations" : { @@ -13507,6 +13624,12 @@ }, "Replaces system HUD notifications with Dynamic Island displays." : { + }, + "Reset" : { + + }, + "Reset All" : { + }, "Reset to Default" : { @@ -13616,6 +13739,9 @@ }, "Resume" : { + }, + "Rotation:" : { + }, "Running" : { "localizations" : { @@ -13722,6 +13848,15 @@ }, "Save Configuration" : { + }, + "Scale Down" : { + + }, + "Scale Up 2x" : { + + }, + "Scale:" : { + }, "Screen Assistant" : { @@ -13978,6 +14113,10 @@ } } }, + "Selected" : { + "comment" : "A label indicating that an animation is currently selected.", + "isCommentAutoGenerated" : true + }, "Selected animation" : { "localizations" : { "ar" : { @@ -14919,6 +15058,9 @@ }, "Shows the model's reasoning process before the final answer" : { + }, + "Size & Scale" : { + }, "Slider color" : { "localizations" : { @@ -15427,6 +15569,9 @@ } } } + }, + "Speed:" : { + }, "Square" : { "localizations" : { @@ -16222,6 +16367,9 @@ "Top Processes by %@" : { "comment" : "A heading that announces the top processes by a specific metric. The text inside the parentheses is replaced with the actual metric name.", "isCommentAutoGenerated" : true + }, + "Transform" : { + }, "Transform your notch truly yours" : { @@ -17039,6 +17187,9 @@ } } } + }, + "Vertical:" : { + }, "View on GitHub: th-ch/youtube-music" : { "localizations" : { @@ -17348,6 +17499,9 @@ }, "When enabled, the Stats tab will display real-time system performance graphs. This feature requires system permissions and may use additional battery." : { + }, + "Width:" : { + }, "With %lld graphs enabled, the Dynamic Island will expand horizontally to accommodate all graphs in a single row." : { diff --git a/DynamicIsland/components/IdleAnimationView.swift b/DynamicIsland/components/IdleAnimationView.swift new file mode 100644 index 0000000..863d2c7 --- /dev/null +++ b/DynamicIsland/components/IdleAnimationView.swift @@ -0,0 +1,74 @@ +// +// IdleAnimationView.swift +// DynamicIsland +// +// Created by AI Assistant on 11/10/2025. +// Unified view for displaying idle animations (Lottie or built-in face) +// + +import SwiftUI +import Lottie +import LottieUI +import Defaults + +struct IdleAnimationView: View { + @Default(.selectedIdleAnimation) var selectedAnimation + + var body: some View { + Group { + if let animation = selectedAnimation { + AnimationContentView(animation: animation) + } else { + // Fallback to original face if nothing selected + MinimalFaceFeatures(height: 20, width: 30) + } + } + } +} + +/// Internal view that renders the actual animation content +private struct AnimationContentView: View { + let animation: CustomIdleAnimation + + var body: some View { + let config = animation.transformConfig + + switch animation.source { + case .lottieFile(let url): + LottieView(state: LUStateData( + type: .loadedFrom(url), + speed: animation.speed, + loopMode: .loop + )) + .frame(width: config.cropWidth * config.scale, + height: config.cropHeight * config.scale) + .offset(x: config.offsetX, y: config.offsetY) + .rotationEffect(.degrees(config.rotation)) + .opacity(config.opacity) + + case .lottieURL(let url): + LottieView(state: LUStateData( + type: .loadedFrom(url), + speed: animation.speed, + loopMode: .loop + )) + .frame(width: config.cropWidth * config.scale, + height: config.cropHeight * config.scale) + .offset(x: config.offsetX, y: config.offsetY) + .rotationEffect(.degrees(config.rotation)) + .opacity(config.opacity) + + case .builtInFace: + MinimalFaceFeatures(height: 20, width: 30) + } + } +} + +// MARK: - Preview +#Preview { + ZStack { + Color.black + IdleAnimationView() + } + .frame(width: 100, height: 50) +} diff --git a/DynamicIsland/components/Settings/AnimationEditorView.swift b/DynamicIsland/components/Settings/AnimationEditorView.swift new file mode 100644 index 0000000..ad6b682 --- /dev/null +++ b/DynamicIsland/components/Settings/AnimationEditorView.swift @@ -0,0 +1,427 @@ +// +// AnimationEditorView.swift +// DynamicIsland +// +// Created by AI Assistant on 11/10/2025. +// Editor for resizing, repositioning, and cropping Lottie animations +// + +import SwiftUI +import LottieUI +import Defaults + +struct AnimationEditorView: View { + @Environment(\.dismiss) var dismiss + + let sourceURL: URL + let isRemoteURL: Bool + @Binding var animation: CustomIdleAnimation? + + @State private var name: String + @State private var speed: CGFloat = 1.0 + @State private var scale: CGFloat = 1.0 + @State private var offsetX: CGFloat = 0 + @State private var offsetY: CGFloat = 0 + @State private var cropWidth: CGFloat = 30 + @State private var cropHeight: CGFloat = 20 + @State private var rotation: CGFloat = 0 + @State private var opacity: CGFloat = 1.0 + + @State private var showingError = false + @State private var errorMessage = "" + @State private var isImporting = false + + // Preview state + @State private var previewScale: CGFloat = 1.0 + + init(sourceURL: URL, isRemoteURL: Bool, animation: Binding) { + self.sourceURL = sourceURL + self.isRemoteURL = isRemoteURL + self._animation = animation + + // Initialize name from URL + let fileName = sourceURL.deletingPathExtension().lastPathComponent + _name = State(initialValue: fileName) + } + + var body: some View { + VStack(spacing: 0) { + // Header + HStack { + Text("Customize Animation") + .font(.title2) + .fontWeight(.semibold) + + Spacer() + + Button("Cancel") { + dismiss() + } + .keyboardShortcut(.cancelAction) + } + .padding() + + Divider() + + HSplitView { + // Preview Panel + VStack { + Text("Preview") + .font(.headline) + .padding(.top) + + ZStack { + // Background to show bounds + RoundedRectangle(cornerRadius: 8) + .fill(Color(nsColor: .controlBackgroundColor)) + .overlay( + RoundedRectangle(cornerRadius: 8) + .strokeBorder(Color.gray.opacity(0.3), lineWidth: 1) + ) + + // Target size indicator (30x20 - actual size in notch) + Rectangle() + .strokeBorder(Color.blue.opacity(0.5), style: StrokeStyle(lineWidth: 2, dash: [5, 3])) + .frame(width: 30 * previewScale, height: 20 * previewScale) + + // Animation preview with transformations + LottieView(state: LUStateData( + type: .loadedFrom(sourceURL), + speed: speed, + loopMode: .loop + )) + .frame(width: cropWidth * scale * previewScale, height: cropHeight * scale * previewScale) + .offset(x: offsetX * previewScale, y: offsetY * previewScale) + .rotationEffect(.degrees(rotation)) + .opacity(opacity) + .clipped() + } + .frame(maxWidth: .infinity, maxHeight: .infinity) + .padding() + + // Preview Scale Control + HStack { + Text("Preview Zoom:") + .font(.caption) + .foregroundStyle(.secondary) + Slider(value: $previewScale, in: 1...10) + .frame(width: 150) + Text("\(Int(previewScale))x") + .font(.caption) + .foregroundStyle(.secondary) + .frame(width: 30) + } + .padding(.horizontal) + .padding(.bottom) + } + .frame(minWidth: 300) + + Divider() + + // Controls Panel + ScrollView { + VStack(alignment: .leading, spacing: 20) { + // Name + VStack(alignment: .leading, spacing: 8) { + Text("Animation Name") + .font(.headline) + TextField("Name", text: $name) + .textFieldStyle(.roundedBorder) + } + + Divider() + + // Size Controls + VStack(alignment: .leading, spacing: 12) { + Text("Size & Scale") + .font(.headline) + + // Scale + HStack { + Text("Scale:") + .frame(width: 80, alignment: .leading) + Slider(value: $scale, in: 0.1...5.0) + Text(String(format: "%.2f", scale)) + .frame(width: 50, alignment: .trailing) + .foregroundStyle(.secondary) + Button("Reset") { + withAnimation { scale = 1.0 } + } + .buttonStyle(.bordered) + .controlSize(.small) + } + + // Crop Width + HStack { + Text("Width:") + .frame(width: 80, alignment: .leading) + Slider(value: $cropWidth, in: 5...100) + Text(String(format: "%.0f", cropWidth)) + .frame(width: 50, alignment: .trailing) + .foregroundStyle(.secondary) + Button("30") { + withAnimation { cropWidth = 30 } + } + .buttonStyle(.bordered) + .controlSize(.small) + } + + // Crop Height + HStack { + Text("Height:") + .frame(width: 80, alignment: .leading) + Slider(value: $cropHeight, in: 5...100) + Text(String(format: "%.0f", cropHeight)) + .frame(width: 50, alignment: .trailing) + .foregroundStyle(.secondary) + Button("20") { + withAnimation { cropHeight = 20 } + } + .buttonStyle(.bordered) + .controlSize(.small) + } + } + + Divider() + + // Position Controls + VStack(alignment: .leading, spacing: 12) { + Text("Position") + .font(.headline) + + // Offset X + HStack { + Text("Horizontal:") + .frame(width: 80, alignment: .leading) + Slider(value: $offsetX, in: -50...50) + Text(String(format: "%.1f", offsetX)) + .frame(width: 50, alignment: .trailing) + .foregroundStyle(.secondary) + Button("Center") { + withAnimation { offsetX = 0 } + } + .buttonStyle(.bordered) + .controlSize(.small) + } + + // Offset Y + HStack { + Text("Vertical:") + .frame(width: 80, alignment: .leading) + Slider(value: $offsetY, in: -50...50) + Text(String(format: "%.1f", offsetY)) + .frame(width: 50, alignment: .trailing) + .foregroundStyle(.secondary) + Button("Center") { + withAnimation { offsetY = 0 } + } + .buttonStyle(.bordered) + .controlSize(.small) + } + } + + Divider() + + // Rotation & Opacity + VStack(alignment: .leading, spacing: 12) { + Text("Transform") + .font(.headline) + + // Rotation + HStack { + Text("Rotation:") + .frame(width: 80, alignment: .leading) + Slider(value: $rotation, in: -180...180) + Text(String(format: "%.0fΒ°", rotation)) + .frame(width: 50, alignment: .trailing) + .foregroundStyle(.secondary) + Button("Reset") { + withAnimation { rotation = 0 } + } + .buttonStyle(.bordered) + .controlSize(.small) + } + + // Opacity + HStack { + Text("Opacity:") + .frame(width: 80, alignment: .leading) + Slider(value: $opacity, in: 0...1) + Text(String(format: "%.0f%%", opacity * 100)) + .frame(width: 50, alignment: .trailing) + .foregroundStyle(.secondary) + Button("100%") { + withAnimation { opacity = 1.0 } + } + .buttonStyle(.bordered) + .controlSize(.small) + } + } + + Divider() + + // Animation Speed + VStack(alignment: .leading, spacing: 12) { + Text("Animation") + .font(.headline) + + HStack { + Text("Speed:") + .frame(width: 80, alignment: .leading) + Slider(value: $speed, in: 0.1...3.0) + Text(String(format: "%.2fx", speed)) + .frame(width: 50, alignment: .trailing) + .foregroundStyle(.secondary) + Button("1x") { + withAnimation { speed = 1.0 } + } + .buttonStyle(.bordered) + .controlSize(.small) + } + } + + Divider() + + // Presets + VStack(alignment: .leading, spacing: 12) { + Text("Quick Presets") + .font(.headline) + + LazyVGrid(columns: [GridItem(.flexible()), GridItem(.flexible())], spacing: 8) { + Button("Fit to Notch") { + withAnimation { + scale = 1.0 + cropWidth = 30 + cropHeight = 20 + offsetX = 0 + offsetY = 0 + rotation = 0 + } + } + .buttonStyle(.bordered) + + Button("Fill Notch") { + withAnimation { + scale = 1.5 + cropWidth = 30 + cropHeight = 20 + offsetX = 0 + offsetY = 0 + } + } + .buttonStyle(.bordered) + + Button("Scale Up 2x") { + withAnimation { + scale = 2.0 + } + } + .buttonStyle(.bordered) + + Button("Scale Down") { + withAnimation { + scale = 0.75 + } + } + .buttonStyle(.bordered) + + Button("Reset All") { + withAnimation { + scale = 1.0 + cropWidth = 30 + cropHeight = 20 + offsetX = 0 + offsetY = 0 + rotation = 0 + opacity = 1.0 + speed = 1.0 + } + } + .buttonStyle(.bordered) + .tint(.red) + } + } + } + .padding() + } + .frame(minWidth: 350, maxWidth: 450) + } + + Divider() + + // Footer with actions + HStack { + HStack(spacing: 4) { + Image(systemName: "info.circle") + .foregroundStyle(.secondary) + Text("Blue dashed box shows actual size in Dynamic Island") + .font(.caption) + .foregroundStyle(.secondary) + } + + Spacer() + + Button("Import") { + importAnimation() + } + .buttonStyle(.borderedProminent) + .keyboardShortcut(.defaultAction) + .disabled(name.isEmpty || isImporting) + } + .padding() + } + .frame(minWidth: 800, minHeight: 600) + .alert("Import Error", isPresented: $showingError) { + Button("OK") { } + } message: { + Text(errorMessage) + } + } + + // MARK: - Import Logic + + private func importAnimation() { + guard !name.isEmpty else { return } + + isImporting = true + + // Create animation config with transform settings + let config = AnimationTransformConfig( + scale: scale, + offsetX: offsetX, + offsetY: offsetY, + cropWidth: cropWidth, + cropHeight: cropHeight, + rotation: rotation, + opacity: opacity + ) + + // Import with config + let result = IdleAnimationManager.shared.importLottieFile( + from: sourceURL, + name: name, + speed: speed, + transformConfig: config + ) + + switch result { + case .success(let importedAnimation): + animation = importedAnimation + dismiss() + + case .failure(let error): + errorMessage = error.localizedDescription + showingError = true + isImporting = false + } + } +} + +// MARK: - Preview +#Preview { + AnimationEditorView( + sourceURL: URL(string: "https://assets9.lottiefiles.com/packages/lf20_mniampqn.json")!, + isRemoteURL: true, + animation: .constant(nil) + ) +} diff --git a/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift b/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift new file mode 100644 index 0000000..c575e35 --- /dev/null +++ b/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift @@ -0,0 +1,417 @@ +// +// IdleAnimationsSettingsSection.swift +// DynamicIsland +// +// Created by AI Assistant on 11/10/2025. +// Settings section for custom idle animations +// + +import SwiftUI +import Defaults +import LottieUI +import UniformTypeIdentifiers + +struct IdleAnimationsSettingsSection: View { + @Default(.customIdleAnimations) var customIdleAnimations + @Default(.selectedIdleAnimation) var selectedIdleAnimation + @Default(.showNotHumanFace) var showNotHumanFace + + @State private var showingFilePicker = false + @State private var showingURLSheet = false + @State private var urlInput = "" + @State private var nameInput = "" + @State private var selectedForDeletion: CustomIdleAnimation? + @State private var showingDeleteAlert = false + @State private var importError: String? + @State private var showingError = false + + // Animation editor state + @State private var showingEditor = false + @State private var editorSourceURL: URL? + @State private var editorIsRemote = false + @State private var editedAnimation: CustomIdleAnimation? + + var body: some View { + Section { + if showNotHumanFace { + // Horizontal scrollable grid of animations + ScrollView(.horizontal, showsIndicators: false) { + LazyHStack(spacing: 16) { + ForEach(customIdleAnimations) { animation in + AnimationPreviewCard( + animation: animation, + isSelected: selectedIdleAnimation?.id == animation.id, + onSelect: { + withAnimation(.easeInOut(duration: 0.2)) { + selectedIdleAnimation = animation + } + }, + onDelete: animation.isBuiltIn ? nil : { + selectedForDeletion = animation + showingDeleteAlert = true + } + ) + } + + // Add animation button + AddAnimationCard { + showingFilePicker = true + } onAddURL: { + urlInput = "" + nameInput = "" + showingURLSheet = true + } + } + .padding(.vertical, 12) + .padding(.horizontal, 4) + } + .frame(height: 140) + } else { + Text("Enable \"Show cool face animation while inactivity\" to customize animations") + .font(.caption) + .foregroundStyle(.secondary) + .padding(.vertical, 8) + } + } header: { + HStack { + Text("Idle Animation Style") + Spacer() + if showNotHumanFace { + Text("\(customIdleAnimations.count) animations") + .font(.caption) + .foregroundStyle(.secondary) + } + } + } footer: { + if showNotHumanFace { + Text("Choose animation to display when Dynamic Island is idle. Tap to select, hold to delete custom animations.") + } + } + .fileImporter( + isPresented: $showingFilePicker, + allowedContentTypes: [UTType.json], + allowsMultipleSelection: false + ) { result in + handleFileImport(result) + } + .sheet(isPresented: $showingURLSheet) { + URLImportSheet( + urlInput: $urlInput, + nameInput: $nameInput, + onImport: { handleURLImport() }, + onCancel: { showingURLSheet = false } + ) + } + .sheet(isPresented: $showingEditor) { + if let url = editorSourceURL { + AnimationEditorView( + sourceURL: url, + isRemoteURL: editorIsRemote, + animation: $editedAnimation + ) + .frame(minWidth: 800, minHeight: 600) + .onChange(of: editedAnimation) { oldValue, newValue in + if let animation = newValue { + // Animation was successfully imported via editor + withAnimation { + selectedIdleAnimation = animation + } + showingEditor = false + // Reset editor state + editorSourceURL = nil + editedAnimation = nil + } + } + } + } + .alert("Delete Animation", isPresented: $showingDeleteAlert) { + Button("Cancel", role: .cancel) { } + Button("Delete", role: .destructive) { + if let animation = selectedForDeletion { + IdleAnimationManager.shared.deleteAnimation(animation) + } + } + } message: { + if let animation = selectedForDeletion { + Text("Are you sure you want to delete \"\(animation.name)\"?") + } + } + .alert("Import Error", isPresented: $showingError) { + Button("OK") { } + } message: { + Text(importError ?? "Unknown error occurred") + } + } + + // MARK: - Import Handlers + + private func handleFileImport(_ result: Result<[URL], Error>) { + switch result { + case .success(let urls): + guard let url = urls.first else { return } + + // Show editor instead of directly importing + editorSourceURL = url + editorIsRemote = false + editedAnimation = nil + showingEditor = true + + case .failure(let error): + importError = error.localizedDescription + showingError = true + } + } + + private func handleURLImport() { + guard let url = URL(string: urlInput), !nameInput.isEmpty else { + importError = "Please provide both a valid URL and name" + showingError = true + return + } + + // Show editor instead of directly importing + editorSourceURL = url + editorIsRemote = true + editedAnimation = nil + showingURLSheet = false + showingEditor = true + } +} + +// MARK: - Animation Preview Card +struct AnimationPreviewCard: View { + let animation: CustomIdleAnimation + let isSelected: Bool + let onSelect: () -> Void + let onDelete: (() -> Void)? + + @State private var isHovering = false + + var body: some View { + VStack(spacing: 8) { + // Preview area + ZStack { + RoundedRectangle(cornerRadius: 12) + .fill(Color(nsColor: .controlBackgroundColor)) + .overlay( + RoundedRectangle(cornerRadius: 12) + .strokeBorder( + isSelected ? Color.accentColor : Color.clear, + lineWidth: 2.5 + ) + ) + + // Animation preview + AnimationPreview(animation: animation) + .frame(width: 60, height: 40) + + // Delete button (only for custom animations) + if let onDelete = onDelete, isHovering { + VStack { + HStack { + Spacer() + Button { + onDelete() + } label: { + Image(systemName: "xmark.circle.fill") + .foregroundStyle(.white, .red) + .font(.system(size: 20)) + } + .buttonStyle(.plain) + .padding(4) + } + Spacer() + } + } + } + .frame(width: 100, height: 80) + .onHover { hovering in + withAnimation(.easeInOut(duration: 0.15)) { + isHovering = hovering + } + } + + // Name and badge + VStack(spacing: 4) { + Text(animation.name) + .font(.caption) + .fontWeight(.medium) + .lineLimit(2) + .multilineTextAlignment(.center) + .frame(width: 100) + + if isSelected { + Text("Selected") + .font(.system(size: 10)) + .fontWeight(.medium) + .foregroundStyle(.white) + .padding(.horizontal, 8) + .padding(.vertical, 2) + .background( + Capsule() + .fill(Color.accentColor) + ) + } else if animation.isBuiltIn { + Text("Built-in") + .font(.system(size: 10)) + .foregroundStyle(.secondary) + } + } + } + .contentShape(Rectangle()) + .onTapGesture { + onSelect() + } + } +} + +// MARK: - Animation Preview +struct AnimationPreview: View { + let animation: CustomIdleAnimation + + var body: some View { + switch animation.source { + case .lottieFile(let url): + LottieView(state: LUStateData( + type: .loadedFrom(url), + speed: animation.speed, + loopMode: .loop + )) + .frame(width: 60, height: 40) + + case .lottieURL(let url): + LottieView(state: LUStateData( + type: .loadedFrom(url), + speed: animation.speed, + loopMode: .loop + )) + .frame(width: 60, height: 40) + + case .builtInFace: + MinimalFaceFeatures(height: 40, width: 60) + .scaleEffect(2.0) // Scale up the face for preview + } + } +} + +// MARK: - Add Animation Card +struct AddAnimationCard: View { + let onAddFile: () -> Void + let onAddURL: () -> Void + + @State private var showingMenu = false + + var body: some View { + VStack(spacing: 8) { + Button { + showingMenu.toggle() + } label: { + ZStack { + RoundedRectangle(cornerRadius: 12) + .strokeBorder(style: StrokeStyle(lineWidth: 2, dash: [5, 3])) + .fill(Color(nsColor: .controlBackgroundColor)) + .foregroundStyle(.secondary) + + VStack(spacing: 4) { + Image(systemName: "plus.circle.fill") + .font(.system(size: 28)) + .foregroundStyle(.secondary) + Text("Add") + .font(.caption) + .foregroundStyle(.secondary) + } + } + .frame(width: 100, height: 80) + } + .buttonStyle(.plain) + .popover(isPresented: $showingMenu, arrowEdge: .bottom) { + VStack(alignment: .leading, spacing: 0) { + Button { + showingMenu = false + onAddFile() + } label: { + Label("Import File...", systemImage: "doc.badge.plus") + .frame(maxWidth: .infinity, alignment: .leading) + } + .buttonStyle(.plain) + .padding(8) + + Divider() + + Button { + showingMenu = false + onAddURL() + } label: { + Label("Add from URL...", systemImage: "link.badge.plus") + .frame(maxWidth: .infinity, alignment: .leading) + } + .buttonStyle(.plain) + .padding(8) + } + .frame(width: 180) + } + + Text("Add New") + .font(.caption) + .fontWeight(.medium) + .foregroundStyle(.secondary) + .frame(width: 100) + } + } +} + +// MARK: - URL Import Sheet +struct URLImportSheet: View { + @Binding var urlInput: String + @Binding var nameInput: String + let onImport: () -> Void + let onCancel: () -> Void + + var body: some View { + VStack(spacing: 20) { + Text("Add Animation from URL") + .font(.headline) + + VStack(alignment: .leading, spacing: 8) { + Text("Lottie JSON URL") + .font(.caption) + .foregroundStyle(.secondary) + TextField("https://example.com/animation.json", text: $urlInput) + .textFieldStyle(.roundedBorder) + } + + VStack(alignment: .leading, spacing: 8) { + Text("Animation Name") + .font(.caption) + .foregroundStyle(.secondary) + TextField("My Animation", text: $nameInput) + .textFieldStyle(.roundedBorder) + } + + HStack { + Button("Cancel") { + onCancel() + } + .keyboardShortcut(.cancelAction) + + Spacer() + + Button("Add") { + onImport() + } + .keyboardShortcut(.defaultAction) + .disabled(urlInput.isEmpty || nameInput.isEmpty) + } + } + .padding(24) + .frame(width: 400) + } +} + +// MARK: - Preview +#Preview { + Form { + IdleAnimationsSettingsSection() + } + .frame(width: 600, height: 400) +} diff --git a/DynamicIsland/components/Settings/SettingsView.swift b/DynamicIsland/components/Settings/SettingsView.swift index b20d5ac..c03aae3 100644 --- a/DynamicIsland/components/Settings/SettingsView.swift +++ b/DynamicIsland/components/Settings/SettingsView.swift @@ -1227,6 +1227,9 @@ struct Appearance: View { Text("Additional features") } } + + // MARK: - Custom Idle Animations Section + IdleAnimationsSettingsSection() Section { HStack { diff --git a/DynamicIsland/managers/IdleAnimationManager.swift b/DynamicIsland/managers/IdleAnimationManager.swift new file mode 100644 index 0000000..8c4d979 --- /dev/null +++ b/DynamicIsland/managers/IdleAnimationManager.swift @@ -0,0 +1,301 @@ +// +// IdleAnimationManager.swift +// DynamicIsland +// +// Created by AI Assistant on 11/10/2025. +// Manages custom idle animations (Lottie files) for the Dynamic Island +// + +import Foundation +import Defaults +import AppKit + +class IdleAnimationManager { + static let shared = IdleAnimationManager() + + // Storage directory for user-imported animations + private let storageDirectory: URL + + private init() { + // Create storage directory in Application Support + let appSupport = FileManager.default.urls(for: .applicationSupportDirectory, in: .userDomainMask).first! + storageDirectory = appSupport.appendingPathComponent("DynamicIsland/IdleAnimations", isDirectory: true) + + // Create directory if it doesn't exist + try? FileManager.default.createDirectory(at: storageDirectory, withIntermediateDirectories: true) + + print("πŸ“ [IdleAnimationManager] Storage directory: \(storageDirectory.path)") + } + + // MARK: - Initialization + + /// Load bundled animations from the LottieAnimations folder and built-in face + func initializeDefaultAnimations() { + var animations: [CustomIdleAnimation] = [] + + // Add built-in face as first option + let builtInFace = CustomIdleAnimation( + name: "Classic Face", + source: .builtInFace, + speed: 1.0, + isBuiltIn: true + ) + animations.append(builtInFace) + + // Load bundled Lottie files + if let bundledAnimations = loadBundledAnimations() { + animations.append(contentsOf: bundledAnimations) + } + + // Load previously imported user animations from storage + if let userAnimations = loadStoredUserAnimations() { + animations.append(contentsOf: userAnimations) + } + + // Only set if empty (first launch) + if Defaults[.customIdleAnimations].isEmpty { + Defaults[.customIdleAnimations] = animations + Defaults[.selectedIdleAnimation] = builtInFace // Default to built-in face + print("βœ… [IdleAnimationManager] Initialized with \(animations.count) animations") + } else { + // Merge: add any new bundled animations that aren't already in the list + var existing = Defaults[.customIdleAnimations] + let existingNames = Set(existing.map { $0.name }) + + for newAnim in animations where newAnim.isBuiltIn { + if !existingNames.contains(newAnim.name) { + existing.append(newAnim) + } + } + + Defaults[.customIdleAnimations] = existing + print("βœ… [IdleAnimationManager] Updated with \(existing.count) animations") + } + } + + // MARK: - Bundled Animations + + /// Load animations from the LottieAnimations folder in the bundle + private func loadBundledAnimations() -> [CustomIdleAnimation]? { + guard let bundlePath = Bundle.main.resourcePath else { + print("⚠️ [IdleAnimationManager] Could not find bundle resource path") + return nil + } + + let lottieFolder = URL(fileURLWithPath: bundlePath).appendingPathComponent("LottieAnimations") + + guard FileManager.default.fileExists(atPath: lottieFolder.path) else { + print("⚠️ [IdleAnimationManager] LottieAnimations folder not found at: \(lottieFolder.path)") + return nil + } + + do { + let files = try FileManager.default.contentsOfDirectory(at: lottieFolder, includingPropertiesForKeys: nil) + let jsonFiles = files.filter { $0.pathExtension.lowercased() == "json" } + + let animations = jsonFiles.map { url -> CustomIdleAnimation in + let name = url.deletingPathExtension().lastPathComponent + return CustomIdleAnimation( + name: name, + source: .lottieFile(url), + speed: 1.0, + isBuiltIn: true + ) + } + + print("πŸ“¦ [IdleAnimationManager] Loaded \(animations.count) bundled animations") + return animations + + } catch { + print("❌ [IdleAnimationManager] Error loading bundled animations: \(error)") + return nil + } + } + + // MARK: - User Animations + + /// Load user-imported animations from storage directory + private func loadStoredUserAnimations() -> [CustomIdleAnimation]? { + do { + let files = try FileManager.default.contentsOfDirectory(at: storageDirectory, includingPropertiesForKeys: nil) + let jsonFiles = files.filter { $0.pathExtension.lowercased() == "json" } + + let animations = jsonFiles.map { url -> CustomIdleAnimation in + let name = url.deletingPathExtension().lastPathComponent + return CustomIdleAnimation( + name: name, + source: .lottieFile(url), + speed: 1.0, + isBuiltIn: false + ) + } + + if !animations.isEmpty { + print("πŸ’Ύ [IdleAnimationManager] Loaded \(animations.count) stored user animations") + } + return animations.isEmpty ? nil : animations + + } catch { + print("❌ [IdleAnimationManager] Error loading stored animations: \(error)") + return nil + } + } + + // MARK: - Import & Export + + /// Import a Lottie JSON file from URL (either local file or download from remote) + func importLottieFile(from url: URL, name: String? = nil, speed: CGFloat = 1.0, transformConfig: AnimationTransformConfig = .default) -> Result { + let fileName = name ?? url.deletingPathExtension().lastPathComponent + + // If it's a remote URL, download it first + if url.scheme == "http" || url.scheme == "https" { + return importRemoteAnimation(from: url, name: fileName, speed: speed, transformConfig: transformConfig) + } + + // Local file import + return importLocalFile(from: url, name: fileName, speed: speed, transformConfig: transformConfig) + } + + /// Import a local Lottie JSON file + private func importLocalFile(from sourceURL: URL, name: String, speed: CGFloat, transformConfig: AnimationTransformConfig) -> Result { + do { + // Validate it's a JSON file + guard sourceURL.pathExtension.lowercased() == "json" else { + return .failure(AnimationImportError.invalidFileType) + } + + // Validate JSON content (basic check) + let data = try Data(contentsOf: sourceURL) + guard let _ = try? JSONSerialization.jsonObject(with: data) else { + return .failure(AnimationImportError.invalidJSON) + } + + // Generate unique filename + let uniqueFileName = "\(UUID().uuidString).json" + let destinationURL = storageDirectory.appendingPathComponent(uniqueFileName) + + // Copy file to storage + try FileManager.default.copyItem(at: sourceURL, to: destinationURL) + + // Create animation object + let animation = CustomIdleAnimation( + name: name, + source: .lottieFile(destinationURL), + speed: speed, + isBuiltIn: false, + transformConfig: transformConfig + ) + + // Add to defaults + var animations = Defaults[.customIdleAnimations] + animations.append(animation) + Defaults[.customIdleAnimations] = animations + + print("βœ… [IdleAnimationManager] Imported local file: \(name)") + return .success(animation) + + } catch { + print("❌ [IdleAnimationManager] Import failed: \(error)") + return .failure(error) + } + } + + /// Import animation from remote URL + private func importRemoteAnimation(from url: URL, name: String, speed: CGFloat, transformConfig: AnimationTransformConfig) -> Result { + // For remote URLs, we store the URL directly (no download) + // The LottieView will handle downloading when needed + + let animation = CustomIdleAnimation( + name: name, + source: .lottieURL(url), + speed: speed, + isBuiltIn: false, + transformConfig: transformConfig + ) + + // Add to defaults + var animations = Defaults[.customIdleAnimations] + animations.append(animation) + Defaults[.customIdleAnimations] = animations + + print("βœ… [IdleAnimationManager] Added remote animation: \(name)") + return .success(animation) + } + + // MARK: - Management + + /// Delete an animation (only user-added ones, not built-in) + func deleteAnimation(_ animation: CustomIdleAnimation) -> Bool { + guard !animation.isBuiltIn else { + print("⚠️ [IdleAnimationManager] Cannot delete built-in animation") + return false + } + + // Remove from defaults + var animations = Defaults[.customIdleAnimations] + guard let index = animations.firstIndex(of: animation) else { + return false + } + animations.remove(at: index) + Defaults[.customIdleAnimations] = animations + + // If it's a local file, delete it from storage + if case .lottieFile(let url) = animation.source { + // Only delete if it's in our storage directory (not bundled) + if url.path.contains(storageDirectory.path) { + try? FileManager.default.removeItem(at: url) + print("πŸ—‘οΈ [IdleAnimationManager] Deleted file: \(url.lastPathComponent)") + } + } + + // If deleted animation was selected, select the first one + if Defaults[.selectedIdleAnimation] == animation { + Defaults[.selectedIdleAnimation] = animations.first + } + + print("βœ… [IdleAnimationManager] Deleted animation: \(animation.name)") + return true + } + + /// Update animation properties + func updateAnimation(_ animation: CustomIdleAnimation, name: String? = nil, speed: CGFloat? = nil) { + var animations = Defaults[.customIdleAnimations] + guard let index = animations.firstIndex(where: { $0.id == animation.id }) else { + return + } + + if let name = name { + animations[index].name = name + } + if let speed = speed { + animations[index].speed = speed + } + + Defaults[.customIdleAnimations] = animations + + // Update selected animation if it's the same one + if Defaults[.selectedIdleAnimation]?.id == animation.id { + Defaults[.selectedIdleAnimation] = animations[index] + } + + print("βœ… [IdleAnimationManager] Updated animation: \(animation.name)") + } +} + +// MARK: - Error Types +enum AnimationImportError: LocalizedError { + case invalidFileType + case invalidJSON + case downloadFailed + + var errorDescription: String? { + switch self { + case .invalidFileType: + return "Only .json files are supported" + case .invalidJSON: + return "Invalid Lottie JSON format" + case .downloadFailed: + return "Failed to download animation" + } + } +} diff --git a/DynamicIsland/models/Constants.swift b/DynamicIsland/models/Constants.swift index 0725628..de6eecf 100644 --- a/DynamicIsland/models/Constants.swift +++ b/DynamicIsland/models/Constants.swift @@ -25,6 +25,51 @@ struct CustomVisualizer: Codable, Hashable, Equatable, Defaults.Serializable { var speed: CGFloat = 1.0 } +// MARK: - Custom Idle Animation Models +struct CustomIdleAnimation: Codable, Hashable, Equatable, Defaults.Serializable, Identifiable { + let id: UUID + var name: String + var source: AnimationSource + var speed: CGFloat = 1.0 + var isBuiltIn: Bool = false // Track if it's bundled vs user-added + var transformConfig: AnimationTransformConfig = .default // Transform settings + + init(id: UUID = UUID(), name: String, source: AnimationSource, speed: CGFloat = 1.0, isBuiltIn: Bool = false, transformConfig: AnimationTransformConfig = .default) { + self.id = id + self.name = name + self.source = source + self.speed = speed + self.isBuiltIn = isBuiltIn + self.transformConfig = transformConfig + } +} + +struct AnimationTransformConfig: Codable, Hashable, Equatable { + var scale: CGFloat = 1.0 + var offsetX: CGFloat = 0 + var offsetY: CGFloat = 0 + var cropWidth: CGFloat = 30 + var cropHeight: CGFloat = 20 + var rotation: CGFloat = 0 + var opacity: CGFloat = 1.0 + + static let `default` = AnimationTransformConfig() +} + +enum AnimationSource: Codable, Hashable, Equatable { + case lottieFile(URL) // Local file (in app support or bundle) + case lottieURL(URL) // Remote URL + case builtInFace // Original MinimalFaceFeatures + + var displayType: String { + switch self { + case .lottieFile: return "Local" + case .lottieURL: return "Remote" + case .builtInFace: return "Built-in" + } + } +} + enum CalendarSelectionState: Codable, Defaults.Serializable { case all case selected(Set) @@ -234,6 +279,8 @@ extension Defaults.Keys { static let cornerRadiusScaling = Key("cornerRadiusScaling", default: true) static let useModernCloseAnimation = Key("useModernCloseAnimation", default: true) static let showNotHumanFace = Key("showNotHumanFace", default: false) + static let customIdleAnimations = Key<[CustomIdleAnimation]>("customIdleAnimations", default: []) + static let selectedIdleAnimation = Key("selectedIdleAnimation", default: nil) static let tileShowLabels = Key("tileShowLabels", default: false) static let showCalendar = Key("showCalendar", default: false) static let hideCompletedReminders = Key("hideCompletedReminders", 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1","c":{"a":0,"k":[1,1,1],"ix":4},"r":1,"o":{"a":0,"k":100,"ix":5}},{"ty":"tr","a":{"a":0,"k":[0,0],"ix":1},"s":{"a":0,"k":[100,100],"ix":3},"sk":{"a":0,"k":0,"ix":4},"p":{"a":0,"k":[516.174,329.229],"ix":2},"r":{"a":0,"k":0,"ix":6},"sa":{"a":0,"k":0,"ix":5},"o":{"a":0,"k":100,"ix":7}}]},{"ty":"gr","bm":0,"hd":false,"mn":"ADBE Vector Group","nm":"Groupe 4","ix":4,"cix":2,"np":2,"it":[{"ty":"sh","bm":0,"hd":false,"mn":"ADBE Vector Shape - Group","nm":"Tracé 1","ix":1,"d":1,"ks":{"a":0,"k":{"c":true,"i":[[0,0],[25.902,-23.233],[0,0],[0,0],[0,0],[0.05,-34.794],[0,0],[0.392,62.222],[31.775,0.045],[0.153,-0.002],[-0.203,-31.985],[-65.704,-8.654],[-2.494,-0.004],[-1.219,0.076],[0,0],[-22.658,50.5],[0,41.875],[0,0],[0,0],[0,0]],"o":[[0.05,-34.794],[0,0],[0,0],[0,0],[-25.836,-23.307],[0,0],[-19.955,-21.872],[-0.202,-31.831],[-0.155,0],[-31.984,0.202],[1.205,190.77],[2.539,0.336],[1.233,0.002],[0,0],[58.93,0.084],[13.454,-23.624],[0,0],[0,0],[0,0],[0,0]],"v":[[335.687,-454.416],[268.651,-484.394],[156.972,-384.219],[-1.722,-384.443],[-113.113,-484.937],[-180.235,-455.147],[-181.228,361.501],[-219.71,240.436],[-277.529,182.891],[-277.988,182.891],[-335.533,241.171],[-144.049,507.373],[-136.498,507.877],[-132.831,507.714],[181.211,508.159],[313.547,422.599],[334.642,325.355],[334.996,26.531],[334.974,26.531],[335,26.531]]},"ix":2}},{"ty":"fl","bm":0,"hd":false,"mn":"ADBE Vector Graphic - Fill","nm":"Fond 1","c":{"a":0,"k":[0.9373,0.5569,0.2706],"ix":4},"r":1,"o":{"a":0,"k":100,"ix":5}},{"ty":"tr","a":{"a":0,"k":[0,0],"ix":1},"s":{"a":0,"k":[100,100],"ix":3},"sk":{"a":0,"k":0,"ix":4},"p":{"a":0,"k":[335.986,508.494],"ix":2},"r":{"a":0,"k":0,"ix":6},"sa":{"a":0,"k":0,"ix":5},"o":{"a":0,"k":100,"ix":7}}]}],"ind":4,"parent":1}],"v":"5.1.13","fr":25,"op":77,"ip":0,"assets":[]} \ No newline at end of file From f8466c2027f49ad4ad20eba1ce98a3a4a9736033 Mon Sep 17 00:00:00 2001 From: Hariharan Mudaliar Date: Sat, 11 Oct 2025 13:34:18 +0530 Subject: [PATCH 2/6] BugFix: LiveActivity expands too much --- DynamicIsland/Localizable.xcstrings | 18 ++++ .../components/IdleAnimationView.swift | 18 +++- .../Settings/AnimationEditorView.swift | 89 +++++++++++++++++-- .../IdleAnimationsSettingsSection.swift | 51 ++++++++++- DynamicIsland/models/Constants.swift | 2 + 5 files changed, 162 insertions(+), 16 deletions(-) diff --git a/DynamicIsland/Localizable.xcstrings b/DynamicIsland/Localizable.xcstrings index c86753a..e6cedd7 100644 --- a/DynamicIsland/Localizable.xcstrings +++ b/DynamicIsland/Localizable.xcstrings @@ -3569,6 +3569,9 @@ } } } + }, + "Bottom Pad:" : { + }, "Brightness HUD" : { @@ -5777,6 +5780,9 @@ }, "Display Mode" : { + }, + "Display Options" : { + }, "Displays a HUD notification when Bluetooth audio devices (headphones, AirPods, speakers) connect, showing device name and battery level." : { "comment" : "A footer for the \"Bluetooth Audio Devices\" section in the HUD settings.", @@ -6213,6 +6219,9 @@ } } } + }, + "Edit Animation" : { + }, "Edit layout" : { "localizations" : { @@ -7175,6 +7184,9 @@ } } } + }, + "Expand Notch with Animation" : { + }, "Extensions" : { "localizations" : { @@ -13845,6 +13857,9 @@ }, "Save" : { + }, + "Save Changes" : { + }, "Save Configuration" : { @@ -17496,6 +17511,9 @@ }, "When disabled, all keyboard shortcuts will be inactive. You can still use the UI controls." : { + }, + "When enabled, the Dynamic Island will expand horizontally to match the animation size" : { + }, "When enabled, the Stats tab will display real-time system performance graphs. This feature requires system permissions and may use additional battery." : { diff --git a/DynamicIsland/components/IdleAnimationView.swift b/DynamicIsland/components/IdleAnimationView.swift index 863d2c7..d075ae7 100644 --- a/DynamicIsland/components/IdleAnimationView.swift +++ b/DynamicIsland/components/IdleAnimationView.swift @@ -40,11 +40,16 @@ private struct AnimationContentView: View { speed: animation.speed, loopMode: .loop )) - .frame(width: config.cropWidth * config.scale, - height: config.cropHeight * config.scale) + .frame( + width: config.cropWidth * config.scale, + height: config.cropHeight * config.scale + ) .offset(x: config.offsetX, y: config.offsetY) .rotationEffect(.degrees(config.rotation)) .opacity(config.opacity) + .padding(.bottom, config.paddingBottom) + .frame(width: config.expandWithAnimation ? nil : 30, height: 20) + .clipped() case .lottieURL(let url): LottieView(state: LUStateData( @@ -52,11 +57,16 @@ private struct AnimationContentView: View { speed: animation.speed, loopMode: .loop )) - .frame(width: config.cropWidth * config.scale, - height: config.cropHeight * config.scale) + .frame( + width: config.cropWidth * config.scale, + height: config.cropHeight * config.scale + ) .offset(x: config.offsetX, y: config.offsetY) .rotationEffect(.degrees(config.rotation)) .opacity(config.opacity) + .padding(.bottom, config.paddingBottom) + .frame(width: config.expandWithAnimation ? nil : 30, height: 20) + .clipped() case .builtInFace: MinimalFaceFeatures(height: 20, width: 30) diff --git a/DynamicIsland/components/Settings/AnimationEditorView.swift b/DynamicIsland/components/Settings/AnimationEditorView.swift index ad6b682..86063f9 100644 --- a/DynamicIsland/components/Settings/AnimationEditorView.swift +++ b/DynamicIsland/components/Settings/AnimationEditorView.swift @@ -16,6 +16,7 @@ struct AnimationEditorView: View { let sourceURL: URL let isRemoteURL: Bool @Binding var animation: CustomIdleAnimation? + let existingAnimation: CustomIdleAnimation? @State private var name: String @State private var speed: CGFloat = 1.0 @@ -26,6 +27,8 @@ struct AnimationEditorView: View { @State private var cropHeight: CGFloat = 20 @State private var rotation: CGFloat = 0 @State private var opacity: CGFloat = 1.0 + @State private var paddingBottom: CGFloat = 0 + @State private var expandWithAnimation: Bool = false @State private var showingError = false @State private var errorMessage = "" @@ -34,21 +37,37 @@ struct AnimationEditorView: View { // Preview state @State private var previewScale: CGFloat = 1.0 - init(sourceURL: URL, isRemoteURL: Bool, animation: Binding) { + init(sourceURL: URL, isRemoteURL: Bool, animation: Binding, existingAnimation: CustomIdleAnimation? = nil) { self.sourceURL = sourceURL self.isRemoteURL = isRemoteURL self._animation = animation + self.existingAnimation = existingAnimation - // Initialize name from URL - let fileName = sourceURL.deletingPathExtension().lastPathComponent - _name = State(initialValue: fileName) + // Initialize from existing animation if editing, otherwise from URL + if let existing = existingAnimation { + _name = State(initialValue: existing.name) + _speed = State(initialValue: existing.speed) + let config = existing.transformConfig + _scale = State(initialValue: config.scale) + _offsetX = State(initialValue: config.offsetX) + _offsetY = State(initialValue: config.offsetY) + _cropWidth = State(initialValue: config.cropWidth) + _cropHeight = State(initialValue: config.cropHeight) + _rotation = State(initialValue: config.rotation) + _opacity = State(initialValue: config.opacity) + _paddingBottom = State(initialValue: config.paddingBottom) + _expandWithAnimation = State(initialValue: config.expandWithAnimation) + } else { + let fileName = sourceURL.deletingPathExtension().lastPathComponent + _name = State(initialValue: fileName) + } } var body: some View { VStack(spacing: 0) { // Header HStack { - Text("Customize Animation") + Text(existingAnimation != nil ? "Edit Animation" : "Customize Animation") .font(.title2) .fontWeight(.semibold) @@ -94,6 +113,7 @@ struct AnimationEditorView: View { .offset(x: offsetX * previewScale, y: offsetY * previewScale) .rotationEffect(.degrees(rotation)) .opacity(opacity) + .padding(.bottom, paddingBottom * previewScale) .clipped() } .frame(maxWidth: .infinity, maxHeight: .infinity) @@ -218,6 +238,21 @@ struct AnimationEditorView: View { .buttonStyle(.bordered) .controlSize(.small) } + + // Padding Bottom + HStack { + Text("Bottom Pad:") + .frame(width: 80, alignment: .leading) + Slider(value: $paddingBottom, in: -20...20) + Text(String(format: "%.1f", paddingBottom)) + .frame(width: 50, alignment: .trailing) + .foregroundStyle(.secondary) + Button("Reset") { + withAnimation { paddingBottom = 0 } + } + .buttonStyle(.bordered) + .controlSize(.small) + } } Divider() @@ -282,6 +317,24 @@ struct AnimationEditorView: View { Divider() + // Display Options + VStack(alignment: .leading, spacing: 12) { + Text("Display Options") + .font(.headline) + + Toggle(isOn: $expandWithAnimation) { + VStack(alignment: .leading, spacing: 4) { + Text("Expand Notch with Animation") + .font(.body) + Text("When enabled, the Dynamic Island will expand horizontally to match the animation size") + .font(.caption) + .foregroundStyle(.secondary) + } + } + } + + Divider() + // Presets VStack(alignment: .leading, spacing: 12) { Text("Quick Presets") @@ -296,6 +349,8 @@ struct AnimationEditorView: View { offsetX = 0 offsetY = 0 rotation = 0 + paddingBottom = 0 + expandWithAnimation = false } } .buttonStyle(.bordered) @@ -307,6 +362,8 @@ struct AnimationEditorView: View { cropHeight = 20 offsetX = 0 offsetY = 0 + paddingBottom = 0 + expandWithAnimation = false } } .buttonStyle(.bordered) @@ -314,6 +371,7 @@ struct AnimationEditorView: View { Button("Scale Up 2x") { withAnimation { scale = 2.0 + expandWithAnimation = true } } .buttonStyle(.bordered) @@ -335,6 +393,8 @@ struct AnimationEditorView: View { rotation = 0 opacity = 1.0 speed = 1.0 + paddingBottom = 0 + expandWithAnimation = false } } .buttonStyle(.bordered) @@ -361,7 +421,7 @@ struct AnimationEditorView: View { Spacer() - Button("Import") { + Button(existingAnimation != nil ? "Save Changes" : "Import") { importAnimation() } .buttonStyle(.borderedProminent) @@ -393,10 +453,23 @@ struct AnimationEditorView: View { cropWidth: cropWidth, cropHeight: cropHeight, rotation: rotation, - opacity: opacity + opacity: opacity, + paddingBottom: paddingBottom, + expandWithAnimation: expandWithAnimation ) - // Import with config + // If editing existing animation, update it directly + if let existing = existingAnimation { + var updatedAnimation = existing + updatedAnimation.name = name + updatedAnimation.speed = speed + updatedAnimation.transformConfig = config + animation = updatedAnimation + dismiss() + return + } + + // Import with config (new animation) let result = IdleAnimationManager.shared.importLottieFile( from: sourceURL, name: name, diff --git a/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift b/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift index c575e35..9819f6b 100644 --- a/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift +++ b/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift @@ -30,6 +30,7 @@ struct IdleAnimationsSettingsSection: View { @State private var editorSourceURL: URL? @State private var editorIsRemote = false @State private var editedAnimation: CustomIdleAnimation? + @State private var editingExistingAnimation: CustomIdleAnimation? var body: some View { Section { @@ -49,6 +50,18 @@ struct IdleAnimationsSettingsSection: View { onDelete: animation.isBuiltIn ? nil : { selectedForDeletion = animation showingDeleteAlert = true + }, + onEdit: animation.isBuiltIn ? nil : { + editingExistingAnimation = animation + if case .lottieFile(let url) = animation.source { + editorSourceURL = url + editorIsRemote = false + showingEditor = true + } else if case .lottieURL(let url) = animation.source { + editorSourceURL = url + editorIsRemote = true + showingEditor = true + } } ) } @@ -107,19 +120,35 @@ struct IdleAnimationsSettingsSection: View { AnimationEditorView( sourceURL: url, isRemoteURL: editorIsRemote, - animation: $editedAnimation + animation: $editedAnimation, + existingAnimation: editingExistingAnimation ) .frame(minWidth: 800, minHeight: 600) .onChange(of: editedAnimation) { oldValue, newValue in if let animation = newValue { - // Animation was successfully imported via editor - withAnimation { - selectedIdleAnimation = animation + // Animation was successfully imported/edited via editor + if let existingAnim = editingExistingAnimation { + // Editing existing animation - update it + if var animations = customIdleAnimations as? [CustomIdleAnimation], + let index = animations.firstIndex(where: { $0.id == existingAnim.id }) { + animations[index] = animation + customIdleAnimations = animations + // Update selection if this was the selected animation + if selectedIdleAnimation?.id == existingAnim.id { + selectedIdleAnimation = animation + } + } + } else { + // New import - just select it + withAnimation { + selectedIdleAnimation = animation + } } showingEditor = false // Reset editor state editorSourceURL = nil editedAnimation = nil + editingExistingAnimation = nil } } } @@ -184,6 +213,7 @@ struct AnimationPreviewCard: View { let isSelected: Bool let onSelect: () -> Void let onDelete: (() -> Void)? + let onEdit: (() -> Void)? @State private var isHovering = false @@ -262,6 +292,19 @@ struct AnimationPreviewCard: View { .onTapGesture { onSelect() } + .contextMenu { + if let onEdit = onEdit { + Button("Edit Animation") { + onEdit() + } + Divider() + } + if let onDelete = onDelete { + Button("Delete", role: .destructive) { + onDelete() + } + } + } } } diff --git a/DynamicIsland/models/Constants.swift b/DynamicIsland/models/Constants.swift index de6eecf..2772a0a 100644 --- a/DynamicIsland/models/Constants.swift +++ b/DynamicIsland/models/Constants.swift @@ -52,6 +52,8 @@ struct AnimationTransformConfig: Codable, Hashable, Equatable { var cropHeight: CGFloat = 20 var rotation: CGFloat = 0 var opacity: CGFloat = 1.0 + var paddingBottom: CGFloat = 0 // Allow adjustment to fill notch from bottom + var expandWithAnimation: Bool = false // Whether notch should expand horizontally with animation static let `default` = AnimationTransformConfig() } From 56cb69d856adceca1c3a3ce2987799f33db2f496 Mon Sep 17 00:00:00 2001 From: Hariharan Mudaliar Date: Sat, 11 Oct 2025 14:20:23 +0530 Subject: [PATCH 3/6] Messed up some stuff --- DynamicIsland/Localizable.xcstrings | 6 ++++ .../components/IdleAnimationView.swift | 7 ++-- .../Settings/AnimationEditorView.swift | 36 +++++++++++++++---- .../IdleAnimationsSettingsSection.swift | 13 ++++--- .../managers/IdleAnimationManager.swift | 30 ++++++++-------- DynamicIsland/managers/ImageService.swift | 7 +++- DynamicIsland/models/Constants.swift | 16 +++++++++ 7 files changed, 85 insertions(+), 30 deletions(-) diff --git a/DynamicIsland/Localizable.xcstrings b/DynamicIsland/Localizable.xcstrings index e6cedd7..250bb9a 100644 --- a/DynamicIsland/Localizable.xcstrings +++ b/DynamicIsland/Localizable.xcstrings @@ -9171,6 +9171,12 @@ }, "Live Performance Data" : { + }, + "Loop Mode" : { + + }, + "Loop Mode:" : { + }, "Lottie JSON URL" : { "localizations" : { diff --git a/DynamicIsland/components/IdleAnimationView.swift b/DynamicIsland/components/IdleAnimationView.swift index d075ae7..100c910 100644 --- a/DynamicIsland/components/IdleAnimationView.swift +++ b/DynamicIsland/components/IdleAnimationView.swift @@ -18,6 +18,7 @@ struct IdleAnimationView: View { Group { if let animation = selectedAnimation { AnimationContentView(animation: animation) + .id("\(animation.id)-\(animation.hashValue)") // Force complete recreation when ANY property changes } else { // Fallback to original face if nothing selected MinimalFaceFeatures(height: 20, width: 30) @@ -38,8 +39,9 @@ private struct AnimationContentView: View { LottieView(state: LUStateData( type: .loadedFrom(url), speed: animation.speed, - loopMode: .loop + loopMode: config.loopMode.lottieLoopMode )) + .id(animation.id) // Force reload when animation changes .frame( width: config.cropWidth * config.scale, height: config.cropHeight * config.scale @@ -55,8 +57,9 @@ private struct AnimationContentView: View { LottieView(state: LUStateData( type: .loadedFrom(url), speed: animation.speed, - loopMode: .loop + loopMode: config.loopMode.lottieLoopMode )) + .id(animation.id) // Force reload when animation changes .frame( width: config.cropWidth * config.scale, height: config.cropHeight * config.scale diff --git a/DynamicIsland/components/Settings/AnimationEditorView.swift b/DynamicIsland/components/Settings/AnimationEditorView.swift index 86063f9..23ff81e 100644 --- a/DynamicIsland/components/Settings/AnimationEditorView.swift +++ b/DynamicIsland/components/Settings/AnimationEditorView.swift @@ -29,6 +29,7 @@ struct AnimationEditorView: View { @State private var opacity: CGFloat = 1.0 @State private var paddingBottom: CGFloat = 0 @State private var expandWithAnimation: Bool = false + @State private var loopMode: AnimationLoopMode = .loop @State private var showingError = false @State private var errorMessage = "" @@ -57,6 +58,7 @@ struct AnimationEditorView: View { _opacity = State(initialValue: config.opacity) _paddingBottom = State(initialValue: config.paddingBottom) _expandWithAnimation = State(initialValue: config.expandWithAnimation) + _loopMode = State(initialValue: config.loopMode) } else { let fileName = sourceURL.deletingPathExtension().lastPathComponent _name = State(initialValue: fileName) @@ -107,7 +109,7 @@ struct AnimationEditorView: View { LottieView(state: LUStateData( type: .loadedFrom(sourceURL), speed: speed, - loopMode: .loop + loopMode: loopMode.lottieLoopMode )) .frame(width: cropWidth * scale * previewScale, height: cropHeight * scale * previewScale) .offset(x: offsetX * previewScale, y: offsetY * previewScale) @@ -313,6 +315,18 @@ struct AnimationEditorView: View { .buttonStyle(.bordered) .controlSize(.small) } + + // Loop Mode + VStack(alignment: .leading, spacing: 8) { + Text("Loop Mode:") + .font(.subheadline) + Picker("Loop Mode", selection: $loopMode) { + ForEach(AnimationLoopMode.allCases, id: \.self) { mode in + Text(mode.rawValue).tag(mode) + } + } + .pickerStyle(.segmented) + } } Divider() @@ -430,7 +444,9 @@ struct AnimationEditorView: View { } .padding() } + .frame(idealWidth: 900, idealHeight: 650) .frame(minWidth: 800, minHeight: 600) + .fixedSize() .alert("Import Error", isPresented: $showingError) { Button("OK") { } } message: { @@ -455,15 +471,21 @@ struct AnimationEditorView: View { rotation: rotation, opacity: opacity, paddingBottom: paddingBottom, - expandWithAnimation: expandWithAnimation + expandWithAnimation: expandWithAnimation, + loopMode: loopMode ) - // If editing existing animation, update it directly + // If editing existing animation, create a NEW animation object with updated values if let existing = existingAnimation { - var updatedAnimation = existing - updatedAnimation.name = name - updatedAnimation.speed = speed - updatedAnimation.transformConfig = config + // Create completely new animation to force view refresh + let updatedAnimation = CustomIdleAnimation( + id: existing.id, // Keep same ID so it replaces the right one + name: name, + source: existing.source, + speed: speed, + isBuiltIn: existing.isBuiltIn, + transformConfig: config + ) animation = updatedAnimation dismiss() return diff --git a/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift b/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift index 9819f6b..20afc84 100644 --- a/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift +++ b/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift @@ -123,19 +123,20 @@ struct IdleAnimationsSettingsSection: View { animation: $editedAnimation, existingAnimation: editingExistingAnimation ) - .frame(minWidth: 800, minHeight: 600) + .interactiveDismissDisabled(false) .onChange(of: editedAnimation) { oldValue, newValue in if let animation = newValue { // Animation was successfully imported/edited via editor if let existingAnim = editingExistingAnimation { // Editing existing animation - update it - if var animations = customIdleAnimations as? [CustomIdleAnimation], - let index = animations.firstIndex(where: { $0.id == existingAnim.id }) { + var animations = Defaults[.customIdleAnimations] + if let index = animations.firstIndex(where: { $0.id == existingAnim.id }) { animations[index] = animation - customIdleAnimations = animations + Defaults[.customIdleAnimations] = animations + // Update selection if this was the selected animation if selectedIdleAnimation?.id == existingAnim.id { - selectedIdleAnimation = animation + Defaults[.selectedIdleAnimation] = animation } } } else { @@ -183,6 +184,7 @@ struct IdleAnimationsSettingsSection: View { editorSourceURL = url editorIsRemote = false editedAnimation = nil + editingExistingAnimation = nil // Reset to nil for new imports showingEditor = true case .failure(let error): @@ -202,6 +204,7 @@ struct IdleAnimationsSettingsSection: View { editorSourceURL = url editorIsRemote = true editedAnimation = nil + editingExistingAnimation = nil // Reset to nil for new imports showingURLSheet = false showingEditor = true } diff --git a/DynamicIsland/managers/IdleAnimationManager.swift b/DynamicIsland/managers/IdleAnimationManager.swift index 8c4d979..3db212b 100644 --- a/DynamicIsland/managers/IdleAnimationManager.swift +++ b/DynamicIsland/managers/IdleAnimationManager.swift @@ -47,29 +47,29 @@ class IdleAnimationManager { animations.append(contentsOf: bundledAnimations) } - // Load previously imported user animations from storage - if let userAnimations = loadStoredUserAnimations() { - animations.append(contentsOf: userAnimations) - } + // Get existing animations + var existing = Defaults[.customIdleAnimations] - // Only set if empty (first launch) - if Defaults[.customIdleAnimations].isEmpty { + if existing.isEmpty { + // First launch - set everything Defaults[.customIdleAnimations] = animations - Defaults[.selectedIdleAnimation] = builtInFace // Default to built-in face - print("βœ… [IdleAnimationManager] Initialized with \(animations.count) animations") + Defaults[.selectedIdleAnimation] = builtInFace + print("βœ… [IdleAnimationManager] First launch: Initialized with \(animations.count) animations") } else { - // Merge: add any new bundled animations that aren't already in the list - var existing = Defaults[.customIdleAnimations] - let existingNames = Set(existing.map { $0.name }) + // Subsequent launch - ensure all bundled animations are present + let existingIDs = Set(existing.map { $0.id }) + let existingNames = Set(existing.filter { $0.isBuiltIn }.map { $0.name }) - for newAnim in animations where newAnim.isBuiltIn { - if !existingNames.contains(newAnim.name) { - existing.append(newAnim) + // Add any missing bundled animations + for bundledAnim in animations where bundledAnim.isBuiltIn { + if !existingNames.contains(bundledAnim.name) { + existing.insert(bundledAnim, at: existing.firstIndex(where: { !$0.isBuiltIn }) ?? existing.count) + print("βž• [IdleAnimationManager] Added missing bundled animation: \(bundledAnim.name)") } } Defaults[.customIdleAnimations] = existing - print("βœ… [IdleAnimationManager] Updated with \(existing.count) animations") + print("βœ… [IdleAnimationManager] Subsequent launch: \(existing.count) total animations (\(animations.count - 1) bundled + built-in face)") } } diff --git a/DynamicIsland/managers/ImageService.swift b/DynamicIsland/managers/ImageService.swift index 9d8a101..878e009 100644 --- a/DynamicIsland/managers/ImageService.swift +++ b/DynamicIsland/managers/ImageService.swift @@ -19,9 +19,14 @@ public final class ImageService: ImageServiceProtocol { private init() { let config = URLSessionConfiguration.default + + // Create proper cache directory path + let cacheDir = FileManager.default.urls(for: .cachesDirectory, in: .userDomainMask).first! + let artworkCachePath = cacheDir.appendingPathComponent("artwork_cache").path + let cache = URLCache(memoryCapacity: 50 * 1024 * 1024, // 50MB diskCapacity: 100 * 1024 * 1024, // 100MB - diskPath: "artwork_cache") + diskPath: artworkCachePath) config.urlCache = cache config.timeoutIntervalForRequest = 15 config.timeoutIntervalForResource = 30 diff --git a/DynamicIsland/models/Constants.swift b/DynamicIsland/models/Constants.swift index 2772a0a..2a27ddd 100644 --- a/DynamicIsland/models/Constants.swift +++ b/DynamicIsland/models/Constants.swift @@ -7,6 +7,7 @@ import SwiftUI import Defaults +import Lottie private let availableDirectories = FileManager .default @@ -54,10 +55,25 @@ struct AnimationTransformConfig: Codable, Hashable, Equatable { var opacity: CGFloat = 1.0 var paddingBottom: CGFloat = 0 // Allow adjustment to fill notch from bottom var expandWithAnimation: Bool = false // Whether notch should expand horizontally with animation + var loopMode: AnimationLoopMode = .loop // Loop mode for animation static let `default` = AnimationTransformConfig() } +enum AnimationLoopMode: String, Codable, CaseIterable { + case loop = "Loop" + case playOnce = "Play Once" + case autoReverse = "Auto Reverse" + + var lottieLoopMode: LottieLoopMode { + switch self { + case .loop: return .loop + case .playOnce: return .playOnce + case .autoReverse: return .autoReverse + } + } +} + enum AnimationSource: Codable, Hashable, Equatable { case lottieFile(URL) // Local file (in app support or bundle) case lottieURL(URL) // Remote URL From b7959b78fc58e731bf72ad77ee3afeabc82ad67c Mon Sep 17 00:00:00 2001 From: Hariharan Mudaliar Date: Sat, 11 Oct 2025 15:45:58 +0530 Subject: [PATCH 4/6] Working Animations --- .gitignore | 3 +- .../components/IdleAnimationView.swift | 20 +++++- .../Settings/AnimationEditorView.swift | 72 ++++++++++++------- .../IdleAnimationsSettingsSection.swift | 21 +++++- .../managers/IdleAnimationManager.swift | 61 +++++++--------- DynamicIsland/models/Constants.swift | 18 +++-- 6 files changed, 126 insertions(+), 69 deletions(-) diff --git a/.gitignore b/.gitignore index 1c41fef..18c8cac 100644 --- a/.gitignore +++ b/.gitignore @@ -81,4 +81,5 @@ PrivateWorks *.py *.sh comparison_report.json -*.txt \ No newline at end of file +*.txt +ANIMATION_DEBUG_GUIDE.md \ No newline at end of file diff --git a/DynamicIsland/components/IdleAnimationView.swift b/DynamicIsland/components/IdleAnimationView.swift index 100c910..62c5c9e 100644 --- a/DynamicIsland/components/IdleAnimationView.swift +++ b/DynamicIsland/components/IdleAnimationView.swift @@ -13,12 +13,13 @@ import Defaults struct IdleAnimationView: View { @Default(.selectedIdleAnimation) var selectedAnimation + @Default(.animationTransformOverrides) var overrides var body: some View { Group { if let animation = selectedAnimation { AnimationContentView(animation: animation) - .id("\(animation.id)-\(animation.hashValue)") // Force complete recreation when ANY property changes + .id("\(animation.id)-\(overrides[animation.id.uuidString]?.hashValue ?? 0)") // Force recreation when override changes } else { // Fallback to original face if nothing selected MinimalFaceFeatures(height: 20, width: 30) @@ -32,7 +33,11 @@ private struct AnimationContentView: View { let animation: CustomIdleAnimation var body: some View { - let config = animation.transformConfig + let config = animation.getTransformConfig() + + // Debug logging + let _ = print("🎨 [IdleAnimationView] Rendering animation: \(animation.name)") + let _ = print("🎨 [IdleAnimationView] Config: scale=\(config.scale), offset=(\(config.offsetX), \(config.offsetY)), opacity=\(config.opacity)") switch animation.source { case .lottieFile(let url): @@ -72,7 +77,18 @@ private struct AnimationContentView: View { .clipped() case .builtInFace: + // Apply transforms to built-in face too! MinimalFaceFeatures(height: 20, width: 30) + .frame( + width: config.cropWidth * config.scale, + height: config.cropHeight * config.scale + ) + .offset(x: config.offsetX, y: config.offsetY) + .rotationEffect(.degrees(config.rotation)) + .opacity(config.opacity) + .padding(.bottom, config.paddingBottom) + .frame(width: config.expandWithAnimation ? nil : 30, height: 20) + .clipped() } } } diff --git a/DynamicIsland/components/Settings/AnimationEditorView.swift b/DynamicIsland/components/Settings/AnimationEditorView.swift index 23ff81e..ac95827 100644 --- a/DynamicIsland/components/Settings/AnimationEditorView.swift +++ b/DynamicIsland/components/Settings/AnimationEditorView.swift @@ -48,7 +48,9 @@ struct AnimationEditorView: View { if let existing = existingAnimation { _name = State(initialValue: existing.name) _speed = State(initialValue: existing.speed) - let config = existing.transformConfig + + // Load from overrides if they exist + let config = Defaults[.animationTransformOverrides][existing.id.uuidString] ?? .default _scale = State(initialValue: config.scale) _offsetX = State(initialValue: config.offsetX) _offsetY = State(initialValue: config.offsetY) @@ -106,17 +108,30 @@ struct AnimationEditorView: View { .frame(width: 30 * previewScale, height: 20 * previewScale) // Animation preview with transformations - LottieView(state: LUStateData( - type: .loadedFrom(sourceURL), - speed: speed, - loopMode: loopMode.lottieLoopMode - )) - .frame(width: cropWidth * scale * previewScale, height: cropHeight * scale * previewScale) - .offset(x: offsetX * previewScale, y: offsetY * previewScale) - .rotationEffect(.degrees(rotation)) - .opacity(opacity) - .padding(.bottom, paddingBottom * previewScale) - .clipped() + if let existing = existingAnimation, case .builtInFace = existing.source { + // Show built-in face + MinimalFaceFeatures(height: 20, width: 30) + .scaleEffect(previewScale) + .frame(width: cropWidth * scale * previewScale, height: cropHeight * scale * previewScale) + .offset(x: offsetX * previewScale, y: offsetY * previewScale) + .rotationEffect(.degrees(rotation)) + .opacity(opacity) + .padding(.bottom, paddingBottom * previewScale) + .clipped() + } else { + // Show Lottie animation + LottieView(state: LUStateData( + type: .loadedFrom(sourceURL), + speed: speed, + loopMode: loopMode.lottieLoopMode + )) + .frame(width: cropWidth * scale * previewScale, height: cropHeight * scale * previewScale) + .offset(x: offsetX * previewScale, y: offsetY * previewScale) + .rotationEffect(.degrees(rotation)) + .opacity(opacity) + .padding(.bottom, paddingBottom * previewScale) + .clipped() + } } .frame(maxWidth: .infinity, maxHeight: .infinity) .padding() @@ -475,18 +490,26 @@ struct AnimationEditorView: View { loopMode: loopMode ) - // If editing existing animation, create a NEW animation object with updated values + // If editing existing animation, save transform config to overrides if let existing = existingAnimation { - // Create completely new animation to force view refresh - let updatedAnimation = CustomIdleAnimation( - id: existing.id, // Keep same ID so it replaces the right one - name: name, - source: existing.source, - speed: speed, - isBuiltIn: existing.isBuiltIn, - transformConfig: config - ) - animation = updatedAnimation + // Store only the transform config override + var overrides = Defaults[.animationTransformOverrides] + overrides[existing.id.uuidString] = config + Defaults[.animationTransformOverrides] = overrides + + print("βœ… [AnimationEditor] Saved transform override for: \(existing.name)") + print("βœ… [AnimationEditor] Override: \(config)") + + // Force view refresh by updating selectedIdleAnimation if this is the selected one + if Defaults[.selectedIdleAnimation]?.id == existing.id { + // Trigger refresh by re-setting the same animation + let current = Defaults[.selectedIdleAnimation] + Defaults[.selectedIdleAnimation] = nil + DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) { + Defaults[.selectedIdleAnimation] = current + } + } + dismiss() return } @@ -495,8 +518,7 @@ struct AnimationEditorView: View { let result = IdleAnimationManager.shared.importLottieFile( from: sourceURL, name: name, - speed: speed, - transformConfig: config + speed: speed ) switch result { diff --git a/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift b/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift index 20afc84..57b3b9d 100644 --- a/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift +++ b/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift @@ -51,16 +51,31 @@ struct IdleAnimationsSettingsSection: View { selectedForDeletion = animation showingDeleteAlert = true }, - onEdit: animation.isBuiltIn ? nil : { + onEdit: { + print("πŸ”§ [Edit] Attempting to edit animation: \(animation.name)") + print("πŸ”§ [Edit] Animation source: \(animation.source)") editingExistingAnimation = animation - if case .lottieFile(let url) = animation.source { + + switch animation.source { + case .lottieFile(let url): + print("πŸ”§ [Edit] Lottie file URL: \(url)") + print("πŸ”§ [Edit] File exists: \(FileManager.default.fileExists(atPath: url.path))") editorSourceURL = url editorIsRemote = false showingEditor = true - } else if case .lottieURL(let url) = animation.source { + + case .lottieURL(let url): + print("πŸ”§ [Edit] Lottie URL: \(url)") editorSourceURL = url editorIsRemote = true showingEditor = true + + case .builtInFace: + print("πŸ”§ [Edit] Built-in face - using dummy URL") + // Use a dummy URL for built-in face (editor only needs URL for preview) + editorSourceURL = URL(string: "builtin://face")! + editorIsRemote = false + showingEditor = true } } ) diff --git a/DynamicIsland/managers/IdleAnimationManager.swift b/DynamicIsland/managers/IdleAnimationManager.swift index 3db212b..40f489b 100644 --- a/DynamicIsland/managers/IdleAnimationManager.swift +++ b/DynamicIsland/managers/IdleAnimationManager.swift @@ -77,39 +77,34 @@ class IdleAnimationManager { /// Load animations from the LottieAnimations folder in the bundle private func loadBundledAnimations() -> [CustomIdleAnimation]? { - guard let bundlePath = Bundle.main.resourcePath else { - print("⚠️ [IdleAnimationManager] Could not find bundle resource path") - return nil - } + print("πŸ“¦ [IdleAnimationManager] Loading bundled animations...") - let lottieFolder = URL(fileURLWithPath: bundlePath).appendingPathComponent("LottieAnimations") + // The JSON files are added as individual resources, not in a folder + let bundledFiles = ["Dog waiting", "Moody Dog", "Orange Cat Peeping"] + var animations: [CustomIdleAnimation] = [] - guard FileManager.default.fileExists(atPath: lottieFolder.path) else { - print("⚠️ [IdleAnimationManager] LottieAnimations folder not found at: \(lottieFolder.path)") - return nil - } - - do { - let files = try FileManager.default.contentsOfDirectory(at: lottieFolder, includingPropertiesForKeys: nil) - let jsonFiles = files.filter { $0.pathExtension.lowercased() == "json" } - - let animations = jsonFiles.map { url -> CustomIdleAnimation in - let name = url.deletingPathExtension().lastPathComponent - return CustomIdleAnimation( - name: name, + for filename in bundledFiles { + if let url = Bundle.main.url(forResource: filename, withExtension: "json") { + let animation = CustomIdleAnimation( + name: filename, source: .lottieFile(url), speed: 1.0, isBuiltIn: true ) + animations.append(animation) + print("βœ… [IdleAnimationManager] Loaded bundled animation: \(filename)") + } else { + print("⚠️ [IdleAnimationManager] Could not find bundled animation: \(filename).json") } - - print("πŸ“¦ [IdleAnimationManager] Loaded \(animations.count) bundled animations") - return animations - - } catch { - print("❌ [IdleAnimationManager] Error loading bundled animations: \(error)") + } + + guard !animations.isEmpty else { + print("⚠️ [IdleAnimationManager] No bundled animations found") return nil } + + print("πŸ“¦ [IdleAnimationManager] Loaded \(animations.count) bundled animations") + return animations } // MARK: - User Animations @@ -144,20 +139,20 @@ class IdleAnimationManager { // MARK: - Import & Export /// Import a Lottie JSON file from URL (either local file or download from remote) - func importLottieFile(from url: URL, name: String? = nil, speed: CGFloat = 1.0, transformConfig: AnimationTransformConfig = .default) -> Result { + func importLottieFile(from url: URL, name: String? = nil, speed: CGFloat = 1.0) -> Result { let fileName = name ?? url.deletingPathExtension().lastPathComponent // If it's a remote URL, download it first if url.scheme == "http" || url.scheme == "https" { - return importRemoteAnimation(from: url, name: fileName, speed: speed, transformConfig: transformConfig) + return importRemoteAnimation(from: url, name: fileName, speed: speed) } // Local file import - return importLocalFile(from: url, name: fileName, speed: speed, transformConfig: transformConfig) + return importLocalFile(from: url, name: fileName, speed: speed) } /// Import a local Lottie JSON file - private func importLocalFile(from sourceURL: URL, name: String, speed: CGFloat, transformConfig: AnimationTransformConfig) -> Result { + private func importLocalFile(from sourceURL: URL, name: String, speed: CGFloat) -> Result { do { // Validate it's a JSON file guard sourceURL.pathExtension.lowercased() == "json" else { @@ -177,13 +172,12 @@ class IdleAnimationManager { // Copy file to storage try FileManager.default.copyItem(at: sourceURL, to: destinationURL) - // Create animation object + // Create animation object (transforms will be stored separately) let animation = CustomIdleAnimation( name: name, source: .lottieFile(destinationURL), speed: speed, - isBuiltIn: false, - transformConfig: transformConfig + isBuiltIn: false ) // Add to defaults @@ -201,7 +195,7 @@ class IdleAnimationManager { } /// Import animation from remote URL - private func importRemoteAnimation(from url: URL, name: String, speed: CGFloat, transformConfig: AnimationTransformConfig) -> Result { + private func importRemoteAnimation(from url: URL, name: String, speed: CGFloat) -> Result { // For remote URLs, we store the URL directly (no download) // The LottieView will handle downloading when needed @@ -209,8 +203,7 @@ class IdleAnimationManager { name: name, source: .lottieURL(url), speed: speed, - isBuiltIn: false, - transformConfig: transformConfig + isBuiltIn: false ) // Add to defaults diff --git a/DynamicIsland/models/Constants.swift b/DynamicIsland/models/Constants.swift index 2a27ddd..7539643 100644 --- a/DynamicIsland/models/Constants.swift +++ b/DynamicIsland/models/Constants.swift @@ -33,19 +33,28 @@ struct CustomIdleAnimation: Codable, Hashable, Equatable, Defaults.Serializable, var source: AnimationSource var speed: CGFloat = 1.0 var isBuiltIn: Bool = false // Track if it's bundled vs user-added - var transformConfig: AnimationTransformConfig = .default // Transform settings - init(id: UUID = UUID(), name: String, source: AnimationSource, speed: CGFloat = 1.0, isBuiltIn: Bool = false, transformConfig: AnimationTransformConfig = .default) { + init(id: UUID = UUID(), name: String, source: AnimationSource, speed: CGFloat = 1.0, isBuiltIn: Bool = false) { self.id = id self.name = name self.source = source self.speed = speed self.isBuiltIn = isBuiltIn - self.transformConfig = transformConfig + } + + /// Get the effective transform config (override or default) + func getTransformConfig() -> AnimationTransformConfig { + let override = Defaults[.animationTransformOverrides][id.uuidString] + if let override = override { + print("πŸ“‹ [CustomIdleAnimation] Found override for '\(name)': \(override)") + } else { + print("πŸ“‹ [CustomIdleAnimation] No override for '\(name)', using default") + } + return override ?? .default } } -struct AnimationTransformConfig: Codable, Hashable, Equatable { +struct AnimationTransformConfig: Codable, Hashable, Equatable, Defaults.Serializable { var scale: CGFloat = 1.0 var offsetX: CGFloat = 0 var offsetY: CGFloat = 0 @@ -299,6 +308,7 @@ extension Defaults.Keys { static let showNotHumanFace = Key("showNotHumanFace", default: false) static let customIdleAnimations = Key<[CustomIdleAnimation]>("customIdleAnimations", default: []) static let selectedIdleAnimation = Key("selectedIdleAnimation", default: nil) + static let animationTransformOverrides = Key<[String: AnimationTransformConfig]>("animationTransformOverrides", default: [:]) static let tileShowLabels = Key("tileShowLabels", default: false) static let showCalendar = Key("showCalendar", default: false) static let hideCompletedReminders = Key("hideCompletedReminders", default: true) From e77b6ab8cd280145a2dec359be82f39e07a76ce1 Mon Sep 17 00:00:00 2001 From: Hariharan Mudaliar Date: Sat, 11 Oct 2025 16:09:46 +0530 Subject: [PATCH 5/6] Mostly Working --- .../IdleAnimationsSettingsSection.swift | 105 +++++++---- SHEET_PRESENTATION_FIX.md | 163 ++++++++++++++++++ 2 files changed, 231 insertions(+), 37 deletions(-) create mode 100644 SHEET_PRESENTATION_FIX.md diff --git a/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift b/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift index 57b3b9d..ae40fc5 100644 --- a/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift +++ b/DynamicIsland/components/Settings/IdleAnimationsSettingsSection.swift @@ -11,6 +11,14 @@ import Defaults import LottieUI import UniformTypeIdentifiers +// MARK: - Editor State for Sheet Presentation +private struct EditorState: Identifiable { + let id = UUID() + let url: URL? + let isRemote: Bool + let existingAnimation: CustomIdleAnimation? +} + struct IdleAnimationsSettingsSection: View { @Default(.customIdleAnimations) var customIdleAnimations @Default(.selectedIdleAnimation) var selectedIdleAnimation @@ -54,6 +62,8 @@ struct IdleAnimationsSettingsSection: View { onEdit: { print("πŸ”§ [Edit] Attempting to edit animation: \(animation.name)") print("πŸ”§ [Edit] Animation source: \(animation.source)") + + // Set state immediately editingExistingAnimation = animation switch animation.source { @@ -62,20 +72,23 @@ struct IdleAnimationsSettingsSection: View { print("πŸ”§ [Edit] File exists: \(FileManager.default.fileExists(atPath: url.path))") editorSourceURL = url editorIsRemote = false - showingEditor = true case .lottieURL(let url): print("πŸ”§ [Edit] Lottie URL: \(url)") editorSourceURL = url editorIsRemote = true - showingEditor = true case .builtInFace: print("πŸ”§ [Edit] Built-in face - using dummy URL") // Use a dummy URL for built-in face (editor only needs URL for preview) editorSourceURL = URL(string: "builtin://face")! editorIsRemote = false + } + + // Show editor with slight delay to ensure state is set + DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) { showingEditor = true + print("πŸ”§ [Edit] Sheet should now be visible") } } ) @@ -130,42 +143,50 @@ struct IdleAnimationsSettingsSection: View { onCancel: { showingURLSheet = false } ) } - .sheet(isPresented: $showingEditor) { - if let url = editorSourceURL { - AnimationEditorView( - sourceURL: url, - isRemoteURL: editorIsRemote, - animation: $editedAnimation, - existingAnimation: editingExistingAnimation - ) - .interactiveDismissDisabled(false) - .onChange(of: editedAnimation) { oldValue, newValue in - if let animation = newValue { - // Animation was successfully imported/edited via editor - if let existingAnim = editingExistingAnimation { - // Editing existing animation - update it - var animations = Defaults[.customIdleAnimations] - if let index = animations.firstIndex(where: { $0.id == existingAnim.id }) { - animations[index] = animation - Defaults[.customIdleAnimations] = animations - - // Update selection if this was the selected animation - if selectedIdleAnimation?.id == existingAnim.id { - Defaults[.selectedIdleAnimation] = animation - } - } - } else { - // New import - just select it - withAnimation { - selectedIdleAnimation = animation + .sheet(item: Binding( + get: { showingEditor ? EditorState(url: editorSourceURL, isRemote: editorIsRemote, existingAnimation: editingExistingAnimation) : nil }, + set: { newValue in + showingEditor = (newValue != nil) + if newValue == nil { + // Clean up when sheet dismisses + editorSourceURL = nil + editingExistingAnimation = nil + } + } + )) { state in + AnimationEditorView( + sourceURL: state.url ?? URL(string: "builtin://face")!, + isRemoteURL: state.isRemote, + animation: $editedAnimation, + existingAnimation: state.existingAnimation + ) + .interactiveDismissDisabled(false) + .onChange(of: editedAnimation) { oldValue, newValue in + if let animation = newValue { + // Animation was successfully imported/edited via editor + if let existingAnim = editingExistingAnimation { + // Editing existing animation - update it + var animations = Defaults[.customIdleAnimations] + if let index = animations.firstIndex(where: { $0.id == existingAnim.id }) { + animations[index] = animation + Defaults[.customIdleAnimations] = animations + + // Update selection if this was the selected animation + if selectedIdleAnimation?.id == existingAnim.id { + Defaults[.selectedIdleAnimation] = animation } } - showingEditor = false - // Reset editor state - editorSourceURL = nil - editedAnimation = nil - editingExistingAnimation = nil + } else { + // New import - just select it + withAnimation { + selectedIdleAnimation = animation + } } + showingEditor = false + // Reset editor state + editorSourceURL = nil + editedAnimation = nil + editingExistingAnimation = nil } } } @@ -200,7 +221,12 @@ struct IdleAnimationsSettingsSection: View { editorIsRemote = false editedAnimation = nil editingExistingAnimation = nil // Reset to nil for new imports - showingEditor = true + + // Show editor with slight delay to ensure state is set + DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) { + showingEditor = true + print("πŸ“₯ [Import] Opening editor for new import") + } case .failure(let error): importError = error.localizedDescription @@ -221,7 +247,12 @@ struct IdleAnimationsSettingsSection: View { editedAnimation = nil editingExistingAnimation = nil // Reset to nil for new imports showingURLSheet = false - showingEditor = true + + // Show editor with slight delay to ensure state is set + DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) { + showingEditor = true + print("πŸ“₯ [Import] Opening editor for URL import") + } } } diff --git a/SHEET_PRESENTATION_FIX.md b/SHEET_PRESENTATION_FIX.md new file mode 100644 index 0000000..7da60a4 --- /dev/null +++ b/SHEET_PRESENTATION_FIX.md @@ -0,0 +1,163 @@ +# Sheet Presentation Fix + +## Problems Fixed + +### Issue 1: Editor Not Opening After App Restart βœ… +**Symptom**: After restarting the app, clicking "Edit Animation" showed logs but editor sheet didn't appear. + +**Root Cause**: The sheet was using `.sheet(isPresented: $showingEditor)` with an `if let url = editorSourceURL` wrapper inside. When state variables were updated, SwiftUI's sheet didn't properly re-evaluate the `if let` condition, causing the sheet content to be nil even though `isPresented` was true. + +**Fix**: Changed to item-based sheet presentation: +```swift +// Before (BROKEN) +.sheet(isPresented: $showingEditor) { + if let url = editorSourceURL { + AnimationEditorView(...) + } +} + +// After (WORKING) +.sheet(item: Binding( + get: { showingEditor ? EditorState(...) : nil }, + set: { newValue in showingEditor = (newValue != nil) } +)) { state in + AnimationEditorView(...) +} +``` + +This ensures the sheet content is always evaluated when `showingEditor` changes. + +### Issue 2: Imports Not Showing Editor βœ… +**Symptom**: When importing new animations, the editor didn't open, animations were imported with default transforms. + +**Root Cause**: Same as Issue 1 - the sheet state wasn't being properly synchronized. + +**Fix**: Added delays and logging: +```swift +DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) { + showingEditor = true + print("πŸ“₯ [Import] Opening editor for new import") +} +``` + +### Issue 3: Edit Button Clicks Not Registering After Restart βœ… +**Symptom**: Logs showed edit was being triggered, but sheet didn't appear. + +**Root Cause**: State updates were happening synchronously, and SwiftUI sheet wasn't detecting the change. + +**Fix**: Added small delay before setting `showingEditor = true`: +```swift +DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) { + showingEditor = true + print("πŸ”§ [Edit] Sheet should now be visible") +} +``` + +## Technical Details + +### EditorState Struct +Created a new identifiable struct to properly manage sheet state: +```swift +private struct EditorState: Identifiable { + let id = UUID() + let url: URL? + let isRemote: Bool + let existingAnimation: CustomIdleAnimation? +} +``` + +This makes the sheet's `item` parameter work correctly and ensures proper state management. + +### State Flow +1. User clicks "Edit" or imports file +2. State variables set: `editorSourceURL`, `editorIsRemote`, `editingExistingAnimation` +3. After 0.05-0.1s delay: `showingEditor = true` +4. Sheet's `item` getter evaluates and creates `EditorState` +5. Sheet presents with correct `AnimationEditorView` +6. On dismiss: Sheet's `item` setter cleans up state + +### Benefits of Item-Based Presentation +- **More reliable**: Item changes always trigger sheet updates +- **Better cleanup**: Setter can clean up state when sheet dismisses +- **Type safety**: Editor state is encapsulated in a struct +- **Debugging**: State changes are more explicit and trackable + +## Testing + +### Test 1: Edit After Restart +1. Launch app +2. Right-click any animation +3. Click "Edit Animation" +4. **Check console**: + ``` + πŸ”§ [Edit] Attempting to edit animation: Orange Cat Peeping + πŸ”§ [Edit] Animation source: lottieFile(...) + πŸ”§ [Edit] Lottie file URL: file://... + πŸ”§ [Edit] File exists: true + πŸ”§ [Edit] Sheet should now be visible + ``` +5. Editor should open βœ… + +### Test 2: Import New Animation +1. Click "+" button +2. Select a Lottie JSON file +3. **Check console**: + ``` + πŸ“₯ [Import] Opening editor for new import + ``` +4. Editor should open with preview and controls βœ… +5. Adjust transforms, save +6. Animation should appear in grid with transforms applied βœ… + +### Test 3: Import from URL +1. Click "+" β†’ "From URL" +2. Enter URL and name +3. Click "Import" +4. **Check console**: + ``` + πŸ“₯ [Import] Opening editor for URL import + ``` +5. Editor should open βœ… + +### Test 4: Rapid Edits +1. Edit an animation +2. Save +3. Immediately edit again +4. Editor should open both times βœ… + +## Console Logs to Watch For + +### Successful Edit Flow: +``` +πŸ”§ [Edit] Attempting to edit animation: [name] +πŸ”§ [Edit] Animation source: [source type] +πŸ”§ [Edit] Sheet should now be visible +βœ… [AnimationEditor] Saved transform override for: [name] +πŸ“‹ [CustomIdleAnimation] Found override for '[name]': AnimationTransformConfig(...) +🎨 [IdleAnimationView] Rendering animation: [name] +``` + +### Successful Import Flow: +``` +πŸ“₯ [Import] Opening editor for new import +βœ… [AnimationEditor] Imported animation: [name] +🎨 [IdleAnimationView] Rendering animation: [name] +``` + +## If Issues Persist + +1. **Check Console**: Look for the "Sheet should now be visible" message +2. **Verify State**: Add breakpoint in sheet's `item` getter to see if it's being called +3. **Check Delays**: If sheet still doesn't open, increase delay to 0.2s +4. **Clean Build**: Sometimes Xcode needs a clean build (Cmd+Shift+K) +5. **Check Logs**: All state changes should be logged now + +## Architecture Benefits + +The new item-based sheet presentation is more robust because: +- βœ… SwiftUI always evaluates item changes +- βœ… No nested `if let` inside sheet content +- βœ… State cleanup happens automatically in setter +- βœ… Better for async state updates +- βœ… More predictable behavior after app restarts +- βœ… Easier to debug with explicit state object From 66f781e326f7a6d74c59289f39d97913e24d4835 Mon Sep 17 00:00:00 2001 From: Hariharan Mudaliar Date: Sat, 11 Oct 2025 22:35:27 +0530 Subject: [PATCH 6/6] Remove MDs --- MIGRATION_SUMMARY.md | 362 -------------------------------------- ONBOARDING_ENHANCEMENT.md | 184 ------------------- SHEET_PRESENTATION_FIX.md | 163 ----------------- 3 files changed, 709 deletions(-) delete mode 100644 MIGRATION_SUMMARY.md delete mode 100644 ONBOARDING_ENHANCEMENT.md delete mode 100644 SHEET_PRESENTATION_FIX.md diff --git a/MIGRATION_SUMMARY.md b/MIGRATION_SUMMARY.md deleted file mode 100644 index 5cf8013..0000000 --- a/MIGRATION_SUMMARY.md +++ /dev/null @@ -1,362 +0,0 @@ -# DynamicIsland - boring.notch Migration Summary - -**Migration Date**: October 5-6, 2025 -**Status**: βœ… **COMPLETE** - All applicable changes merged -**Build Status**: βœ… **BUILD SUCCEEDED** - -## Overview - -Successfully migrated all improvements from boring.notch to DynamicIsland while preserving 100% of DynamicIsland's custom features (Timer, Stats, Recording, Clipboard, Screen Assistant, Color Picker, etc.). - ---- - -## πŸ“Š Migration Statistics - -- **Total Files Processed**: 33 files -- **Files Added**: 6 (YouTube Music Controller, ImageService, etc.) -- **Files Updated**: 27 (improvements and refactors) -- **Files Preserved**: 5 (DynamicIsland-specific features) -- **Languages Added**: 16 (2,646 translations) -- **Build Status**: βœ… All changes compile successfully - ---- - -## βœ… Phase 1: New Files (100% Complete) - -### Added Files (6 files): -1. βœ… **YouTube Music Controller** (4-file split architecture): - - `YouTubeMusicModels.swift` - Data models - - `YouTubeMusicNetworking.swift` - API layer - - `YouTubeMusicController.swift` - Main controller - - `YouTubeMusicAuthentication.swift` - Auth handling - -2. βœ… **managers/ImageService.swift** - Centralized image caching with: - - Memory cache management - - Async image fetching - - Cache invalidation - - NSCache integration - -3. βœ… **models/Constants.swift** - Shared constants updates - ---- - -## βœ… Phase 2: Calendar & Media Improvements (83.3% Complete - 10/12 files) - -### Calendar Models (3 files): -1. βœ… **models/CalendarModel.swift** - - Added `isReminder: Bool` property - - Support for reminder calendar detection - -2. βœ… **models/EventModel.swift** - - Added `Identifiable` conformance - - Better SwiftUI integration - -3. βœ… **Providers/CalendarServiceProviding.swift** - - Fixed `CalendarModel.init` (removed account parameter) - - Added `isReminder` with `allowedEntityTypes` check - -### Media Controllers (6 files): -4. βœ… **MediaControllers/MediaControllerProtocol.swift** - - Updated protocol interface - - Maintained `isWorking` property for DynamicIsland health checking - -5. βœ… **models/MediaChecker.swift** - - Added YouTube Music to bundle identifier mappings - -6. βœ… **MediaControllers/AppleMusicController.swift** - - Added `playbackRate: 1` initialization - - Improved `toggleShuffle`/`toggleRepeat` with state refresh - - Fixed repeat mode values (0β†’1, 1β†’2, 2β†’3) - - Added `lastUpdated` tracking - - Maintained `isWorking` property - -7. βœ… **MediaControllers/SpotifyController.swift** - - Made `commandUpdateDelay` private - - Added artwork caching (`lastArtworkURL`, `artworkFetchTask`) - - Replaced URLSession with `ImageService.shared.fetchImageData()` - - Refactored to one-liners - - Added `executeAndRefresh()` helper - - Maintained `isWorking` property - -8. βœ… **MediaControllers/NowPlayingController.swift** (342 diff lines - Major refactor): - - Complete async/await rewrite - - Added `JSONLinesPipeHandler` actor (thread-safe stream processing) - - Added `NowPlayingUpdate`/`NowPlayingPayload` Codable structs - - Async `setupNowPlayingObserver()` method - - Improved elapsed time calculation with playback rate - - Fixed shuffle modes (1↔3 mapping correction) - - Proper framework path detection - -9. βœ… **managers/MusicManager.swift** (553 diff lines - Major refactor): - - Removed `lastUpdated` and `ignoreLastUpdated` properties (unused) - - Added artwork tracking (`lastArtworkTitle`, `lastArtworkArtist`, `lastArtworkAlbum`, `lastArtworkBundleIdentifier`) - - Added `destroy()` public method for proper cleanup - - Simplified `createController()` logic (removed `isWorking` checks, removed `ignoreLastUpdated` assignments) - - Added `.receive(on: DispatchQueue.main)` to `playbackStatePublisher` - - Removed transition animation logic from `setActiveController()` - - Simplified `updateIdleState()` (removed `Task.isCancelled` check, removed `lastUpdated` timestamp logic) - - Updated timestamp handling to direct assignment (`state.lastUpdated`) - - Improved memory management with `[weak self]` captures - - **UI Fixes**: Updated `NotchHomeView` and `MinimalisticMusicPlayerView` to remove references to removed properties - -### Live Activities (1 file): -10. βœ… **components/Live activities/LiveActivityModifier.swift** - - Updated enum rawValue mapping for activity types - -### Deferred (2 files): -- ⚠️ **managers/CalendarManager.swift** - NOW COMPLETED (see Phase 6) -- ⚠️ **components/Live activities/SystemEventIndicatorModifier.swift** - PRESERVED (DynamicIsland custom feature) - ---- - -## βœ… Phase 3: Core UI Files (50% Complete - 1/2 files) - -### Completed: -1. βœ… **ContentView.swift** (873 lines): - - Added `@MainActor` attribute for better concurrency safety - - Replaced `DispatchWorkItem` with `Task` in `handleHover()` for cleaner async code - - Simplified hover-on logic with Task-based delay - - Simplified hover-off logic with Task-based debounce - - **Preserved All DynamicIsland Features**: - - Timer auto-switch in `doOpen()` - - Stats view dynamic sizing logic - - All custom managers (Timer, Stats, Recording) - - `handleSimpleHover()` with complex stats closing delays (kept DispatchWorkItem for this case) - - Battery/Clipboard/ColorPicker/Stats popover checks - -### Deferred: -- ⚠️ **components/Settings/SettingsView.swift** (2,152 diff lines, 97KB vs 53KB) - - Requires very careful selective merging - - DynamicIsland has extensive custom settings - ---- - -## βœ… Phase 4: Localizations (100% Complete) - -### Localization Merge: -- **Tool Created**: `merge_localizations.py` - Intelligent localization merger with boringβ†’dynamic renaming -- **Result**: - - Added **2,646 individual language translations** - - Updated **167 strings** with multi-language support - - Expanded from **29KB to 414KB** - - **16 languages supported**: Arabic, Czech, German, English, English (UK), Spanish, French, Hungarian, Italian, Korean, Polish, Portuguese (Brazil), Russian, Turkish, Ukrainian, Simplified Chinese -- **Preservation**: All **429 DynamicIsland custom strings** maintained -- **Backup**: Original saved as `Localizable.xcstrings.backup` - ---- - -## βœ… Phase 5: Other Modified Files (100% Complete - 7 files) - -### Applied Improvements: -1. βœ… **models/PlaybackState.swift** - - Added `Equatable` conformance for better state comparison - -2. βœ… **menu/StatusBarMenu.swift** - - Fixed NSMenu subclassing with proper init methods - - Added required `init(coder:)`, designated `init(title:)`, convenience `init()` - -3. βœ… **observers/FullscreenMediaDetection.swift** (48 lines): - - Modernized to async/await - - Replaced `@objc` selectors with Task-based notifications - - Added `notificationTask: Task?` - - Moved `@MainActor` to Published property only - - Cleaner cancellation handling with `[weak self, weak view]` - -4. βœ… **components/Settings/SettingsWindowController.swift** (58 lines): - - Improved window focusing logic - - Simplified `showWindow()` method - - Removed redundant `forceWindowToFront()` - - Preserved DynamicIsland screen capture hiding feature - -5. βœ… **extensions/PanGesture.swift** (160 lines - **Major rewrite**): - - Combined `DragGesture` with `ScrollMonitor` for better gesture handling - - Added threshold support (configurable, default: 4pt) - - Improved `PanDirection` enum with `signed()` helper methods - - `@MainActor` Coordinator with proper memory management - - Noise threshold filtering (0.2pt) - - Proper monitor cleanup in `dismantleNSView` - - `[weak self, weak view]` captures to prevent memory leaks - -6. βœ… **Script: merge_localizations.py** - - Created reusable Python script for future localization merges - -### Skipped Files (DynamicIsland Custom Features): -- **models/Constants.swift** (237 lines) - Removes custom enums (ClipboardDisplayMode, ScreenAssistantDisplayMode, ColorPickerDisplayMode) -- **components/Notch/NotchHomeView.swift** (258 lines) - UI changes (deferred for testing) -- **components/Onboarding/** - Branding and privacy policy changes -- **components/Live activities/InlineHUD.swift** - Removes timer HUD -- **components/Tabs/TabSelectionView.swift** - Removes dynamic tabs - ---- - -## βœ… Phase 6: Deferred Files (66% Complete - 2/3 files) - -### Completed: -1. βœ… **managers/CalendarManager.swift** (196 lines - **Major refactor**): - - Added reminder support (`eventCalendars`, `reminderLists` separation) - - Event store change observer (auto-reload on calendar changes) - - Separate authorization status tracking (`calendarAuthorizationStatus`, `reminderAuthorizationStatus`) - - Refactored `checkCalendarAuthorization()` with better error handling - - Added `reloadCalendarAndReminderLists()` method - - Added `updateEvents()` helper for cleaner code - - Proper deinit with observer cleanup - - **Fix Applied**: Updated SettingsView to use `calendarAuthorizationStatus` - -### Preserved (DynamicIsland Features): -2. ⚠️ **components/Live activities/SystemEventIndicatorModifier.swift** (166 lines): - - **Reason**: DynamicIsland has segmented progress bar (`.segmented` style with `SegmentedProgressContent`) - - **Reason**: DynamicIsland has `progressBarStyle` enum (`.gradient`, `.hierarchical`, `.segmented`) - - **Reason**: boring.notch only has `enableGradient` boolean - - **Decision**: Keep DynamicIsland version (MORE features) - -3. ⚠️ **models/Constants.swift** (237 lines): - - **Reason**: Removes DynamicIsland-specific enums needed for custom features - - **Decision**: Keep DynamicIsland version - ---- - -## 🎯 Key Improvements Applied - -### 1. Async/Await Modernization -- `FullscreenMediaDetector` - Task-based notifications -- `NowPlayingController` - Complete async rewrite -- `ContentView` - Task-based hover handling -- `PanGesture` - Async gesture processing - -### 2. Memory Management -- `[weak self]` captures throughout -- Proper observer cleanup in deinit -- Monitor removal in `dismantleNSView` -- Task cancellation handling - -### 3. Architecture Improvements -- YouTube Music Controller split architecture (4 files) -- ImageService centralization -- JSONLinesPipeHandler actor for thread safety -- Better separation of concerns - -### 4. Code Quality -- Removed unused properties (`lastUpdated`, `ignoreLastUpdated`) -- Simplified logic flows -- Better error handling -- Cleaner method signatures - -### 5. Multi-Language Support -- 16 languages added -- 2,646 translations -- Professional internationalization - ---- - -## πŸ›‘οΈ DynamicIsland Custom Features Preserved - -All custom features remain fully functional: - -1. βœ… **Timer System** - Complete timer management with UI -2. βœ… **Stats System** - System monitoring and visualization -3. βœ… **Color Picker** - Advanced color picking tool -4. βœ… **Screen Recording** - Recording management -5. βœ… **Screen Assistant** - AI assistant integration -6. βœ… **Clipboard Enhancement** - Advanced clipboard features -7. βœ… **System Monitors** - Volume, Display, OSD managers -8. βœ… **Segmented Progress Bar** - Custom `.segmented` style -9. βœ… **Dynamic Tabs** - Tab system based on enabled features -10. βœ… **Privacy Features** - Screen capture hiding options - ---- - -## πŸ“ˆ Testing Recommendations - -### 1. Calendar & Reminders -- [ ] Test calendar event display -- [ ] Verify calendar selection works -- [ ] Check reminder support -- [ ] Validate authorization flow - -### 2. Music Playback -- [ ] Test Apple Music integration -- [ ] Test Spotify integration -- [ ] Test YouTube Music integration -- [ ] Verify NowPlaying detection -- [ ] Check artwork loading -- [ ] Test shuffle/repeat toggles - -### 3. UI & Gestures -- [ ] Test hover interactions -- [ ] Verify gesture handling -- [ ] Check stats view resizing -- [ ] Test timer tab switching - -### 4. Multi-Language -- [ ] Test language switching -- [ ] Verify translations display correctly -- [ ] Check RTL languages (Arabic) - -### 5. Custom Features -- [ ] Test Timer functionality -- [ ] Test Stats display -- [ ] Test Color Picker -- [ ] Test Screen Recording -- [ ] Test Clipboard features - ---- - -## πŸ”§ Build Configuration - -- **Xcode Version**: Compatible with latest -- **Swift Version**: 5.0+ -- **macOS Target**: 13.0+ -- **Architecture**: arm64, x86_64 - ---- - -## πŸ“ Known Issues & Notes - -1. **NowPlaying Progress**: User reported "NowPlaying slider not working" - This may require additional testing -2. **SettingsView**: Large file (97KB) not merged due to extensive custom features - selective merge possible in future -3. **NotchHomeView**: UI improvements available but deferred for visual testing - ---- - -## πŸŽ‰ Migration Success Metrics - -- βœ… **0 compilation errors** -- βœ… **0 runtime crashes** (based on successful build) -- βœ… **100% feature preservation** -- βœ… **33 files processed** -- βœ… **16 languages added** -- βœ… **Multiple architecture improvements** - ---- - -## πŸš€ Next Steps - -1. **Thorough Testing**: Run the application and test all features -2. **User Feedback**: Gather feedback on new improvements -3. **Documentation**: Update user-facing documentation for new features -4. **Release Notes**: Prepare changelog for users -5. **Future Merges**: Consider selective SettingsView improvements - ---- - -## πŸ“š Files for Reference - -- **Migration Log**: `rough_note.md` - Detailed phase-by-phase notes -- **Localization Backup**: `DynamicIsland/Localizable.xcstrings.backup` -- **Merge Script**: `merge_localizations.py` - Reusable for future updates -- **Comparison Script**: `smart_compare.py`, `analyze_diff.py` - Project comparison tools - ---- - -## πŸ‘¨β€πŸ’» Migration Team - -- **Developer**: AI Assistant -- **Project Owner**: Hariharan Mudaliar -- **Source Project**: boring.notch by Richard Kunkli -- **Target Project**: DynamicIsland (fork) - ---- - -**Migration Completed**: October 6, 2025 -**Status**: βœ… **ALL CHANGES SUCCESSFULLY APPLIED** -**Build**: βœ… **BUILD SUCCEEDED** diff --git a/ONBOARDING_ENHANCEMENT.md b/ONBOARDING_ENHANCEMENT.md deleted file mode 100644 index 591aa26..0000000 --- a/ONBOARDING_ENHANCEMENT.md +++ /dev/null @@ -1,184 +0,0 @@ -# Onboarding Enhancement - User Profile Selection - -## Overview -Added comprehensive user profile selection to the onboarding flow, allowing users to customize their DynamicIsland experience based on their work type. - -## What Was Changed - -### 1. New Files Created - -#### `ProfileSelectionView.swift` -- **Location**: `DynamicIsland/components/Onboarding/ProfileSelectionView.swift` -- **Features**: - - Multi-select card interface with 4 user profiles - - Beautiful gradient cards with hover effects - - Profile-specific settings configuration - - At least one profile must be selected to continue - -#### `reset_app_defaults.sh` -- **Location**: Root directory -- **Purpose**: Reset app to factory defaults for testing -- **Usage**: `./reset_app_defaults.sh` - -### 2. Modified Files - -#### `OnboardingView.swift` -- Added `profileSelection` step to `OnboardingStep` enum -- Integrated `ProfileSelectionView` before finish screen -- Added profile settings application logic - -#### `WelcomeView.swift` -- Added "Privacy Policy" link button -- Links to: `https://ebullioscopic.github.io/DynamicIsland/privacy-policy` - -#### `OnboardingFinishView.swift` -- Added "Privacy Policy" link button - -## User Profiles - -### πŸ”§ Developer -**For**: Developers and programmers -**Enables**: -- βœ… Color Picker -- βœ… Stats Monitoring -- βœ… Timer -- βœ… Screen Assistant -- ❌ Mirror (disabled) -- ❌ Minimalistic UI (disabled) - -**Note**: Clipboard is always enabled for all profiles - -### 🎨 Designer -**For**: Graphic designers and creatives -**Enables**: -- βœ… Color Picker -- βœ… Mirror -- βœ… Lighting Effects -- βœ… Inline HUD -- ❌ Stats (disabled) -- ❌ Timer (disabled) -- ❌ Screen Assistant (disabled) -- ❌ Minimalistic UI (disabled) - -**Note**: Clipboard is always enabled for all profiles - -### ✨ Light Use -**For**: Minimal everyday use -**Enables**: -- βœ… Minimalistic UI (simplified interface) -- βœ… Timer -- ❌ All other advanced features disabled - -**Note**: Clipboard is always enabled for all profiles - -### πŸ“š Student -**For**: Students and learners -**Enables**: -- βœ… Timer -- βœ… Calendar -- βœ… Battery Monitoring -- ❌ Color Picker (disabled) -- ❌ Mirror (disabled) -- ❌ Stats (disabled) -- ❌ Screen Assistant (disabled) -- ❌ Minimalistic UI (disabled) - -**Note**: Clipboard is always enabled for all profiles - -## Multi-Select Logic - -- Users can select **one or more** profiles -- Settings use **OR logic**: If ANY selected profile enables a feature, it's enabled -- **Exception**: Minimalistic UI is only enabled if "Light Use" is selected AND no other profiles are selected -- Common settings (menubar icon, haptics) enabled for all profiles - -## Privacy Policy Integration - -- Links added to Welcome and Finish screens -- Opens in default browser -- URL: `https://ebullioscopic.github.io/DynamicIsland/privacy-policy` -- **Note**: You need to create this page on GitHub Pages - -## Reset Script Usage - -To test the onboarding flow fresh: - -```bash -# Run the reset script -./reset_app_defaults.sh - -# The script will: -# 1. Kill the app if running -# 2. Clear UserDefaults -# 3. Remove Application Support files -# 4. Remove caches -# 5. Remove preference files -# 6. Remove saved state - -# Then launch the app -open -a DynamicIsland -``` - -## Updated Onboarding Flow - -**New Flow**: -1. Welcome Screen (with Privacy Policy link) -2. Camera Permission -3. Calendar Permission -4. Music Controller Selection -5. **✨ Profile Selection** (NEW!) -6. Finish Screen (with Privacy Policy link) - -## Testing Checklist - -- [ ] Profile cards display correctly -- [ ] Multi-select works (can select/deselect profiles) -- [ ] Cannot continue without selecting at least one profile -- [ ] Hover effects work on profile cards -- [ ] Settings are applied correctly for each profile combination -- [ ] Privacy Policy links open correct URL -- [ ] Reset script clears all app data -- [ ] Onboarding shows on fresh launch after reset -- [ ] Selected profile settings persist after closing onboarding - -## Profile Settings Matrix - -| Setting | Developer | Designer | Light Use | Student | Always Enabled | -|---------|-----------|----------|-----------|---------|----------------| -| **Clipboard** | βœ… | βœ… | βœ… | βœ… | **YES** | -| Minimalistic UI | OFF | OFF | **ON** | OFF | - | -| Color Picker | **ON** | **ON** | OFF | OFF | - | -| Mirror | OFF | **ON** | OFF | OFF | - | -| Stats | **ON** | OFF | OFF | OFF | - | -| Timer | **ON** | OFF | **ON** | **ON** | - | -| Screen Assistant | **ON** | OFF | OFF | OFF | - | -| Lighting Effects | - | **ON** | - | - | - | -| Inline HUD | - | **ON** | OFF | - | - | -| Calendar | - | - | - | **ON** | - | - -**Note**: Clipboard Manager is always enabled regardless of profile selection. - -## Next Steps - -1. **Create GitHub Pages Privacy Policy**: - - Create `docs/privacy-policy.md` in the repository - - Enable GitHub Pages for the repo - - Add actual privacy policy content - -2. **Test All Profile Combinations**: - - Single profiles (4 tests) - - Common combinations (Developer+Designer, etc.) - - All profiles selected - -3. **Verify Settings Integration**: - - Check that disabled features don't appear in UI - - Verify minimalistic mode works correctly - - Test feature toggles in settings - -## Implementation Notes - -- Profile selection is **required** (cannot skip) -- Settings are applied immediately when continuing -- Profile data is stored in UserDefaults -- Reset script is safe - only clears app-specific data -- All UI uses SwiftUI with proper transitions and animations diff --git a/SHEET_PRESENTATION_FIX.md b/SHEET_PRESENTATION_FIX.md deleted file mode 100644 index 7da60a4..0000000 --- a/SHEET_PRESENTATION_FIX.md +++ /dev/null @@ -1,163 +0,0 @@ -# Sheet Presentation Fix - -## Problems Fixed - -### Issue 1: Editor Not Opening After App Restart βœ… -**Symptom**: After restarting the app, clicking "Edit Animation" showed logs but editor sheet didn't appear. - -**Root Cause**: The sheet was using `.sheet(isPresented: $showingEditor)` with an `if let url = editorSourceURL` wrapper inside. When state variables were updated, SwiftUI's sheet didn't properly re-evaluate the `if let` condition, causing the sheet content to be nil even though `isPresented` was true. - -**Fix**: Changed to item-based sheet presentation: -```swift -// Before (BROKEN) -.sheet(isPresented: $showingEditor) { - if let url = editorSourceURL { - AnimationEditorView(...) - } -} - -// After (WORKING) -.sheet(item: Binding( - get: { showingEditor ? EditorState(...) : nil }, - set: { newValue in showingEditor = (newValue != nil) } -)) { state in - AnimationEditorView(...) -} -``` - -This ensures the sheet content is always evaluated when `showingEditor` changes. - -### Issue 2: Imports Not Showing Editor βœ… -**Symptom**: When importing new animations, the editor didn't open, animations were imported with default transforms. - -**Root Cause**: Same as Issue 1 - the sheet state wasn't being properly synchronized. - -**Fix**: Added delays and logging: -```swift -DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) { - showingEditor = true - print("πŸ“₯ [Import] Opening editor for new import") -} -``` - -### Issue 3: Edit Button Clicks Not Registering After Restart βœ… -**Symptom**: Logs showed edit was being triggered, but sheet didn't appear. - -**Root Cause**: State updates were happening synchronously, and SwiftUI sheet wasn't detecting the change. - -**Fix**: Added small delay before setting `showingEditor = true`: -```swift -DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) { - showingEditor = true - print("πŸ”§ [Edit] Sheet should now be visible") -} -``` - -## Technical Details - -### EditorState Struct -Created a new identifiable struct to properly manage sheet state: -```swift -private struct EditorState: Identifiable { - let id = UUID() - let url: URL? - let isRemote: Bool - let existingAnimation: CustomIdleAnimation? -} -``` - -This makes the sheet's `item` parameter work correctly and ensures proper state management. - -### State Flow -1. User clicks "Edit" or imports file -2. State variables set: `editorSourceURL`, `editorIsRemote`, `editingExistingAnimation` -3. After 0.05-0.1s delay: `showingEditor = true` -4. Sheet's `item` getter evaluates and creates `EditorState` -5. Sheet presents with correct `AnimationEditorView` -6. On dismiss: Sheet's `item` setter cleans up state - -### Benefits of Item-Based Presentation -- **More reliable**: Item changes always trigger sheet updates -- **Better cleanup**: Setter can clean up state when sheet dismisses -- **Type safety**: Editor state is encapsulated in a struct -- **Debugging**: State changes are more explicit and trackable - -## Testing - -### Test 1: Edit After Restart -1. Launch app -2. Right-click any animation -3. Click "Edit Animation" -4. **Check console**: - ``` - πŸ”§ [Edit] Attempting to edit animation: Orange Cat Peeping - πŸ”§ [Edit] Animation source: lottieFile(...) - πŸ”§ [Edit] Lottie file URL: file://... - πŸ”§ [Edit] File exists: true - πŸ”§ [Edit] Sheet should now be visible - ``` -5. Editor should open βœ… - -### Test 2: Import New Animation -1. Click "+" button -2. Select a Lottie JSON file -3. **Check console**: - ``` - πŸ“₯ [Import] Opening editor for new import - ``` -4. Editor should open with preview and controls βœ… -5. Adjust transforms, save -6. Animation should appear in grid with transforms applied βœ… - -### Test 3: Import from URL -1. Click "+" β†’ "From URL" -2. Enter URL and name -3. Click "Import" -4. **Check console**: - ``` - πŸ“₯ [Import] Opening editor for URL import - ``` -5. Editor should open βœ… - -### Test 4: Rapid Edits -1. Edit an animation -2. Save -3. Immediately edit again -4. Editor should open both times βœ… - -## Console Logs to Watch For - -### Successful Edit Flow: -``` -πŸ”§ [Edit] Attempting to edit animation: [name] -πŸ”§ [Edit] Animation source: [source type] -πŸ”§ [Edit] Sheet should now be visible -βœ… [AnimationEditor] Saved transform override for: [name] -πŸ“‹ [CustomIdleAnimation] Found override for '[name]': AnimationTransformConfig(...) -🎨 [IdleAnimationView] Rendering animation: [name] -``` - -### Successful Import Flow: -``` -πŸ“₯ [Import] Opening editor for new import -βœ… [AnimationEditor] Imported animation: [name] -🎨 [IdleAnimationView] Rendering animation: [name] -``` - -## If Issues Persist - -1. **Check Console**: Look for the "Sheet should now be visible" message -2. **Verify State**: Add breakpoint in sheet's `item` getter to see if it's being called -3. **Check Delays**: If sheet still doesn't open, increase delay to 0.2s -4. **Clean Build**: Sometimes Xcode needs a clean build (Cmd+Shift+K) -5. **Check Logs**: All state changes should be logged now - -## Architecture Benefits - -The new item-based sheet presentation is more robust because: -- βœ… SwiftUI always evaluates item changes -- βœ… No nested `if let` inside sheet content -- βœ… State cleanup happens automatically in setter -- βœ… Better for async state updates -- βœ… More predictable behavior after app restarts -- βœ… Easier to debug with explicit state object