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Update Timer Lock Screen Widget
This commit is contained in:
parent
6d6ffff5b0
commit
8be0c6540f
12 changed files with 636 additions and 7 deletions
269
DynamicIsland/components/LockScreen/LockScreenTimerWidget.swift
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269
DynamicIsland/components/LockScreen/LockScreenTimerWidget.swift
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@ -0,0 +1,269 @@
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import SwiftUI
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import Defaults
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struct LockScreenTimerWidget: View {
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static let preferredSize = CGSize(width: 420, height: 104)
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static let cornerRadius: CGFloat = 26
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@ObservedObject private var animator: LockScreenTimerWidgetAnimator
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@ObservedObject private var timerManager = TimerManager.shared
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@Default(.lockScreenGlassStyle) private var glassStyle
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@Default(.lockScreenPanelUsesBlur) private var enableBlur
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@Default(.timerPresets) private var timerPresets
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@MainActor
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init(animator: LockScreenTimerWidgetAnimator? = nil) {
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if let animator {
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_animator = ObservedObject(wrappedValue: animator)
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} else {
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_animator = ObservedObject(wrappedValue: LockScreenTimerWidgetAnimator(isPresented: true))
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}
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}
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private var clampedProgress: Double {
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min(max(timerManager.progress, 0), 1)
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}
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private var titleFont: Font { .system(size: 18, weight: .semibold, design: .rounded) }
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private var statusFont: Font { .system(size: 12, weight: .medium, design: .rounded) }
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private var countdownFont: Font { .system(size: 42, weight: .semibold, design: .default) }
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private var timerLabel: String {
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timerManager.timerName.isEmpty ? "Timer" : timerManager.timerName
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}
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private var countdownText: String {
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timerManager.formattedRemainingTime()
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}
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private var activePresetColor: Color? {
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guard let presetId = timerManager.activePresetId else { return nil }
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return timerPresets.first { $0.id == presetId }?.color
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}
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private var accentColor: Color {
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(activePresetColor ?? timerManager.timerColor)
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.ensureMinimumBrightness(factor: 0.75)
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}
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private var secondaryAccentColor: Color {
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accentColor.ensureMinimumBrightness(factor: 0.55).opacity(0.45)
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}
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private var accentGradient: LinearGradient {
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LinearGradient(
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colors: [
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accentColor.opacity(0.35),
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accentColor.ensureMinimumBrightness(factor: 0.5)
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],
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startPoint: .topLeading,
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endPoint: .bottomTrailing
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)
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}
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private var usesLiquidGlass: Bool {
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if #available(macOS 26.0, *) {
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return glassStyle == .liquid
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}
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return false
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}
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@ViewBuilder
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private var widgetBackground: some View {
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if enableBlur {
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if usesLiquidGlass {
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liquidBackground
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} else {
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frostedBackground
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}
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} else {
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RoundedRectangle(cornerRadius: Self.cornerRadius, style: .continuous)
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.fill(Color.black.opacity(0.65))
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}
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}
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@ViewBuilder
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private var liquidBackground: some View {
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if #available(macOS 26.0, *) {
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RoundedRectangle(cornerRadius: Self.cornerRadius, style: .continuous)
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.glassEffect(
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.clear.tint(accentColor.opacity(0.18)).interactive(),
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in: .rect(cornerRadius: Self.cornerRadius)
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)
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} else {
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frostedBackground
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}
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}
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private var frostedBackground: some View {
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RoundedRectangle(cornerRadius: Self.cornerRadius, style: .continuous)
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.fill(.ultraThinMaterial)
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}
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private var pauseIcon: String {
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timerManager.isPaused ? "play.fill" : "pause.fill"
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}
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private var pauseLabel: String {
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timerManager.isPaused ? "Resume" : "Pause"
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}
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var body: some View {
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VStack(spacing: 16) {
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HStack(alignment: .center, spacing: 20) {
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controlButtons
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titleSection
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.frame(maxWidth: .infinity)
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countdownSection
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}
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}
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.padding(.horizontal, 24)
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.padding(.vertical, 18)
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.frame(width: Self.preferredSize.width, height: Self.preferredSize.height)
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.background(widgetBackground)
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.clipShape(RoundedRectangle(cornerRadius: Self.cornerRadius, style: .continuous))
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.overlay {
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RoundedRectangle(cornerRadius: Self.cornerRadius, style: .continuous)
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.stroke(Color.white.opacity(0.08), lineWidth: 1)
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}
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.shadow(color: Color.black.opacity(0.25), radius: 18, x: 0, y: 16)
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.overlay(alignment: .topLeading) {
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accentRibbon
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}
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.animation(.smooth(duration: 0.22), value: timerManager.isPaused)
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.animation(.smooth(duration: 0.22), value: timerManager.remainingTime)
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.scaleEffect(animator.isPresented ? 1 : 0.9)
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.opacity(animator.isPresented ? 1 : 0)
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.animation(.spring(response: 0.45, dampingFraction: 0.85, blendDuration: 0.22), value: animator.isPresented)
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}
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private var controlButtons: some View {
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HStack(spacing: 10) {
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CircleButton(
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icon: pauseIcon,
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foreground: accentColor,
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background: Color.white.opacity(0.15),
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borderColor: accentColor.opacity(0.8),
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action: togglePause,
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isEnabled: timerManager.allowsManualInteraction,
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helpText: pauseLabel
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)
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CircleButton(
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icon: "xmark",
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foreground: Color.white.opacity(0.92),
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background: Color.white.opacity(0.18),
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borderColor: Color.white.opacity(0.35),
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action: stopTimer,
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isEnabled: timerManager.allowsManualInteraction,
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helpText: "Stop"
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)
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}
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}
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private var titleSection: some View {
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Group {
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if timerManager.timerName.count > 18 {
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MarqueeText(
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.constant(timerLabel),
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font: .system(size: 18, weight: .semibold, design: .rounded),
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nsFont: .title3,
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textColor: accentColor,
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minDuration: 0.18,
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frameWidth: Self.preferredSize.width * 0.4
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)
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} else {
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Text(timerLabel)
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.font(titleFont)
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.foregroundStyle(accentColor)
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.lineLimit(1)
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.minimumScaleFactor(0.85)
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}
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}
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.frame(maxWidth: .infinity, alignment: .center)
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}
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private var countdownSection: some View {
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VStack(alignment: .trailing, spacing: 6) {
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Text(countdownText)
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.font(countdownFont)
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.foregroundStyle(timerManager.isOvertime ? Color.red : accentColor)
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.contentTransition(.numericText())
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.animation(.smooth(duration: 0.25), value: timerManager.remainingTime)
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.frame(maxWidth: .infinity, alignment: .trailing)
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}
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.frame(minWidth: 140, maxWidth: 180, alignment: .trailing)
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.padding(.trailing, 2)
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}
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private var accentRibbon: some View {
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Capsule()
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.fill(accentGradient)
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.frame(width: 110, height: 26)
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.blur(radius: 12)
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.offset(x: 18, y: -6)
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.opacity(0.45)
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}
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private func togglePause() {
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guard timerManager.allowsManualInteraction else { return }
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if timerManager.isPaused {
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timerManager.resumeTimer()
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} else {
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timerManager.pauseTimer()
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}
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}
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private func stopTimer() {
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guard timerManager.allowsManualInteraction else {
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timerManager.endExternalTimer(triggerSmoothClose: false)
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return
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}
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timerManager.stopTimer()
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}
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private struct CircleButton: View {
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let icon: String
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let foreground: Color
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let background: Color
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let borderColor: Color?
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let action: () -> Void
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let isEnabled: Bool
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let helpText: String
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var body: some View {
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Button(action: action) {
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Image(systemName: icon)
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.font(.system(size: 18, weight: .semibold))
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.foregroundStyle(foreground)
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.frame(width: 48, height: 48)
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.background(background.opacity(isEnabled ? 1 : 0.25))
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.clipShape(Circle())
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.overlay {
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if let borderColor {
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Circle()
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.stroke(borderColor.opacity(isEnabled ? 1 : 0.35), lineWidth: 1)
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}
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}
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.shadow(color: Color.black.opacity(0.35), radius: 6, x: 0, y: 4)
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.contentTransition(.symbolEffect(.replace))
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}
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.buttonStyle(.plain)
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.help(helpText)
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.disabled(!isEnabled)
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.opacity(isEnabled ? 1 : 0.4)
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}
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}
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}
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#Preview {
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LockScreenTimerWidget()
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.frame(width: LockScreenTimerWidget.preferredSize.width, height: LockScreenTimerWidget.preferredSize.height)
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.padding()
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.background(Color.black)
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.onAppear {
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TimerManager.shared.startDemoTimer(duration: 1783)
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}
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}
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@ -379,6 +379,7 @@ struct GeneralSettings: View {
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Defaults.Toggle("Enable blur", key: .lockScreenPanelUsesBlur)
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Defaults.Toggle("Show lock screen media panel", key: .enableLockScreenMediaWidget)
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Defaults.Toggle("Show lock screen weather", key: .enableLockScreenWeatherWidget)
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Defaults.Toggle("Show lock screen timer", key: .enableLockScreenTimerWidget)
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if enableLockScreenWeatherWidget {
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Picker("Widget layout", selection: $lockScreenWeatherWidgetStyle) {
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ForEach(LockScreenWeatherWidgetStyle.allCases) { style in
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@ -1723,6 +1724,7 @@ struct Appearance: View {
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private struct LockScreenPositioningControls: View {
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@Default(.lockScreenWeatherVerticalOffset) private var weatherOffset
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@Default(.lockScreenMusicVerticalOffset) private var musicOffset
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@Default(.lockScreenTimerVerticalOffset) private var timerOffset
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private let offsetRange: ClosedRange<Double> = -160...160
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var body: some View {
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@ -1738,6 +1740,17 @@ private struct LockScreenPositioningControls: View {
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}
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)
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let timerBinding = Binding<Double>(
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get: { timerOffset },
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set: { newValue in
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let clampedValue = clamp(newValue)
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if timerOffset != clampedValue {
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timerOffset = clampedValue
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}
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propagateTimerOffsetChange(animated: false)
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}
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)
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let musicBinding = Binding<Double>(
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get: { musicOffset },
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set: { newValue in
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@ -1749,7 +1762,7 @@ private struct LockScreenPositioningControls: View {
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}
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)
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LockScreenPositioningPreview(weatherOffset: weatherBinding, musicOffset: musicBinding)
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LockScreenPositioningPreview(weatherOffset: weatherBinding, timerOffset: timerBinding, musicOffset: musicBinding)
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.frame(height: 260)
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.padding(.vertical, 8)
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@ -1761,6 +1774,16 @@ private struct LockScreenPositioningControls: View {
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resetAction: resetWeatherOffset
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)
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Divider()
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.frame(height: 64)
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offsetColumn(
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title: "Timer",
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value: timerOffset,
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resetTitle: "Reset Timer",
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resetAction: resetTimerOffset
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)
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Divider()
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.frame(height: 64)
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@ -1790,6 +1813,11 @@ private struct LockScreenPositioningControls: View {
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propagateWeatherOffsetChange(animated: true)
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}
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private func resetTimerOffset() {
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timerOffset = 0
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propagateTimerOffsetChange(animated: true)
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}
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private func resetMusicOffset() {
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musicOffset = 0
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propagateMusicOffsetChange(animated: true)
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@ -1801,6 +1829,12 @@ private struct LockScreenPositioningControls: View {
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}
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}
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private func propagateTimerOffsetChange(animated: Bool) {
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Task { @MainActor in
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LockScreenTimerWidgetManager.shared.refreshPositionForOffsets(animated: animated)
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}
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}
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private func propagateMusicOffsetChange(animated: Bool) {
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Task { @MainActor in
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LockScreenPanelManager.shared.applyOffsetAdjustment(animated: animated)
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@ -1831,11 +1865,14 @@ private struct LockScreenPositioningControls: View {
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private struct LockScreenPositioningPreview: View {
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@Binding var weatherOffset: Double
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@Binding var timerOffset: Double
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@Binding var musicOffset: Double
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@State private var weatherStartOffset: Double = 0
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@State private var timerStartOffset: Double = 0
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@State private var musicStartOffset: Double = 0
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@State private var isWeatherDragging = false
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@State private var isTimerDragging = false
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@State private var isMusicDragging = false
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private let offsetRange: ClosedRange<Double> = -160...160
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@ -1852,8 +1889,10 @@ private struct LockScreenPositioningPreview: View {
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)
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let centerX = screenRect.midX
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let weatherBaseY = screenRect.minY + (screenRect.height * 0.28)
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let musicBaseY = screenRect.minY + (screenRect.height * 0.68)
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let timerBaseY = screenRect.minY + (screenRect.height * 0.5)
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let musicBaseY = screenRect.minY + (screenRect.height * 0.78)
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let weatherSize = CGSize(width: screenRect.width * 0.42, height: screenRect.height * 0.22)
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let timerSize = CGSize(width: screenRect.width * 0.5, height: screenRect.height * 0.2)
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let musicSize = CGSize(width: screenRect.width * 0.56, height: screenRect.height * 0.34)
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ZStack {
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@ -1871,6 +1910,10 @@ private struct LockScreenPositioningPreview: View {
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.position(x: centerX, y: weatherBaseY - CGFloat(weatherOffset))
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.gesture(weatherDragGesture(in: screenRect, baseY: weatherBaseY, panelSize: weatherSize))
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timerPanel(size: timerSize)
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.position(x: centerX, y: timerBaseY - CGFloat(timerOffset))
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.gesture(timerDragGesture(in: screenRect, baseY: timerBaseY, panelSize: timerSize))
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musicPanel(size: musicSize)
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.position(x: centerX, y: musicBaseY - CGFloat(musicOffset))
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.gesture(musicDragGesture(in: screenRect, baseY: musicBaseY, panelSize: musicSize))
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@ -1928,6 +1971,29 @@ private struct LockScreenPositioningPreview: View {
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.shadow(color: Color.purple.opacity(0.24), radius: 12, x: 0, y: 9)
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}
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private func timerPanel(size: CGSize) -> some View {
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RoundedRectangle(cornerRadius: 18, style: .continuous)
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.fill(
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LinearGradient(
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colors: [Color.orange.opacity(0.75), Color.purple.opacity(0.55)],
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startPoint: .topLeading,
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endPoint: .bottomTrailing
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)
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)
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.frame(width: size.width, height: size.height)
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.overlay {
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VStack(spacing: 6) {
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Text("Timer")
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.font(.system(size: 12, weight: .semibold))
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.foregroundStyle(.white)
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Text("00:05:00")
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.font(.system(size: 18, weight: .bold, design: .monospaced))
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.foregroundStyle(.white)
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}
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}
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.shadow(color: Color.orange.opacity(0.3), radius: 12, x: 0, y: 8)
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}
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private func weatherDragGesture(in screenRect: CGRect, baseY: CGFloat, panelSize: CGSize) -> some Gesture {
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DragGesture(minimumDistance: 0)
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.onChanged { value in
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@ -1970,6 +2036,27 @@ private struct LockScreenPositioningPreview: View {
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}
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}
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private func timerDragGesture(in screenRect: CGRect, baseY: CGFloat, panelSize: CGSize) -> some Gesture {
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DragGesture(minimumDistance: 0)
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.onChanged { value in
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if !isTimerDragging {
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isTimerDragging = true
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timerStartOffset = timerOffset
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}
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let proposed = timerStartOffset - Double(value.translation.height)
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timerOffset = clampedOffset(
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proposed,
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baseCenterY: baseY,
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panelHeight: panelSize.height,
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screenRect: screenRect
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)
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}
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.onEnded { _ in
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isTimerDragging = false
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}
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}
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private func clampedOffset(
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_ proposed: Double,
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baseCenterY: CGFloat,
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@ -140,9 +140,18 @@ struct TimerLiveActivity: View {
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return timerPresets.first { $0.id == presetId }?.color
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}
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private var shouldShowControlWindow: Bool {
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controlWindowEnabled && !shouldDisplayLabel && timerManager.isTimerActive && !timerManager.isExternalTimerActive
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}
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private var shouldShowControlWindow: Bool {
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#if os(macOS)
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let lockSuppressed = !LockScreenManager.shared.currentLockStatus
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#else
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let lockSuppressed = true
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#endif
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return controlWindowEnabled
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&& !shouldDisplayLabel
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&& timerManager.isTimerActive
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&& !timerManager.isExternalTimerActive
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&& lockSuppressed
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}
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private func measureTextWidth(_ text: String, font: PlatformFont) -> CGFloat {
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let attributes: [NSAttributedString.Key: Any] = [.font: font]
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