refactor: replace hardcoded strings with localized strings

This commit is contained in:
StellarSea 2026-03-28 13:52:11 +09:00
commit 806e246b2a
9 changed files with 1378 additions and 626 deletions

View file

@ -29,7 +29,7 @@ struct GPUStatsDetailView: View {
var body: some View {
ScrollView {
VStack(spacing: 16) {
StatsCard(title: "GPU Overview", padding: 16, background: cardBackground, cornerRadius: 12) {
StatsCard(title: String(localized: "GPU Overview"), padding: 16, background: cardBackground, cornerRadius: 12) {
GPUUsageDashboard(
usage: statsManager.gpuUsage,
breakdown: statsManager.gpuBreakdown,
@ -40,12 +40,12 @@ struct GPUStatsDetailView: View {
)
}
StatsCard(title: "Top Processes", padding: 16, background: cardBackground, cornerRadius: 12) {
StatsCard(title: String(localized: "Top Processes"), padding: 16, background: cardBackground, cornerRadius: 12) {
CPUProcessList(processes: topProcesses, accentColor: accentColor, displayLimit: processDisplayLimit)
}
if !statsManager.gpuDevices.isEmpty {
StatsCard(title: "Devices", padding: 16, background: cardBackground, cornerRadius: 12) {
StatsCard(title: String(localized: "Devices"), padding: 16, background: cardBackground, cornerRadius: 12) {
GPUDeviceList(devices: statsManager.gpuDevices, accentColor: accentColor)
}
}
@ -119,10 +119,10 @@ private struct GPUUsageDashboard: View {
private var breakdownSection: some View {
VStack(alignment: .leading, spacing: 12) {
DetailRow(color: accentColor.opacity(0.9), label: "Render", value: StatsFormatting.percentage(breakdown.render))
DetailRow(color: accentColor.opacity(0.7), label: "Compute", value: StatsFormatting.percentage(breakdown.compute))
DetailRow(color: accentColor.opacity(0.55), label: "Video", value: StatsFormatting.percentage(breakdown.video))
DetailRow(color: accentColor.opacity(0.45), label: "Other", value: StatsFormatting.percentage(breakdown.other))
DetailRow(color: accentColor.opacity(0.9), label: String(localized: "Render"), value: StatsFormatting.percentage(breakdown.render))
DetailRow(color: accentColor.opacity(0.7), label: String(localized: "Compute"), value: StatsFormatting.percentage(breakdown.compute))
DetailRow(color: accentColor.opacity(0.55), label: String(localized: "Video"), value: StatsFormatting.percentage(breakdown.video))
DetailRow(color: accentColor.opacity(0.45), label: String(localized: "Other"), value: StatsFormatting.percentage(breakdown.other))
}
.frame(maxWidth: .infinity, alignment: .leading)
}
@ -132,15 +132,15 @@ private struct GPUUsageDashboard: View {
Text("Averages")
.font(.caption)
.foregroundColor(.secondary)
DetailRow(color: nil, label: "Session Avg", value: StatsFormatting.percentage(averageUsage))
DetailRow(color: nil, label: "Last Update", value: formattedTimestamp(lastUpdated))
DetailRow(color: nil, label: String(localized: "Session Avg"), value: StatsFormatting.percentage(averageUsage))
DetailRow(color: nil, label: String("localized: Last Update"), value: formattedTimestamp(lastUpdated))
if let device = primaryDevice {
Divider().padding(.vertical, 4)
DetailRow(color: nil, label: "Active GPU", value: device.formattedVendorModel)
DetailRow(color: nil, label: "Status", value: device.isActive ? "Active" : "Idle")
DetailRow(color: nil, label: "Temperature", value: device.temperatureText)
DetailRow(color: nil, label: String(localized: "Active GPU"), value: device.formattedVendorModel)
DetailRow(color: nil, label: String(localized: "Status"), value: device.isActive ? String(localized: "Active") : String(localized: "Idle"))
DetailRow(color: nil, label: String(localized: "Temperature"), value: device.temperatureText)
if let cores = device.cores {
DetailRow(color: nil, label: "Cores", value: "\(cores)")
DetailRow(color: nil, label: String(localized: "Cores"), value: "\(cores)")
}
}
}
@ -170,9 +170,9 @@ private struct GPUEngineGauges: View {
.font(.caption)
.foregroundColor(.secondary)
HStack(alignment: .center, spacing: 18) {
EngineGaugeView(title: "Render", value: render, tint: accentColor, size: 72)
EngineGaugeView(title: String(localized: "Render"), value: render, tint: accentColor, size: 72)
GPUUsageRing(usage: usage, accentColor: accentColor, diameter: ringDiameter, lineWidth: ringLineWidth)
EngineGaugeView(title: "Tiler", value: tiler, tint: accentColor.opacity(0.75), size: 72)
EngineGaugeView(title: String(localized: "Tiler"), value: tiler, tint: accentColor.opacity(0.75), size: 72)
}
.frame(maxWidth: .infinity, alignment: .center)
}
@ -193,7 +193,7 @@ private struct GPUUsageRing: View {
VStack(spacing: 4) {
Text(StatsFormatting.percentage(usage))
.font(.system(size: 26, weight: .bold, design: .rounded))
Text("Active")
Text(String(localized: "stats_resource_active", defaultValue: "Active"))
.font(.footnote)
.foregroundColor(.secondary)
}
@ -272,7 +272,7 @@ private struct GPUDeviceRow: View {
VStack(alignment: .leading, spacing: 2) {
Text(device.formattedVendorModel)
.font(.system(size: 13, weight: .semibold))
Text(device.isActive ? "Active" : "Idle")
Text(device.isActive ? String(localized: "stats_resource_active", defaultValue: "Active") : String(localized: "Idle"))
.font(.caption2)
.foregroundColor(device.isActive ? .green : .secondary)
}
@ -288,25 +288,25 @@ private struct GPUDeviceRow: View {
}
VStack(spacing: 8) {
if let render = device.renderUtilization {
DetailRow(color: accentColor.opacity(0.9), label: "Renderer", value: StatsFormatting.percentage(render))
DetailRow(color: accentColor.opacity(0.9), label: String(localized: "Renderer"), value: StatsFormatting.percentage(render))
}
if let tiler = device.tilerUtilization {
DetailRow(color: accentColor.opacity(0.6), label: "Tiler", value: StatsFormatting.percentage(tiler))
DetailRow(color: accentColor.opacity(0.6), label: String(localized: "Tiler"), value: StatsFormatting.percentage(tiler))
}
if let temp = device.temperature {
DetailRow(color: nil, label: "Temperature", value: String(format: "%.0f°C", temp))
DetailRow(color: nil, label: String(localized: "Temperature"), value: String(format: "%.0f°C", temp))
}
if let fan = device.fanSpeed {
DetailRow(color: nil, label: "Fan Speed", value: "\(fan)%")
DetailRow(color: nil, label: String(localized: "Fan Speed"), value: "\(fan)%")
}
if let coreClock = device.coreClock {
DetailRow(color: nil, label: "Core Clock", value: "\(coreClock) MHz")
DetailRow(color: nil, label: String(localized: "Core Clock"), value: "\(coreClock) MHz")
}
if let memoryClock = device.memoryClock {
DetailRow(color: nil, label: "Memory Clock", value: "\(memoryClock) MHz")
DetailRow(color: nil, label: String(localized: "Memory Clock"), value: "\(memoryClock) MHz")
}
if let cores = device.cores {
DetailRow(color: nil, label: "Cores", value: "\(cores)")
DetailRow(color: nil, label: String(localized: "Cores"), value: "\(cores)")
}
}
}