mirror of
https://github.com/FBukovina/Atoll.git
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Working stuff with revamped UI
This commit is contained in:
parent
8659a338dd
commit
5a8c592157
11 changed files with 646 additions and 279 deletions
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@ -21,6 +21,7 @@ struct DynamicIslandHeader: View {
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@State private var showColorPickerPopover = false
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@State private var showTimerPopover = false
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@Default(.enableTimerFeature) var enableTimerFeature
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@Default(.timerDisplayMode) var timerDisplayMode
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var body: some View {
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HStack(spacing: 0) {
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@ -144,7 +145,7 @@ struct DynamicIslandHeader: View {
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}
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}
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if Defaults[.enableTimerFeature] {
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if Defaults[.enableTimerFeature] && timerDisplayMode == .popover {
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Button(action: {
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withAnimation(.smooth) {
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showTimerPopover.toggle()
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@ -252,6 +253,12 @@ struct DynamicIslandHeader: View {
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vm.isTimerPopoverActive = false
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}
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}
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.onChange(of: timerDisplayMode) { _, mode in
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if mode == .tab {
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showTimerPopover = false
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vm.isTimerPopoverActive = false
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}
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}
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}
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}
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@ -7,298 +7,547 @@
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import SwiftUI
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import Defaults
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#if canImport(AppKit)
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import AppKit
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#endif
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struct NotchTimerView: View {
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@EnvironmentObject var vm: DynamicIslandViewModel
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@ObservedObject var timerManager = TimerManager.shared
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@ObservedObject var coordinator = DynamicIslandViewCoordinator.shared
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@Default(.enableTimerFeature) var enableTimerFeature
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@AppStorage("customTimerDuration") private var customTimerDuration: Double = 600 // 10 minutes default
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@Default(.timerPresets) private var timerPresets
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@Default(.timerIconColorMode) private var colorMode
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@Default(.timerSolidColor) private var solidColor
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@Default(.timerShowsProgress) private var showsProgress
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@Default(.timerProgressStyle) private var progressStyle
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@AppStorage("customTimerDuration") private var customTimerDuration: Double = 600
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@State private var customHours: Int = 0
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@State private var customMinutes: Int = 10
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@State private var customSeconds: Int = 0
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@State private var isSyncingCustomDuration = false
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@State private var lockedAccentColor: Color?
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var body: some View {
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if enableTimerFeature {
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HStack(alignment: .center, spacing: 32) {
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// Timer Progress and Controls
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timerProgressSection
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// Timer Control Panel
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controlsSection
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}
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.padding(.horizontal, 20)
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.transition(.opacity.combined(with: .blurReplace))
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} else {
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VStack(spacing: 16) {
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Image(systemName: "timer.slash")
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.font(.system(size: 48, weight: .light))
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.foregroundStyle(.secondary)
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Text("Timer Disabled")
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.font(.title2)
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.fontWeight(.medium)
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.foregroundStyle(.primary)
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Text("Enable timer feature in Settings to use this tab")
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.font(.body)
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.foregroundStyle(.secondary)
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.multilineTextAlignment(.center)
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}
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.frame(maxWidth: .infinity, maxHeight: .infinity)
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}
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}
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private var timerProgressSection: some View {
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VStack(spacing: 16) {
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// Circular progress display
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ZStack {
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// Background ring
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Circle()
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.stroke(.white.opacity(0.1), lineWidth: 8)
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.frame(width: 100, height: 100)
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// Progress ring
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Circle()
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.trim(from: 0, to: timerManager.progress)
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.stroke(
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timerManager.currentColor,
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style: StrokeStyle(lineWidth: 8, lineCap: .round)
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)
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.frame(width: 100, height: 100)
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.rotationEffect(.degrees(-90))
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.animation(.easeInOut(duration: 0.5), value: timerManager.progress)
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// Timer icon in center
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Image(systemName: "timer")
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.font(.system(size: 32, weight: .medium))
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.foregroundStyle(openIconColor)
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.scaleEffect(timerManager.isRunning && timerManager.isTimerActive ? 1.1 : 1.0)
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.animation(
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timerManager.isRunning && timerManager.isTimerActive ?
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.easeInOut(duration: 0.3).repeatForever(autoreverses: true) :
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.easeInOut(duration: 0.3),
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value: timerManager.isRunning && timerManager.isTimerActive
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)
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}
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// Time display
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VStack(spacing: 4) {
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Text(timerManager.formattedTimeRemaining)
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.font(.system(size: 24, weight: .semibold, design: .monospaced))
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.foregroundStyle(timerManager.isOvertime ? .red : .white)
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if timerManager.isTimerActive && timerManager.isPaused {
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Text("Paused")
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.font(.system(size: 14, weight: .medium))
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.foregroundStyle(.secondary)
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Group {
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if enableTimerFeature {
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HStack(alignment: .top, spacing: timerManager.isTimerActive ? 0 : 20) {
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leftColumn
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if shouldShowPresetColumn {
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Divider()
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.frame(height: max(0, maxTabContentHeight - 8))
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.opacity(0.2)
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presetColumn
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}
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}
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.frame(maxHeight: maxTabContentHeight, alignment: .top)
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.padding(.horizontal, 16)
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.padding(.vertical, 6)
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.transition(.opacity.combined(with: .blurReplace))
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.onAppear { syncCustomDuration(with: customTimerDuration) }
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.onChange(of: customTimerDuration) { _, newValue in syncCustomDuration(with: newValue) }
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.onChange(of: customHours) { _, _ in updateStoredCustomDuration() }
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.onChange(of: customMinutes) { _, _ in updateStoredCustomDuration() }
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.onChange(of: customSeconds) { _, _ in updateStoredCustomDuration() }
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} else {
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disabledState
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}
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}
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.onAppear {
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lockAccentColorIfNeeded()
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}
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.onChange(of: timerManager.isTimerActive) { _, isActive in
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if isActive {
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lockAccentColorIfNeeded()
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} else {
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lockedAccentColor = nil
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}
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}
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.onChange(of: timerManager.activePresetId) { _, _ in
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if timerManager.isTimerActive && lockedAccentColor == nil {
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lockAccentColorIfNeeded()
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}
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}
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}
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private var controlsSection: some View {
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VStack(alignment: .leading, spacing: 20) {
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if timerManager.allowsManualInteraction {
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manualControlButtons
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quickTimerControls
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private var leftColumn: some View {
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VStack(alignment: .leading, spacing: 16) {
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if timerManager.isTimerActive {
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activeTimerCard
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} else {
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externalTimerNotice
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customTimerComposer
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}
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Spacer(minLength: 0)
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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.frame(maxHeight: maxTabContentHeight, alignment: .top)
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.padding(.bottom, 2)
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}
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private var manualControlButtons: some View {
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VStack(alignment: .leading, spacing: 16) {
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if timerManager.isOvertime {
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Button(action: {
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timerManager.forceStopTimer()
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}) {
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HStack(spacing: 8) {
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Image(systemName: "stop.fill")
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.font(.system(size: 16, weight: .medium))
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.foregroundStyle(.red)
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Text("Stop")
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.font(.system(size: 16, weight: .medium))
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.foregroundStyle(.red)
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}
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.frame(height: 40)
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.frame(minWidth: 100)
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.background(.white.opacity(0.15))
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.clipShape(RoundedRectangle(cornerRadius: 12))
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}
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.buttonStyle(PlainButtonStyle())
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.onHover(perform: cursorHover)
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private var presetColumn: some View {
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VStack(spacing: 6) {
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if timerPresets.isEmpty {
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Text("Configure presets in Settings to see them here.")
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.font(.system(size: 12))
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.foregroundStyle(.secondary)
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.frame(maxWidth: .infinity, alignment: .leading)
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.padding(14)
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.background(Color.white.opacity(0.05))
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.clipShape(RoundedRectangle(cornerRadius: 14, style: .continuous))
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} else {
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HStack(spacing: 16) {
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Button(action: {
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if timerManager.isPaused {
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timerManager.resumeTimer()
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} else {
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timerManager.pauseTimer()
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let computedHeight = CGFloat(timerPresets.count) * 60 + 4
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let listHeight = min(max(0, maxTabContentHeight - 16), computedHeight)
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List {
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ForEach(timerPresets) { preset in
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TimerPresetCard(preset: preset, isActive: timerManager.activePresetId == preset.id) {
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timerManager.startTimer(duration: preset.duration, name: preset.name, preset: preset)
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coordinator.currentView = .timer
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}
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}) {
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HStack(spacing: 8) {
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Image(systemName: timerManager.isPaused ? "play.fill" : "pause.fill")
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.font(.system(size: 16, weight: .medium))
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Text(timerManager.isPaused ? "Resume" : "Pause")
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.font(.system(size: 16, weight: .medium))
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}
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.foregroundStyle(.white)
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.frame(height: 40)
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.frame(minWidth: 100)
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.background(.white.opacity(0.1))
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.clipShape(RoundedRectangle(cornerRadius: 12))
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.listRowInsets(EdgeInsets(top: 2, leading: 0, bottom: 2, trailing: 0))
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.listRowBackground(Color.clear)
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.listRowSeparator(.hidden)
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}
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.buttonStyle(PlainButtonStyle())
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.onHover(perform: cursorHover)
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Button(action: {
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timerManager.stopTimer()
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}) {
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HStack(spacing: 8) {
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Image(systemName: "stop.fill")
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.font(.system(size: 16, weight: .medium))
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Text("Stop")
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.font(.system(size: 16, weight: .medium))
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}
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.foregroundStyle(.white)
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.frame(height: 40)
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.frame(minWidth: 100)
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.background(.white.opacity(0.1))
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.clipShape(RoundedRectangle(cornerRadius: 12))
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}
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.buttonStyle(PlainButtonStyle())
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.onHover(perform: cursorHover)
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}
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.listStyle(.plain)
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.scrollContentBackground(.hidden)
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.scrollIndicators(.never)
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.frame(height: listHeight)
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}
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}
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.frame(width: 210, alignment: .leading)
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.frame(maxHeight: maxTabContentHeight, alignment: .top)
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.padding(.bottom, 2)
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}
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private var activeTimerCard: some View {
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VStack(alignment: .leading, spacing: 12) {
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HStack(alignment: .center, spacing: 14) {
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leadingControlSection
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.frame(width: 128, alignment: .leading)
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timerTitleSection
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countdownSection
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}
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if showsProgress {
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progressSection
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}
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}
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.padding(16)
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.background(Color.white.opacity(0.06))
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.clipShape(RoundedRectangle(cornerRadius: 18, style: .continuous))
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}
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@ViewBuilder
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private var leadingControlSection: some View {
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if timerManager.allowsManualInteraction {
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HStack(spacing: 10) {
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TimerControlButton(
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icon: pauseIconName,
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foreground: .white.opacity(0.95),
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background: timerAccentColor.opacity(0.32),
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accessibilityLabel: pauseAccessibilityLabel,
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action: togglePauseAction
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)
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TimerControlButton(
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icon: "xmark",
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foreground: .white.opacity(0.95),
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background: Color.white.opacity(0.16),
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accessibilityLabel: "Stop",
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action: stopTimerAction
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)
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}
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} else {
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externalTimerNotice
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}
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}
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private var timerTitleSection: some View {
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GeometryReader { geometry in
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let status = timerStatusText
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let spacing: CGFloat = status == nil ? 0 : 8
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let badgeWidth: CGFloat = status.map(statusBadgeWidth) ?? 0
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let marqueeWidth = max(48, geometry.size.width - badgeWidth - spacing)
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HStack(alignment: .center, spacing: spacing) {
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MarqueeText(
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.constant(timerDisplayName),
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font: .system(size: 20, weight: .semibold),
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nsFont: .title3,
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textColor: .white,
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minDuration: 0.2,
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frameWidth: marqueeWidth
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)
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.frame(width: marqueeWidth, height: 24, alignment: .leading)
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if let status {
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statusBadge(status)
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.frame(width: badgeWidth)
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}
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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}
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.frame(height: 32)
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}
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private var countdownSection: some View {
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VStack(alignment: .trailing, spacing: 4) {
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Text(timerManager.formattedRemainingTime())
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.font(.system(size: 36, weight: .black, design: .monospaced))
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.foregroundStyle(timerManager.isOvertime ? Color.red : .white)
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.contentTransition(.numericText())
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.animation(.smooth(duration: 0.25), value: timerManager.remainingTime)
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if timerManager.isOvertime {
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Text("Overtime")
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.font(.caption)
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.foregroundStyle(.red)
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}
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}
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.frame(width: 150, alignment: .trailing)
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}
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@ViewBuilder
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private var progressSection: some View {
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if progressStyle == .bar {
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GeometryReader { geometry in
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Capsule()
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.fill(Color.white.opacity(0.12))
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.frame(height: 4)
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.overlay(alignment: .leading) {
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Capsule()
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.fill(timerAccentColor)
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.frame(width: geometry.size.width * max(0, CGFloat(min(timerManager.progress, 1.0))))
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.animation(.smooth(duration: 0.25), value: timerManager.progress)
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}
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}
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.frame(height: 4)
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.frame(maxWidth: .infinity)
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} else {
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HStack(spacing: 12) {
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TimerProgressRing(progress: timerManager.progress, tint: timerAccentColor)
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.frame(height: 56)
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Spacer()
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}
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}
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}
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private var quickTimerControls: some View {
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VStack(alignment: .leading, spacing: 16) {
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Text("Quick Start")
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.font(.system(size: 14, weight: .medium))
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.foregroundStyle(.secondary)
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private func togglePauseAction() {
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guard timerManager.allowsManualInteraction else { return }
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timerManager.isPaused ? timerManager.resumeTimer() : timerManager.pauseTimer()
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}
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VStack(spacing: 12) {
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HStack(spacing: 12) {
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quickTimerButton(minutes: 1)
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quickTimerButton(minutes: 5)
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quickTimerButton(minutes: 15)
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}
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HStack(spacing: 12) {
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Button(action: {
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timerManager.startTimer(duration: customTimerDuration, name: "Custom Timer")
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}) {
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VStack(spacing: 4) {
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Text(customTimerDisplayText)
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.font(.system(size: 16, weight: .medium))
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Text("Custom")
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.font(.system(size: 12, weight: .regular))
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.opacity(0.7)
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}
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.foregroundStyle(.white)
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.frame(height: 60)
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.frame(minWidth: 80)
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.background(.white.opacity(0.08))
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.clipShape(RoundedRectangle(cornerRadius: 12))
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.overlay(
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RoundedRectangle(cornerRadius: 12)
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.stroke(.white.opacity(0.1), lineWidth: 1)
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)
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}
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.buttonStyle(PlainButtonStyle())
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.onHover(perform: cursorHover)
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}
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}
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private func stopTimerAction() {
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if timerManager.allowsManualInteraction {
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timerManager.stopTimer()
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} else {
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timerManager.endExternalTimer(triggerSmoothClose: false)
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}
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}
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private var customTimerComposer: some View {
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VStack(alignment: .leading, spacing: 10) {
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DurationInputRow(hours: $customHours, minutes: $customMinutes, seconds: $customSeconds)
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Button {
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withAnimation(.smooth) {
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timerManager.startTimer(duration: customDurationInSeconds, name: "Custom Timer")
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coordinator.currentView = .timer
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}
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} label: {
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Label("Start Timer", systemImage: "play.fill")
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.frame(maxWidth: .infinity)
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}
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.buttonStyle(.borderedProminent)
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.disabled(customDurationInSeconds == 0)
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}
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.padding(12)
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.background(Color.white.opacity(0.04))
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.clipShape(RoundedRectangle(cornerRadius: 14, style: .continuous))
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}
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private var externalTimerNotice: some View {
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VStack(alignment: .leading, spacing: 12) {
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Text("Manage the Clock timer from the Clock app.")
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.font(.system(size: 14, weight: .medium))
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VStack(alignment: .leading, spacing: 6) {
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Label("Managed in Clock app", systemImage: "arrow.triangle.2.circlepath")
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.font(.caption)
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.foregroundStyle(.secondary)
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Button(action: {
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Button("Hide", role: .destructive) {
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timerManager.endExternalTimer(triggerSmoothClose: false)
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}) {
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HStack(spacing: 8) {
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Image(systemName: "eye.slash")
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.font(.system(size: 16, weight: .medium))
|
||||
Text("Hide from Notch")
|
||||
.font(.system(size: 16, weight: .medium))
|
||||
}
|
||||
.foregroundStyle(.white)
|
||||
.frame(height: 40)
|
||||
.frame(minWidth: 140)
|
||||
.background(.white.opacity(0.12))
|
||||
.clipShape(RoundedRectangle(cornerRadius: 12))
|
||||
}
|
||||
.buttonStyle(PlainButtonStyle())
|
||||
.onHover(perform: cursorHover)
|
||||
.buttonStyle(.borderless)
|
||||
.font(.caption)
|
||||
}
|
||||
}
|
||||
|
||||
private var customTimerDisplayText: String {
|
||||
let totalMinutes = Int(customTimerDuration) / 60
|
||||
let seconds = Int(customTimerDuration) % 60
|
||||
let hours = totalMinutes / 60
|
||||
let minutes = totalMinutes % 60
|
||||
|
||||
if hours > 0 {
|
||||
return "\(hours):\(String(format: "%02d", minutes))"
|
||||
} else if minutes > 0 {
|
||||
return "\(minutes) min"
|
||||
} else {
|
||||
return "\(seconds)s"
|
||||
|
||||
private var disabledState: some View {
|
||||
VStack(spacing: 16) {
|
||||
Image(systemName: "timer.slash")
|
||||
.font(.system(size: 48, weight: .light))
|
||||
.foregroundStyle(.secondary)
|
||||
|
||||
Text("Timer Disabled")
|
||||
.font(.title2)
|
||||
.fontWeight(.medium)
|
||||
|
||||
Text("Enable the timer feature in Settings to access this tab.")
|
||||
.font(.body)
|
||||
.foregroundStyle(.secondary)
|
||||
.multilineTextAlignment(.center)
|
||||
}
|
||||
.frame(maxWidth: .infinity, maxHeight: .infinity)
|
||||
}
|
||||
|
||||
private var shouldShowPresetColumn: Bool {
|
||||
!timerManager.isTimerActive
|
||||
}
|
||||
|
||||
private var resolvedNotchHeight: CGFloat {
|
||||
let height = vm.notchSize.height
|
||||
return height > 0 ? height : openNotchSize.height
|
||||
}
|
||||
|
||||
private var headerHeight: CGFloat {
|
||||
max(24, vm.effectiveClosedNotchHeight)
|
||||
}
|
||||
|
||||
private var maxTabContentHeight: CGFloat {
|
||||
let available = resolvedNotchHeight - headerHeight - 36
|
||||
return max(130, available)
|
||||
}
|
||||
|
||||
private func lockAccentColorIfNeeded() {
|
||||
if timerManager.isTimerActive {
|
||||
lockedAccentColor = resolvedAccentColor
|
||||
}
|
||||
}
|
||||
|
||||
private func quickTimerButton(minutes: Int) -> some View {
|
||||
Button(action: {
|
||||
timerManager.startTimer(duration: TimeInterval(minutes * 60), name: "\(minutes) Min Timer")
|
||||
}) {
|
||||
VStack(spacing: 4) {
|
||||
Text("\(minutes)")
|
||||
.font(.system(size: 22, weight: .bold))
|
||||
.foregroundStyle(.white)
|
||||
Text("min")
|
||||
.font(.system(size: 12, weight: .medium))
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
.frame(width: 80, height: 60)
|
||||
.background(.white.opacity(0.1))
|
||||
.clipShape(RoundedRectangle(cornerRadius: 12))
|
||||
.overlay(
|
||||
RoundedRectangle(cornerRadius: 12)
|
||||
.stroke(.white.opacity(0.1), lineWidth: 1)
|
||||
)
|
||||
|
||||
private var timerAccentColor: Color {
|
||||
lockedAccentColor ?? resolvedAccentColor
|
||||
}
|
||||
|
||||
private var resolvedAccentColor: Color {
|
||||
switch colorMode {
|
||||
case .adaptive:
|
||||
return timerManager.activePreset?.color ?? timerManager.timerColor
|
||||
case .solid:
|
||||
return solidColor
|
||||
}
|
||||
.buttonStyle(PlainButtonStyle())
|
||||
.onHover(perform: cursorHover)
|
||||
}
|
||||
|
||||
private var timerDisplayName: String {
|
||||
timerManager.timerName.isEmpty ? "Timer" : timerManager.timerName
|
||||
}
|
||||
|
||||
private var timerStatusText: String? {
|
||||
if timerManager.isOvertime {
|
||||
return "Overtime"
|
||||
} else if timerManager.isPaused {
|
||||
return "Paused"
|
||||
} else if timerManager.isFinished {
|
||||
return "Completed"
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
private var timerStatusColor: Color {
|
||||
timerManager.isOvertime ? .red : timerAccentColor
|
||||
}
|
||||
|
||||
private func statusBadge(_ text: String) -> some View {
|
||||
Text(text)
|
||||
.font(.caption.weight(.semibold))
|
||||
.foregroundStyle(timerStatusColor)
|
||||
.padding(.horizontal, 12)
|
||||
.padding(.vertical, 4)
|
||||
.background(timerStatusColor.opacity(0.18))
|
||||
.clipShape(Capsule())
|
||||
}
|
||||
|
||||
private func statusBadgeWidth(for text: String) -> CGFloat {
|
||||
#if canImport(AppKit)
|
||||
let font = NSFont.systemFont(ofSize: 12, weight: .semibold)
|
||||
#elseif canImport(UIKit)
|
||||
let font = UIFont.systemFont(ofSize: 12, weight: .semibold)
|
||||
#else
|
||||
return 80
|
||||
#endif
|
||||
let width = (text as NSString).size(withAttributes: [.font: font]).width
|
||||
return width + 24
|
||||
}
|
||||
|
||||
private var pauseIconName: String {
|
||||
timerManager.isPaused ? "play.fill" : "pause.fill"
|
||||
}
|
||||
|
||||
private var pauseAccessibilityLabel: String {
|
||||
timerManager.isPaused ? "Resume" : "Pause"
|
||||
}
|
||||
|
||||
private var customDurationInSeconds: TimeInterval {
|
||||
TimeInterval(customHours * 3600 + customMinutes * 60 + customSeconds)
|
||||
}
|
||||
|
||||
private func syncCustomDuration(with value: Double) {
|
||||
isSyncingCustomDuration = true
|
||||
let components = TimerPreset.components(for: value)
|
||||
customHours = components.hours
|
||||
customMinutes = components.minutes
|
||||
customSeconds = components.seconds
|
||||
isSyncingCustomDuration = false
|
||||
}
|
||||
|
||||
private func updateStoredCustomDuration() {
|
||||
guard !isSyncingCustomDuration else { return }
|
||||
customTimerDuration = customDurationInSeconds
|
||||
}
|
||||
}
|
||||
|
||||
private extension NotchTimerView {
|
||||
var openIconColor: Color {
|
||||
guard timerManager.isTimerActive && timerManager.isRunning else { return .white.opacity(0.9) }
|
||||
return timerManager.currentColor
|
||||
private struct TimerControlButton: View {
|
||||
let icon: String
|
||||
let foreground: Color
|
||||
let background: Color
|
||||
let accessibilityLabel: String
|
||||
let action: () -> Void
|
||||
|
||||
var body: some View {
|
||||
Button(action: action) {
|
||||
Image(systemName: icon)
|
||||
.font(.system(size: 18, weight: .semibold))
|
||||
.foregroundStyle(foreground)
|
||||
.frame(width: 46, height: 46)
|
||||
.background(background)
|
||||
.clipShape(Circle())
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
.help(accessibilityLabel)
|
||||
}
|
||||
}
|
||||
|
||||
private struct TimerProgressRing: View {
|
||||
let progress: Double
|
||||
let tint: Color
|
||||
|
||||
var body: some View {
|
||||
ZStack {
|
||||
Circle()
|
||||
.stroke(Color.white.opacity(0.12), lineWidth: 6)
|
||||
Circle()
|
||||
.trim(from: 0, to: min(progress, 1.0))
|
||||
.stroke(tint, style: StrokeStyle(lineWidth: 6, lineCap: .round))
|
||||
.rotationEffect(.degrees(-90))
|
||||
.animation(.smooth(duration: 0.3), value: progress)
|
||||
}
|
||||
.frame(width: 60, height: 60)
|
||||
}
|
||||
}
|
||||
|
||||
private struct DurationInputRow: View {
|
||||
@Binding var hours: Int
|
||||
@Binding var minutes: Int
|
||||
@Binding var seconds: Int
|
||||
|
||||
var body: some View {
|
||||
HStack(alignment: .center, spacing: 8) {
|
||||
DurationField(label: "HH", value: $hours, range: 0...23)
|
||||
colon
|
||||
DurationField(label: "MM", value: $minutes, range: 0...59)
|
||||
colon
|
||||
DurationField(label: "SS", value: $seconds, range: 0...59)
|
||||
}
|
||||
}
|
||||
|
||||
private func cursorHover(_ isHovering: Bool) {
|
||||
if isHovering {
|
||||
NSCursor.pointingHand.push()
|
||||
} else {
|
||||
NSCursor.pop()
|
||||
private var colon: some View {
|
||||
Text(":")
|
||||
.font(.system(size: 26, weight: .black, design: .monospaced))
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
}
|
||||
|
||||
private struct DurationField: View {
|
||||
let label: String
|
||||
@Binding var value: Int
|
||||
let range: ClosedRange<Int>
|
||||
|
||||
var body: some View {
|
||||
VStack(spacing: 6) {
|
||||
TextField("00", text: binding)
|
||||
.font(.system(size: 28, weight: .semibold, design: .monospaced))
|
||||
.multilineTextAlignment(.center)
|
||||
.textFieldStyle(.plain)
|
||||
.frame(width: 64, height: 46)
|
||||
.background(Color.white.opacity(0.08))
|
||||
.clipShape(RoundedRectangle(cornerRadius: 12, style: .continuous))
|
||||
|
||||
Text(label)
|
||||
.font(.caption)
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
}
|
||||
|
||||
private var binding: Binding<String> {
|
||||
Binding<String>(
|
||||
get: { String(format: "%02d", value) },
|
||||
set: { newValue in
|
||||
let digits = newValue.filter { $0.isNumber }
|
||||
let number = min(max(range.lowerBound, Int(digits) ?? 0), range.upperBound)
|
||||
value = number
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private struct TimerPresetCard: View {
|
||||
let preset: TimerPreset
|
||||
let isActive: Bool
|
||||
let action: () -> Void
|
||||
|
||||
var body: some View {
|
||||
Button(action: action) {
|
||||
HStack(spacing: 12) {
|
||||
Circle()
|
||||
.fill(preset.color.gradient)
|
||||
.frame(width: 30, height: 30)
|
||||
.overlay(
|
||||
Circle()
|
||||
.stroke(Color.white.opacity(0.3), lineWidth: 1)
|
||||
)
|
||||
|
||||
VStack(alignment: .leading, spacing: 2) {
|
||||
Text(preset.name)
|
||||
.font(.system(size: 14, weight: .semibold))
|
||||
.lineLimit(1)
|
||||
Text(preset.formattedDuration)
|
||||
.font(.caption.monospaced())
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
|
||||
Spacer()
|
||||
|
||||
Image(systemName: isActive ? "checkmark" : "play.fill")
|
||||
.font(.system(size: 12, weight: .bold))
|
||||
.foregroundStyle(isActive ? preset.color : Color.secondary)
|
||||
.padding(6)
|
||||
.background(isActive ? preset.color.opacity(0.2) : Color.white.opacity(0.08))
|
||||
.clipShape(Circle())
|
||||
}
|
||||
.padding(.horizontal, 12)
|
||||
.padding(.vertical, 6)
|
||||
.background(
|
||||
RoundedRectangle(cornerRadius: 16, style: .continuous)
|
||||
.fill(isActive ? preset.color.opacity(0.12) : Color.white.opacity(0.04))
|
||||
)
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
}
|
||||
}
|
||||
|
||||
#Preview {
|
||||
NotchTimerView()
|
||||
.environmentObject(DynamicIslandViewModel())
|
||||
.frame(width: 500, height: 200)
|
||||
.frame(width: 600, height: 320)
|
||||
.background(.black)
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue