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Update for frame resampling using TimelineView, but locks at 120FPS
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4 changed files with 25 additions and 9 deletions
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@ -136,8 +136,10 @@ struct LockScreenTimerWidget: View {
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}
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private var customLiquidBackground: some View {
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LiquidGlassBackground(variant: timerGlassVariant, cornerRadius: Self.cornerRadius) {
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Color.black.opacity(0.12)
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TimelineView(.animation) { context in
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LiquidGlassBackground(variant: timerGlassVariant, cornerRadius: Self.cornerRadius, trigger: context.date.timeIntervalSinceReferenceDate) {
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Color.black.opacity(0.12)
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}
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}
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}
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