mirror of
https://github.com/FBukovina/Atoll.git
synced 2026-10-27 15:14:33 +00:00
Merge pull request #395 from Ebullioscopic/feature/live-waveform
Update live waveform using rtaudio
This commit is contained in:
commit
4f354d3f36
19 changed files with 893 additions and 5 deletions
|
|
@ -26,6 +26,7 @@
|
|||
7E9918722EFDAE5B002EDFD5 /* MediaRemoteAdapter.framework in Resources */ = {isa = PBXBuildFile; fileRef = F4C1DD09EC134302938E84F6 /* MediaRemoteAdapter.framework */; };
|
||||
7EE1D73D2E6B1E0B00997219 /* ApplicationServices.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 7EE1D73C2E6B1E0B00997219 /* ApplicationServices.framework */; };
|
||||
7EE1D73F2E6B1E1200997219 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 7EE1D73E2E6B1E1200997219 /* IOKit.framework */; };
|
||||
7EF10C122F817ECF004229A0 /* Accelerate.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 7EF10C112F817ECF004229A0 /* Accelerate.framework */; };
|
||||
7EF19C172F577040005B9929 /* SwiftTerm in Frameworks */ = {isa = PBXBuildFile; productRef = 7EF19C162F577040005B9929 /* SwiftTerm */; };
|
||||
/* End PBXBuildFile section */
|
||||
|
||||
|
|
@ -53,6 +54,7 @@
|
|||
7E9911AF2EFD7D1B002EDFD5 /* Reindeer.json */ = {isa = PBXFileReference; lastKnownFileType = text.json; path = Reindeer.json; sourceTree = "<group>"; };
|
||||
7EE1D73C2E6B1E0B00997219 /* ApplicationServices.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = ApplicationServices.framework; path = System/Library/Frameworks/ApplicationServices.framework; sourceTree = SDKROOT; };
|
||||
7EE1D73E2E6B1E1200997219 /* IOKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = IOKit.framework; path = System/Library/Frameworks/IOKit.framework; sourceTree = SDKROOT; };
|
||||
7EF10C112F817ECF004229A0 /* Accelerate.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Accelerate.framework; path = System/Library/Frameworks/Accelerate.framework; sourceTree = SDKROOT; };
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||||
F4C1DD09EC134302938E84F6 /* MediaRemoteAdapter.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = MediaRemoteAdapter.framework; path = Frameworks/MediaRemoteAdapter.framework; sourceTree = SOURCE_ROOT; };
|
||||
F54406E72CD4987A00C7AFD9 /* Atoll.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Atoll.app; sourceTree = BUILT_PRODUCTS_DIR; };
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||||
/* End PBXFileReference section */
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||||
|
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@ -113,6 +115,7 @@
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|||
buildActionMask = 2147483647;
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||||
files = (
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||||
7EF19C172F577040005B9929 /* SwiftTerm in Frameworks */,
|
||||
7EF10C122F817ECF004229A0 /* Accelerate.framework in Frameworks */,
|
||||
7E1ADF1D2EA209B1001DA867 /* SkyLightWindow in Frameworks */,
|
||||
7EE1D73F2E6B1E1200997219 /* IOKit.framework in Frameworks */,
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||||
7EE1D73D2E6B1E0B00997219 /* ApplicationServices.framework in Frameworks */,
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||||
|
|
@ -143,6 +146,7 @@
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|||
7E81304F2E3FB42700E08F3F /* Frameworks */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
7EF10C112F817ECF004229A0 /* Accelerate.framework */,
|
||||
7E25ECA02E6C6C3800700E72 /* CoreBrightness.framework */,
|
||||
7E25ECA42E6C6E7800700E72 /* DisplayServices.framework */,
|
||||
7E25ECA22E6C6E2600700E72 /* OSD.framework */,
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||||
|
|
@ -504,6 +508,7 @@
|
|||
RUNTIME_EXCEPTION_DISABLE_EXECUTABLE_PAGE_PROTECTION = NO;
|
||||
RUNTIME_EXCEPTION_DISABLE_LIBRARY_VALIDATION = NO;
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||||
SWIFT_EMIT_LOC_STRINGS = YES;
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SWIFT_OBJC_BRIDGING_HEADER = "DynamicIsland/DynamicIsland-Bridging-Header.h";
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SWIFT_VERSION = 5.0;
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SYSTEM_FRAMEWORK_SEARCH_PATHS = (
|
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"$(SDKROOT)/System/Library/Frameworks",
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||||
|
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@ -576,6 +581,7 @@
|
|||
RUNTIME_EXCEPTION_DISABLE_EXECUTABLE_PAGE_PROTECTION = NO;
|
||||
RUNTIME_EXCEPTION_DISABLE_LIBRARY_VALIDATION = NO;
|
||||
SWIFT_EMIT_LOC_STRINGS = YES;
|
||||
SWIFT_OBJC_BRIDGING_HEADER = "DynamicIsland/DynamicIsland-Bridging-Header.h";
|
||||
SWIFT_VERSION = 5.0;
|
||||
SYSTEM_FRAMEWORK_SEARCH_PATHS = (
|
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"$(SDKROOT)/System/Library/Frameworks",
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||||
|
|
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|||
|
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@ -1292,7 +1292,7 @@ struct ContentView: View {
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.frame(width: 50, alignment: .center)
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.matchedGeometryEffect(id: "spectrum", in: albumArtNamespace)
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.mask {
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AudioSpectrumView(isPlaying: $musicManager.isPlaying)
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AudioVisualizerView(isPlaying: $musicManager.isPlaying)
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.frame(width: 16, height: 12)
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}
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.frame(maxWidth: .infinity, maxHeight: .infinity)
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|
|
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18
DynamicIsland/DynamicIsland-Bridging-Header.h
Normal file
18
DynamicIsland/DynamicIsland-Bridging-Header.h
Normal file
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@ -0,0 +1,18 @@
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/*
|
||||
* Atoll (DynamicIsland)
|
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* Copyright (C) 2024-2026 Atoll Contributors
|
||||
*
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||||
* Swift bridging header for Objective-C/C++ code.
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||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*/
|
||||
|
||||
#ifndef DynamicIsland_Bridging_Header_h
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#define DynamicIsland_Bridging_Header_h
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|
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#import "audio/AudioBridge.h"
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|
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#endif /* DynamicIsland_Bridging_Header_h */
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|
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@ -155,6 +155,58 @@ class AppDelegate: NSObject, NSApplicationDelegate {
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installTopMenuItemsIfNeeded()
|
||||
}
|
||||
|
||||
/// Setup observers for music player state changes to restart AudioTap capture
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private func setupAudioTapMusicObservers() {
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||||
// Listen for app launches to restart capture when music apps are opened
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let targetBundleIDs = [
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"com.apple.Music",
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"com.spotify.client",
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"com.apple.Safari",
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"com.tidal.desktop",
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"tv.plex.plexamp",
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"com.roon.Roon",
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"com.audirvana.Audirvana-Studio",
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"com.vox.vox",
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"com.coppertino.Vox",
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]
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NSWorkspace.shared.notificationCenter.addObserver(
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forName: NSWorkspace.didLaunchApplicationNotification,
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object: nil,
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queue: .main
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) { notification in
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guard let app = notification.userInfo?[NSWorkspace.applicationUserInfoKey] as? NSRunningApplication,
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let bundleID = app.bundleIdentifier,
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targetBundleIDs.contains(bundleID) else { return }
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// A target music app was launched, restart capture to include it
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if Defaults[.enableRealTimeWaveform] {
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print("🎵 [AudioTap] Music app launched: \(bundleID), restarting capture...")
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// Give the app a moment to fully launch
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DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) {
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AudioTap.shared.restartCapture()
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}
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||||
}
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||||
}
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||||
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// Also observe app terminations to restart capture
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NSWorkspace.shared.notificationCenter.addObserver(
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forName: NSWorkspace.didTerminateApplicationNotification,
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object: nil,
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queue: .main
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) { notification in
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guard let app = notification.userInfo?[NSWorkspace.applicationUserInfoKey] as? NSRunningApplication,
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let bundleID = app.bundleIdentifier,
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targetBundleIDs.contains(bundleID) else { return }
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// A target music app was terminated, restart capture to update the list
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if Defaults[.enableRealTimeWaveform] {
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print("🎵 [AudioTap] Music app terminated: \(bundleID), restarting capture...")
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AudioTap.shared.restartCapture()
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||||
}
|
||||
}
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||||
}
|
||||
|
||||
func applicationWillTerminate(_ notification: Notification) {
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||||
let userInfo: [String: Any] = [
|
||||
AtollDistributedNotifications.UserInfoKey.sourcePID: NSNumber(value: ProcessInfo.processInfo.processIdentifier)
|
||||
|
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@ -172,6 +224,9 @@ class AppDelegate: NSObject, NSApplicationDelegate {
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|||
extensionXPCServiceHost.stop()
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||||
extensionRPCServer.stop()
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||||
|
||||
// Stop AudioTap capture
|
||||
AudioTap.shared.stopCapture()
|
||||
|
||||
// Restore Lunar's native OSD if integration was active
|
||||
LunarManager.shared.appWillTerminate()
|
||||
}
|
||||
|
|
@ -471,6 +526,28 @@ class AppDelegate: NSObject, NSApplicationDelegate {
|
|||
// Setup Privacy Indicator Manager (camera and microphone monitoring)
|
||||
PrivacyIndicatorManager.shared.startMonitoring()
|
||||
|
||||
// Setup Real-time Audio Waveform capture if enabled
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||||
if Defaults[.enableRealTimeWaveform] {
|
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Task {
|
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await AudioTap.shared.startCapture()
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||||
}
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||||
setupAudioTapMusicObservers()
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||||
}
|
||||
|
||||
// Observe enableRealTimeWaveform changes
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Defaults.publisher(.enableRealTimeWaveform, options: [])
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.sink { [weak self] change in
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if change.newValue {
|
||||
Task {
|
||||
await AudioTap.shared.startCapture()
|
||||
}
|
||||
self?.setupAudioTapMusicObservers()
|
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} else {
|
||||
AudioTap.shared.stopCapture()
|
||||
}
|
||||
}
|
||||
.store(in: &cancellables)
|
||||
|
||||
// Observe tab changes - use immediate resize to keep the notch pinned
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||||
// Deferred to next run loop tick because @Published fires on willSet,
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||||
// so coordinator.currentView still holds the OLD value at emission time.
|
||||
|
|
|
|||
|
|
@ -7,6 +7,8 @@
|
|||
<key>NSAllowsArbitraryLoads</key>
|
||||
<true/>
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</dict>
|
||||
<key>NSAudioCaptureUsageDescription</key>
|
||||
<string>Atoll needs audio capture permission to display the real-time music waveform visualizer.</string>
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<key>NSScreenCaptureUsageDescription</key>
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||||
<string>Atoll needs screen recording permission to capture screenshots for the AI assistant feature.</string>
|
||||
<key>SUEnableDownloaderService</key>
|
||||
|
|
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|||
|
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@ -14697,6 +14697,9 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"Enable real-time waveform" : {
|
||||
|
||||
},
|
||||
"Enable reminder live activity" : {
|
||||
"localizations" : {
|
||||
|
|
@ -22984,6 +22987,9 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"Music Visualizer" : {
|
||||
|
||||
},
|
||||
"muted" : {
|
||||
"localizations" : {
|
||||
|
|
@ -37227,6 +37233,9 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"When enabled, the music visualizer displays real-time audio spectrum data synced to your music. Requires macOS 14.2+ and uses minimal CPU/GPU resources via the Accelerate framework." : {
|
||||
|
||||
},
|
||||
"When enabled, the notch slides up and hides on external (non-notch) displays until you hover over it." : {
|
||||
"comment" : "A description of the feature that hides the notch on non-notch displays.",
|
||||
|
|
|
|||
27
DynamicIsland/audio/AudioBridge.h
Normal file
27
DynamicIsland/audio/AudioBridge.h
Normal file
|
|
@ -0,0 +1,27 @@
|
|||
/*
|
||||
* Atoll (DynamicIsland)
|
||||
* Copyright (C) 2024-2026 Atoll Contributors
|
||||
*
|
||||
* Objective-C bridge to expose C++ AudioProcessor to Swift.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*/
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
#import <simd/simd.h>
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
@interface AudioBridge : NSObject
|
||||
|
||||
- (void)processBuffer:(const float *)buffer count:(int)count;
|
||||
|
||||
// Reads atomically from the processor — safe to call from any thread
|
||||
- (simd_float4)getSmoothedMagnitudes;
|
||||
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
||||
47
DynamicIsland/audio/AudioBridge.mm
Normal file
47
DynamicIsland/audio/AudioBridge.mm
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
/*
|
||||
* Atoll (DynamicIsland)
|
||||
* Copyright (C) 2024-2026 Atoll Contributors
|
||||
*
|
||||
* Objective-C++ implementation bridging AudioProcessor to Swift.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*/
|
||||
|
||||
#import "AudioBridge.h"
|
||||
#import "AudioProcessor.hpp"
|
||||
|
||||
@implementation AudioBridge {
|
||||
AudioProcessor *processor;
|
||||
}
|
||||
|
||||
- (instancetype)init {
|
||||
self = [super init];
|
||||
if (self) {
|
||||
processor = new AudioProcessor();
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void)processBuffer:(const float *)buffer count:(int)count {
|
||||
processor->process(buffer, count);
|
||||
}
|
||||
|
||||
- (simd_float4)getSmoothedMagnitudes {
|
||||
// Calls getBand() which does memory_order_relaxed atomic loads —
|
||||
// no heap allocation, safe to call from the render thread
|
||||
return simd_make_float4(
|
||||
processor->getBand(0),
|
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processor->getBand(1),
|
||||
processor->getBand(2),
|
||||
processor->getBand(3)
|
||||
);
|
||||
}
|
||||
|
||||
- (void)dealloc {
|
||||
delete processor;
|
||||
}
|
||||
|
||||
@end
|
||||
11
DynamicIsland/audio/AudioProcessor.cpp
Normal file
11
DynamicIsland/audio/AudioProcessor.cpp
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
/*
|
||||
* Atoll (DynamicIsland)
|
||||
* Copyright (C) 2024-2026 Atoll Contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*/
|
||||
|
||||
#include "AudioProcessor.hpp"
|
||||
134
DynamicIsland/audio/AudioProcessor.hpp
Normal file
134
DynamicIsland/audio/AudioProcessor.hpp
Normal file
|
|
@ -0,0 +1,134 @@
|
|||
/*
|
||||
* Atoll (DynamicIsland)
|
||||
* Copyright (C) 2024-2026 Atoll Contributors
|
||||
*
|
||||
* Real-time audio processor using Accelerate framework for efficient FFT
|
||||
* and band filtering. Adapted from rtaudio project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*/
|
||||
|
||||
#ifndef AudioProcessor_hpp
|
||||
#define AudioProcessor_hpp
|
||||
|
||||
#include <Accelerate/Accelerate.h>
|
||||
#include <atomic>
|
||||
#include <cmath>
|
||||
|
||||
class AudioProcessor {
|
||||
private:
|
||||
static constexpr int kBlockSize = 512; // lower latency than 1024
|
||||
static constexpr int kBands = 4;
|
||||
static constexpr float kAttack = 0.85f; // fast rise
|
||||
static constexpr float kRelease = 0.40f; // slower fall — more musical
|
||||
static constexpr float kGains[kBands] = {3.5f, 6.0f, 9.0f, 20.0f};
|
||||
|
||||
float sampleRate;
|
||||
int writePos = 0;
|
||||
float mono[kBlockSize] = {};
|
||||
float filtered[kBlockSize] = {};
|
||||
|
||||
vDSP_biquad_Setup setups[kBands];
|
||||
alignas(16) float delays[kBands][4] = {};
|
||||
|
||||
float envelopes[kBands] = {};
|
||||
|
||||
// Lock-free: audio thread writes, render thread reads
|
||||
// One atomic per band — fits in a cache line
|
||||
alignas(64) std::atomic<float> bandParams[kBands] = {};
|
||||
|
||||
public:
|
||||
explicit AudioProcessor(float sr = 48000.0f) : sampleRate(sr) {
|
||||
// Single biquad per band — just enough separation, minimal CPU
|
||||
setupBiquad(0, FilterType::LowPass, 250.0f, 0.707f);
|
||||
setupBiquad(1, FilterType::BandPass, 707.0f, 0.40f);
|
||||
setupBiquad(2, FilterType::BandPass, 3464.0f, 0.85f);
|
||||
setupBiquad(3, FilterType::HighPass, 6000.0f, 0.707f);
|
||||
}
|
||||
|
||||
~AudioProcessor() {
|
||||
for (int i = 0; i < kBands; ++i)
|
||||
vDSP_biquad_DestroySetup(setups[i]);
|
||||
}
|
||||
|
||||
// Called by CoreAudio — must be real-time safe (no alloc, no locks)
|
||||
void process(const float* __restrict__ buffer, int totalSamples) {
|
||||
if (__builtin_expect(totalSamples <= 0, 0)) return;
|
||||
|
||||
const float* src = buffer;
|
||||
int remaining = totalSamples;
|
||||
|
||||
while (remaining > 0) {
|
||||
int toCopy = std::min(remaining, kBlockSize - writePos);
|
||||
memcpy(mono + writePos, src, toCopy * sizeof(float));
|
||||
writePos += toCopy;
|
||||
src += toCopy;
|
||||
remaining -= toCopy;
|
||||
|
||||
if (writePos >= kBlockSize) {
|
||||
processBlock();
|
||||
writePos = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Called by render thread — lock-free read
|
||||
float getBand(int i) const {
|
||||
return bandParams[i].load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
private:
|
||||
enum class FilterType { LowPass, BandPass, HighPass };
|
||||
|
||||
void processBlock() {
|
||||
for (int i = 0; i < kBands; ++i) {
|
||||
vDSP_biquad(setups[i], delays[i], mono, 1, filtered, 1, kBlockSize);
|
||||
|
||||
// RMS over the block — more stable than peak for driving animation
|
||||
float rms = 0.0f;
|
||||
vDSP_rmsqv(filtered, 1, &rms, kBlockSize);
|
||||
|
||||
if (__builtin_expect(!std::isfinite(rms), 0)) rms = 0.0f;
|
||||
|
||||
float boostedRms = rms * kGains[i];
|
||||
boostedRms = std::min(boostedRms, 1.0f);
|
||||
|
||||
// Asymmetric envelope: attack fast, release slow
|
||||
float prev = envelopes[i];
|
||||
envelopes[i] = (boostedRms > prev)
|
||||
? prev * (1.0f - kAttack) + boostedRms * kAttack
|
||||
: prev * (1.0f - kRelease) + boostedRms * kRelease;
|
||||
|
||||
bandParams[i].store(envelopes[i], std::memory_order_relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
void setupBiquad(int idx, FilterType type, float freq, float q) {
|
||||
const double w0 = 2.0 * M_PI * freq / sampleRate;
|
||||
const double sinw = std::sin(w0);
|
||||
const double cosw = std::cos(w0);
|
||||
const double alpha = sinw / (2.0 * q);
|
||||
|
||||
double b0, b1, b2;
|
||||
const double a0 = 1.0 + alpha;
|
||||
const double a1 = -2.0 * cosw;
|
||||
const double a2 = 1.0 - alpha;
|
||||
|
||||
switch (type) {
|
||||
case FilterType::LowPass:
|
||||
b0 = (1.0 - cosw) * 0.5; b1 = 1.0 - cosw; b2 = b0; break;
|
||||
case FilterType::HighPass:
|
||||
b0 = (1.0 + cosw) * 0.5; b1 = -(1.0 + cosw); b2 = b0; break;
|
||||
case FilterType::BandPass:
|
||||
b0 = alpha; b1 = 0.0; b2 = -alpha; break;
|
||||
}
|
||||
|
||||
const double coeffs[5] = { b0/a0, b1/a0, b2/a0, a1/a0, a2/a0 };
|
||||
setups[idx] = vDSP_biquad_CreateSetup(coeffs, 1);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // !AudioProcessor_hpp
|
||||
346
DynamicIsland/audio/AudioTap.swift
Normal file
346
DynamicIsland/audio/AudioTap.swift
Normal file
|
|
@ -0,0 +1,346 @@
|
|||
/*
|
||||
* Atoll (DynamicIsland)
|
||||
* Copyright (C) 2024-2026 Atoll Contributors
|
||||
*
|
||||
* CoreAudio tap for capturing real-time audio from music applications.
|
||||
* Uses macOS 14.2+ Process Tap API for efficient audio capture.
|
||||
* Adapted from rtaudio project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*/
|
||||
|
||||
import AppKit
|
||||
import AudioToolbox
|
||||
import CoreAudio
|
||||
import simd
|
||||
import os.log
|
||||
|
||||
private let audioTapLog = OSLog(subsystem: "com.atoll.dynamicisland", category: "AudioTap")
|
||||
|
||||
// Debug: track callback invocations
|
||||
private var callbackCount: Int = 0
|
||||
|
||||
// CoreAudio fires this on a high-priority background real-time thread.
|
||||
let audioIOProc: AudioDeviceIOProc = {
|
||||
inDevice, inNow, inInputData, inInputTime, outOutputData, inOutputTime, clientData in
|
||||
|
||||
guard let clientData = clientData else { return noErr }
|
||||
let scanner = Unmanaged<AudioTap>.fromOpaque(clientData).takeUnretainedValue()
|
||||
|
||||
if scanner.isPaused { return noErr }
|
||||
|
||||
let mutableInputData = UnsafeMutablePointer(mutating: inInputData)
|
||||
let bufferList = UnsafeMutableAudioBufferListPointer(mutableInputData)
|
||||
|
||||
if let firstBuffer = bufferList.first, let data = firstBuffer.mData {
|
||||
// CoreAudio gives us byte size, divide by 4 (Float size) to get array length
|
||||
let floatCount = Int32(firstBuffer.mDataByteSize) / Int32(MemoryLayout<Float>.size)
|
||||
|
||||
let floatData = data.assumingMemoryBound(to: Float.self)
|
||||
|
||||
// Pass the mono array directly to C++
|
||||
scanner.bridge.processBuffer(floatData, count: floatCount)
|
||||
|
||||
// Debug: log periodically with audio level info
|
||||
callbackCount += 1
|
||||
if callbackCount % 1000 == 0 {
|
||||
// Calculate max absolute value in buffer to check if audio is present
|
||||
var maxVal: Float = 0.0
|
||||
for i in 0..<Int(floatCount) {
|
||||
let absVal = abs(floatData[i])
|
||||
if absVal > maxVal { maxVal = absVal }
|
||||
}
|
||||
os_log(.debug, log: audioTapLog, "🔊 Audio callback fired %d times, buffer size: %d, max amplitude: %f", callbackCount, floatCount, maxVal)
|
||||
|
||||
// Also log the current band values from the bridge
|
||||
let mags = scanner.bridge.getSmoothedMagnitudes()
|
||||
os_log(.debug, log: audioTapLog, "🎚️ Bridge magnitudes: [%f, %f, %f, %f]", mags.x, mags.y, mags.z, mags.w)
|
||||
}
|
||||
}
|
||||
|
||||
return noErr
|
||||
}
|
||||
|
||||
private func getAudioObjectID(for pid: pid_t) -> AudioObjectID? {
|
||||
var audioObjectID: AudioObjectID = kAudioObjectUnknown
|
||||
var pidValue = pid
|
||||
|
||||
var address = AudioObjectPropertyAddress(
|
||||
mSelector: kAudioHardwarePropertyTranslatePIDToProcessObject,
|
||||
mScope: kAudioObjectPropertyScopeGlobal,
|
||||
mElement: kAudioObjectPropertyElementMain
|
||||
)
|
||||
|
||||
var size = UInt32(MemoryLayout<AudioObjectID>.size)
|
||||
let qualifierSize = UInt32(MemoryLayout<pid_t>.size)
|
||||
|
||||
// We query the global system object (kAudioObjectSystemObject)
|
||||
// We pass the PID as the "qualifier", and it returns the AudioObjectID
|
||||
let status = AudioObjectGetPropertyData(
|
||||
AudioObjectID(kAudioObjectSystemObject),
|
||||
&address,
|
||||
qualifierSize,
|
||||
&pidValue,
|
||||
&size,
|
||||
&audioObjectID
|
||||
)
|
||||
|
||||
if status == noErr && audioObjectID != kAudioObjectUnknown {
|
||||
return audioObjectID
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
/// Singleton class for real-time audio capture from music apps
|
||||
class AudioTap: NSObject {
|
||||
static let shared = AudioTap()
|
||||
|
||||
let bridge = AudioBridge()
|
||||
var isPaused: Bool = false
|
||||
private var displayMagnitudes = simd_float4(0, 0, 0, 0)
|
||||
|
||||
// CoreAudio stuff
|
||||
private var tapID: AudioObjectID = kAudioObjectUnknown
|
||||
private var aggregateDeviceID: AudioObjectID = kAudioObjectUnknown
|
||||
private var ioProcID: AudioDeviceIOProcID? = nil
|
||||
private var captureIsRunning = false
|
||||
|
||||
// Serial queue to prevent race conditions
|
||||
private let audioQueue = DispatchQueue(label: "com.atoll.audiotap", qos: .userInitiated)
|
||||
|
||||
// Debounce restart requests
|
||||
private var pendingRestartWorkItem: DispatchWorkItem?
|
||||
|
||||
private let targetBundleIDs = [
|
||||
"com.apple.Music",
|
||||
"com.spotify.client",
|
||||
"com.apple.Safari",
|
||||
"com.tidal.desktop",
|
||||
"tv.plex.plexamp",
|
||||
"com.roon.Roon",
|
||||
"com.audirvana.Audirvana-Studio",
|
||||
"com.vox.vox",
|
||||
"com.coppertino.Vox",
|
||||
]
|
||||
|
||||
private override init() {
|
||||
super.init()
|
||||
}
|
||||
|
||||
// Helper function to smooth out the magnitudes for prettifying purposes
|
||||
func getSmoothedMagnitudes() -> simd_float4 {
|
||||
// Zero bridging overhead. Just passing 16 bytes of memory.
|
||||
let targetLevels = bridge.getSmoothedMagnitudes()
|
||||
|
||||
let smoothingFactor: Float = 0.4
|
||||
|
||||
// Vector math! This does all 4 calculations simultaneously.
|
||||
let difference = targetLevels - displayMagnitudes
|
||||
displayMagnitudes += difference * smoothingFactor
|
||||
|
||||
return displayMagnitudes
|
||||
}
|
||||
|
||||
func startCapture() async {
|
||||
await withCheckedContinuation { continuation in
|
||||
audioQueue.async { [weak self] in
|
||||
self?.startCaptureSync()
|
||||
continuation.resume()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private func startCaptureSync() {
|
||||
guard !captureIsRunning else {
|
||||
print("⚠️ [AudioTap] Capture already running, skipping start")
|
||||
return
|
||||
}
|
||||
|
||||
let runningApps = NSWorkspace.shared.runningApplications
|
||||
var targetPIDs: [AudioDeviceID] = []
|
||||
|
||||
for app in runningApps {
|
||||
if let bundleID = app.bundleIdentifier, targetBundleIDs.contains(bundleID) {
|
||||
if let deviceID = getAudioObjectID(for: app.processIdentifier) {
|
||||
targetPIDs.append(deviceID)
|
||||
print("🎯 [AudioTap] Found \(app.localizedName ?? "App") with PID: \(app.processIdentifier), AudioObjectID: \(deviceID)")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if targetPIDs.isEmpty {
|
||||
print("⚠️ [AudioTap] None of our target apps are running right now.")
|
||||
return
|
||||
}
|
||||
|
||||
let description = CATapDescription()
|
||||
description.processes = targetPIDs
|
||||
description.isMixdown = true
|
||||
description.isMono = true
|
||||
|
||||
print("📋 [AudioTap] Creating tap for \(targetPIDs.count) processes: \(targetPIDs)")
|
||||
|
||||
tapID = AudioObjectID(kAudioObjectUnknown)
|
||||
var status = AudioHardwareCreateProcessTap(description, &tapID)
|
||||
guard status == noErr else {
|
||||
print("🛑 [AudioTap] Tap Error: \(status) (\(fourCharCodeToString(status)))")
|
||||
return
|
||||
}
|
||||
print("✅ [AudioTap] Created process tap with ID: \(tapID)")
|
||||
|
||||
// Get the tap's unique hardware UID
|
||||
var tapUID: CFString = "" as CFString
|
||||
var propertySize = UInt32(MemoryLayout<CFString>.stride)
|
||||
var propertyAddress = AudioObjectPropertyAddress(
|
||||
mSelector: kAudioTapPropertyUID,
|
||||
mScope: kAudioObjectPropertyScopeGlobal,
|
||||
mElement: kAudioObjectPropertyElementMain
|
||||
)
|
||||
|
||||
status = withUnsafeMutablePointer(to: &tapUID) { uidPtr in
|
||||
AudioObjectGetPropertyData(tapID, &propertyAddress, 0, nil, &propertySize, uidPtr)
|
||||
}
|
||||
guard status == noErr else {
|
||||
print("🛑 [AudioTap] UID Error: \(status) (\(fourCharCodeToString(status)))")
|
||||
cleanupPartialSetup()
|
||||
return
|
||||
}
|
||||
print("✅ [AudioTap] Got tap UID: \(tapUID)")
|
||||
|
||||
// Create the Aggregate Device (a "virtual microphone" that we can route the tap into)
|
||||
let tapList = [[kAudioSubTapUIDKey: tapUID]]
|
||||
let aggregateDict: [String: Any] = [
|
||||
kAudioAggregateDeviceNameKey: "Atoll_Virtual_Tap",
|
||||
kAudioAggregateDeviceUIDKey: UUID().uuidString,
|
||||
kAudioAggregateDeviceIsPrivateKey: true, // Hides it from the user's sound settings
|
||||
kAudioAggregateDeviceTapListKey: tapList,
|
||||
]
|
||||
|
||||
aggregateDeviceID = AudioObjectID(kAudioObjectUnknown)
|
||||
status = AudioHardwareCreateAggregateDevice(
|
||||
aggregateDict as CFDictionary, &aggregateDeviceID)
|
||||
guard status == noErr else {
|
||||
print("🛑 [AudioTap] Aggregate Error: \(status) (\(fourCharCodeToString(status)))")
|
||||
cleanupPartialSetup()
|
||||
return
|
||||
}
|
||||
print("✅ [AudioTap] Created aggregate device with ID: \(aggregateDeviceID)")
|
||||
|
||||
// Bind the Callback to the device
|
||||
let selfPointer = Unmanaged.passUnretained(self).toOpaque()
|
||||
status = AudioDeviceCreateIOProcID(aggregateDeviceID, audioIOProc, selfPointer, &ioProcID)
|
||||
|
||||
guard status == noErr, let validIOProcID = ioProcID else {
|
||||
print("🛑 [AudioTap] IOProc Error: \(status) (\(fourCharCodeToString(status)))")
|
||||
cleanupPartialSetup()
|
||||
return
|
||||
}
|
||||
print("✅ [AudioTap] Created IO proc")
|
||||
|
||||
// Start listening
|
||||
status = AudioDeviceStart(aggregateDeviceID, validIOProcID)
|
||||
guard status == noErr else {
|
||||
print("🛑 [AudioTap] Start Error: \(status) (\(fourCharCodeToString(status)))")
|
||||
cleanupPartialSetup()
|
||||
return
|
||||
}
|
||||
|
||||
captureIsRunning = true
|
||||
callbackCount = 0
|
||||
print("🟢 [AudioTap] CoreAudio CATap flowing through Aggregate Device!")
|
||||
}
|
||||
|
||||
private func cleanupPartialSetup() {
|
||||
if let validIOProcID = ioProcID, aggregateDeviceID != kAudioObjectUnknown {
|
||||
AudioDeviceDestroyIOProcID(aggregateDeviceID, validIOProcID)
|
||||
}
|
||||
if aggregateDeviceID != kAudioObjectUnknown {
|
||||
AudioHardwareDestroyAggregateDevice(aggregateDeviceID)
|
||||
}
|
||||
if tapID != kAudioObjectUnknown {
|
||||
AudioHardwareDestroyProcessTap(tapID)
|
||||
}
|
||||
tapID = kAudioObjectUnknown
|
||||
aggregateDeviceID = kAudioObjectUnknown
|
||||
ioProcID = nil
|
||||
}
|
||||
|
||||
func restartCapture() {
|
||||
// Cancel any pending restart
|
||||
pendingRestartWorkItem?.cancel()
|
||||
|
||||
// Debounce: wait 500ms before actually restarting
|
||||
let workItem = DispatchWorkItem { [weak self] in
|
||||
self?.audioQueue.async {
|
||||
print("🔄 [AudioTap] Restarting capture...")
|
||||
self?.stopCaptureSync()
|
||||
// Small delay to let CoreAudio fully release resources
|
||||
Thread.sleep(forTimeInterval: 0.1)
|
||||
self?.startCaptureSync()
|
||||
}
|
||||
}
|
||||
pendingRestartWorkItem = workItem
|
||||
DispatchQueue.main.asyncAfter(deadline: .now() + 0.5, execute: workItem)
|
||||
}
|
||||
|
||||
func stopCapture() {
|
||||
audioQueue.sync { [weak self] in
|
||||
self?.stopCaptureSync()
|
||||
}
|
||||
}
|
||||
|
||||
private func stopCaptureSync() {
|
||||
guard captureIsRunning else { return }
|
||||
|
||||
// Stop listening
|
||||
if let validIOProcID = ioProcID, aggregateDeviceID != kAudioObjectUnknown {
|
||||
AudioDeviceStop(aggregateDeviceID, validIOProcID)
|
||||
AudioDeviceDestroyIOProcID(aggregateDeviceID, validIOProcID)
|
||||
}
|
||||
|
||||
// Destroy resources
|
||||
if aggregateDeviceID != kAudioObjectUnknown {
|
||||
AudioHardwareDestroyAggregateDevice(aggregateDeviceID)
|
||||
}
|
||||
|
||||
if tapID != kAudioObjectUnknown {
|
||||
AudioHardwareDestroyProcessTap(tapID)
|
||||
}
|
||||
|
||||
tapID = kAudioObjectUnknown
|
||||
aggregateDeviceID = kAudioObjectUnknown
|
||||
ioProcID = nil
|
||||
captureIsRunning = false
|
||||
|
||||
// Reset display magnitudes
|
||||
displayMagnitudes = simd_float4(0, 0, 0, 0)
|
||||
|
||||
print("🔴 [AudioTap] CoreAudio CATap capture stopped")
|
||||
}
|
||||
|
||||
var isCapturing: Bool {
|
||||
captureIsRunning
|
||||
}
|
||||
|
||||
deinit {
|
||||
stopCaptureSync()
|
||||
}
|
||||
}
|
||||
|
||||
// Helper to convert OSStatus to readable string
|
||||
private func fourCharCodeToString(_ code: OSStatus) -> String {
|
||||
let bytes = [
|
||||
UInt8((code >> 24) & 0xFF),
|
||||
UInt8((code >> 16) & 0xFF),
|
||||
UInt8((code >> 8) & 0xFF),
|
||||
UInt8(code & 0xFF)
|
||||
]
|
||||
if bytes.allSatisfy({ $0 >= 32 && $0 < 127 }) {
|
||||
return String(bytes: bytes, encoding: .ascii) ?? "????"
|
||||
}
|
||||
return String(code)
|
||||
}
|
||||
35
DynamicIsland/audio/AudioVisualizerView.swift
Normal file
35
DynamicIsland/audio/AudioVisualizerView.swift
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
/*
|
||||
* Atoll (DynamicIsland)
|
||||
* Copyright (C) 2024-2026 Atoll Contributors
|
||||
*
|
||||
* Unified audio visualizer that conditionally uses real-time audio spectrum
|
||||
* or the original animated spectrum based on user preference.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*/
|
||||
|
||||
import SwiftUI
|
||||
import Defaults
|
||||
|
||||
/// Unified audio visualizer view that switches between real-time and animated based on user preference
|
||||
struct AudioVisualizerView: View {
|
||||
@Binding var isPlaying: Bool
|
||||
@Default(.enableRealTimeWaveform) private var enableRealTimeWaveform
|
||||
|
||||
var body: some View {
|
||||
if enableRealTimeWaveform {
|
||||
RealTimeAudioSpectrumView(isPlaying: $isPlaying)
|
||||
} else {
|
||||
AudioSpectrumView(isPlaying: $isPlaying)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#Preview("Animated") {
|
||||
AudioVisualizerView(isPlaying: .constant(true))
|
||||
.frame(width: 16, height: 20)
|
||||
.padding()
|
||||
}
|
||||
161
DynamicIsland/audio/RealTimeAudioSpectrum.swift
Normal file
161
DynamicIsland/audio/RealTimeAudioSpectrum.swift
Normal file
|
|
@ -0,0 +1,161 @@
|
|||
/*
|
||||
* Atoll (DynamicIsland)
|
||||
* Copyright (C) 2024-2026 Atoll Contributors
|
||||
*
|
||||
* Real-time audio spectrum visualization using CoreAudio tap data.
|
||||
* Adapted from rtaudio project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*/
|
||||
|
||||
import AppKit
|
||||
import Cocoa
|
||||
import SwiftUI
|
||||
import simd
|
||||
|
||||
/// NSView-based real-time audio spectrum visualizer
|
||||
class RealTimeAudioSpectrum: NSView {
|
||||
private var barLayers: [CAShapeLayer] = []
|
||||
private var isPlaying: Bool = true
|
||||
private var animationTimer: Timer?
|
||||
|
||||
override init(frame frameRect: NSRect) {
|
||||
super.init(frame: frameRect)
|
||||
wantsLayer = true
|
||||
setupBars()
|
||||
}
|
||||
|
||||
deinit {
|
||||
stopAnimating()
|
||||
}
|
||||
|
||||
required init?(coder: NSCoder) {
|
||||
super.init(coder: coder)
|
||||
wantsLayer = true
|
||||
setupBars()
|
||||
}
|
||||
|
||||
private func setupBars() {
|
||||
let barWidth: CGFloat = 2
|
||||
let barCount = 4
|
||||
let spacing: CGFloat = barWidth
|
||||
let totalWidth = CGFloat(barCount) * (barWidth + spacing)
|
||||
let totalHeight: CGFloat = 14
|
||||
frame.size = CGSize(width: totalWidth, height: totalHeight)
|
||||
|
||||
for i in 0 ..< barCount {
|
||||
let xPosition = CGFloat(i) * (barWidth + spacing)
|
||||
let barLayer = CAShapeLayer()
|
||||
barLayer.frame = CGRect(x: xPosition, y: 0, width: barWidth, height: totalHeight)
|
||||
barLayer.position = CGPoint(x: xPosition + barWidth / 2, y: totalHeight / 2)
|
||||
barLayer.fillColor = NSColor.white.cgColor
|
||||
|
||||
let path = NSBezierPath(roundedRect: CGRect(x: 0, y: 0, width: barWidth, height: totalHeight),
|
||||
xRadius: barWidth / 2,
|
||||
yRadius: barWidth / 2)
|
||||
barLayer.path = path.cgPath
|
||||
|
||||
barLayers.append(barLayer)
|
||||
layer?.addSublayer(barLayer)
|
||||
}
|
||||
}
|
||||
|
||||
override func viewDidMoveToWindow() {
|
||||
super.viewDidMoveToWindow()
|
||||
if window == nil {
|
||||
stopAnimating()
|
||||
} else if isPlaying {
|
||||
startAnimating()
|
||||
}
|
||||
}
|
||||
|
||||
private func startAnimating() {
|
||||
guard animationTimer == nil else { return }
|
||||
// Use a timer at ~30fps for smooth animation
|
||||
animationTimer = Timer.scheduledTimer(withTimeInterval: 1.0/30.0, repeats: true) { [weak self] _ in
|
||||
self?.updateBarsFromAudio()
|
||||
}
|
||||
}
|
||||
|
||||
private func stopAnimating() {
|
||||
animationTimer?.invalidate()
|
||||
animationTimer = nil
|
||||
resetBars()
|
||||
}
|
||||
|
||||
private var debugLogCounter = 0
|
||||
|
||||
private func updateBarsFromAudio() {
|
||||
guard isPlaying else {
|
||||
resetBars()
|
||||
return
|
||||
}
|
||||
|
||||
// Get real-time magnitudes from AudioTap
|
||||
let magnitudes = AudioTap.shared.getSmoothedMagnitudes()
|
||||
|
||||
// Debug: log magnitudes periodically
|
||||
debugLogCounter += 1
|
||||
if debugLogCounter % 60 == 0 { // Every 2 seconds at 30fps
|
||||
print("📊 [Spectrum] Magnitudes: [\(magnitudes.x), \(magnitudes.y), \(magnitudes.z), \(magnitudes.w)]")
|
||||
}
|
||||
|
||||
// Update each bar with its corresponding band magnitude
|
||||
for (index, barLayer) in barLayers.enumerated() {
|
||||
let magnitude = magnitudes[index]
|
||||
// Map magnitude (0-1) to scale (0.2 - 1.0) for visual appeal
|
||||
let scale = max(0.2, min(1.0, CGFloat(magnitude) * 1.5 + 0.2))
|
||||
|
||||
CATransaction.begin()
|
||||
CATransaction.setDisableActions(true)
|
||||
barLayer.transform = CATransform3DMakeScale(1, scale, 1)
|
||||
CATransaction.commit()
|
||||
}
|
||||
}
|
||||
|
||||
private func resetBars() {
|
||||
for barLayer in barLayers {
|
||||
CATransaction.begin()
|
||||
CATransaction.setDisableActions(true)
|
||||
barLayer.transform = CATransform3DMakeScale(1, 0.2, 1)
|
||||
CATransaction.commit()
|
||||
}
|
||||
}
|
||||
|
||||
func setPlaying(_ playing: Bool) {
|
||||
isPlaying = playing
|
||||
if isPlaying {
|
||||
startAnimating()
|
||||
} else {
|
||||
stopAnimating()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// SwiftUI wrapper for RealTimeAudioSpectrum
|
||||
struct RealTimeAudioSpectrumView: NSViewRepresentable {
|
||||
@Binding var isPlaying: Bool
|
||||
|
||||
func makeNSView(context: Context) -> RealTimeAudioSpectrum {
|
||||
let spectrum = RealTimeAudioSpectrum()
|
||||
spectrum.setPlaying(isPlaying)
|
||||
return spectrum
|
||||
}
|
||||
|
||||
func updateNSView(_ nsView: RealTimeAudioSpectrum, context: Context) {
|
||||
nsView.setPlaying(isPlaying)
|
||||
}
|
||||
|
||||
static func dismantleNSView(_ nsView: RealTimeAudioSpectrum, coordinator: ()) {
|
||||
nsView.setPlaying(false)
|
||||
}
|
||||
}
|
||||
|
||||
#Preview {
|
||||
RealTimeAudioSpectrumView(isPlaying: .constant(true))
|
||||
.frame(width: 16, height: 20)
|
||||
.padding()
|
||||
}
|
||||
|
|
@ -476,7 +476,7 @@ struct ExtensionEdgeContentView: View {
|
|||
.fill((colorDescriptor.isAccent ? accent : colorDescriptor.swiftUIColor).gradient)
|
||||
.frame(width: 48, height: 14)
|
||||
.mask {
|
||||
AudioSpectrumView(isPlaying: .constant(true))
|
||||
AudioVisualizerView(isPlaying: .constant(true))
|
||||
.frame(width: 16, height: 12)
|
||||
}
|
||||
case let .animation(data, size):
|
||||
|
|
|
|||
|
|
@ -326,7 +326,7 @@ struct LockScreenMusicPanel: View {
|
|||
Rectangle()
|
||||
.fill(Defaults[.coloredSpectrogram] ? Color(nsColor: musicManager.avgColor).gradient : Color.gray.gradient)
|
||||
.mask {
|
||||
AudioSpectrumView(isPlaying: .constant(musicManager.isPlaying))
|
||||
AudioVisualizerView(isPlaying: .constant(musicManager.isPlaying))
|
||||
.frame(width: width, height: height)
|
||||
}
|
||||
.frame(width: width, height: height)
|
||||
|
|
|
|||
|
|
@ -110,7 +110,7 @@ struct MinimalisticMusicView: View {
|
|||
.fill(Defaults[.coloredSpectrogram] ? Color(nsColor: musicManager.avgColor).gradient : Color.gray.gradient)
|
||||
.frame(width: 50, alignment: .center)
|
||||
.mask {
|
||||
AudioSpectrumView(isPlaying: $musicManager.isPlaying)
|
||||
AudioVisualizerView(isPlaying: $musicManager.isPlaying)
|
||||
.frame(width: 16, height: 12)
|
||||
}
|
||||
.frame(width: max(0, vm.effectiveClosedNotchHeight - (isHovering ? 0 : 12)),
|
||||
|
|
|
|||
|
|
@ -640,7 +640,7 @@ private struct MinimalisticReminderDetailsView: View {
|
|||
Rectangle()
|
||||
.fill(Defaults[.coloredSpectrogram] ? Color(nsColor: MusicManager.shared.avgColor).gradient : Color.gray.gradient)
|
||||
.mask {
|
||||
AudioSpectrumView(isPlaying: .constant(MusicManager.shared.isPlaying))
|
||||
AudioVisualizerView(isPlaying: .constant(MusicManager.shared.isPlaying))
|
||||
.frame(width: 20, height: 16)
|
||||
}
|
||||
.frame(width: 20, height: 16)
|
||||
|
|
|
|||
|
|
@ -2615,6 +2615,20 @@ struct Media: View {
|
|||
Text("Media playback live activity")
|
||||
}
|
||||
|
||||
Section {
|
||||
Defaults.Toggle(key: .enableRealTimeWaveform) {
|
||||
HStack {
|
||||
Text("Enable real-time waveform")
|
||||
customBadge(text: "Beta")
|
||||
}
|
||||
}
|
||||
.settingsHighlight(id: highlightID("Enable real-time waveform"))
|
||||
} header: {
|
||||
Text("Music Visualizer")
|
||||
} footer: {
|
||||
Text("When enabled, the music visualizer displays real-time audio spectrum data synced to your music. Requires macOS 14.2+ and uses minimal CPU/GPU resources via the Accelerate framework.")
|
||||
}
|
||||
|
||||
Section {
|
||||
Defaults.Toggle(key: .enableLockScreenMediaWidget) {
|
||||
Text("Show lock screen media panel")
|
||||
|
|
|
|||
|
|
@ -774,6 +774,7 @@ extension Defaults.Keys {
|
|||
|
||||
// MARK: Media playback
|
||||
static let coloredSpectrogram = Key<Bool>("coloredSpectrogram", default: true)
|
||||
static let enableRealTimeWaveform = Key<Bool>("enableRealTimeWaveform", default: false)
|
||||
static let enableSneakPeek = Key<Bool>("enableSneakPeek", default: false)
|
||||
static let sneakPeekStyles = Key<SneakPeekStyle>("sneakPeekStyles", default: .standard)
|
||||
static let showSneakPeekOnTrackChange = Key<Bool>("showSneakPeekOnTrackChange", default: true)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue