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https://github.com/FBukovina/Atoll.git
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Working Headphone HUDs and other stuff
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parent
9ea2cce485
commit
4bb67c2cd3
7 changed files with 113 additions and 18 deletions
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@ -21,6 +21,7 @@ struct InlineHUD: View {
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@Default(.useSmoothColorGradient) var useSmoothColorGradient
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@Default(.progressBarStyle) var progressBarStyle
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@Default(.showProgressPercentages) var showProgressPercentages
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@Default(.useCircularBluetoothBatteryIndicator) var useCircularBluetoothBatteryIndicator
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@Default(.showBluetoothBatteryPercentageText) var showBluetoothBatteryPercentageText
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@Default(.showBluetoothDeviceNameMarquee) var showBluetoothDeviceNameMarquee
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@ObservedObject var bluetoothManager = BluetoothAudioManager.shared
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@ -28,19 +29,27 @@ struct InlineHUD: View {
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@State private var displayName: String = ""
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var body: some View {
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let useCircularIndicator = useCircularBluetoothBatteryIndicator
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let hasBatteryLevel = value > 0
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let baseInfoWidth: CGFloat = {
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if type == .bluetoothAudio {
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return showBluetoothDeviceNameMarquee ? 100 : 58
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return showBluetoothDeviceNameMarquee ? 100 : 52
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}
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return 100
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}()
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let infoWidth = baseInfoWidth - (hoverAnimation ? 0 : 12) + gestureProgress / 2
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let baseTrailingWidth: CGFloat = {
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if type == .bluetoothAudio {
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if showBluetoothDeviceNameMarquee {
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return 100
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if !hasBatteryLevel {
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return showBluetoothDeviceNameMarquee ? 100 : 70
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}
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if useCircularIndicator {
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return showBluetoothBatteryPercentageText ? 100 : 70
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} else {
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return showBluetoothBatteryPercentageText ? 112 : 82
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}
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return showBluetoothBatteryPercentageText ? 88 : 64
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}
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return 100
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}()
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@ -104,7 +113,7 @@ struct InlineHUD: View {
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font: .system(size: 13, weight: .medium),
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nsFont: .body,
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textColor: .white,
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minDuration: 0.5,
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minDuration: 0.2,
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frameWidth: infoWidth
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)
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}
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@ -142,14 +151,23 @@ struct InlineHUD: View {
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.contentTransition(.interpolate)
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} else if (type == .bluetoothAudio) {
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// Bluetooth device battery display
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HStack(spacing: 8) {
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if value > 0 {
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HStack(spacing: useCircularIndicator ? 8 : 6) {
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if hasBatteryLevel {
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if useCircularIndicator {
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CircularBatteryIndicator(
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value: value,
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useColorCoding: useColorCodedBatteryDisplay && progressBarStyle != .segmented,
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smoothGradient: useSmoothColorGradient
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)
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.allowsHitTesting(false)
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} else {
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LinearBatteryIndicator(
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value: value,
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useColorCoding: useColorCodedBatteryDisplay && progressBarStyle != .segmented,
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smoothGradient: useSmoothColorGradient
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)
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.allowsHitTesting(false)
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}
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if showBluetoothBatteryPercentageText {
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Text("\(Int(value * 100))%")
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@ -247,6 +265,40 @@ struct InlineHUD: View {
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}
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}
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private struct LinearBatteryIndicator: View {
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let value: CGFloat
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let useColorCoding: Bool
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let smoothGradient: Bool
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private let trackWidth: CGFloat = 54
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private let trackHeight: CGFloat = 6
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private var clampedValue: CGFloat {
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min(max(value, 0), 1)
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}
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private var fillColor: Color {
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if useColorCoding {
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return ColorCodedProgressBar.paletteColor(for: clampedValue, mode: .battery, smoothGradient: smoothGradient)
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}
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return .white
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}
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var body: some View {
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ZStack(alignment: .leading) {
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Capsule()
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.fill(Color.white.opacity(0.18))
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.frame(width: trackWidth, height: trackHeight)
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Capsule()
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.fill(fillColor)
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.frame(width: trackWidth * clampedValue, height: trackHeight)
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}
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.frame(width: trackWidth, height: trackHeight)
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.animation(.smooth(duration: 0.18), value: clampedValue)
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}
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}
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func SpeakerSymbol(_ value: CGFloat) -> String {
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switch(value) {
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case 0:
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@ -4,6 +4,7 @@ struct LockScreenWeatherWidget: View {
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let snapshot: LockScreenWeatherSnapshot
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var body: some View {
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let segments = infoSegments
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HStack(spacing: 8) {
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Image(systemName: snapshot.symbolName)
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.font(.system(size: 26, weight: .medium))
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@ -12,12 +13,15 @@ struct LockScreenWeatherWidget: View {
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.font(.system(size: 24, weight: .semibold, design: .rounded))
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.kerning(-0.4)
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ForEach(Array(infoSegments.enumerated()), id: \.offset) { _, segment in
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HStack(spacing: 4) {
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Text("•")
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.font(.system(size: 22, weight: .semibold, design: .rounded))
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segmentView(for: segment)
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if !segments.isEmpty {
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Color.clear.frame(width: 6)
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}
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ForEach(Array(segments.enumerated()), id: \.offset) { index, segment in
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if index > 0 {
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Color.clear.frame(width: 12)
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}
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segmentView(for: segment)
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}
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}
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.foregroundStyle(Color.white.opacity(0.65))
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@ -675,6 +675,7 @@ struct HUD: View {
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Section {
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Defaults.Toggle("Show Bluetooth device connections", key: .showBluetoothDeviceConnections)
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Defaults.Toggle("Use circular battery indicator", key: .useCircularBluetoothBatteryIndicator)
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Defaults.Toggle("Show battery percentage text in HUD", key: .showBluetoothBatteryPercentageText)
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Defaults.Toggle("Scroll device name in HUD", key: .showBluetoothDeviceNameMarquee)
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} header: {
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@ -1016,6 +1016,8 @@ class BluetoothAudioManager: ObservableObject {
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0.0 // 0 means battery info not available
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}
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HUDSuppressionCoordinator.shared.suppressVolumeHUD(for: 1.5)
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// Show HUD via coordinator
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coordinator.toggleSneakPeek(
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status: true,
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@ -93,6 +93,9 @@ final class SystemChangesObserver: MediaKeyInterceptorDelegate {
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// MARK: - HUD Dispatch
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private func sendVolumeNotification(value: Float) {
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if HUDSuppressionCoordinator.shared.shouldSuppressVolumeHUD {
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return
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}
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coordinator?.toggleSneakPeek(
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status: true,
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type: .volume,
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@ -9,6 +9,38 @@ extension Notification.Name {
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static let systemAudioRouteDidChange = Notification.Name("DynamicIsland.systemAudioRouteDidChange")
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}
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final class HUDSuppressionCoordinator {
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static let shared = HUDSuppressionCoordinator()
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private let queue = DispatchQueue(label: "com.dynamicisland.hud-suppression")
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private var volumeSuppressedUntil: Date?
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func suppressVolumeHUD(for interval: TimeInterval) {
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guard interval > 0 else { return }
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queue.sync {
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let proposed = Date().addingTimeInterval(interval)
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if let current = volumeSuppressedUntil {
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volumeSuppressedUntil = max(current, proposed)
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} else {
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volumeSuppressedUntil = proposed
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}
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}
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}
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var shouldSuppressVolumeHUD: Bool {
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queue.sync {
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guard let expiration = volumeSuppressedUntil else {
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return false
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}
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if Date() < expiration {
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return true
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}
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volumeSuppressedUntil = nil
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return false
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}
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}
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}
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final class SystemVolumeController {
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static let shared = SystemVolumeController()
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@ -391,6 +391,7 @@ extension Defaults.Keys {
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static let useColorCodedBatteryDisplay = Key<Bool>("useColorCodedBatteryDisplay", default: true)
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static let useColorCodedVolumeDisplay = Key<Bool>("useColorCodedVolumeDisplay", default: false)
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static let useSmoothColorGradient = Key<Bool>("useSmoothColorGradient", default: true)
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static let useCircularBluetoothBatteryIndicator = Key<Bool>("useCircularBluetoothBatteryIndicator", default: true)
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static let showBluetoothBatteryPercentageText = Key<Bool>("showBluetoothBatteryPercentageText", default: true)
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static let showBluetoothDeviceNameMarquee = Key<Bool>("showBluetoothDeviceNameMarquee", default: true)
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