Merge main into PR #439

This commit is contained in:
Hariharan Mudaliar 2026-05-20 13:19:46 +05:30
commit 2b43513db0
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37 changed files with 12872 additions and 574 deletions

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@ -731,6 +731,19 @@ struct SettingsView: View {
SettingsSearchEntry(tab: .battery, title: "Show power status notifications", keywords: ["notifications", "power"], highlightID: SettingsTab.battery.highlightID(for: "Show power status notifications")),
SettingsSearchEntry(tab: .battery, title: "Show power status icons", keywords: ["power icons", "charging icon"], highlightID: SettingsTab.battery.highlightID(for: "Show power status icons")),
SettingsSearchEntry(tab: .battery, title: "Play low battery alert sound", keywords: ["low battery", "alert", "sound"], highlightID: SettingsTab.battery.highlightID(for: "Play low battery alert sound")),
SettingsSearchEntry(tab: .battery, title: "Charging HUD", keywords: ["battery", "charging", "temporary activity"], highlightID: SettingsTab.battery.highlightID(for: "Charging HUD")),
SettingsSearchEntry(tab: .battery, title: "Low battery HUD", keywords: ["battery", "low", "temporary activity"], highlightID: SettingsTab.battery.highlightID(for: "Low battery HUD")),
SettingsSearchEntry(tab: .battery, title: "Fully charged HUD", keywords: ["battery", "full", "temporary activity"], highlightID: SettingsTab.battery.highlightID(for: "Fully charged HUD")),
SettingsSearchEntry(tab: .battery, title: "Charging duration", keywords: ["charging", "duration", "seconds"], highlightID: SettingsTab.battery.highlightID(for: "Charging duration")),
SettingsSearchEntry(tab: .battery, title: "Low battery duration", keywords: ["low battery", "duration", "seconds"], highlightID: SettingsTab.battery.highlightID(for: "Low battery duration")),
SettingsSearchEntry(tab: .battery, title: "Full battery duration", keywords: ["full battery", "duration", "seconds"], highlightID: SettingsTab.battery.highlightID(for: "Full battery duration")),
SettingsSearchEntry(tab: .battery, title: "Test charging HUD", keywords: ["battery", "test", "charging", "preview"], highlightID: nil),
SettingsSearchEntry(tab: .battery, title: "Test low battery HUD", keywords: ["battery", "test", "low", "preview"], highlightID: nil),
SettingsSearchEntry(tab: .battery, title: "Test full battery HUD", keywords: ["battery", "test", "full", "preview"], highlightID: nil),
SettingsSearchEntry(tab: .battery, title: "Low battery style", keywords: ["battery", "style", "compact", "standard"], highlightID: SettingsTab.battery.highlightID(for: "Low battery style")),
SettingsSearchEntry(tab: .battery, title: "Low battery threshold", keywords: ["battery", "threshold", "percent"], highlightID: SettingsTab.battery.highlightID(for: "Low battery threshold")),
SettingsSearchEntry(tab: .battery, title: "Full battery style", keywords: ["battery", "style", "compact", "standard"], highlightID: SettingsTab.battery.highlightID(for: "Full battery style")),
SettingsSearchEntry(tab: .battery, title: "Full charge threshold", keywords: ["battery", "threshold", "full"], highlightID: SettingsTab.battery.highlightID(for: "Full charge threshold")),
// HUDs
SettingsSearchEntry(tab: .devices, title: "Show Bluetooth device connections", keywords: ["bluetooth", "hud"], highlightID: SettingsTab.devices.highlightID(for: "Show Bluetooth device connections")),
@ -754,6 +767,10 @@ struct SettingsView: View {
SettingsSearchEntry(tab: .hudAndOSD, title: "Keyboard Backlight OSD", keywords: ["keyboard", "backlight", "osd"], highlightID: SettingsTab.hudAndOSD.highlightID(for: "Keyboard Backlight OSD")),
SettingsSearchEntry(tab: .hudAndOSD, title: "Material", keywords: ["material", "frosted", "liquid", "glass", "solid", "osd"], highlightID: SettingsTab.hudAndOSD.highlightID(for: "Material")),
SettingsSearchEntry(tab: .hudAndOSD, title: "Icon & Progress Color", keywords: ["color", "icon", "white", "black", "gray", "osd"], highlightID: SettingsTab.hudAndOSD.highlightID(for: "Icon & Progress Color")),
SettingsSearchEntry(tab: .hudAndOSD, title: "Volume step", keywords: ["volume", "step", "percent"], highlightID: SettingsTab.hudAndOSD.highlightID(for: "Volume step")),
SettingsSearchEntry(tab: .hudAndOSD, title: "Volume fine step", keywords: ["volume", "fine", "step", "percent"], highlightID: SettingsTab.hudAndOSD.highlightID(for: "Volume fine step")),
SettingsSearchEntry(tab: .hudAndOSD, title: "Brightness step", keywords: ["brightness", "step", "percent"], highlightID: SettingsTab.hudAndOSD.highlightID(for: "Brightness step")),
SettingsSearchEntry(tab: .hudAndOSD, title: "Brightness fine step", keywords: ["brightness", "fine", "step", "percent"], highlightID: SettingsTab.hudAndOSD.highlightID(for: "Brightness fine step")),
SettingsSearchEntry(tab: .hudAndOSD, title: "Third-party DDC app integration", keywords: ["ddc", "third party", "external", "display", "betterdisplay", "lunar"], highlightID: SettingsTab.hudAndOSD.highlightID(for: "Third-party DDC app integration")),
SettingsSearchEntry(tab: .hudAndOSD, title: "Third-party DDC provider", keywords: ["provider", "betterdisplay", "lunar", "integration", "refresh detection"], highlightID: SettingsTab.hudAndOSD.highlightID(for: "Third-party DDC provider")),
SettingsSearchEntry(tab: .hudAndOSD, title: "Enable external volume control listener", keywords: ["external volume", "ddc volume", "betterdisplay volume", "lunar volume", "disable native volume"], highlightID: SettingsTab.hudAndOSD.highlightID(for: "Enable external volume control listener")),
@ -763,6 +780,7 @@ struct SettingsView: View {
SettingsSearchEntry(tab: .media, title: "Skip buttons", keywords: ["skip", "controls", "±10"], highlightID: SettingsTab.media.highlightID(for: "Skip buttons")),
SettingsSearchEntry(tab: .media, title: "Sneak Peek Style", keywords: ["sneak peek", "preview"], highlightID: SettingsTab.media.highlightID(for: "Sneak Peek Style")),
SettingsSearchEntry(tab: .media, title: "Enable lyrics", keywords: ["lyrics", "song text"], highlightID: SettingsTab.media.highlightID(for: "Enable lyrics")),
SettingsSearchEntry(tab: .media, title: "Show live canvas in Dynamic Island", keywords: ["canvas", "live canvas", "album art", "dynamic island", "spotify canvas"], highlightID: SettingsTab.media.highlightID(for: "Show live canvas in Dynamic Island")),
SettingsSearchEntry(tab: .media, title: "Auto-hide inactive notch media player", keywords: ["auto hide", "inactive", "placeholder", "notch media"], highlightID: SettingsTab.media.highlightID(for: "Auto-hide inactive notch media player")),
SettingsSearchEntry(tab: .media, title: "Show Change Media Output control", keywords: ["airplay", "route picker", "media output"], highlightID: SettingsTab.media.highlightID(for: "Show Change Media Output control")),
SettingsSearchEntry(tab: .media, title: "Enable album art parallax", keywords: ["parallax", "lock screen", "album art"], highlightID: SettingsTab.media.highlightID(for: "Enable album art parallax")),
@ -1305,10 +1323,62 @@ struct GeneralSettings: View {
}
struct Charge: View {
@ObservedObject private var batteryStatusViewModel = BatteryStatusViewModel.shared
@Default(.showPowerStatusNotifications) private var showPowerStatusNotifications
@Default(.showChargingBatteryHUD) private var showChargingBatteryHUD
@Default(.showLowBatteryHUD) private var showLowBatteryHUD
@Default(.showFullBatteryHUD) private var showFullBatteryHUD
@Default(.chargingBatteryHUDDuration) private var chargingBatteryHUDDuration
@Default(.lowBatteryHUDDuration) private var lowBatteryHUDDuration
@Default(.fullBatteryHUDDuration) private var fullBatteryHUDDuration
@Default(.lowBatteryHUDThreshold) private var lowBatteryHUDThreshold
@Default(.fullBatteryHUDThreshold) private var fullBatteryHUDThreshold
@Default(.lowBatteryHUDStyle) private var lowBatteryHUDStyle
@Default(.fullBatteryHUDStyle) private var fullBatteryHUDStyle
private func highlightID(_ title: String) -> String {
SettingsTab.battery.highlightID(for: title)
}
private var chargingDurationBinding: Binding<Double> {
Binding(
get: { Double(chargingBatteryHUDDuration) },
set: { chargingBatteryHUDDuration = Int($0.rounded()) }
)
}
private var lowBatteryDurationBinding: Binding<Double> {
Binding(
get: { Double(lowBatteryHUDDuration) },
set: { lowBatteryHUDDuration = Int($0.rounded()) }
)
}
private var fullBatteryDurationBinding: Binding<Double> {
Binding(
get: { Double(fullBatteryHUDDuration) },
set: { fullBatteryHUDDuration = Int($0.rounded()) }
)
}
private var lowBatteryThresholdBinding: Binding<Double> {
Binding(
get: { Double(lowBatteryHUDThreshold) },
set: { lowBatteryHUDThreshold = Int($0.rounded()) }
)
}
private var fullBatteryThresholdBinding: Binding<Double> {
Binding(
get: { Double(fullBatteryHUDThreshold) },
set: { fullBatteryHUDThreshold = Int($0.rounded()) }
)
}
private func sectionOpacity(_ isEnabled: Bool) -> Double {
isEnabled ? 1 : 0.5
}
var body: some View {
Form {
if BatteryActivityManager.shared.hasBattery() {
@ -1340,6 +1410,157 @@ struct Charge: View {
} header: {
Text("Battery Information")
}
Section {
Defaults.Toggle(key: .showChargingBatteryHUD) {
Text("Charging HUD")
}
.settingsHighlight(id: highlightID("Charging HUD"))
Defaults.Toggle(key: .showLowBatteryHUD) {
Text("Low battery HUD")
}
.settingsHighlight(id: highlightID("Low battery HUD"))
Defaults.Toggle(key: .showFullBatteryHUD) {
Text("Fully charged HUD")
}
.settingsHighlight(id: highlightID("Fully charged HUD"))
} header: {
Text("Battery HUDs")
} footer: {
Text("These temporary HUDs recreate the charging, low-battery, and full-battery notch alerts.")
}
Section {
VStack(alignment: .leading, spacing: 8) {
HStack {
Text("Charging duration")
Spacer()
Text("\(chargingBatteryHUDDuration)s")
.foregroundStyle(.secondary)
}
Slider(value: chargingDurationBinding, in: 1...10, step: 1)
}
.settingsHighlight(id: highlightID("Charging duration"))
.disabled(!showPowerStatusNotifications || !showChargingBatteryHUD)
.opacity(sectionOpacity(showPowerStatusNotifications && showChargingBatteryHUD))
VStack(alignment: .leading, spacing: 8) {
HStack {
Text("Low battery duration")
Spacer()
Text("\(lowBatteryHUDDuration)s")
.foregroundStyle(.secondary)
}
Slider(value: lowBatteryDurationBinding, in: 1...10, step: 1)
}
.settingsHighlight(id: highlightID("Low battery duration"))
.disabled(!showPowerStatusNotifications || !showLowBatteryHUD)
.opacity(sectionOpacity(showPowerStatusNotifications && showLowBatteryHUD))
VStack(alignment: .leading, spacing: 8) {
HStack {
Text("Full battery duration")
Spacer()
Text("\(fullBatteryHUDDuration)s")
.foregroundStyle(.secondary)
}
Slider(value: fullBatteryDurationBinding, in: 1...10, step: 1)
}
.settingsHighlight(id: highlightID("Full battery duration"))
.disabled(!showPowerStatusNotifications || !showFullBatteryHUD)
.opacity(sectionOpacity(showPowerStatusNotifications && showFullBatteryHUD))
} header: {
Text("HUD Duration")
}
Section {
Button {
batteryStatusViewModel.triggerTestHUD(kind: .charging)
} label: {
Label("Test charging HUD", systemImage: "bolt.fill")
}
.disabled(!showPowerStatusNotifications || !showChargingBatteryHUD)
Button {
batteryStatusViewModel.triggerTestHUD(kind: .lowBattery)
} label: {
Label("Test low battery HUD", systemImage: "battery.25")
}
.disabled(!showPowerStatusNotifications || !showLowBatteryHUD)
Button {
batteryStatusViewModel.triggerTestHUD(kind: .fullBattery)
} label: {
Label("Test full battery HUD", systemImage: "battery.100")
}
.disabled(!showPowerStatusNotifications || !showFullBatteryHUD)
} header: {
Text("HUD Tests")
} footer: {
Text("Runs the real notch animation on the current target display. If an external screen is using Dynamic Island mode, the battery HUD is sent there first.")
}
Section {
VStack(alignment: .leading, spacing: 10) {
Picker("Low battery style", selection: $lowBatteryHUDStyle) {
ForEach(BatteryNotificationStyle.allCases) { style in
Text(style.title)
.tag(style)
}
}
.pickerStyle(.segmented)
Text("Compact matches the charging HUD. Standard uses the expanded DynamicNotch-style card.")
.font(.caption)
.foregroundStyle(.secondary)
}
.settingsHighlight(id: highlightID("Low battery style"))
VStack(alignment: .leading, spacing: 8) {
HStack {
Text("Low battery threshold")
Spacer()
Text("\(lowBatteryHUDThreshold)%")
.foregroundStyle(.secondary)
}
Slider(value: lowBatteryThresholdBinding, in: 5...30, step: 1)
}
.settingsHighlight(id: highlightID("Low battery threshold"))
} header: {
Text("Low Battery")
}
.disabled(!showPowerStatusNotifications || !showLowBatteryHUD)
.opacity(sectionOpacity(showPowerStatusNotifications && showLowBatteryHUD))
Section {
VStack(alignment: .leading, spacing: 10) {
Picker("Full battery style", selection: $fullBatteryHUDStyle) {
ForEach(BatteryNotificationStyle.allCases) { style in
Text(style.title)
.tag(style)
}
}
.pickerStyle(.segmented)
Text("Compact keeps the alert inline. Standard uses the taller full-charge HUD with the charging animation.")
.font(.caption)
.foregroundStyle(.secondary)
}
.settingsHighlight(id: highlightID("Full battery style"))
VStack(alignment: .leading, spacing: 8) {
HStack {
Text("Full charge threshold")
Spacer()
Text("\(fullBatteryHUDThreshold)%")
.foregroundStyle(.secondary)
}
Slider(value: fullBatteryThresholdBinding, in: 80...100, step: 1)
}
.settingsHighlight(id: highlightID("Full charge threshold"))
} header: {
Text("Full Battery")
}
.disabled(!showPowerStatusNotifications || !showFullBatteryHUD)
.opacity(sectionOpacity(showPowerStatusNotifications && showFullBatteryHUD))
} else {
ContentUnavailableView {
VStack(spacing: 16) {
@ -1997,6 +2218,10 @@ private struct ExternalDisplayIntegrationsSection: View {
@Default(.enableThirdPartyDDCIntegration) var enableThirdPartyDDCIntegration
@Default(.thirdPartyDDCProvider) var thirdPartyDDCProvider
@Default(.enableExternalVolumeControlListener) var enableExternalVolumeControlListener
@Default(.volumeStepPercent) var volumeStepPercent
@Default(.volumeFineStepPercent) var volumeFineStepPercent
@Default(.brightnessStepPercent) var brightnessStepPercent
@Default(.brightnessFineStepPercent) var brightnessFineStepPercent
@ObservedObject private var betterDisplayManager = BetterDisplayManager.shared
@ObservedObject private var lunarManager = LunarManager.shared
@ -2067,6 +2292,74 @@ private struct ExternalDisplayIntegrationsSection: View {
var body: some View {
Form {
Section {
Stepper(value: $volumeStepPercent, in: 1...25) {
HStack {
Text("Volume step")
Spacer()
Text("\(volumeStepPercent)%")
.foregroundStyle(.secondary)
.monospacedDigit()
}
}
.settingsHighlight(id: highlightID("Volume step"))
.disabled(enableExternalVolumeControlListener)
Stepper(value: $volumeFineStepPercent, in: 1...25) {
HStack {
Text("Volume fine step")
Spacer()
Text("\(volumeFineStepPercent)%")
.foregroundStyle(.secondary)
.monospacedDigit()
}
}
.settingsHighlight(id: highlightID("Volume fine step"))
.disabled(enableExternalVolumeControlListener)
if enableExternalVolumeControlListener {
Text("Disabled while external display volume integration is active.")
.font(.caption)
.foregroundStyle(.secondary)
}
Stepper(value: $brightnessStepPercent, in: 1...25) {
HStack {
Text("Brightness step")
Spacer()
Text("\(brightnessStepPercent)%")
.foregroundStyle(.secondary)
.monospacedDigit()
}
}
.settingsHighlight(id: highlightID("Brightness step"))
.disabled(enableThirdPartyDDCIntegration)
Stepper(value: $brightnessFineStepPercent, in: 1...25) {
HStack {
Text("Brightness fine step")
Spacer()
Text("\(brightnessFineStepPercent)%")
.foregroundStyle(.secondary)
.monospacedDigit()
}
}
.settingsHighlight(id: highlightID("Brightness fine step"))
.disabled(enableThirdPartyDDCIntegration)
if enableThirdPartyDDCIntegration {
Text("Disabled while external display brightness integration is active.")
.font(.caption)
.foregroundStyle(.secondary)
}
} header: {
Text("Step size")
} footer: {
Text("Percent change per key press. Fine step applies when holding Shift+Option.")
.foregroundStyle(.secondary)
.font(.caption)
}
Section {
Toggle("Enable third-party DDC app integration", isOn: $enableThirdPartyDDCIntegration)
.settingsHighlight(id: highlightID("Third-party DDC app integration"))
@ -2450,6 +2743,7 @@ struct Media: View {
@Default(.lockScreenGlassStyle) private var lockScreenGlassStyle
@Default(.lockScreenGlassCustomizationMode) private var lockScreenGlassCustomizationMode
@Default(.lockScreenMusicAlbumParallaxEnabled) private var lockScreenMusicAlbumParallaxEnabled
@Default(.lockScreenMusicFullscreenArtworkEnabled) private var lockScreenMusicFullscreenArtworkEnabled
@Default(.showStandardMediaControls) private var showStandardMediaControls
@Default(.autoHideInactiveNotchMediaPlayer) private var autoHideInactiveNotchMediaPlayer
@Default(.parallaxEffectIntensity) private var parallaxEffectIntensity
@ -2505,6 +2799,11 @@ struct Media: View {
.font(.caption)
}
}
if mediaController == .spotify {
SpotifyAuthSettingsSection()
}
Section {
Defaults.Toggle(key: .showStandardMediaControls) {
Text("Show media controls in Dynamic Island")
@ -2603,6 +2902,11 @@ struct Media: View {
Text("Enable lyrics")
}
.settingsHighlight(id: highlightID("Enable lyrics"))
Defaults.Toggle(key: .showLiveCanvasInDynamicIsland) {
Text("Show live canvas in Dynamic Island")
}
.settingsHighlight(id: highlightID("Show live canvas in Dynamic Island"))
.help("Replaces the artwork tile with the live canvas when the current app provides one, and reuses that moving canvas for the surrounding lighting effect.")
//Parallax Effect Intensity to control how much parallax is wanted
Slider(value: $parallaxEffectIntensity, in: 0...12, step: 1.0) {
@ -2696,6 +3000,27 @@ struct Media: View {
.opacity(enableLockScreenMediaWidget ? 1 : 0.5)
.settingsHighlight(id: highlightID("Enable media panel blur"))
}
VStack(alignment: .leading, spacing: 4) {
Defaults.Toggle(key: .lockScreenMusicFullscreenArtworkEnabled) {
Text("Fullscreen artwork on right-click")
}
.disabled(!enableLockScreenMediaWidget)
.settingsHighlight(id: highlightID("Fullscreen artwork on right-click"))
Defaults.Toggle(key: .lockScreenUseArtworkLayoutOverFullscreenCanvas) {
Text("Use album art layout over fullscreen canvas")
}
.disabled(!enableLockScreenMediaWidget || !lockScreenMusicFullscreenArtworkEnabled)
.settingsHighlight(id: highlightID("Use album art layout over fullscreen canvas"))
Defaults.Toggle(key: .lockScreenKeepAlbumArtVisibleDuringFullscreenArtwork) {
Text("Keep album art visible during fullscreen artwork")
}
.disabled(!enableLockScreenMediaWidget || !lockScreenMusicFullscreenArtworkEnabled)
.settingsHighlight(id: highlightID("Keep album art visible during fullscreen artwork"))
Text("Right-click the album art on the lock screen to set it as the wallpaper. Right-click again or click the background to restore the original wallpaper. If a canvas is available, Atoll can also keep the same album art + player layout on top of the live canvas.")
.font(.caption)
.foregroundStyle(.secondary)
.fixedSize(horizontal: false, vertical: true)
}
} header: {
Text("Lock Screen Integration")
} footer: {
@ -4576,6 +4901,7 @@ struct LockScreenSettings: View {
@Default(.lockScreenTimerGlassCustomizationMode) private var lockScreenTimerGlassCustomizationMode
@Default(.lockScreenTimerWidgetUsesBlur) private var timerGlassModeIsGlass
@Default(.enableLockScreenMediaWidget) private var enableLockScreenMediaWidget
@Default(.lockScreenMusicFullscreenArtworkEnabled) private var lockScreenMusicFullscreenArtworkEnabled
@Default(.enableLockScreenTimerWidget) private var enableLockScreenTimerWidget
@Default(.enableLockScreenWeatherWidget) private var enableLockScreenWeatherWidget
@Default(.enableLockScreenFocusWidget) private var enableLockScreenFocusWidget
@ -4809,6 +5135,27 @@ struct LockScreenSettings: View {
.opacity(enableLockScreenMediaWidget ? 1 : 0.5)
.settingsHighlight(id: highlightID("Enable media panel blur"))
}
VStack(alignment: .leading, spacing: 4) {
Defaults.Toggle(key: .lockScreenMusicFullscreenArtworkEnabled) {
Text("Fullscreen artwork on right-click")
}
.disabled(!enableLockScreenMediaWidget)
.settingsHighlight(id: highlightID("Fullscreen artwork on right-click"))
Defaults.Toggle(key: .lockScreenUseArtworkLayoutOverFullscreenCanvas) {
Text("Use album art layout over fullscreen canvas")
}
.disabled(!enableLockScreenMediaWidget || !lockScreenMusicFullscreenArtworkEnabled)
.settingsHighlight(id: highlightID("Use album art layout over fullscreen canvas"))
Defaults.Toggle(key: .lockScreenKeepAlbumArtVisibleDuringFullscreenArtwork) {
Text("Keep album art visible during fullscreen artwork")
}
.disabled(!enableLockScreenMediaWidget || !lockScreenMusicFullscreenArtworkEnabled)
.settingsHighlight(id: highlightID("Keep album art visible during fullscreen artwork"))
Text("Right-click the album art on the lock screen to set it as the wallpaper. Right-click again or click the background to restore the original wallpaper. If a canvas is available, Atoll can also keep the same album art + player layout on top of the live canvas.")
.font(.caption)
.foregroundStyle(.secondary)
.fixedSize(horizontal: false, vertical: true)
}
if !showStandardMediaControls {
Text("Enable Dynamic Island media controls to manage the lock screen panel.")