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Timer UI Fix
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1 changed files with 1 additions and 2 deletions
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@ -132,8 +132,6 @@ struct LockScreenTimerWidget: View {
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.overlay(alignment: .topLeading) {
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accentRibbon
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}
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.animation(.smooth(duration: 0.22), value: timerManager.isPaused)
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.animation(.smooth(duration: 0.22), value: timerManager.remainingTime)
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.scaleEffect(animator.isPresented ? 1 : 0.9)
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.opacity(animator.isPresented ? 1 : 0)
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.animation(.spring(response: 0.45, dampingFraction: 0.85, blendDuration: 0.22), value: animator.isPresented)
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@ -222,6 +220,7 @@ struct LockScreenTimerWidget: View {
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return
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}
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timerManager.stopTimer()
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LockScreenTimerWidgetPanelManager.shared.hide()
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}
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private struct CircleButton: View {
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