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Merge pull request #217 from Ebullioscopic/ui/fixes
Partial Fix: Parallax Effect
This commit is contained in:
commit
20788ab22f
3 changed files with 56 additions and 27 deletions
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@ -28,6 +28,8 @@ struct LockScreenMusicPanel: View {
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@State private var isExpanded = false
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@State private var isExpanded = false
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@State private var isVolumeSliderVisible = false
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@State private var isVolumeSliderVisible = false
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@State private var collapseWorkItem: DispatchWorkItem?
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@State private var collapseWorkItem: DispatchWorkItem?
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@State private var parallaxResumeWorkItem: DispatchWorkItem?
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@State private var isParallaxSuspended = false
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@State private var lastLoggedGlassSnapshot: GlassLogSnapshot?
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@State private var lastLoggedGlassSnapshot: GlassLogSnapshot?
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@Default(.lockScreenGlassStyle) var lockScreenGlassStyle
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@Default(.lockScreenGlassStyle) var lockScreenGlassStyle
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@Default(.lockScreenShowAppIcon) var showAppIcon
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@Default(.lockScreenShowAppIcon) var showAppIcon
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@ -113,6 +115,9 @@ struct LockScreenMusicPanel: View {
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isActive = false
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isActive = false
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cancelCollapseTimer()
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cancelCollapseTimer()
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isVolumeSliderVisible = false
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isVolumeSliderVisible = false
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parallaxResumeWorkItem?.cancel()
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parallaxResumeWorkItem = nil
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isParallaxSuspended = false
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}
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}
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.onChange(of: isExpanded) { _, expanded in
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.onChange(of: isExpanded) { _, expanded in
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updatePanelSize()
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updatePanelSize()
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@ -239,7 +244,7 @@ struct LockScreenMusicPanel: View {
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}
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}
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}
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}
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.albumArtFlip(angle: musicManager.flipAngle)
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.albumArtFlip(angle: musicManager.flipAngle)
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.modifier(ParallaxMotionModifier(magnitude: 12, enableOverride: lockScreenParallaxEnabled))
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.parallax3D(magnitude: 12, enableOverride: lockScreenParallaxEnabled, suspended: isParallaxSuspended)
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.frame(width: size, height: size)
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.frame(width: size, height: size)
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.background(albumArtBackground(cornerRadius: cornerRadius))
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.background(albumArtBackground(cornerRadius: cornerRadius))
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}
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}
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@ -264,6 +269,7 @@ struct LockScreenMusicPanel: View {
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private func toggleExpanded() {
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private func toggleExpanded() {
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let newState = !isExpanded
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let newState = !isExpanded
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suspendParallaxInteraction()
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withAnimation(.spring(response: 0.5, dampingFraction: 0.82)) {
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withAnimation(.spring(response: 0.5, dampingFraction: 0.82)) {
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isExpanded = newState
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isExpanded = newState
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}
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}
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@ -282,6 +288,7 @@ struct LockScreenMusicPanel: View {
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guard isExpanded else { return }
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guard isExpanded else { return }
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let workItem = DispatchWorkItem {
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let workItem = DispatchWorkItem {
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suspendParallaxInteraction()
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withAnimation(.spring(response: 0.5, dampingFraction: 0.85)) {
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withAnimation(.spring(response: 0.5, dampingFraction: 0.85)) {
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isExpanded = false
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isExpanded = false
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}
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}
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@ -292,6 +299,17 @@ struct LockScreenMusicPanel: View {
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DispatchQueue.main.asyncAfter(deadline: .now() + collapseTimeout, execute: workItem)
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DispatchQueue.main.asyncAfter(deadline: .now() + collapseTimeout, execute: workItem)
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}
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}
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private func suspendParallaxInteraction(for duration: TimeInterval = 0.65) {
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parallaxResumeWorkItem?.cancel()
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isParallaxSuspended = true
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let workItem = DispatchWorkItem {
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isParallaxSuspended = false
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}
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parallaxResumeWorkItem = workItem
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DispatchQueue.main.asyncAfter(deadline: .now() + duration, execute: workItem)
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}
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private func cancelCollapseTimer() {
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private func cancelCollapseTimer() {
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collapseWorkItem?.cancel()
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collapseWorkItem?.cancel()
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collapseWorkItem = nil
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collapseWorkItem = nil
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@ -6,51 +6,57 @@
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//
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//
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import SwiftUI
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import SwiftUI
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import AppKit
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import Defaults
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import Defaults
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struct ParallaxMotionModifier: ViewModifier {
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struct ParallaxMotionModifier: ViewModifier {
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var magnitude: Double
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var magnitude: Double
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var enableOverride: Bool?
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var enableOverride: Bool?
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var isSuspended: Bool
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@Default(.enableParallaxEffect) var enableParallaxEffect
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@Default(.enableParallaxEffect) var enableParallaxEffect
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@State private var offset: CGSize = .zero
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@State private var offset: CGSize = .zero
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@State private var isHovering = false
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@State private var isHovering = false
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@State private var viewSize: CGSize = .zero
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func body(content: Content) -> some View {
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func body(content: Content) -> some View {
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if !(enableOverride ?? enableParallaxEffect) {
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if isSuspended || !(enableOverride ?? enableParallaxEffect) {
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content
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content
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} else {
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} else {
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content
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content
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.contentShape(Rectangle())
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.overlay(
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.overlay(
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GeometryReader { proxy in
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GeometryReader { proxy in
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Color.clear
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Color.clear
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.onContinuousHover { phase in
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.allowsHitTesting(false)
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switch phase {
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.onAppear {
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case .active(let location):
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viewSize = proxy.size
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let width = proxy.size.width
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}
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let height = proxy.size.height
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.onChange(of: proxy.size) { _, newSize in
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viewSize = newSize
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// Normalize -1 to 1
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// (0,0) is top left, so we want center (width/2, height/2) to be (0,0)
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let x = (location.x / width) * 2 - 1
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let y = (location.y / height) * 2 - 1
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// Animate the transition to the new hover position
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withAnimation(.interactiveSpring(response: 0.1, dampingFraction: 0.5)) {
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offset = CGSize(width: x, height: y)
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isHovering = true
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}
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case .ended:
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// Return to center when hover ends
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withAnimation(.spring(response: 0.35, dampingFraction: 0.6)) {
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offset = .zero
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isHovering = false
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}
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}
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}
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}
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}
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}
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)
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)
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.onContinuousHover { phase in
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switch phase {
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case .active(let location):
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guard viewSize.width > 0, viewSize.height > 0 else { return }
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guard NSEvent.pressedMouseButtons == 0 else { return } // Skip hover math while clicking to avoid lag
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let x = (location.x / viewSize.width) * 2 - 1
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let y = (location.y / viewSize.height) * 2 - 1
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withAnimation(.interactiveSpring(response: 0.1, dampingFraction: 0.5)) {
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offset = CGSize(width: x, height: y)
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isHovering = true
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}
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case .ended:
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withAnimation(.spring(response: 0.35, dampingFraction: 0.6)) {
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offset = .zero
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isHovering = false
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}
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}
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}
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.rotation3DEffect(
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.rotation3DEffect(
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.degrees(offset.height * magnitude), // Y movement rotates around X axis
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.degrees(offset.height * magnitude), // Y movement rotates around X axis
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axis: (x: 1, y: 0, z: 0)
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axis: (x: 1, y: 0, z: 0)
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@ -65,7 +71,11 @@ struct ParallaxMotionModifier: ViewModifier {
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}
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}
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extension View {
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extension View {
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func parallax3D(magnitude: Double = 10) -> some View {
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func parallax3D(
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modifier(ParallaxMotionModifier(magnitude: magnitude, enableOverride: nil))
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magnitude: Double = 10,
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enableOverride: Bool? = nil,
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suspended: Bool = false
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) -> some View {
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modifier(ParallaxMotionModifier(magnitude: magnitude, enableOverride: enableOverride, isSuspended: suspended))
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}
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}
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}
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}
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@ -116,6 +116,7 @@ Atoll turns the MacBook notch into a focused command surface for media, system i
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- Productivity: rich timers with live activity, precise colour picker with formats, and a searchable clipboard history.
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- Productivity: rich timers with live activity, precise colour picker with formats, and a searchable clipboard history.
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- Calendar: streamlined agenda with snapshot-driven updates to keep EventKit usage lean.
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- Calendar: streamlined agenda with snapshot-driven updates to keep EventKit usage lean.
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- Lock Screen: weather, media, charging, and Bluetooth battery widgets that respect system accessory styles.
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- Lock Screen: weather, media, charging, and Bluetooth battery widgets that respect system accessory styles.
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- Parallax interactions: hover tilt now stays responsive while clicks fire immediately, and the lock screen album art suspends the effect mid-animation for smooth expansions.
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- Customisation: minimalistic/standard layouts, animation styles, hover behaviour, and full shortcut remapping.
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- Customisation: minimalistic/standard layouts, animation styles, hover behaviour, and full shortcut remapping.
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## Requirements
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## Requirements
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