Merge pull request #438 from macanoclothing-blip/batteria2

waiting for approve (bat)
This commit is contained in:
Hariharan Mudaliar 2026-05-14 20:21:34 +05:30 • committed by GitHub
commit 20218f97c7
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
9 changed files with 1091 additions and 89 deletions

View file

@ -85,6 +85,15 @@ struct ContentView: View {
@Default(.hideNonNotchUntilHover) var hideNonNotchUntilHover
@Default(.terminalStickyMode) var terminalStickyMode
// Battery settings reactivity
@Default(.showPowerStatusNotifications) var showPowerStatusNotifications
@Default(.showChargingBatteryHUD) var showChargingBatteryHUD
@Default(.showLowBatteryHUD) var showLowBatteryHUD
@Default(.showFullBatteryHUD) var showFullBatteryHUD
@Default(.showOnAllDisplays) var showOnAllDisplays
@Default(.lowBatteryHUDStyle) var lowBatteryHUDStyle
@Default(.fullBatteryHUDStyle) var fullBatteryHUDStyle
// Dynamic sizing based on view type and graph count with smooth transitions
var dynamicNotchSize: CGSize {
let baseSize = Defaults[.enableMinimalisticUI] ? minimalisticOpenNotchSize : openNotchSize
@ -101,6 +110,39 @@ struct ContentView: View {
return CGSize(width: max(baseSize.width, inlineWidth), height: baseSize.height)
}
// Handle battery HUD expansion sizing
if vm.notchState == .closed &&
coordinator.expandingView.show &&
coordinator.expandingView.type == .battery &&
isBatteryHUDVisibleOnCurrentScreen {
if let kind = batteryModel.activeTemporaryHUDKind {
let style: BatteryNotificationStyle = {
switch kind {
case .charging: return .compact
case .lowBattery: return Defaults[.lowBatteryHUDStyle]
case .fullBattery: return Defaults[.fullBatteryHUDStyle]
}
}()
var width = vm.closedNotchSize.width
var height = vm.effectiveClosedNotchHeight
switch (kind, style) {
case (.charging, _), (.lowBattery, .compact), (.fullBattery, .compact):
width += 180
case (.lowBattery, .standard):
width += 100
height += 75
case (.fullBattery, .standard):
width += 80
height += 70
}
return CGSize(width: width, height: height)
}
}
if coordinator.currentView == .timer {
return CGSize(width: baseSize.width, height: 250) // Extra height for timer presets
}
@ -383,9 +425,78 @@ struct ContentView: View {
return DynamicIslandPillShape(cornerRadius: radius)
}
private var isBatteryHUDVisibleOnCurrentScreen: Bool {
guard coordinator.expandingView.show, coordinator.expandingView.type == .battery else { return false }
guard showPowerStatusNotifications else { return false }
guard batteryModel.activeTemporaryHUDKind != nil else { return false }
if showOnAllDisplays { return true }
guard let targetScreenName = batteryModel.activeTemporaryHUDTargetScreenName else { return true }
return currentScreenName == targetScreenName
}
private var isCurrentScreenExpansionVisible: Bool {
guard coordinator.expandingView.show else { return false }
if coordinator.expandingView.type == .battery {
return isBatteryHUDVisibleOnCurrentScreen
}
return true
}
private var currentScreenExpansionType: SneakContentType? {
isCurrentScreenExpansionVisible ? coordinator.expandingView.type : nil
}
private var displayedBatteryHUDLevel: Int {
let resolvedLevel = batteryModel.activeTemporaryHUDLevelOverride
?? Int(batteryModel.levelBattery.rounded())
return min(max(resolvedLevel, 0), 100)
}
private var displayedBatteryHUDUsesLowPowerMode: Bool {
batteryModel.activeTemporaryHUDLowPowerModeOverride ?? batteryModel.isInLowPowerMode
}
private var activeClosedBatterySurfaceShape: AnyShape? {
guard vm.notchState == .closed else { return nil }
guard isBatteryHUDVisibleOnCurrentScreen else { return nil }
guard let kind = batteryModel.activeTemporaryHUDKind else { return nil }
if isDynamicIslandMode {
let radius = dynamicIslandPillCornerRadiusInsets.opened
return AnyShape(DynamicIslandPillShape(cornerRadius: radius))
} else {
let topRadius = activeCornerRadiusInsets.closed.top
let bottomRadius: CGFloat = {
switch resolvedBatteryNotificationStyle(for: kind) {
case .compact:
return activeCornerRadiusInsets.closed.bottom
case .standard:
return kind == .fullBattery ? 36 : 40
}
}()
return AnyShape(NotchShape(topCornerRadius: topRadius, bottomCornerRadius: bottomRadius))
}
}
private func resolvedBatteryNotificationStyle(for kind: BatteryTemporaryHUDKind) -> BatteryNotificationStyle {
switch kind {
case .charging:
return .compact
case .lowBattery:
return lowBatteryHUDStyle
case .fullBattery:
return fullBatteryHUDStyle
}
}
/// Resolves the clip/content shape per-screen: pill on non-notch screens
/// when dynamic island mode is active, standard notch shape otherwise.
private var resolvedClipShape: AnyShape {
if let activeClosedBatterySurfaceShape {
return activeClosedBatterySurfaceShape
}
if isDynamicIslandMode {
return AnyShape(currentPillShape)
}
@ -764,13 +875,13 @@ struct ContentView: View {
guard let musicSecondary else { return false }
switch musicSecondary {
case .timer:
return coordinator.expandingView.type == .timer
return currentScreenExpansionType == .timer
case .reminder:
return coordinator.expandingView.type == .reminder
return currentScreenExpansionType == .reminder
case .recording:
return coordinator.expandingView.type == .recording
return currentScreenExpansionType == .recording
case .focus:
return coordinator.expandingView.type == .doNotDisturb
return currentScreenExpansionType == .doNotDisturb
case .capsLock:
return false
case .extensionPayload:
@ -779,34 +890,26 @@ struct ContentView: View {
return false
}
}()
let canShowMusicDuringExpansion = !coordinator.expandingView.show
|| coordinator.expandingView.type == .music
let canShowMusicDuringExpansion = !isCurrentScreenExpansionVisible
|| currentScreenExpansionType == .music
|| expansionMatchesSecondary
if coordinator.expandingView.type == .battery && coordinator.expandingView.show && vm.notchState == .closed && Defaults[.showPowerStatusNotifications] {
HStack(spacing: 0) {
HStack {
Text(batteryModel.statusText)
.font(.subheadline)
}
Rectangle()
.fill(.black)
.frame(width: vm.closedNotchSize.width + 10)
HStack {
DynamicIslandBatteryView(
batteryWidth: 30,
isCharging: batteryModel.isCharging,
isInLowPowerMode: batteryModel.isInLowPowerMode,
isPluggedIn: batteryModel.isPluggedIn,
levelBattery: batteryModel.levelBattery,
isForNotification: true
)
}
.frame(width: 76, alignment: .trailing)
}
.frame(height: vm.effectiveClosedNotchHeight + (isHovering ? 8 : 0), alignment: .center)
if currentScreenExpansionType == .battery
&& isBatteryHUDVisibleOnCurrentScreen
&& vm.notchState == .closed
&& Defaults[.showPowerStatusNotifications]
&& batteryModel.activeTemporaryHUDKind != nil {
BatteryTemporaryActivityView(
kind: batteryModel.activeTemporaryHUDKind ?? .charging,
batteryLevel: displayedBatteryHUDLevel,
isLowPowerMode: displayedBatteryHUDUsesLowPowerMode,
closedNotchWidth: vm.closedNotchSize.width + (isHovering ? 8 : 0),
baseHeight: vm.effectiveClosedNotchHeight + (isHovering ? 8 : 0),
isDynamicIslandMode: isDynamicIslandMode,
topCornerRadius: activeCornerRadiusInsets.closed.top,
styleOverride: batteryModel.activeTemporaryHUDKind.map { resolvedBatteryNotificationStyle(for: $0) }
)
.id(batteryModel.activeTemporaryHUDToken)
} else if isSneakPeekVisibleOnCurrentScreen && Defaults[.inlineHUD] && (coordinator.sneakPeek.type != .music) && (coordinator.sneakPeek.type != .battery) && (coordinator.sneakPeek.type != .timer) && (coordinator.sneakPeek.type != .reminder) && !coordinator.sneakPeek.type.isExtensionPayload && ((coordinator.sneakPeek.type != .volume && coordinator.sneakPeek.type != .brightness && coordinator.sneakPeek.type != .backlight) || vm.notchState == .closed) {
InlineHUD(type: $coordinator.sneakPeek.type, value: $coordinator.sneakPeek.value, icon: $coordinator.sneakPeek.icon, hoverAnimation: $isHovering, gestureProgress: $gestureProgress)
.transition(
@ -821,25 +924,25 @@ struct ContentView: View {
MusicLiveActivity(secondary: musicSecondary)
.id("closed-music-live-activity")
.transition(closedLiveActivitySwapTransition)
} else if (!coordinator.expandingView.show || coordinator.expandingView.type == .timer) && vm.notchState == .closed && timerManager.isTimerActive && coordinator.timerLiveActivityEnabled && !vm.hideOnClosed {
} else if (!isCurrentScreenExpansionVisible || currentScreenExpansionType == .timer) && vm.notchState == .closed && timerManager.isTimerActive && coordinator.timerLiveActivityEnabled && !vm.hideOnClosed {
TimerLiveActivity()
} else if (!coordinator.expandingView.show || coordinator.expandingView.type == .reminder) && vm.notchState == .closed && reminderManager.isActive && enableReminderLiveActivity && !vm.hideOnClosed {
} else if (!isCurrentScreenExpansionVisible || currentScreenExpansionType == .reminder) && vm.notchState == .closed && reminderManager.isActive && enableReminderLiveActivity && !vm.hideOnClosed {
ReminderLiveActivity()
} else if (!coordinator.expandingView.show || coordinator.expandingView.type == .recording) && vm.notchState == .closed && (recordingManager.isRecording || !recordingManager.isRecorderIdle) && Defaults[.enableScreenRecordingDetection] && !vm.hideOnClosed && !musicPairingEligible {
} else if (!isCurrentScreenExpansionVisible || currentScreenExpansionType == .recording) && vm.notchState == .closed && (recordingManager.isRecording || !recordingManager.isRecorderIdle) && Defaults[.enableScreenRecordingDetection] && !vm.hideOnClosed && !musicPairingEligible {
RecordingLiveActivity()
} else if (!coordinator.expandingView.show || coordinator.expandingView.type == .download) && vm.notchState == .closed && downloadManager.isDownloading && Defaults[.enableDownloadListener] && !vm.hideOnClosed {
} else if (!isCurrentScreenExpansionVisible || currentScreenExpansionType == .download) && vm.notchState == .closed && downloadManager.isDownloading && Defaults[.enableDownloadListener] && !vm.hideOnClosed {
DownloadLiveActivity()
.transition(.blurReplace.animation(.interactiveSpring(dampingFraction: 1.2)))
} else if !coordinator.expandingView.show && vm.notchState == .closed && localSendLiveActivityActive && !vm.hideOnClosed {
} else if !isCurrentScreenExpansionVisible && vm.notchState == .closed && localSendLiveActivityActive && !vm.hideOnClosed {
LocalSendLiveActivity()
.transition(.blurReplace.animation(.interactiveSpring(dampingFraction: 1.2)))
} else if (!coordinator.expandingView.show || coordinator.expandingView.type == .doNotDisturb) && vm.notchState == .closed && Defaults[.enableDoNotDisturbDetection] && Defaults[.showDoNotDisturbIndicator] && (doNotDisturbManager.isDoNotDisturbActive || doNotDisturbManager.isFocusToastDismissing) && !vm.hideOnClosed && !lockScreenManager.isLocked {
} else if (!isCurrentScreenExpansionVisible || currentScreenExpansionType == .doNotDisturb) && vm.notchState == .closed && Defaults[.enableDoNotDisturbDetection] && Defaults[.showDoNotDisturbIndicator] && (doNotDisturbManager.isDoNotDisturbActive || doNotDisturbManager.isFocusToastDismissing) && !vm.hideOnClosed && !lockScreenManager.isLocked {
DoNotDisturbLiveActivity()
} else if (!coordinator.expandingView.show || coordinator.expandingView.type == .lockScreen) && vm.notchState == .closed && (lockScreenManager.isLocked || !lockScreenManager.isLockIdle) && Defaults[.enableLockScreenLiveActivity] && !vm.hideOnClosed {
} else if (!isCurrentScreenExpansionVisible || currentScreenExpansionType == .lockScreen) && vm.notchState == .closed && (lockScreenManager.isLocked || !lockScreenManager.isLockIdle) && Defaults[.enableLockScreenLiveActivity] && !vm.hideOnClosed {
LockScreenLiveActivity()
.id("lock-screen-live-activity")
.transition(closedLiveActivitySwapTransition)
} else if (!coordinator.expandingView.show || coordinator.expandingView.type == .privacy) && vm.notchState == .closed && privacyManager.hasAnyIndicator && (Defaults[.enableCameraDetection] || Defaults[.enableMicrophoneDetection]) && !vm.hideOnClosed {
} else if (!isCurrentScreenExpansionVisible || currentScreenExpansionType == .privacy) && vm.notchState == .closed && privacyManager.hasAnyIndicator && (Defaults[.enableCameraDetection] || Defaults[.enableMicrophoneDetection]) && !vm.hideOnClosed {
PrivacyLiveActivity()
} else if let extensionPayload = extensionStandalonePayload {
let layout = extensionStandaloneLayout(
@ -856,6 +959,7 @@ struct ContentView: View {
ShelfInlineLiveActivity()
.transition(.opacity.animation(.smooth(duration: 0.25)))
} else if !coordinator.expandingView.show && vm.notchState == .closed && (!musicManager.isPlaying && musicManager.isPlayerIdle) && Defaults[.showNotHumanFace] && !vm.hideOnClosed {
} else if !isCurrentScreenExpansionVisible && vm.notchState == .closed && (!musicManager.isPlaying && musicManager.isPlayerIdle) && Defaults[.showNotHumanFace] && !vm.hideOnClosed {
DynamicIslandFaceAnimation().animation(.interactiveSpring, value: musicManager.isPlayerIdle)
} else if vm.notchState == .open {
DynamicIslandHeader()
@ -1631,10 +1735,10 @@ struct ContentView: View {
return nil
}
guard !coordinator.expandingView.show else {
guard !isCurrentScreenExpansionVisible else {
ExtensionRoutingDiagnostics.shared.logSuppression(
.standalone,
reason: "expanding view \(coordinator.expandingView.type) visible",
reason: "expanding view \(String(describing: currentScreenExpansionType ?? coordinator.expandingView.type)) visible",
pendingCount: candidates.count
)
return nil
@ -1754,7 +1858,7 @@ struct ContentView: View {
&& !vm.hideOnClosed
&& !lockScreenManager.isLocked
&& !isMusicHUDDeferredAfterUnlock
&& !coordinator.expandingView.show
&& !isCurrentScreenExpansionVisible
&& (!musicManager.isPlayerIdle || musicManager.bundleIdentifier != nil)
&& !coordinator.firstLaunch
}

View file

@ -396,6 +396,43 @@ class AppDelegate: NSObject, NSApplicationDelegate {
return CGSize(width: inlineSneakPeekWidth, height: vm.effectiveClosedNotchHeight)
}
// Check for battery HUD expansion
if vm.notchState == .closed &&
coordinator.expandingView.show &&
coordinator.expandingView.type == .battery &&
Defaults[.showPowerStatusNotifications] {
let batteryModel = BatteryStatusViewModel.shared
if let kind = batteryModel.activeTemporaryHUDKind {
let closedNotchHeight = vm.effectiveClosedNotchHeight
let closedNotchWidth = vm.closedNotchSize.width
let style: BatteryNotificationStyle = {
switch kind {
case .charging: return .compact
case .lowBattery: return Defaults[.lowBatteryHUDStyle]
case .fullBattery: return Defaults[.fullBatteryHUDStyle]
}
}()
var width = closedNotchWidth
var height = closedNotchHeight
switch (kind, style) {
case (.charging, _), (.lowBattery, .compact), (.fullBattery, .compact):
width += 180
case (.lowBattery, .standard):
width += 100
height += 75
case (.fullBattery, .standard):
width += 80
height += 70
}
return addShadowPadding(to: CGSize(width: width, height: height), isMinimalistic: Defaults[.enableMinimalisticUI])
}
}
// Use minimalistic or normal size based on settings
var baseSize = Defaults[.enableMinimalisticUI] ? minimalisticOpenNotchSize : openNotchSize

View file

@ -97,6 +97,7 @@ struct ExpandedItem {
var type: SneakContentType = .battery
var value: CGFloat = 0
var browser: BrowserType = .chromium
var autoHideDuration: TimeInterval? = nil
}
class DynamicIslandViewCoordinator: ObservableObject {
@ -413,7 +414,8 @@ class DynamicIslandViewCoordinator: ObservableObject {
status: Bool,
type: SneakContentType,
value: CGFloat = 0,
browser: BrowserType = .chromium
browser: BrowserType = .chromium,
autoHideDuration: TimeInterval? = nil
) {
Task { @MainActor in
withAnimation(.smooth) {
@ -421,6 +423,7 @@ class DynamicIslandViewCoordinator: ObservableObject {
self.expandingView.type = type
self.expandingView.value = value
self.expandingView.browser = browser
self.expandingView.autoHideDuration = autoHideDuration
}
}
}
@ -433,7 +436,7 @@ class DynamicIslandViewCoordinator: ObservableObject {
expandingViewTask?.cancel()
// Only auto-hide for battery, not for downloads (DownloadManager handles that)
if expandingView.type != .download {
let duration: TimeInterval = 3
let duration = expandingView.autoHideDuration ?? 3
expandingViewTask = Task { [weak self] in
try? await Task.sleep(for: .seconds(duration))
guard let self = self, !Task.isCancelled else { return }

View file

@ -1739,6 +1739,9 @@
}
}
}
},
"%llds" : {
},
"%lldx" : {
"localizations" : {
@ -2314,7 +2317,6 @@
},
"±10 Seconds" : {
"comment" : "Display name for the \"±10 Seconds\" music skip behavior option.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -3138,7 +3140,6 @@
},
"Accent" : {
"comment" : "Display name for the caps lock indicator tint mode.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -3696,7 +3697,6 @@
},
"Adaptive gradient" : {
"comment" : "Display name for the timer icon color mode: adaptive gradient.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -5623,6 +5623,10 @@
}
}
},
"Amazon Music" : {
"comment" : "Spotify music service.",
"isCommentAutoGenerated" : true
},
"Animation" : {
"extractionState" : "stale",
"localizations" : {
@ -6016,7 +6020,6 @@
},
"Apple Music" : {
"comment" : "Media controller type for Apple Music",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -6920,7 +6923,6 @@
},
"Bar" : {
"comment" : "Name of the timer progress style that shows a horizontal bar.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -7158,6 +7160,9 @@
}
}
}
},
"Battery HUDs" : {
},
"Battery Indicator Styling" : {
"comment" : "A section header in the Settings app that lists options for customizing the appearance of the battery indicator.",
@ -9032,6 +9037,12 @@
}
}
}
},
"Charging duration" : {
},
"Charging HUD" : {
},
"Charging on Hold: Desktop Mode" : {
"localizations" : {
@ -11426,6 +11437,16 @@
}
}
}
},
"Compact" : {
"comment" : "Title for the compact battery notification style.",
"isCommentAutoGenerated" : true
},
"Compact keeps the alert inline. Standard uses the taller full-charge HUD with the charging animation." : {
},
"Compact matches the charging HUD. Standard uses the expanded DynamicNotch-style card." : {
},
"Compressed" : {
"localizations" : {
@ -14521,7 +14542,6 @@
},
"Digital" : {
"comment" : "The display name for the \"Digital\" reminder presentation style.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -19732,6 +19752,15 @@
}
}
}
},
"Full Battery" : {
},
"Full battery duration" : {
},
"Full battery style" : {
},
"Full charge" : {
"comment" : "Text displayed in the status text when the battery is fully charged.",
@ -19756,6 +19785,9 @@
}
}
}
},
"Full charge threshold" : {
},
"Full Disk Access required" : {
"extractionState" : "stale",
@ -19830,6 +19862,9 @@
}
}
}
},
"Fully charged HUD" : {
},
"Gemini API Key" : {
"localizations" : {
@ -20829,7 +20864,6 @@
},
"Green" : {
"comment" : "Display name for the green caps lock indicator tint mode.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -21699,6 +21733,9 @@
}
},
"shouldTranslate" : false
},
"HUD Duration" : {
},
"HUD icon style" : {
"comment" : "A label describing the style of the 3D or symbol-based Bluetooth HUD icon.",
@ -21851,6 +21888,9 @@
}
}
}
},
"HUD Tests" : {
},
"HUDs" : {
"extractionState" : "stale",
@ -24396,6 +24436,21 @@
}
}
}
},
"Low Battery" : {
},
"Low battery duration" : {
},
"Low battery HUD" : {
},
"Low battery style" : {
},
"Low battery threshold" : {
},
"Low Power Mode" : {
"localizations" : {
@ -29944,7 +29999,6 @@
},
"Now Playing" : {
"comment" : "Name of the media controller type for the \"Now Playing\" option.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -30690,7 +30744,6 @@
},
"Panel" : {
"comment" : "Display name for the clipboard display mode \"Panel\".",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -34233,7 +34286,6 @@
},
"Ring" : {
"comment" : "The name of the timer progress style that shows a ring shape.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -34385,6 +34437,9 @@
}
}
}
},
"Runs the real notch animation on the current target display. If an external screen is using Dynamic Island mode, the battery HUD is sent there first." : {
},
"Sampling can continue while the notch is closed when the timeout is disabled." : {
"localizations" : {
@ -35755,7 +35810,6 @@
},
"Separate Tab" : {
"comment" : "Display name for the clipboard display mode option to open the clipboard in a separate tab.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -38188,7 +38242,6 @@
},
"Shows screen assistant as a dropdown attached to the AI button" : {
"comment" : "Description of the screen assistant display mode option that shows the screen assistant as a dropdown attached to the AI button.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -38213,7 +38266,6 @@
},
"Shows screen assistant in a floating panel near the notch" : {
"comment" : "Description of the screen assistant display mode option that shows the screen assistant in a floating panel near the notch.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -38441,7 +38493,6 @@
},
"Skip forward or backward by ten seconds" : {
"comment" : "Description of a music skip behavior option.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -39165,7 +39216,6 @@
},
"Spotify" : {
"comment" : "Spotify media controller type.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -39402,7 +39452,6 @@
},
"Standard previous/next track controls" : {
"comment" : "Description of the music skip behavior option to use standard previous/next track controls.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -41029,6 +41078,15 @@
},
"Terminal opacity only affects the terminal backdrop; text stays fully opaque. Blur uses the system material behind the window." : {
},
"Test charging HUD" : {
},
"Test full battery HUD" : {
},
"Test low battery HUD" : {
},
"Text" : {
"comment" : "Name of a clipboard item type that contains plain text.",
@ -41148,6 +41206,9 @@
}
}
}
},
"These temporary HUDs recreate the charging, low-battery, and full-battery notch alerts." : {
},
"Third-party apps using AtollExtensionKit can display live activities, lock screen widgets, and dedicated notch experiences. Toggle features above or manage individual app permissions below." : {
"comment" : "A footer text that explains the purpose of the \"Global Settings\" section in the Extensions settings view. | A footer text that explains the purpose of the \"Global Settings\" section in the Extensions settings view. | merge:ko:alt='AtollExtensionKit을 사용하는 타사 앱은 실시간 현황, 잠금 화면 위젯 및 노치 전용 기능을 표시할 수 있습니다. 위에서 기능을 켜고 끄거나 아래에서 개별 앱 권한을 관리할 수 있습니다.'",
@ -42233,7 +42294,6 @@
},
"Track Skip" : {
"comment" : "Display name for the \"Track Skip\" music skip behavior.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {
@ -45598,7 +45658,6 @@
},
"Youtube Music" : {
"comment" : "Spotify music service.",
"extractionState" : "stale",
"isCommentAutoGenerated" : true,
"localizations" : {
"ko" : {

View file

@ -21,7 +21,7 @@ import Defaults
/// A view that displays the battery status with an icon and charging indicator.
struct BatteryView: View {
@Default(.showPowerStatusIcons) var showPowerStatusIcons
var levelBattery: Float
var isPluggedIn: Bool
var isCharging: Bool
@ -79,7 +79,7 @@ struct BatteryView: View {
)
.padding(.leading, 2)
if iconStatus != "" && (isForNotification || Defaults[.showPowerStatusIcons]) {
if iconStatus != "" && (isForNotification || showPowerStatusIcons) {
ZStack {
Image(iconStatus)
.resizable()
@ -182,6 +182,7 @@ struct BatteryMenuView: View {
/// A view that displays the battery status and allows interaction to show detailed information.
struct DynamicIslandBatteryView: View {
@Default(.showBatteryPercentage) var showBatteryPercentage
@State var batteryWidth: CGFloat = 26
var isCharging: Bool = false
var isInLowPowerMode: Bool = false
@ -199,7 +200,7 @@ struct DynamicIslandBatteryView: View {
var body: some View {
HStack {
if Defaults[.showBatteryPercentage] {
if showBatteryPercentage {
ZStack(alignment: .trailing) {
Text("100%")
.font(.callout)
@ -268,6 +269,443 @@ struct DynamicIslandBatteryView: View {
}
}
private struct BatteryTemporaryHUDMetrics {
let width: CGFloat
let height: CGFloat
let topRadius: CGFloat
let bottomRadius: CGFloat
}
private extension BatteryTemporaryHUDKind {
func metrics(
style: BatteryNotificationStyle,
closedNotchWidth: CGFloat,
baseHeight: CGFloat
) -> BatteryTemporaryHUDMetrics {
let compactBaseRadius = max(baseHeight / 2, 16)
let compactTopRadius = max(12, compactBaseRadius - 4)
switch (self, style) {
case (.charging, _), (.lowBattery, .compact), (.fullBattery, .compact):
return BatteryTemporaryHUDMetrics(
width: closedNotchWidth + 180,
height: baseHeight,
topRadius: compactTopRadius,
bottomRadius: compactBaseRadius
)
case (.lowBattery, .standard):
return BatteryTemporaryHUDMetrics(
width: closedNotchWidth + 150,
height: baseHeight + 75,
topRadius: 22,
bottomRadius: 40
)
case (.fullBattery, .standard):
return BatteryTemporaryHUDMetrics(
width: closedNotchWidth + 140,
height: baseHeight + 70,
topRadius: 18,
bottomRadius: 36
)
}
}
}
private struct BatteryCompactStatusRow: View {
let title: String
let batteryLevel: Int
let tint: Color
var body: some View {
HStack {
Text(verbatim: title)
.font(.system(size: 14))
.foregroundColor(.white.opacity(0.8))
Spacer()
HStack(spacing: 6) {
Text("\(batteryLevel)%")
.font(.system(size: 14))
.foregroundColor(tint)
HStack(spacing: 1.5) {
ZStack(alignment: .leading) {
RoundedRectangle(cornerRadius: 6, style: .continuous)
.fill(tint.opacity(0.3))
GeometryReader { geo in
let clamped = max(0, min(batteryLevel, 100))
let width = CGFloat(clamped) / 100 * geo.size.width
Rectangle()
.fill(tint.gradient)
.frame(width: max(0, width))
}
}
.frame(width: 28, height: 16)
.clipShape(RoundedRectangle(cornerRadius: 6, style: .continuous))
RoundedRectangle(cornerRadius: 1.5, style: .continuous)
.fill(batteryLevel == 100 ? tint.gradient : tint.opacity(0.3).gradient)
.frame(width: 2, height: 6)
}
}
}
.padding(.horizontal, 16)
}
}
struct BatteryTemporaryActivityView: View {
let kind: BatteryTemporaryHUDKind
let batteryLevel: Int
let isLowPowerMode: Bool
let closedNotchWidth: CGFloat
let baseHeight: CGFloat
let isDynamicIslandMode: Bool
let topCornerRadius: CGFloat
@Default(.lowBatteryHUDStyle) var lowBatteryHUDStyle
@Default(.fullBatteryHUDStyle) var fullBatteryHUDStyle
var styleOverride: BatteryNotificationStyle? = nil
@State private var pulse = false
@State private var showBatteryIndicator = false
@State private var changeBatteryIndicator = true
private var style: BatteryNotificationStyle {
if kind == .charging {
return .compact
}
if let styleOverride {
return styleOverride
}
switch kind {
case .charging:
return .compact
case .lowBattery:
return lowBatteryHUDStyle
case .fullBattery:
return fullBatteryHUDStyle
}
}
private var metrics: BatteryTemporaryHUDMetrics {
kind.metrics(
style: style,
closedNotchWidth: closedNotchWidth,
baseHeight: baseHeight
)
}
private var batteryTint: Color {
switch kind {
case .charging:
if isLowPowerMode {
return .yellow
} else if batteryLevel <= 20 {
return .red
}
return .green
case .lowBattery:
return isLowPowerMode ? .yellow : .red
case .fullBattery:
return isLowPowerMode ? .yellow : .green
}
}
private var surfaceShape: AnyShape {
if isDynamicIslandMode {
return AnyShape(DynamicIslandPillShape(cornerRadius: dynamicIslandPillCornerRadiusInsets.opened))
} else {
return AnyShape(NotchShape(topCornerRadius: topCornerRadius, bottomCornerRadius: metrics.bottomRadius))
}
}
var body: some View {
ZStack(alignment: .bottom) {
content
}
.frame(width: metrics.width, height: metrics.height, alignment: .bottom)
.clipShape(surfaceShape)
.onAppear(perform: prepareAnimations)
}
@ViewBuilder
private var content: some View {
if style == .compact {
BatteryCompactStatusRow(
title: compactTitle,
batteryLevel: batteryLevel,
tint: batteryTint
)
.frame(maxWidth: .infinity, maxHeight: .infinity, alignment: .center)
} else {
VStack {
Spacer()
HStack {
VStack(alignment: .leading, spacing: kind == .lowBattery ? 2 : 3) {
standardTitle
standardDescription
}
Spacer()
standardIndicator
}
.padding(.leading, kind == .lowBattery ? 40 : 35)
.padding(.trailing, kind == .lowBattery ? 45 : 40)
.padding(.bottom, 20)
}
}
}
private var compactTitle: String {
switch kind {
case .charging:
return "Charging"
case .lowBattery:
return "Low Battery"
case .fullBattery:
return "Full Battery"
}
}
@ViewBuilder
private var standardTitle: some View {
HStack(spacing: 5) {
Text(verbatim: kind == .lowBattery ? "Battery Low" : "Full Battery")
.font(.system(size: kind == .lowBattery ? 13 : 13, weight: .semibold))
.foregroundStyle(.white.opacity(0.82))
.lineLimit(1)
Text("\(batteryLevel)%")
.font(.system(size: kind == .lowBattery ? 12 : 13, weight: .semibold))
.foregroundStyle(batteryTint)
}
}
@ViewBuilder
private var standardDescription: some View {
switch kind {
case .charging:
EmptyView()
case .lowBattery:
if isLowPowerMode {
(
Text(verbatim: "Low Power Mode enabled")
.foregroundColor(.yellow)
.font(.system(size: 10, weight: .medium))
+
Text(verbatim: ", it is recommended to charge it.")
.foregroundColor(.gray.opacity(0.6))
.font(.system(size: 10, weight: .medium))
)
} else {
Text(verbatim: "Turn on Low Power Mode or it\nis recommended to charge it.")
.font(.system(size: 10, weight: .medium))
.foregroundStyle(.gray.opacity(0.6))
.lineLimit(2)
}
case .fullBattery:
Text(verbatim: "Your Mac is fully charged.")
.font(.system(size: 10))
.foregroundStyle(.gray.opacity(0.6))
.fontWeight(.medium)
.lineLimit(1)
}
}
@ViewBuilder
private var standardIndicator: some View {
switch kind {
case .charging:
EmptyView()
case .lowBattery:
if isLowPowerMode {
yellowLowIndicator
} else {
redLowIndicator
}
case .fullBattery:
if showBatteryIndicator {
if isLowPowerMode {
yellowFullIndicator
.transition(.opacity.combined(with: .scale))
} else {
greenFullIndicator
.transition(.opacity.combined(with: .scale))
}
} else {
magSafeIndicator
.transition(.opacity.combined(with: .scale))
}
}
}
private var redLowIndicator: some View {
ZStack {
RoundedRectangle(cornerRadius: 30)
.fill(.red.opacity(0.2))
.frame(width: 70, height: 40)
HStack(spacing: 2) {
RoundedRectangle(cornerRadius: 10)
.fill(.red.opacity(0.4))
.frame(width: 40, height: 24)
RoundedRectangle(cornerRadius: 10)
.fill(.red.opacity(0.4))
.frame(width: 3, height: 8)
}
.padding(.trailing, 5)
RoundedRectangle(cornerRadius: 8)
.fill(Color.red.gradient)
.frame(width: 8, height: 14)
.opacity(pulse ? 1 : 0.3)
.offset(x: -15)
RoundedRectangle(cornerRadius: 30)
.stroke(Color.red.opacity(0.9), lineWidth: 1.5)
.frame(width: pulse ? 8 : 30, height: pulse ? 14 : 32)
.offset(x: -15)
.opacity(pulse ? 0.3 : 1)
}
}
private var yellowLowIndicator: some View {
ZStack {
RoundedRectangle(cornerRadius: 30)
.fill(.yellow.opacity(0.2))
.frame(width: 70, height: 40)
HStack(spacing: 2) {
RoundedRectangle(cornerRadius: 10)
.fill(.yellow.opacity(0.4))
.frame(width: 40, height: 24)
RoundedRectangle(cornerRadius: 10)
.fill(.yellow.opacity(0.4))
.frame(width: 3, height: 8)
}
.padding(.trailing, 5)
RoundedRectangle(cornerRadius: 8)
.fill(.yellow.gradient)
.frame(width: 8, height: 14)
.offset(x: -15)
}
}
private var greenFullIndicator: some View {
ZStack {
RoundedRectangle(cornerRadius: 30)
.fill(.green.opacity(0.2))
.frame(width: 70, height: 40)
HStack(spacing: 2) {
RoundedRectangle(cornerRadius: 10)
.fill(.green.opacity(0.4))
.frame(width: 44, height: 24)
.overlay(
RoundedRectangle(cornerRadius: 4)
.fill(Color.green.gradient)
.frame(width: 34, height: 14)
.opacity(pulse ? 1 : 0.4)
)
RoundedRectangle(cornerRadius: 10)
.fill(.green.opacity(0.4))
.frame(width: 3, height: 8)
}
}
}
private var yellowFullIndicator: some View {
ZStack {
RoundedRectangle(cornerRadius: 30)
.fill(.yellow.opacity(0.2))
.frame(width: 70, height: 40)
HStack(spacing: 2) {
RoundedRectangle(cornerRadius: 10)
.fill(.yellow.opacity(0.4))
.frame(width: 44, height: 24)
.overlay(
RoundedRectangle(cornerRadius: 4)
.fill(Color.yellow.gradient)
.frame(width: 34, height: 14)
.opacity(pulse ? 1 : 0.4)
)
RoundedRectangle(cornerRadius: 10)
.fill(.yellow.opacity(0.4))
.frame(width: 3, height: 8)
}
}
}
private var magSafeIndicator: some View {
HStack(spacing: 0) {
Rectangle()
.fill(.gray.opacity(0.15))
.frame(width: 30, height: 5)
ZStack {
RoundedRectangle(cornerRadius: 2)
.fill(.gray.opacity(0.2).gradient)
.frame(width: 30, height: 40)
Circle()
.fill(changeBatteryIndicator ? .orange : .green)
.shadow(color: changeBatteryIndicator ? .orange : .green, radius: 5)
.frame(width: 5, height: 5)
}
Rectangle()
.fill(.white.opacity(0.4))
.frame(width: 3, height: 32)
}
}
private func prepareAnimations() {
pulse = false
showBatteryIndicator = kind == .fullBattery && style == .standard
changeBatteryIndicator = true
guard style == .standard else { return }
switch kind {
case .charging:
break
case .lowBattery:
if !isLowPowerMode {
withAnimation(.easeInOut(duration: 1).repeatForever(autoreverses: true)) {
pulse = true
}
}
case .fullBattery:
withAnimation(.easeInOut(duration: 1).repeatForever(autoreverses: true)) {
pulse = true
}
DispatchQueue.main.asyncAfter(deadline: .now() + 2) {
withAnimation(.spring(duration: 0.4)) {
showBatteryIndicator = false
}
}
DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
withAnimation(.spring(duration: 0.2)) {
changeBatteryIndicator = false
}
}
}
}
}
#Preview {
DynamicIslandBatteryView(
batteryWidth: 30,

View file

@ -36,10 +36,12 @@ struct DynamicIslandHeader: View {
@Default(.showClipboardIcon) var showClipboardIcon
@Default(.showColorPickerIcon) var showColorPickerIcon
@Default(.clipboardDisplayMode) var clipboardDisplayMode
@Default(.showBatteryIndicator) var showBatteryIndicator
@Default(.enableMinimalisticUI) var enableMinimalisticUI
var body: some View {
HStack(spacing: 0) {
if !Defaults[.enableMinimalisticUI] {
if !enableMinimalisticUI {
HStack {
let shouldShowTabs = coordinator.alwaysShowTabs || vm.notchState == .open || !shelfState.items.isEmpty
if shouldShowTabs {
@ -55,7 +57,7 @@ struct DynamicIslandHeader: View {
}
if vm.notchState == .open && !Defaults[.enableMinimalisticUI] {
if vm.notchState == .open && !enableMinimalisticUI {
let spacerWidth = min(vm.closedNotchSize.width, 300)
Rectangle()
.fill(NSScreen.screens
@ -67,7 +69,7 @@ struct DynamicIslandHeader: View {
}
HStack(spacing: 4) {
if vm.notchState == .open && !Defaults[.enableMinimalisticUI] {
if vm.notchState == .open && !enableMinimalisticUI {
if Defaults[.showMirror] {
Button(action: {
vm.toggleCameraPreview()
@ -230,7 +232,7 @@ struct DynamicIslandHeader: View {
if Defaults[.showBatteryIndicator] {
if showBatteryIndicator {
DynamicIslandBatteryView(
batteryWidth: 30,
isCharging: batteryModel.isCharging,

View file

@ -731,6 +731,19 @@ struct SettingsView: View {
SettingsSearchEntry(tab: .battery, title: "Show power status notifications", keywords: ["notifications", "power"], highlightID: SettingsTab.battery.highlightID(for: "Show power status notifications")),
SettingsSearchEntry(tab: .battery, title: "Show power status icons", keywords: ["power icons", "charging icon"], highlightID: SettingsTab.battery.highlightID(for: "Show power status icons")),
SettingsSearchEntry(tab: .battery, title: "Play low battery alert sound", keywords: ["low battery", "alert", "sound"], highlightID: SettingsTab.battery.highlightID(for: "Play low battery alert sound")),
SettingsSearchEntry(tab: .battery, title: "Charging HUD", keywords: ["battery", "charging", "temporary activity"], highlightID: SettingsTab.battery.highlightID(for: "Charging HUD")),
SettingsSearchEntry(tab: .battery, title: "Low battery HUD", keywords: ["battery", "low", "temporary activity"], highlightID: SettingsTab.battery.highlightID(for: "Low battery HUD")),
SettingsSearchEntry(tab: .battery, title: "Fully charged HUD", keywords: ["battery", "full", "temporary activity"], highlightID: SettingsTab.battery.highlightID(for: "Fully charged HUD")),
SettingsSearchEntry(tab: .battery, title: "Charging duration", keywords: ["charging", "duration", "seconds"], highlightID: SettingsTab.battery.highlightID(for: "Charging duration")),
SettingsSearchEntry(tab: .battery, title: "Low battery duration", keywords: ["low battery", "duration", "seconds"], highlightID: SettingsTab.battery.highlightID(for: "Low battery duration")),
SettingsSearchEntry(tab: .battery, title: "Full battery duration", keywords: ["full battery", "duration", "seconds"], highlightID: SettingsTab.battery.highlightID(for: "Full battery duration")),
SettingsSearchEntry(tab: .battery, title: "Test charging HUD", keywords: ["battery", "test", "charging", "preview"], highlightID: nil),
SettingsSearchEntry(tab: .battery, title: "Test low battery HUD", keywords: ["battery", "test", "low", "preview"], highlightID: nil),
SettingsSearchEntry(tab: .battery, title: "Test full battery HUD", keywords: ["battery", "test", "full", "preview"], highlightID: nil),
SettingsSearchEntry(tab: .battery, title: "Low battery style", keywords: ["battery", "style", "compact", "standard"], highlightID: SettingsTab.battery.highlightID(for: "Low battery style")),
SettingsSearchEntry(tab: .battery, title: "Low battery threshold", keywords: ["battery", "threshold", "percent"], highlightID: SettingsTab.battery.highlightID(for: "Low battery threshold")),
SettingsSearchEntry(tab: .battery, title: "Full battery style", keywords: ["battery", "style", "compact", "standard"], highlightID: SettingsTab.battery.highlightID(for: "Full battery style")),
SettingsSearchEntry(tab: .battery, title: "Full charge threshold", keywords: ["battery", "threshold", "full"], highlightID: SettingsTab.battery.highlightID(for: "Full charge threshold")),
// HUDs
SettingsSearchEntry(tab: .devices, title: "Show Bluetooth device connections", keywords: ["bluetooth", "hud"], highlightID: SettingsTab.devices.highlightID(for: "Show Bluetooth device connections")),
@ -1305,10 +1318,62 @@ struct GeneralSettings: View {
}
struct Charge: View {
@ObservedObject private var batteryStatusViewModel = BatteryStatusViewModel.shared
@Default(.showPowerStatusNotifications) private var showPowerStatusNotifications
@Default(.showChargingBatteryHUD) private var showChargingBatteryHUD
@Default(.showLowBatteryHUD) private var showLowBatteryHUD
@Default(.showFullBatteryHUD) private var showFullBatteryHUD
@Default(.chargingBatteryHUDDuration) private var chargingBatteryHUDDuration
@Default(.lowBatteryHUDDuration) private var lowBatteryHUDDuration
@Default(.fullBatteryHUDDuration) private var fullBatteryHUDDuration
@Default(.lowBatteryHUDThreshold) private var lowBatteryHUDThreshold
@Default(.fullBatteryHUDThreshold) private var fullBatteryHUDThreshold
@Default(.lowBatteryHUDStyle) private var lowBatteryHUDStyle
@Default(.fullBatteryHUDStyle) private var fullBatteryHUDStyle
private func highlightID(_ title: String) -> String {
SettingsTab.battery.highlightID(for: title)
}
private var chargingDurationBinding: Binding<Double> {
Binding(
get: { Double(chargingBatteryHUDDuration) },
set: { chargingBatteryHUDDuration = Int($0.rounded()) }
)
}
private var lowBatteryDurationBinding: Binding<Double> {
Binding(
get: { Double(lowBatteryHUDDuration) },
set: { lowBatteryHUDDuration = Int($0.rounded()) }
)
}
private var fullBatteryDurationBinding: Binding<Double> {
Binding(
get: { Double(fullBatteryHUDDuration) },
set: { fullBatteryHUDDuration = Int($0.rounded()) }
)
}
private var lowBatteryThresholdBinding: Binding<Double> {
Binding(
get: { Double(lowBatteryHUDThreshold) },
set: { lowBatteryHUDThreshold = Int($0.rounded()) }
)
}
private var fullBatteryThresholdBinding: Binding<Double> {
Binding(
get: { Double(fullBatteryHUDThreshold) },
set: { fullBatteryHUDThreshold = Int($0.rounded()) }
)
}
private func sectionOpacity(_ isEnabled: Bool) -> Double {
isEnabled ? 1 : 0.5
}
var body: some View {
Form {
if BatteryActivityManager.shared.hasBattery() {
@ -1340,6 +1405,157 @@ struct Charge: View {
} header: {
Text("Battery Information")
}
Section {
Defaults.Toggle(key: .showChargingBatteryHUD) {
Text("Charging HUD")
}
.settingsHighlight(id: highlightID("Charging HUD"))
Defaults.Toggle(key: .showLowBatteryHUD) {
Text("Low battery HUD")
}
.settingsHighlight(id: highlightID("Low battery HUD"))
Defaults.Toggle(key: .showFullBatteryHUD) {
Text("Fully charged HUD")
}
.settingsHighlight(id: highlightID("Fully charged HUD"))
} header: {
Text("Battery HUDs")
} footer: {
Text("These temporary HUDs recreate the charging, low-battery, and full-battery notch alerts.")
}
Section {
VStack(alignment: .leading, spacing: 8) {
HStack {
Text("Charging duration")
Spacer()
Text("\(chargingBatteryHUDDuration)s")
.foregroundStyle(.secondary)
}
Slider(value: chargingDurationBinding, in: 1...10, step: 1)
}
.settingsHighlight(id: highlightID("Charging duration"))
.disabled(!showPowerStatusNotifications || !showChargingBatteryHUD)
.opacity(sectionOpacity(showPowerStatusNotifications && showChargingBatteryHUD))
VStack(alignment: .leading, spacing: 8) {
HStack {
Text("Low battery duration")
Spacer()
Text("\(lowBatteryHUDDuration)s")
.foregroundStyle(.secondary)
}
Slider(value: lowBatteryDurationBinding, in: 1...10, step: 1)
}
.settingsHighlight(id: highlightID("Low battery duration"))
.disabled(!showPowerStatusNotifications || !showLowBatteryHUD)
.opacity(sectionOpacity(showPowerStatusNotifications && showLowBatteryHUD))
VStack(alignment: .leading, spacing: 8) {
HStack {
Text("Full battery duration")
Spacer()
Text("\(fullBatteryHUDDuration)s")
.foregroundStyle(.secondary)
}
Slider(value: fullBatteryDurationBinding, in: 1...10, step: 1)
}
.settingsHighlight(id: highlightID("Full battery duration"))
.disabled(!showPowerStatusNotifications || !showFullBatteryHUD)
.opacity(sectionOpacity(showPowerStatusNotifications && showFullBatteryHUD))
} header: {
Text("HUD Duration")
}
Section {
Button {
batteryStatusViewModel.triggerTestHUD(kind: .charging)
} label: {
Label("Test charging HUD", systemImage: "bolt.fill")
}
.disabled(!showPowerStatusNotifications || !showChargingBatteryHUD)
Button {
batteryStatusViewModel.triggerTestHUD(kind: .lowBattery)
} label: {
Label("Test low battery HUD", systemImage: "battery.25")
}
.disabled(!showPowerStatusNotifications || !showLowBatteryHUD)
Button {
batteryStatusViewModel.triggerTestHUD(kind: .fullBattery)
} label: {
Label("Test full battery HUD", systemImage: "battery.100")
}
.disabled(!showPowerStatusNotifications || !showFullBatteryHUD)
} header: {
Text("HUD Tests")
} footer: {
Text("Runs the real notch animation on the current target display. If an external screen is using Dynamic Island mode, the battery HUD is sent there first.")
}
Section {
VStack(alignment: .leading, spacing: 10) {
Picker("Low battery style", selection: $lowBatteryHUDStyle) {
ForEach(BatteryNotificationStyle.allCases) { style in
Text(style.title)
.tag(style)
}
}
.pickerStyle(.segmented)
Text("Compact matches the charging HUD. Standard uses the expanded DynamicNotch-style card.")
.font(.caption)
.foregroundStyle(.secondary)
}
.settingsHighlight(id: highlightID("Low battery style"))
VStack(alignment: .leading, spacing: 8) {
HStack {
Text("Low battery threshold")
Spacer()
Text("\(lowBatteryHUDThreshold)%")
.foregroundStyle(.secondary)
}
Slider(value: lowBatteryThresholdBinding, in: 5...30, step: 1)
}
.settingsHighlight(id: highlightID("Low battery threshold"))
} header: {
Text("Low Battery")
}
.disabled(!showPowerStatusNotifications || !showLowBatteryHUD)
.opacity(sectionOpacity(showPowerStatusNotifications && showLowBatteryHUD))
Section {
VStack(alignment: .leading, spacing: 10) {
Picker("Full battery style", selection: $fullBatteryHUDStyle) {
ForEach(BatteryNotificationStyle.allCases) { style in
Text(style.title)
.tag(style)
}
}
.pickerStyle(.segmented)
Text("Compact keeps the alert inline. Standard uses the taller full-charge HUD with the charging animation.")
.font(.caption)
.foregroundStyle(.secondary)
}
.settingsHighlight(id: highlightID("Full battery style"))
VStack(alignment: .leading, spacing: 8) {
HStack {
Text("Full charge threshold")
Spacer()
Text("\(fullBatteryHUDThreshold)%")
.foregroundStyle(.secondary)
}
Slider(value: fullBatteryThresholdBinding, in: 80...100, step: 1)
}
.settingsHighlight(id: highlightID("Full charge threshold"))
} header: {
Text("Full Battery")
}
.disabled(!showPowerStatusNotifications || !showFullBatteryHUD)
.opacity(sectionOpacity(showPowerStatusNotifications && showFullBatteryHUD))
} else {
ContentUnavailableView {
VStack(spacing: 16) {

View file

@ -26,6 +26,12 @@ import Foundation
import IOKit.ps
import SwiftUI
enum BatteryTemporaryHUDKind: Equatable {
case charging
case lowBattery
case fullBattery
}
/// A view model that manages and monitors the battery status of the device
class BatteryStatusViewModel: ObservableObject {
@ -34,7 +40,6 @@ class BatteryStatusViewModel: ObservableObject {
private var runLoopSource: Unmanaged<CFRunLoopSource>?
var animations: DynamicIslandAnimations = DynamicIslandAnimations()
private let lowBatteryAlertSoundPlayer = AudioPlayer()
private let lowBatteryAlertThresholds: [Float] = [20, 15, 10, 5]
@ObservedObject var coordinator = DynamicIslandViewCoordinator.shared
@ -46,6 +51,11 @@ class BatteryStatusViewModel: ObservableObject {
@Published private(set) var isInitial: Bool = false
@Published private(set) var timeToFullCharge: Int = 0
@Published private(set) var statusText: String = ""
@Published private(set) var activeTemporaryHUDKind: BatteryTemporaryHUDKind?
@Published private(set) var activeTemporaryHUDToken: UUID = UUID()
@Published private(set) var activeTemporaryHUDTargetScreenName: String?
@Published private(set) var activeTemporaryHUDLevelOverride: Int?
@Published private(set) var activeTemporaryHUDLowPowerModeOverride: Bool?
private let managerBattery = BatteryActivityManager.shared
private var managerBatteryId: Int?
@ -79,33 +89,39 @@ class BatteryStatusViewModel: ObservableObject {
switch event {
case .powerSourceChanged(let isPluggedIn):
print("🔌 Power source: \(isPluggedIn ? "Connected" : "Disconnected")")
let wasPluggedIn = self.isPluggedIn
withAnimation {
self.isPluggedIn = isPluggedIn
self.statusText = isPluggedIn ? String(localized: "Plugged In") : String(localized: "Unplugged")
self.notifyImportanChangeStatus()
}
if !wasPluggedIn && isPluggedIn {
presentTemporaryBatteryHUDIfNeeded(kind: .charging)
}
case .batteryLevelChanged(let level):
print("🔋 Battery level: \(Int(level))%")
let previousLevel = self.levelBattery
self.handleLowBatteryAlertIfNeeded(previousLevel: previousLevel, newLevel: level)
withAnimation {
self.levelBattery = level
}
self.handleLowBatteryAlertIfNeeded(previousLevel: previousLevel, newLevel: level)
self.handleFullBatteryAlertIfNeeded(previousLevel: previousLevel, newLevel: level)
case .lowPowerModeChanged(let isEnabled):
print("⚡ Low power mode: \(isEnabled ? "Enabled" : "Disabled")")
self.notifyImportanChangeStatus()
let wasEnabled = self.isInLowPowerMode
withAnimation {
self.isInLowPowerMode = isEnabled
self.statusText = String(localized: "Low Power: \(self.isInLowPowerMode ? String(localized: "On") : String(localized: "Off"))")
}
if !wasEnabled && isEnabled {
presentTemporaryBatteryHUDIfNeeded(kind: .lowBattery)
}
case .isChargingChanged(let isCharging):
print("🔌 Charging: \(isCharging ? "Yes" : "No")")
print("maxCapacity: \(self.maxCapacity)")
print("levelBattery: \(self.levelBattery)")
self.notifyImportanChangeStatus()
withAnimation {
self.isCharging = isCharging
self.statusText =
@ -145,30 +161,131 @@ class BatteryStatusViewModel: ObservableObject {
}
}
/// Notifies important changes in the battery status with an optional delay
/// - Parameter delay: The delay before notifying the change, default is 0.0
private func notifyImportanChangeStatus(delay: Double = 0.0) {
Task {
try? await Task.sleep(for: .seconds(delay))
self.coordinator.toggleExpandingView(status: true, type: .battery)
private func presentTemporaryBatteryHUDIfNeeded(kind: BatteryTemporaryHUDKind) {
presentTemporaryBatteryHUDIfNeeded(kind: kind, force: false)
}
func triggerTestHUD(kind: BatteryTemporaryHUDKind) {
let previewLevel: Int
switch kind {
case .charging:
previewLevel = max(12, min(95, Int(levelBattery.rounded())))
case .lowBattery:
previewLevel = max(5, min(20, Defaults[.lowBatteryHUDThreshold]))
case .fullBattery:
previewLevel = 100
}
presentTemporaryBatteryHUDIfNeeded(
kind: kind,
force: true,
levelOverride: previewLevel,
lowPowerModeOverride: kind == .lowBattery ? isInLowPowerMode : nil
)
}
private func presentTemporaryBatteryHUDIfNeeded(
kind: BatteryTemporaryHUDKind,
force: Bool,
levelOverride: Int? = nil,
lowPowerModeOverride: Bool? = nil
) {
guard force || Defaults[.showPowerStatusNotifications] else { return }
let duration: Int
let isEnabled: Bool
switch kind {
case .charging:
duration = Defaults[.chargingBatteryHUDDuration]
isEnabled = Defaults[.showChargingBatteryHUD]
case .lowBattery:
duration = Defaults[.lowBatteryHUDDuration]
isEnabled = Defaults[.showLowBatteryHUD]
case .fullBattery:
duration = Defaults[.fullBatteryHUDDuration]
isEnabled = Defaults[.showFullBatteryHUD]
}
guard force || isEnabled else { return }
activeTemporaryHUDKind = kind
activeTemporaryHUDToken = UUID()
activeTemporaryHUDTargetScreenName = resolvedTemporaryHUDTargetScreenName()
activeTemporaryHUDLevelOverride = levelOverride
activeTemporaryHUDLowPowerModeOverride = lowPowerModeOverride
coordinator.toggleExpandingView(
status: true,
type: .battery,
autoHideDuration: TimeInterval(max(1, duration))
)
}
private func resolvedTemporaryHUDTargetScreenName() -> String? {
if Defaults[.showOnAllDisplays] {
return nil
}
let preferredNames = [
coordinator.selectedScreen,
coordinator.preferredScreen,
NSScreen.main?.localizedName
]
.compactMap { $0 }
for candidate in preferredNames where NSScreen.screens.contains(where: { $0.localizedName == candidate }) {
return candidate
}
return NSScreen.screens.first?.localizedName
}
private func preferredDynamicIslandTargetScreenName() -> String? {
let mainScreenName = NSScreen.main?.localizedName
let preferredNames = [coordinator.selectedScreen, coordinator.preferredScreen]
for candidate in preferredNames where shouldUseDynamicIslandMode(for: candidate) {
return candidate
}
if let externalDynamicIslandScreen = NSScreen.screens.first(where: {
$0.localizedName != mainScreenName && shouldUseDynamicIslandMode(for: $0.localizedName)
}) {
return externalDynamicIslandScreen.localizedName
}
if let anyDynamicIslandScreen = NSScreen.screens.first(where: {
shouldUseDynamicIslandMode(for: $0.localizedName)
}) {
return anyDynamicIslandScreen.localizedName
}
return nil
}
private func handleLowBatteryAlertIfNeeded(previousLevel: Float, newLevel: Float) {
guard Defaults[.playLowBatteryAlertSound] else { return }
guard !isPluggedIn, !isCharging else { return }
guard newLevel < previousLevel else { return }
let threshold = Float(Defaults[.lowBatteryHUDThreshold])
guard previousLevel > threshold && newLevel <= threshold else { return }
for threshold in lowBatteryAlertThresholds {
if previousLevel >= threshold && newLevel < threshold {
self.statusText = String(localized: "Low battery")
notifyImportanChangeStatus()
playLowBatteryAlertSound()
break
}
self.statusText = String(localized: "Low battery")
presentTemporaryBatteryHUDIfNeeded(kind: .lowBattery)
if Defaults[.playLowBatteryAlertSound] {
playLowBatteryAlertSound()
}
}
private func handleFullBatteryAlertIfNeeded(previousLevel: Float, newLevel: Float) {
guard newLevel > previousLevel else { return }
let threshold = Float(Defaults[.fullBatteryHUDThreshold])
guard previousLevel < threshold && newLevel >= threshold else { return }
self.statusText = String(localized: "Full charge")
presentTemporaryBatteryHUDIfNeeded(kind: .fullBattery)
}
private func playLowBatteryAlertSound() {
lowBatteryAlertSoundPlayer.play(fileName: "lowbattery", fileExtension: "mp3")
}

View file

@ -473,6 +473,22 @@ enum ProgressBarStyle: String, CaseIterable, Identifiable, Defaults.Serializable
var id: String { self.rawValue }
}
enum BatteryNotificationStyle: String, CaseIterable, Identifiable, Defaults.Serializable {
case standard
case compact
var id: String { rawValue }
var title: String {
switch self {
case .standard:
return String(localized: "Standard")
case .compact:
return String(localized: "Compact")
}
}
}
enum MusicAuxiliaryControl: String, CaseIterable, Identifiable, Defaults.Serializable {
case shuffle
case repeatMode
@ -937,6 +953,16 @@ extension Defaults.Keys {
static let showBatteryPercentage = Key<Bool>("showBatteryPercentage", default: true)
static let showPowerStatusIcons = Key<Bool>("showPowerStatusIcons", default: true)
static let playLowBatteryAlertSound = Key<Bool>("playLowBatteryAlertSound", default: true)
static let showChargingBatteryHUD = Key<Bool>("showChargingBatteryHUD", default: true)
static let showLowBatteryHUD = Key<Bool>("showLowBatteryHUD", default: true)
static let showFullBatteryHUD = Key<Bool>("showFullBatteryHUD", default: true)
static let chargingBatteryHUDDuration = Key<Int>("chargingBatteryHUDDuration", default: 3)
static let lowBatteryHUDDuration = Key<Int>("lowBatteryHUDDuration", default: 3)
static let fullBatteryHUDDuration = Key<Int>("fullBatteryHUDDuration", default: 3)
static let lowBatteryHUDThreshold = Key<Int>("lowBatteryHUDThreshold", default: 20)
static let fullBatteryHUDThreshold = Key<Int>("fullBatteryHUDThreshold", default: 100)
static let lowBatteryHUDStyle = Key<BatteryNotificationStyle>("lowBatteryHUDStyle", default: .standard)
static let fullBatteryHUDStyle = Key<BatteryNotificationStyle>("fullBatteryHUDStyle", default: .standard)
static let lockScreenBatteryShowsBatteryGauge = Key<Bool>(
"lockScreenWeatherShowsBatteryGauge",